Metadata-Version: 2.1
Name: unity-raw-to-exr
Version: 0.0.2
Summary: A utility for converting Unity Terrain Heightmap data from 16-bit raw to 16-bit exr
Home-page: https://github.com/TonyMarkham
Author: Tony Markham
Author-email: myonlineentity@gmail.com
License: UNKNOWN
Platform: UNKNOWN
Classifier: Programming Language :: Python :: 3
Classifier: Programming Language :: Python :: 3.7
Classifier: License :: OSI Approved :: GNU General Public License v3 (GPLv3)
Classifier: Operating System :: OS Independent
Description-Content-Type: text/markdown
Requires-Dist: numpy
Requires-Dist: imageio
Provides-Extra: dev
Requires-Dist: pytest (>=3.7) ; extra == 'dev'
Requires-Dist: check-manifest ; extra == 'dev'

# Unity RAW To EXR

This is a utility to convert the 16-bit raw heightmap data that Unity's Terrain System exports into a 16-bit EXR format.

## Installation

Run the following to install:

```bash
pip install unity-raw-to-exr
```

## Usage

```python
from unity_raw_to_exr import raw_to_exr

raw_to_exr("./tests/terrain-33.raw")

```

## Developing unity_raw_to_exr

To install unity_raw_to_exr, along with the tools that you need to develop and run tests, run the following in your virtualenc (venv):

```bash
pip install -e .[dev]
```

## Other

### Source Distribution

To create a source distribution:

```bash
python setup.py sdist
```

### Update the MANIFEST.in

If working on the development, the venv should already have `check-manifest`

Refer to https://pypi.org/project/check-manifest/

## Acknowledgements

- Mark Smith
  - https://github.com/judy2k/publishing_python_packages_talk


