# -*- test-case-name: buildbot.test.test_run -*-

import os
import signal
import time
import textwrap

from zope.interface import implements
from twisted.python import log, components
from twisted.python.failure import Failure
from twisted.internet import defer, reactor
from twisted.spread import pb
from twisted.cred import portal, checkers
from twisted.application import service, strports
from twisted.application.internet import TimerService

import buildbot
# sibling imports
from buildbot.util import now, safeTranslate, eventual
from buildbot.pbutil import NewCredPerspective
from buildbot.process.builder import Builder, IDLE
from buildbot.status.builder import Status, BuildSetStatus
from buildbot.changes.changes import Change
from buildbot.changes.manager import ChangeManager
from buildbot import interfaces, locks
from buildbot.process.properties import Properties
from buildbot.config import BuilderConfig
from buildbot.process.builder import BuilderControl
from buildbot.db.dbspec import DBSpec
from buildbot.db import connector, exceptions
from buildbot.db.schema.manager import DBSchemaManager
from buildbot.schedulers.manager import SchedulerManager
from buildbot.util.loop import DelegateLoop

########################################

class BotMaster(service.MultiService):

    """This is the master-side service which manages remote buildbot slaves.
    It provides them with BuildSlaves, and distributes file change
    notification messages to them.
    """

    debug = 0
    reactor = reactor

    def __init__(self):
        service.MultiService.__init__(self)
        self.builders = {}
        self.builderNames = []
        # builders maps Builder names to instances of bb.p.builder.Builder,
        # which is the master-side object that defines and controls a build.
        # They are added by calling botmaster.addBuilder() from the startup
        # code.

        # self.slaves contains a ready BuildSlave instance for each
        # potential buildslave, i.e. all the ones listed in the config file.
        # If the slave is connected, self.slaves[slavename].slave will
        # contain a RemoteReference to their Bot instance. If it is not
        # connected, that attribute will hold None.
        self.slaves = {} # maps slavename to BuildSlave
        self.statusClientService = None
        self.watchers = {}

        # self.locks holds the real Lock instances
        self.locks = {}

        # self.mergeRequests is the callable override for merging build
        # requests
        self.mergeRequests = None

        # self.prioritizeBuilders is the callable override for builder order
        # traversal
        self.prioritizeBuilders = None

        self.loop = DelegateLoop(self._get_processors)
        self.loop.setServiceParent(self)

        self.shuttingDown = False

    def setMasterName(self, name, incarnation):
        self.master_name = name
        self.master_incarnation = incarnation

    def cleanShutdown(self):
        if self.shuttingDown:
            return
        log.msg("Initiating clean shutdown")
        self.shuttingDown = True

        # Wait for all builds to finish
        l = []
        for builder in self.builders.values():
            for build in builder.builder_status.getCurrentBuilds():
                l.append(build.waitUntilFinished())
        if len(l) == 0:
            log.msg("No running jobs, starting shutdown immediately")
            self.loop.trigger()
            d = self.loop.when_quiet()
        else:
            log.msg("Waiting for %i build(s) to finish" % len(l))
            d = defer.DeferredList(l)
            d.addCallback(lambda ign: self.loop.when_quiet())

        # Flush the eventual queue
        d.addCallback(eventual.flushEventualQueue)

        # Finally, shut the whole process down
        def shutdown(ign):
            # Double check that we're still supposed to be shutting down
            # The shutdown may have been cancelled!
            if self.shuttingDown:
                # Check that there really aren't any running builds
                for builder in self.builders.values():
                    n = len(builder.builder_status.getCurrentBuilds())
                    if n > 0:
                        log.msg("Not shutting down, builder %s has %i builds running" % (builder, n))
                        log.msg("Trying shutdown sequence again")
                        self.shuttingDown = False
                        self.cleanShutdown()
                        return
                log.msg("Stopping reactor")
                self.reactor.stop()
        d.addCallback(shutdown)
        return d

    def cancelCleanShutdown(self):
        if not self.shuttingDown:
            return
        log.msg("Cancelling clean shutdown")
        self.shuttingDown = False

    def _sortfunc(self, b1, b2):
        t1 = b1.getOldestRequestTime()
        t2 = b2.getOldestRequestTime()
        # If t1 or t2 is None, then there are no build requests,
        # so sort it at the end
        if t1 is None:
            return 1
        if t2 is None:
            return -1
        return cmp(t1, t2)

