Character Factory
Copyright 2026 the Character Factory authors

Licensed under the Apache License, Version 2.0 (see LICENSE).

This project builds on, fetches at runtime, or redistributes assets derived
from the following third-party works:

Momentum Human Rig (MHR), Meta Platforms
  https://github.com/facebookresearch/MHR
  Licensed under the Apache License, Version 2.0.
  The parametric body model evaluated at assembly time (redistributed in
  the `body-rig` component, pinned by content hash to the upstream
  release).

FLUX.2 Klein 4B, Black Forest Labs
  https://huggingface.co/black-forest-labs/FLUX.2-klein-base-4B
  https://huggingface.co/black-forest-labs/FLUX.2-klein-4B
  Licensed under the Apache License, Version 2.0.
  The base image-generation model used by the texture components (fetched
  from its upstream repositories, pinned to an exact revision).

Qwen3.5-9B, Qwen (Alibaba)
  https://huggingface.co/Qwen/Qwen3.5-9B
  Licensed under the Apache License, Version 2.0.
  The default interpreter language model (fetched from its upstream
  repository as the `interpreter` component, pinned to an exact revision;
  nothing from it is redistributed here).

UnityEyes2
  https://github.com/alexanderdsmith/UnityEyes2
  Copyright (c) 2018 Erroll Wood; updates copyright (c) 2026 A. Smith,
  W. Ding, B. Muthumanickam (UIUC).
  Licensed under the MIT License.
  Source of the stock eyeball and lash assets redistributed in the
  `assembly-assets` component, which carries this attribution and the
  pinned upstream revision in its metadata.

GNM: Generative aNthropometric Model (GNM Head), Google
  https://github.com/google/GNM
  Licensed under the Apache License, Version 2.0.
  Source of the teeth, gum, and tongue geometry redistributed in the
  `assembly-assets` component, fitted to the body model's canonical head;
  the component metadata carries this attribution.

VALID: Virtual Avatar Library for Inclusion and Diversity,
University of Central Florida and Google
  https://github.com/google/valid-avatar-library
  Licensed under the MIT License.
  Design reference for the `make-wig` hair engine: its wigs — opaque
  sculpted shells rigidly bound to the head bone — are the convention the
  engine produces. No VALID assets or code are redistributed; the hair
  test suite can optionally run against a VALID head.
