MANIFEST.in
README.md
setup.py
Ais_cryoET.egg-info/PKG-INFO
Ais_cryoET.egg-info/SOURCES.txt
Ais_cryoET.egg-info/dependency_links.txt
Ais_cryoET.egg-info/entry_points.txt
Ais_cryoET.egg-info/requires.txt
Ais_cryoET.egg-info/top_level.txt
scNodes/LICENSE.txt
scNodes/__init__.py
scNodes/main.py
scNodes/requirements.txt
scNodes/core/__init__.py
scNodes/core/clemframe.py
scNodes/core/config.py
scNodes/core/correlation_editor.py
scNodes/core/open_in_blender.py
scNodes/core/open_in_chimerax.py
scNodes/core/opengl_classes.py
scNodes/core/se_frame.py
scNodes/core/se_model.py
scNodes/core/segmentation_editor.py
scNodes/core/settings.py
scNodes/core/settings.txt
scNodes/core/util.py
scNodes/core/widgets.py
scNodes/core/window.py
scNodes/icons/LOGO_Pom_1024.png
scNodes/icons/LOGO_Pom_128.png
scNodes/icons/LOGO_Pom_2048.png
scNodes/icons/LOGO_Pom_256.png
scNodes/icons/LOGO_Pom_512.png
scNodes/icons/__init__.py
scNodes/icons/icon_blender_256.png
scNodes/icons/icon_chimerax_256.png
scNodes/icons/icon_close_256.png
scNodes/icons/icon_crop_256.png
scNodes/icons/icon_obj_256.png
scNodes/icons/icon_stop_256.png
scNodes/models/__init__.py
scNodes/models/eman2.py
scNodes/models/inceptionnet.py
scNodes/models/model_template.py
scNodes/models/pix2pix.py
scNodes/models/resnet.py
scNodes/models/unet_deep.py
scNodes/models/unet_dropout.py
scNodes/models/unet_lite.py
scNodes/models/vggnet.py
scNodes/models/vggnet_plus.py
scNodes/shaders/__init__.py
scNodes/shaders/ce_line_shader.glsl
scNodes/shaders/se_binary_segmentation_shader.glsl
scNodes/shaders/se_border_shader.glsl
scNodes/shaders/se_compute_kernel_filter.glsl
scNodes/shaders/se_compute_mix.glsl
scNodes/shaders/se_depth_mask_shader.glsl
scNodes/shaders/se_float_segmentation_shader.glsl
scNodes/shaders/se_icon_shader.glsl
scNodes/shaders/se_line_3d_shader.glsl
scNodes/shaders/se_overlay_blend_shader.glsl
scNodes/shaders/se_overlay_ray_trace_shader.glsl
scNodes/shaders/se_overlay_shader.glsl
scNodes/shaders/se_quad_3d_shader.glsl
scNodes/shaders/se_quad_shader.glsl
scNodes/shaders/se_surface_model_shader.glsl