    def _sort_builders(self, parent, builders):
        return sorted(builders, self._sortfunc)

    def _get_processors(self):
        if self.shuttingDown:
            return []
        builders = self.builders.values()
        sorter = self.prioritizeBuilders or self._sort_builders
        try:
            builders = sorter(self.parent, builders)
        except:
            log.msg("Exception prioritizing builders")
            log.err(Failure())
            # leave them in the original order
        return [b.run for b in builders]

    def trigger_add_buildrequest(self, category, *brids):
        # a buildrequest has been added or resubmitted
        self.loop.trigger()
    def triggerNewBuildCheck(self):
        # called when a build finishes, or a slave attaches
        self.loop.trigger()

    # these four are convenience functions for testing

    def waitUntilBuilderAttached(self, name):
        b = self.builders[name]
        #if b.slaves:
        #    return defer.succeed(None)
        d = defer.Deferred()
        b.watchers['attach'].append(d)
        return d

    def waitUntilBuilderDetached(self, name):
        b = self.builders.get(name)
        if not b or not b.slaves:
            return defer.succeed(None)
        d = defer.Deferred()
        b.watchers['detach'].append(d)
        return d

    def waitUntilBuilderFullyDetached(self, name):
        b = self.builders.get(name)
        # TODO: this looks too deeply inside the Builder object
        if not b or not b.slaves:
            return defer.succeed(None)
        d = defer.Deferred()
        b.watchers['detach_all'].append(d)
        return d

    def waitUntilBuilderIdle(self, name):
        b = self.builders[name]
        # TODO: this looks way too deeply inside the Builder object
        for sb in b.slaves:
            if sb.state != IDLE:
                d = defer.Deferred()
                b.watchers['idle'].append(d)
                return d
        return defer.succeed(None)

    def loadConfig_Slaves(self, new_slaves):
        old_slaves = [c for c in list(self)
                      if interfaces.IBuildSlave.providedBy(c)]

        # identify added/removed slaves. For each slave we construct a tuple
        # of (name, password, class), and we consider the slave to be already
        # present if the tuples match. (we include the class to make sure
        # that BuildSlave(name,pw) is different than
        # SubclassOfBuildSlave(name,pw) ). If the password or class has
        # changed, we will remove the old version of the slave and replace it
        # with a new one. If anything else has changed, we just update the
        # old BuildSlave instance in place. If the name has changed, of
        # course, it looks exactly the same as deleting one slave and adding
        # an unrelated one.
        old_t = {}
        for s in old_slaves:
            old_t[(s.slavename, s.password, s.__class__)] = s
        new_t = {}
        for s in new_slaves:
            new_t[(s.slavename, s.password, s.__class__)] = s
        removed = [old_t[t]
                   for t in old_t
                   if t not in new_t]
        added = [new_t[t]
                 for t in new_t
                 if t not in old_t]
        remaining_t = [t
                       for t in new_t
                       if t in old_t]
        # removeSlave will hang up on the old bot
        dl = []
        for s in removed:
            dl.append(self.removeSlave(s))
        d = defer.DeferredList(dl, fireOnOneErrback=True)
        def _add(res):
            for s in added:
                self.addSlave(s)
            for t in remaining_t:
                old_t[t].update(new_t[t])
        d.addCallback(_add)
        return d

    def addSlave(self, s):
        s.setServiceParent(self)
        s.setBotmaster(self)
        self.slaves[s.slavename] = s

    def removeSlave(self, s):
        # TODO: technically, disownServiceParent could return a Deferred
        s.disownServiceParent()
        d = self.slaves[s.slavename].disconnect()
        del self.slaves[s.slavename]
        return d

    def slaveLost(self, bot):
        for name, b in self.builders.items():
            if bot.slavename in b.slavenames:
                b.detached(bot)

    def getBuildersForSlave(self, slavename):
        return [b
                for b in self.builders.values()
                if slavename in b.slavenames]

    def getBuildernames(self):
        return self.builderNames

    def getBuilders(self):
        allBuilders = [self.builders[name] for name in self.builderNames]
        return allBuilders

