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# QLineF Class Reference
[QtCore module]

The QLineF class provides a two-dimensional vector using floating point precision. More...

### Types

- enum IntersectType { NoIntersection, BoundedIntersection, UnboundedIntersection }

### Methods

- __init__ (self, QLine)
- __init__ (self)
- __init__ (self, QPointF, QPointF)
- __init__ (self, float, float, float, float)
- __init__ (self, QLineF)
- float angle (self, QLineF)
- float angle (self)
- float angleTo (self, QLineF)
- float dx (self)
- float dy (self)
- IntersectType intersect (self, QLineF, QPointF)
- bool isNull (self)
- float length (self)
- QLineF normalVector (self)
- QPointF p1 (self)
- QPointF p2 (self)
- QPointF pointAt (self, float)
- setAngle (self, float)
- setLength (self, float)
- setLine (self, float, float, float, float)
- setP1 (self, QPointF)
- setP2 (self, QPointF)
- setPoints (self, QPointF, QPointF)
- QLine toLine (self)
- translate (self, QPointF)
- translate (self, float, float)
- QLineF translated (self, QPointF)
- QLineF translated (self, float, float)
- QLineF unitVector (self)
- float x1 (self)
- float x2 (self)
- float y1 (self)
- float y2 (self)

### Static Methods

- QLineF fromPolar (float, float)

### Special Methods

- QLineF __mul__ (self, QMatrix)
- QLineF __mul__ (self, QTransform)
- int __bool__ (self)
- bool __eq__ (self, QLineF)
- bool __ne__ (self, QLineF)
- str __repr__ (self)

## Detailed Description

This class can be pickled.

The QLineF class provides a two-dimensional vector using floating point precision.

A QLineF describes a finite length line (or line segment) on a two-dimensional surface. QLineF defines the start and end points of the line using floating point accuracy for coordinates. Use the toLine() function to retrieve an integer based copy of this line.

The positions of the line's start and end points can be retrieved using the p1(), x1(), y1(), p2(), x2(), and y2() functions. The dx() and dy() functions return the horizontal and vertical components of the line, respectively.

The line's length can be retrieved using the length() function, and altered using the setLength() function. Similarly, angle() and setAngle() are respectively used for retrieving and altering the angle of the line. Use the isNull() function to determine whether the QLineF represents a valid line or a null line.

The intersect() function determines the IntersectType for this line and a given line, while the angle() function returns the angle between the lines. In addition, the unitVector() function returns a line that has the same starting point as this line, but with a length of only 1, while the normalVector() function returns a line that is perpendicular to this line with the same starting point and length.

Finally, the line can be translated a given offset using the translate() function, and can be traversed using the pointAt() function.

## Type Documentation

### QLineF.IntersectType

Describes the intersection between two lines.

QLineF.UnboundedIntersection | QLineF.BoundedIntersection

Constant | Value | Description
--- | --- | ---
`QLineF.NoIntersection` | `0` | Indicates that the lines do not intersect; i.e. they are parallel.
`QLineF.UnboundedIntersection` | `2` | The two lines intersect, but not within the range defined by their lengths. This will be the case if the lines are not parallel.

intersect() will also return this value if the intersect point is within the start and end point of only one of the lines.

Constant | Value | Description
--- | --- | ---
`QLineF.BoundedIntersection` | `1` | The two lines intersect with each other within the start and end points of each line.

See also intersect().

## Method Documentation

### QLineF.__init__ (self, QLine)

Constructs a null line.

### QLineF.__init__ (self)

Constructs a line object that represents the line between p1 and p2.

### QLineF.__init__ (self, QPointF, QPointF)

Constructs a line object that represents the line between (x1, y1) and (x2, y2).

### QLineF.__init__ (self, float, float, float, float)

Construct a QLineF object from the given integer-based line.

See also toLine().

### QLineF.__init__ (self, QLineF)

### float QLineF.angle (self, QLineF)

Returns the angle of the line in degrees.

Positive values for the angles mean counter-clockwise while negative values mean the clockwise direction. Zero degrees is at the 3 o'clock position.

This function was introduced in Qt 4.4.

See also setAngle().

### float QLineF.angle (self)

### float QLineF.angleTo (self, QLineF)

Returns the angle (in degrees) from this line to the given line, taking the direction of the lines into account. If the lines do not intersect within their range, it is the intersection point of the extended lines that serves as origin (see QLineF.UnboundedIntersection).

