Metadata-Version: 1.1
Name: arkgamepy
Version: 0.1.1
Summary: A library for reading and writing the file formats of ARK: Survival Evolved
Home-page: https://github.com/DerekRies/arkpy
Author: Derek Ries
Author-email: iamderekries@gmail.com
License: MIT
Description: ARKpy
        ====
        
        **v0.0**
        
        ARKpy is a library for reading and writing the file formats of ARK: Survival Evolved with the python programming language. ARKpy does not simply look for the offsets of particular strings to find the data (like other existing libraries/scripts), but reads the entire data structure of the file into memory.
        
        For those interested in the reverse engineering of the file types the specifications can be found among the library docs.
        
        [Docs](http://arkpy.readthedocs.io/en/latest/) **|**
        [File Format Specs](http://arkpy.readthedocs.io/en/latest/formats/)
        
        
        ## Features
         - Read and Write the following file types
            - **.arkcharactersetting** (Character creator preset files)
            - **.arkprofile** (LocalPlayer.arkprofile or steamid.arkprofile, no LocalPlayerData)
            - **.arktribe**
         - Create new characters or tribes dynamically
         - Friendly API wrapper around the data
         - Maps to enumerate through and identify the proper index for:
            - **BoneModifierSlots** (Head Size, Chest, etc...)
            - **Body Colors** (Skin, Hair, Eyes)
            - **Stats** (Health, Oxygen, Stamina, etc...)
            - **Item Blueprint Paths/IDs**
        
        
        ## Usage
        
        #### Reading an .arkprofile file
        ```python
        from arkpy.ark import ArkProfile
        from arkpy.ark import BoneMap, StatMap, BodyColorMap
        
        file_path = 'data/SavedArksLocal/LocalPlayer.arkprofile'
        profile = ArkProfile(file_path)
        
        print profile.character.name
        print profile.character.level_ups
        print profile.character.experience
        print profile.character.engram_points
        
        # Get all the Stat points allocated and print them with a string
        # identifying which stat they are
        stats = profile.character.stat_points
        for stat in StatMap:
          print '%s: %s' % (stat.name, stats[stat])
        
        # Get all the BoneModifier values and print them with a string
        # identifying which bone it is
        bones = profile.character.body_modifiers
        for bone in BoneMap:
          print '%s: %s' % (bone.name, bones[bone])
        ```
        
        ## Installation
        Soon to be hosted on Pypi.
Keywords: ark,game,ark survival,ark survival evolved,.ark,.arkprofile,.arktribe,.arkcharactersetting,reverse engineering,game files
Platform: UNKNOWN
Classifier: Development Status :: 3 - Alpha
Classifier: Intended Audience :: Developers
Classifier: Topic :: Software Development :: Libraries
Classifier: License :: OSI Approved :: MIT License
Classifier: Programming Language :: Python :: 2.6
Classifier: Programming Language :: Python :: 2.7
