Metadata-Version: 2.1
Name: pokemonlib
Version: 0.0.5
Summary: An implementation of pokemon algorithms
Home-page: https://github.com/arthuro555/pokemonlib
Author: arthuro555
Author-email: papinrouge@gmail.com
License: UNKNOWN
Project-URL: Say Thanks!, https://saythanks.io/to/arthuro555
Project-URL: Source, https://github.com/arthuro555/pokemonlib
Description: # Pokemonlib for python
        [![Say Thanks!](https://img.shields.io/badge/Say%20Thanks-!-1EAEDB.svg)](https://saythanks.io/to/arthuro555)
        [![Build Status](https://travis-ci.org/arthuro555/pokemonlib.svg?branch=master)](https://travis-ci.org/arthuro555/pokemonlib)
        [![CircleCI](https://circleci.com/gh/arthuro555/pokemonlib/tree/master.svg?style=svg)](https://circleci.com/gh/arthuro555/pokemonlib/tree/master)
        
        ## WARNING:
        **I Am not and don't claim to be affiliated with Pokemon or the Pokemon Company or Nintendo.
        I do not own and don't claim to own Pokemon, the battle logic of the algorithm, the sprites,
        the idea and the code of any official pokemon game. But I do own The code that is written by myself
        and the way it was implemented.**
        
        This is a library containing a WIP (Work In Progress) implementation of the pokemon battle algorithm and
        other features of the pokemon games.
        
        #### Present features:
        
        * Automatically get base pokemon data from the PokeApi
        
        #### WIP features
        ###### I mean what I'm actively working on (Checked if ready for release soon and currently in test)
        
        - [ ] Pokemon Class
        - [ ] Inventory/Player class
        - [ ] Pokemon attacks
        - [ ] Automatically get other pokemon data like sprites from the PokeApi
        - [ ] Basic Battle UI (Very slow progress)
        - [ ] Automatic game build
        
        #### Planned Features:
        ###### (Checked means I'm starting to develop it as soon as I complete a WIP feature)
        
        + [X] Plugin System that permits to create your own pokemons/attacks/items
        + [X] Items (Needs Inventory first)
        - [ ] Battle Logic (A class that handles the whole battle but without any UI)
        - [ ] Overworld UI
        - [ ] Trainers battle
        - [ ] Possibility to catch pokemons
        - [ ] Interaction system in Overworld
        
        And possibly more ;-) you can always make a feature request in the issues tab.
        
        
        ## Python Compatibility
        
        For now only python 3 is supported and python 2 support is not planned.
        Anyways, if you're still using python 2, you should upgrade!
        
        ## Helping or contributing to the project
        
        I have no problem with people helping me. If someone makes many good pull request I will consider to add them
        as contributors of this repo. If someone contributes to the project by more than a few lines of code or do
        something really useful (like some english teacher who fixes all the typos) I will add them to a credit section
        and a file credits.txt.
        
        ### What this project is meant to become
        
        This project is for now pieces of code on which you can use to make a simple pokemon game.
        I want it to become a piece of software that you extend with your own script(s) and plugins, a bit like renpy. 
        If I manage to finish all the core and Engine part maybe a visual editor will be made. 
        
Platform: UNKNOWN
Classifier: Development Status :: 3 - Alpha
Classifier: Intended Audience :: Developers
Classifier: Programming Language :: Python :: 3
Classifier: Topic :: Software Development
Classifier: License :: OSI Approved :: MIT License
Classifier: Operating System :: OS Independent
Description-Content-Type: text/markdown