The returned value represents the number of degrees you need to add to this line to make it have the same angle as the given line, going counter-clockwise.

This function was introduced in Qt 4.4.

See also intersect().

### float QLineF.dx (self)

Returns the horizontal component of the line's vector.

See also dy() and pointAt().

### float QLineF.dy (self)

Returns the vertical component of the line's vector.

See also dx() and pointAt().

### QLineF QLineF.fromPolar (float, float)

Returns a QLineF with the given length and angle.

The first point of the line will be on the origin.

Positive values for the angles mean counter-clockwise while negative values mean the clockwise direction. Zero degrees is at the 3 o'clock position.

This function was introduced in Qt 4.4.

### IntersectType QLineF.intersect (self, QLineF, QPointF)

Returns a value indicating whether or not this line intersects with the given line.

The actual intersection point is extracted to intersectionPoint (if the pointer is valid). If the lines are parallel, the intersection point is undefined.

### bool QLineF.isNull (self)

Returns true if the line is not set up with valid start and end point; otherwise returns false.

### float QLineF.length (self)

Returns the length of the line.

See also setLength().

### QLineF QLineF.normalVector (self)

Returns a line that is perpendicular to this line with the same starting point and length.

See also unitVector().

### QPointF QLineF.p1 (self)

Returns the line's start point.

See also setP1(), x1(), y1(), and p2().

### QPointF QLineF.p2 (self)

Returns the line's end point.

See also setP2(), x2(), y2(), and p1().

### QPointF QLineF.pointAt (self, float)

Returns the point at the parameterized position specified by t. The function returns the line's start point if t = 0, and its end point if t = 1.

See also dx() and dy().

### QLineF.setAngle (self, float)

Sets the angle of the line to the given angle (in degrees). This will change the position of the second point of the line such that the line has the given angle.

Positive values for the angles mean counter-clockwise while negative values mean the clockwise direction. Zero degrees is at the 3 o'clock position.

This function was introduced in Qt 4.4.

See also angle().

### QLineF.setLength (self, float)

Sets the length of the line to the given length. QLineF will move the end point - p2() - of the line to give the line its new length.

If the line is a null line, the length will remain zero regardless of the length specified.

See also length() and isNull().

### QLineF.setLine (self, float, float, float, float)

Sets this line to the start in x1, y1 and end in x2, y2.

This function was introduced in Qt 4.4.

See also setP1(), setP2(), p1(), and p2().

### QLineF.setP1 (self, QPointF)

Sets the starting point of this line to p1.

This function was introduced in Qt 4.4.

See also setP2() and p1().

### QLineF.setP2 (self, QPointF)

Sets the end point of this line to p2.

This function was introduced in Qt 4.4.

See also setP1() and p2().

### QLineF.setPoints (self, QPointF, QPointF)

Sets the start point of this line to p1 and the end point of this line to p2.

This function was introduced in Qt 4.4.

See also setP1(), setP2(), p1(), and p2().

### QLine QLineF.toLine (self)

Returns an integer based copy of this line.

Note that the returned line's start and end points are rounded to the nearest integer.

See also QLineF().

### QLineF.translate (self, QPointF)

Translates this line by the given offset.

### QLineF.translate (self, float, float)

This is an overloaded function.

Translates this line the distance specified by dx and dy.

### QLineF QLineF.translated (self, QPointF)

Returns this line translated by the given offset.

This function was introduced in Qt 4.4.

### QLineF QLineF.translated (self, float, float)

This is an overloaded function.

Returns this line translated the distance specified by dx and dy.

This function was introduced in Qt 4.4.

### QLineF QLineF.unitVector (self)

Returns the unit vector for this line, i.e a line starting at the same point as this line with a length of 1.0.

See also normalVector().

### float QLineF.x1 (self)

Returns the x-coordinate of the line's start point.

See also p1().

### float QLineF.x2 (self)

Returns the x-coordinate of the line's end point.

See also p2().

### float QLineF.y1 (self)

Returns the y-coordinate of the line's start point.

See also p1().

### float QLineF.y2 (self)

Returns the y-coordinate of the line's end point.

See also p2().

### QLineF __mul__ (self, QMatrix)

This method is only available if the QtGui module is imported.

### QLineF __mul__ (self, QTransform)

This method is only available if the QtGui module is imported.

### int QLineF.__bool__ (self)

### bool QLineF.__eq__ (self, QLineF)

### bool QLineF.__ne__ (self, QLineF)

### str QLineF.__repr__ (self)