Metadata-Version: 1.2
Name: RagnarokEngine3
Version: 1.0.0a11
Summary: Simple and easy 2D game engine for pygame applications
Home-page: https://github.com/Scoppio/RagnarokEngine3
Author: Lucas Scoppio
Author-email: lucascoppio@gmail.com
License: LGPL 3
Description: 
        Ragnarok Engine was first started in 2010 by Clinton Myers, it is small and concise 2D game engine built on top 
        of Pygame to make game creation easier.
        
        While Pygame is a library, Ragnarok attempts to assume the role of an engine, featuring many capabilities that would
        take a lot of work to create from the ground up in Pygame.
        
        The engine is built in such a way that it attempts to be used under any scenario and game environment.
        It is easy to set up, maintain, and extend for your particular needs.
        This code is being expanded and ported to python 3.6
        
        Features
        
        Many basic classes and methods are already inplace for Ragnarok Engine3
        - 2D and 3D Vector Math Library
        - Sprites with easy rotation, scaling, texture loading, etc.
        - SpriteSheet and Animation classes
        - Text objects that can be rotated, scaled, and translated
        - A customizable 2D Camera
        - A managed World system that updates, draws, and automatically offsets objects by the camera's translation.
        - Collision System
        - Input Handling Systems
        - Particle Systems
        - Pool class for efficiently reusing objects
        - TileMaps
        
        How to install
        
        To install, download the distribution, unpackage it and inside the folder you run.
        
              pip install .
        
        How to use
        
        You should look the tutorials for more information at the github of the project,
        To verify if it is working properly you may simply create a minimum project.
        
              from RagnarokEngine3.RE3 import Ragnarok, Vector2
              
              engine = Ragnarok(Vector2(640, 480), "RAGNAROK WHITE SCREEN")
              
              world = engine.get_world()
              world.clear_color = (255, 255, 255)
              
              engine.run()
        
Keywords: pygame python3 engine game
Platform: UNKNOWN
Classifier: Development Status :: 3 - Alpha
Classifier: Intended Audience :: Developers
Classifier: Topic :: Software Development :: Libraries :: pygame
Classifier: License :: OSI Approved :: GNU Lesser General Public License v3 or later (LGPLv3+)
Classifier: Programming Language :: Python :: 3 :: Only
Classifier: Programming Language :: Python :: 3.6
Classifier: Programming Language :: Python :: 3.7
Requires-Python: >=3.6.*, <4
