Metadata-Version: 2.5
Name: PyScene
Version: 1.1.3
Summary: A python and pygame Game Engine
Project-URL: Homepage, https://github.com/sfertig/PyScene
Project-URL: Issues, https://github.com/sfertig/PyScene/issues
Author-email: Sam Fertig <sfertig007@gmail.com>
License-Expression: MIT
License-File: LICENSE
Classifier: Operating System :: OS Independent
Classifier: Programming Language :: Python :: 3
Requires-Python: >=3.9
Description-Content-Type: text/markdown

# PyScene

PyScene is a custom python + pygame framework / engine developed to streamline 2d game development.
This is not a pygame wrapper, as it goed beyons the basic helper features and dives into a mini engine / framework.

Please Note: This engine is still in development and many features, like tilemaps and audio, are a work in progress. It also lack any form of documentation, I ask for patience as docs will be rolled out once the core features are more solidified.

PyScene is in developement and API's may change offten, a fully stable version should come with v2.0.0, currently on v1.1.3

Getting Started Basics:

1. Use Game.init(...)
2. Create custom Game Objects by inheriting GameObj
3. Create a Scene by inheriting Scene
4. Use Game.Run(...) #pass in True to have escape close the window
Not: remenber to use super().__init__(...) is any inherited scene or Game object