    def setBuilders(self, builders):
        # TODO: remove self.builders and just use the Service hierarchy to
        # keep track of active builders. We could keep self.builderNames to
        # retain ordering, if it seems important.
        self.builders = {}
        self.builderNames = []
        d = defer.DeferredList([b.disownServiceParent() for b in list(self)
                                if isinstance(b, Builder)],
                               fireOnOneErrback=True)
        def _add(ign):
            log.msg("setBuilders._add: %s %s" % (list(self), builders))
            for b in builders:
                for slavename in b.slavenames:
                    # this is actually validated earlier
                    assert slavename in self.slaves
                self.builders[b.name] = b
                self.builderNames.append(b.name)
                b.setBotmaster(self)
                b.setServiceParent(self)
        d.addCallback(_add)
        d.addCallback(lambda ign: self._updateAllSlaves())
        return d

    def _updateAllSlaves(self):
        """Notify all buildslaves about changes in their Builders."""
        dl = []
        for s in self.slaves.values():
            d = s.updateSlave()
            d.addErrback(log.err)
            dl.append(d)
        return defer.DeferredList(dl)

    def shouldMergeRequests(self, builder, req1, req2):
        """Determine whether two BuildRequests should be merged for
        the given builder.

        """
        if self.mergeRequests is not None:
            return self.mergeRequests(builder, req1, req2)
        return req1.canBeMergedWith(req2)

    def getPerspective(self, mind, slavename):
        sl = self.slaves[slavename]
        if not sl:
            return None

        # record when this connection attempt occurred
        sl.recordConnectTime()

        if sl.isConnected():
            # uh-oh, we've got a duplicate slave. The most likely
            # explanation is that the slave is behind a slow link, thinks we
            # went away, and has attempted to reconnect, so we've got two
            # "connections" from the same slave.  The old may not be stale at this
            # point, if there are two slave proceses out there with the same name,
            # so instead of booting the old (which may be in the middle of a build),
            # we reject the new connection and ping the old slave.
            log.msg("duplicate slave %s; rejecting new slave and pinging old" % sl.slavename)

            # just in case we've got two identically-configured slaves,
            # report the IP addresses of both so someone can resolve the
            # squabble
            old_tport = sl.slave.broker.transport
            new_tport = mind.broker.transport
            log.msg("old slave was connected from", old_tport.getPeer())
            log.msg("new slave is from", new_tport.getPeer())

            # ping the old slave.  If this kills it, then the new slave will connect
            # again and everyone will be happy.
            d = sl.slave.callRemote("print", "master got a duplicate connection; keeping this one")

            # now return a dummy avatar and kill the new connection in 5
            # seconds, thereby giving the ping a bit of time to kill the old
            # connection, if necessary
            def kill():
                log.msg("killing new slave on", new_tport.getPeer())
                new_tport.loseConnection()
            reactor.callLater(5, kill)
            class DummyAvatar(pb.Avatar):
                def attached(self, *args):
                    pass
                def detached(self, *args):
                    pass
            return DummyAvatar()

        return sl

    def shutdownSlaves(self):
        # TODO: make this into a bot method rather than a builder method
        for b in self.slaves.values():
            b.shutdownSlave()

    def stopService(self):
        for b in self.builders.values():
            b.builder_status.addPointEvent(["master", "shutdown"])
            b.builder_status.saveYourself()
        return service.MultiService.stopService(self)

    def getLockByID(self, lockid):
        """Convert a Lock identifier into an actual Lock instance.
        @param lockid: a locks.MasterLock or locks.SlaveLock instance
        @return: a locks.RealMasterLock or locks.RealSlaveLock instance
        """
        assert isinstance(lockid, (locks.MasterLock, locks.SlaveLock))
        if not lockid in self.locks:
            self.locks[lockid] = lockid.lockClass(lockid)
        # if the master.cfg file has changed maxCount= on the lock, the next
        # time a build is started, they'll get a new RealLock instance. Note
        # that this requires that MasterLock and SlaveLock (marker) instances
        # be hashable and that they should compare properly.
        return self.locks[lockid]

