This is the scene's hierarchy — root and its groups. Click a node to peek (look, load nothing) · double-click to pull (move here; a leaf materializes, a group just re-centers). Solid nodes are loadable leaves; outlined ones are groups to drill through. Or type a weft ask (top-right), e.g. where:finish=translucent.
live stage — clicking/pulling loads geometry in usdview
lens — organize by
follow — thread kinds