Metadata-Version: 1.2
Name: adjsim
Version: 2.1.0
Summary: An Agent Based Modelling Engine tailored for Reinforcement Learning.
Home-page: https://github.com/SeverTopan/AdjSim
Author: Sever Topan
Author-email: UNKNOWN
License: GPL-3.0
Description: AdjSim Simulation Framework
        ===========================
        
        |Build Status| |Coverage Status| |License: GPL v3|
        
            Designed and developed by Sever Topan
        
        Navigation
        ----------
        
        1. `Feature Abstract <#Features>`__
        2. `Installation Instructions <INSTALL.md>`__
        3. `Tutorial <tutorial/tutorial.ipynb>`__
        4. `Class Documentation <https://severtopan.github.io/AdjSim/>`__
        
        Features
        --------
        
        Engine
        ~~~~~~
        
        At its core, AdjSim is an agent-based modelling engine. It allows users
        to define simulation environments through which agents interact through
        ability casting and timestep iteration. The framework is targeted
        towards agents that behave intelligently, for example a bacterium
        chasing down food. However, the framework is extremely flexible - from
        enabling physics simulation to defining an environment in which
        `Conway's Game of
        Life <https://en.wikipedia.org/wiki/Conway%27s_Game_of_Life>`__ plays
        out! AdjSim aims to be a foundational architecture on top of which
        reinforcement learning can be built.
        
        Graphical Simulation Representation
        ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
        
        The simulation can be viewed in real time as it unfolds, with graphics
        are rendered and animated using PyQt5. Below are four of the distinct
        examples packadged with AdjSim, ranging from bacteria to moon system
        simulation.
        
        +-------------------+------------------------+
        | |Bacteria Demo|   | |Predator Prey Demo|   |
        +===================+========================+
        | |GOL Demo|        | |Jupiter Demo|         |
        +-------------------+------------------------+
        
        Post Simulation Analysis Tools
        ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
        
        Agent properties can be marked for tracking during simulation, allowing
        for viewing the results of these values once the simulation completes.
        For example, we can track the population of each different type of
        agent, or the efficacy of the agent's ability to meet its intelligence
        module-defined goals.
        
        \| |QLearning Graph|\ \| |Predator Prey Graph| \|
        \|:-------------:\|:-------------:\|
        
        Intelligence Module
        ~~~~~~~~~~~~~~~~~~~
        
        Perhaps the most computationally interesting aspect of AdjSim lies in
        its intelligence module. It allows agents to set goals (for example, the
        goal of a bacterium may be to maximize its calories), and assess its
        actions in terms of its ability to meet its goals. This allows the
        agents to learn which actions are best used in a given situation.
        Currently the intelligence module implements
        `Q-Learning <https://en.wikipedia.org/wiki/Q-learning>`__, but more
        advanced reinforcement learning techniques are coming soon!
        
        .. |Build Status| image:: https://travis-ci.org/SeverTopan/AdjSim.svg?branch=master
           :target: https://travis-ci.org/SeverTopan/AdjSim
        .. |Coverage Status| image:: https://coveralls.io/repos/github/SeverTopan/AdjSim/badge.svg?branch=master
           :target: https://coveralls.io/github/SeverTopan/AdjSim?branch=master
        .. |License: GPL v3| image:: https://img.shields.io/badge/License-GPL%20v3-blue.svg
           :target: https://www.gnu.org/licenses/gpl-3.0
        .. |Bacteria Demo| image:: https://raw.githubusercontent.com/SeverTopan/AdjSim/master/gallery/images/readme_bacteria.png
        .. |Predator Prey Demo| image:: https://raw.githubusercontent.com/SeverTopan/AdjSim/master/gallery/images/readme_predator_prey.png
        .. |GOL Demo| image:: https://raw.githubusercontent.com/SeverTopan/AdjSim/master/gallery/images/readme_game_of_life.png
        .. |Jupiter Demo| image:: https://raw.githubusercontent.com/SeverTopan/AdjSim/master/gallery/images/readme_jupiter_moon_system.png
        .. |QLearning Graph| image:: https://raw.githubusercontent.com/SeverTopan/AdjSim/master/gallery/images/readme_individual_learning.png
        .. |Predator Prey Graph| image:: https://raw.githubusercontent.com/SeverTopan/AdjSim/master/gallery/images/readme_predator_prey_population.png
        
Keywords: agent based modelling ABM reinforcement learning
Platform: UNKNOWN
Classifier: Development Status :: 3 - Alpha
Classifier: Intended Audience :: Developers
Classifier: License :: OSI Approved :: GNU General Public License v3 (GPLv3)
Classifier: Programming Language :: Python :: 3.5
Classifier: Programming Language :: Python :: 3.6
Requires-Python: >=3.5, <3.7