########################################



class DebugPerspective(NewCredPerspective):
    def attached(self, mind):
        return self
    def detached(self, mind):
        pass

    def perspective_requestBuild(self, buildername, reason, branch, revision, properties={}):
        from buildbot.sourcestamp import SourceStamp
        c = interfaces.IControl(self.master)
        bc = c.getBuilder(buildername)
        ss = SourceStamp(branch, revision)
        bpr = Properties()
        bpr.update(properties, "remote requestBuild")
        bc.submitBuildRequest(ss, reason, bpr)

    def perspective_pingBuilder(self, buildername):
        c = interfaces.IControl(self.master)
        bc = c.getBuilder(buildername)
        bc.ping()

    def perspective_fakeChange(self, file, revision=None, who="fakeUser",
                               branch=None, repository="", 
                               project=""):
        change = Change(who, [file], "some fake comments\n",
                        branch=branch, revision=revision,
                        repository=repository, project=project)
        c = interfaces.IControl(self.master)
        c.addChange(change)

    def perspective_setCurrentState(self, buildername, state):
        builder = self.botmaster.builders.get(buildername)
        if not builder: return
        if state == "offline":
            builder.statusbag.currentlyOffline()
        if state == "idle":
            builder.statusbag.currentlyIdle()
        if state == "waiting":
            builder.statusbag.currentlyWaiting(now()+10)
        if state == "building":
            builder.statusbag.currentlyBuilding(None)
    def perspective_reload(self):
        print "doing reload of the config file"
        self.master.loadTheConfigFile()
    def perspective_pokeIRC(self):
        print "saying something on IRC"
        from buildbot.status import words
        for s in self.master:
            if isinstance(s, words.IRC):
                bot = s.f
                for channel in bot.channels:
                    print " channel", channel
                    bot.p.msg(channel, "Ow, quit it")

    def perspective_print(self, msg):
        print "debug", msg

class Dispatcher:
    implements(portal.IRealm)

    def __init__(self):
        self.names = {}

    def register(self, name, afactory):
        self.names[name] = afactory
    def unregister(self, name):
        del self.names[name]

    def requestAvatar(self, avatarID, mind, interface):
        assert interface == pb.IPerspective
        afactory = self.names.get(avatarID)
        if afactory:
            p = afactory.getPerspective()
        elif avatarID == "change":
            raise ValueError("no PBChangeSource installed")
        elif avatarID == "debug":
            p = DebugPerspective()
            p.master = self.master
            p.botmaster = self.botmaster
        elif avatarID == "statusClient":
            p = self.statusClientService.getPerspective()
        else:
            # it must be one of the buildslaves: no other names will make it
            # past the checker
            p = self.botmaster.getPerspective(mind, avatarID)

        if not p:
            raise ValueError("no perspective for '%s'" % avatarID)

        d = defer.maybeDeferred(p.attached, mind)
        def _avatarAttached(_, mind):
            return (pb.IPerspective, p, lambda: p.detached(mind))
        d.addCallback(_avatarAttached, mind)
        return d


########################################

class _Unset: pass  # marker

class LogRotation: 
    '''holds log rotation parameters (for WebStatus)'''
    def __init__(self):
        self.rotateLength = 1 * 1000 * 1000 
        self.maxRotatedFiles = 10

class BuildMaster(service.MultiService):
    debug = 0
    manhole = None
    debugPassword = None
    projectName = "(unspecified)"
    projectURL = None
    buildbotURL = None
    change_svc = None
    properties = Properties()

    def __init__(self, basedir, configFileName="master.cfg", db_spec=None):
        service.MultiService.__init__(self)
        self.setName("buildmaster")
        self.basedir = basedir
        self.configFileName = configFileName

        # the dispatcher is the realm in which all inbound connections are
        # looked up: slave builders, change notifications, status clients, and
        # the debug port
        dispatcher = Dispatcher()
        dispatcher.master = self
        self.dispatcher = dispatcher
        self.checker = checkers.InMemoryUsernamePasswordDatabaseDontUse()
        # the checker starts with no user/passwd pairs: they are added later
        p = portal.Portal(dispatcher)
        p.registerChecker(self.checker)
        self.slaveFactory = pb.PBServerFactory(p)
        self.slaveFactory.unsafeTracebacks = True # let them see exceptions

        self.slavePortnum = None
        self.slavePort = None

        self.change_svc = ChangeManager()
        self.change_svc.setServiceParent(self)
        self.dispatcher.changemaster = self.change_svc

        try:
            hostname = os.uname()[1] # only on unix
        except AttributeError:
            hostname = "?"
        self.master_name = "%s:%s" % (hostname, os.path.abspath(self.basedir))
        self.master_incarnation = "pid%d-boot%d" % (os.getpid(), time.time())

