more items: 
	
	axe (4,6 ) | usage: 4 tick 
	pickaxe (4, 5)
	torch (10,10)
	wood sword ( 5,0)
	stone sword (5,1)
	mushrooms (x,12)
	apple (x, 0)
	
pickup tick:
	log: 4 tick, /w axe -> 2 db
	stone: 5 tick, /w pickaxe -> 3db
	stick: 2 tick -> 1db
	food: 1 tick -> 1db
	
	
time ticks: 
	hunger -0.4
	
	
player speed based on health:
	50 - 100: 1x
	30 <=  x < 50:  0.9
	10 <= x < 30: 0.75
	0 < x < 10: 0.6 
	
player speed based on hunger: 
	50 - 100: 1x
	20 <=  x < 50:  0.9
	0 < x < 20: 0.8
	0: 0.5 
	
food:
	mushroom: hunger +20, hp: -5
	carrot: +12, +1
	berry: +10, +1
	apple: +10, +3
	

craft:
	axe: 3 stick
	pickaxe: 2 log, 2 stick
	wood sword: 1 log, 5 stick
	stone sword: 1 log, 5 stick, 3 stone
	torch: 1 log, 3 stick
	
usage time or live tick:
	axe: 40 use
	pickaxe: 30 use
	wood sword: 10 use
	stone sword: 30 use
	torch: 20 tick
	
item damages:
	hand / not weapon: 4 dmg
	wood sword: 19
	stone sword: 25
	torch: 3
	