        self.botmaster = BotMaster()
        self.botmaster.setName("botmaster")
        self.botmaster.setMasterName(self.master_name, self.master_incarnation)
        self.botmaster.setServiceParent(self)
        self.dispatcher.botmaster = self.botmaster

        self.status = Status(self.botmaster, self.basedir)
        self.statusTargets = []

        self.db = None
        self.db_url = None
        self.db_poll_interval = _Unset
        if db_spec:
            self.loadDatabase(db_spec)

        self.readConfig = False
        
        # create log_rotation object and set default parameters (used by WebStatus)
        self.log_rotation = LogRotation()

    def startService(self):
        service.MultiService.startService(self)
        if not self.readConfig:
            # TODO: consider catching exceptions during this call to
            # loadTheConfigFile and bailing (reactor.stop) if it fails,
            # since without a config file we can't do anything except reload
            # the config file, and it would be nice for the user to discover
            # this quickly.
            self.loadTheConfigFile()
        if hasattr(signal, "SIGHUP"):
            signal.signal(signal.SIGHUP, self._handleSIGHUP)
        for b in self.botmaster.builders.values():
            b.builder_status.addPointEvent(["master", "started"])
            b.builder_status.saveYourself()

    def _handleSIGHUP(self, *args):
        reactor.callLater(0, self.loadTheConfigFile)

    def getStatus(self):
        """
        @rtype: L{buildbot.status.builder.Status}
        """
        return self.status

    def loadTheConfigFile(self, configFile=None):
        if not configFile:
            configFile = os.path.join(self.basedir, self.configFileName)

        log.msg("Creating BuildMaster -- buildbot.version: %s" % buildbot.version)
        log.msg("loading configuration from %s" % configFile)
        configFile = os.path.expanduser(configFile)

        try:
            f = open(configFile, "r")
        except IOError, e:
            log.msg("unable to open config file '%s'" % configFile)
            log.msg("leaving old configuration in place")
            log.err(e)
            return

        try:
            d = self.loadConfig(f)
        except:
            log.msg("error during loadConfig")
            log.err()
            log.msg("The new config file is unusable, so I'll ignore it.")
            log.msg("I will keep using the previous config file instead.")
            return # sorry unit tests
        f.close()
        return d # for unit tests

    def loadConfig(self, f, check_synchronously_only=False):
        """Internal function to load a specific configuration file. Any
        errors in the file will be signalled by raising an exception.

        If check_synchronously_only=True, I will return (with None)
        synchronously, after checking the config file for sanity, or raise an
        exception. I may also emit some DeprecationWarnings.

        If check_synchronously_only=False, I will return a Deferred that
        fires (with None) when the configuration changes have been completed.
        This may involve a round-trip to each buildslave that was involved."""

        localDict = {'basedir': os.path.expanduser(self.basedir)}
        try:
            exec f in localDict
        except:
            log.msg("error while parsing config file")
            raise

        try:
            config = localDict['BuildmasterConfig']
        except KeyError:
            log.err("missing config dictionary")
            log.err("config file must define BuildmasterConfig")
            raise

        known_keys = ("slaves", "change_source",
                      "schedulers", "builders", "mergeRequests",
                      "slavePortnum", "debugPassword", "logCompressionLimit",
                      "manhole", "status", "projectName", "projectURL",
                      "buildbotURL", "properties", "prioritizeBuilders",
                      "eventHorizon", "buildCacheSize", "changeCacheSize",
                      "logHorizon", "buildHorizon", "changeHorizon",
                      "logMaxSize", "logMaxTailSize", "logCompressionMethod",
                      "db_url", "multiMaster", "db_poll_interval",
                      )
        for k in config.keys():
            if k not in known_keys:
                log.msg("unknown key '%s' defined in config dictionary" % k)

        try:
            # required
            schedulers = config['schedulers']
            builders = config['builders']
            slavePortnum = config['slavePortnum']
            #slaves = config['slaves']
            #change_source = config['change_source']

            # optional
            db_url = config.get("db_url", "sqlite:///state.sqlite")
            db_poll_interval = config.get("db_poll_interval", None)
            debugPassword = config.get('debugPassword')
            manhole = config.get('manhole')
            status = config.get('status', [])
            projectName = config.get('projectName')
            projectURL = config.get('projectURL')
            buildbotURL = config.get('buildbotURL')
            properties = config.get('properties', {})
            buildCacheSize = config.get('buildCacheSize', None)
            changeCacheSize = config.get('changeCacheSize', None)
            eventHorizon = config.get('eventHorizon', 50)
            logHorizon = config.get('logHorizon', None)
            buildHorizon = config.get('buildHorizon', None)
            logCompressionLimit = config.get('logCompressionLimit', 4*1024)
            if logCompressionLimit is not None and not \
                    isinstance(logCompressionLimit, int):
                raise ValueError("logCompressionLimit needs to be bool or int")
            logCompressionMethod = config.get('logCompressionMethod', "bz2")
            if logCompressionMethod not in ('bz2', 'gz'):
                raise ValueError("logCompressionMethod needs to be 'bz2', or 'gz'")
            logMaxSize = config.get('logMaxSize')
            if logMaxSize is not None and not \
                    isinstance(logMaxSize, int):
                raise ValueError("logMaxSize needs to be None or int")
            logMaxTailSize = config.get('logMaxTailSize')
            if logMaxTailSize is not None and not \
                    isinstance(logMaxTailSize, int):
                raise ValueError("logMaxTailSize needs to be None or int")
            mergeRequests = config.get('mergeRequests')
            if mergeRequests is not None and not callable(mergeRequests):
                raise ValueError("mergeRequests must be a callable")
            prioritizeBuilders = config.get('prioritizeBuilders')
            if prioritizeBuilders is not None and not callable(prioritizeBuilders):
                raise ValueError("prioritizeBuilders must be callable")
            changeHorizon = config.get("changeHorizon")
            if changeHorizon is not None and not isinstance(changeHorizon, int):
                raise ValueError("changeHorizon needs to be an int")

            multiMaster = config.get("multiMaster", False)

        except KeyError:
            log.msg("config dictionary is missing a required parameter")
            log.msg("leaving old configuration in place")
            raise

        if "sources" in config:
            m = ("c['sources'] is deprecated as of 0.7.6 and is no longer "
                 "accepted in >= 0.8.0 . Please use c['change_source'] instead.")
            raise KeyError(m)

        if "bots" in config:
            m = ("c['bots'] is deprecated as of 0.7.6 and is no longer "
                 "accepted in >= 0.8.0 . Please use c['slaves'] instead.")
            raise KeyError(m)

        slaves = config.get('slaves', [])
        if "slaves" not in config:
            log.msg("config dictionary must have a 'slaves' key")
            log.msg("leaving old configuration in place")
            raise KeyError("must have a 'slaves' key")

        if changeHorizon is not None:
            self.change_svc.changeHorizon = changeHorizon

        change_source = config.get('change_source', [])
        if isinstance(change_source, (list, tuple)):
            change_sources = change_source
        else:
            change_sources = [change_source]

        # do some validation first
        for s in slaves:
            assert interfaces.IBuildSlave.providedBy(s)
            if s.slavename in ("debug", "change", "status"):
                raise KeyError(
                    "reserved name '%s' used for a bot" % s.slavename)
        if config.has_key('interlocks'):
            raise KeyError("c['interlocks'] is no longer accepted")
        assert self.db_url is None or db_url == self.db_url, \
                "Cannot change db_url after master has started"
        assert db_poll_interval is None or isinstance(db_poll_interval, int), \
               "db_poll_interval must be an integer: seconds between polls"
        assert self.db_poll_interval is _Unset or db_poll_interval == self.db_poll_interval, \
               "Cannot change db_poll_interval after master has started"

        assert isinstance(change_sources, (list, tuple))
        for s in change_sources:
            assert interfaces.IChangeSource(s, None)
        # this assertion catches c['schedulers'] = Scheduler(), since
        # Schedulers are service.MultiServices and thus iterable.
        errmsg = "c['schedulers'] must be a list of Scheduler instances"
        assert isinstance(schedulers, (list, tuple)), errmsg
        for s in schedulers:
            assert interfaces.IScheduler(s, None), errmsg
        assert isinstance(status, (list, tuple))
        for s in status:
            assert interfaces.IStatusReceiver(s, None)

        slavenames = [s.slavename for s in slaves]
        buildernames = []
        dirnames = []

        # convert builders from objects to config dictionaries
        builders_dicts = []
        for b in builders:
            if isinstance(b, BuilderConfig):
                builders_dicts.append(b.getConfigDict())
            elif type(b) is dict:
                builders_dicts.append(b)
            else:
                raise ValueError("builder %s is not a BuilderConfig object (or a dict)" % b)
        builders = builders_dicts

        for b in builders:
            if b.has_key('slavename') and b['slavename'] not in slavenames:
                raise ValueError("builder %s uses undefined slave %s" \
                                 % (b['name'], b['slavename']))
            for n in b.get('slavenames', []):
                if n not in slavenames:
                    raise ValueError("builder %s uses undefined slave %s" \
                                     % (b['name'], n))
            if b['name'] in buildernames:
                raise ValueError("duplicate builder name %s"
                                 % b['name'])
            buildernames.append(b['name'])

            # sanity check name (BuilderConfig does this too)
            if b['name'].startswith("_"):
                errmsg = ("builder names must not start with an "
                          "underscore: " + b['name'])
                log.err(errmsg)
                raise ValueError(errmsg)

            # Fix the dictionary with default values, in case this wasn't
            # specified with a BuilderConfig object (which sets the same defaults)
            b.setdefault('builddir', safeTranslate(b['name']))
            b.setdefault('slavebuilddir', b['builddir'])
            b.setdefault('buildHorizon', buildHorizon)
            b.setdefault('logHorizon', logHorizon)
            b.setdefault('eventHorizon', eventHorizon)
            if b['builddir'] in dirnames:
                raise ValueError("builder %s reuses builddir %s"
                                 % (b['name'], b['builddir']))
            dirnames.append(b['builddir'])

        unscheduled_buildernames = buildernames[:]
        schedulernames = []
        for s in schedulers:
            for b in s.listBuilderNames():
                # Skip checks for builders in multimaster mode
                if not multiMaster:
                    assert b in buildernames, \
                           "%s uses unknown builder %s" % (s, b)
                if b in unscheduled_buildernames:
                    unscheduled_buildernames.remove(b)

            if s.name in schedulernames:
                msg = ("Schedulers must have unique names, but "
                       "'%s' was a duplicate" % (s.name,))
                raise ValueError(msg)
            schedulernames.append(s.name)

        # Skip the checks for builders in multimaster mode
        if not multiMaster and unscheduled_buildernames:
            log.msg("Warning: some Builders have no Schedulers to drive them:"
                    " %s" % (unscheduled_buildernames,))

        # assert that all locks used by the Builds and their Steps are
        # uniquely named.
        lock_dict = {}
        for b in builders:
            for l in b.get('locks', []):
                if isinstance(l, locks.LockAccess): # User specified access to the lock
                    l = l.lockid
                if lock_dict.has_key(l.name):
                    if lock_dict[l.name] is not l:
                        raise ValueError("Two different locks (%s and %s) "
                                         "share the name %s"
                                         % (l, lock_dict[l.name], l.name))
                else:
                    lock_dict[l.name] = l
            # TODO: this will break with any BuildFactory that doesn't use a
            # .steps list, but I think the verification step is more
            # important.
            for s in b['factory'].steps:
                for l in s[1].get('locks', []):
                    if isinstance(l, locks.LockAccess): # User specified access to the lock
                        l = l.lockid
                    if lock_dict.has_key(l.name):
                        if lock_dict[l.name] is not l:
                            raise ValueError("Two different locks (%s and %s)"
                                             " share the name %s"
                                             % (l, lock_dict[l.name], l.name))
                    else:
                        lock_dict[l.name] = l

        if not isinstance(properties, dict):
            raise ValueError("c['properties'] must be a dictionary")

        # slavePortnum supposed to be a strports specification
        if type(slavePortnum) is int:
            slavePortnum = "tcp:%d" % slavePortnum

        if check_synchronously_only:
            return
        # now we're committed to implementing the new configuration, so do
        # it atomically
        # TODO: actually, this is spread across a couple of Deferreds, so it
        # really isn't atomic.

        d = defer.succeed(None)

        self.projectName = projectName
        self.projectURL = projectURL
        self.buildbotURL = buildbotURL

        self.properties = Properties()
        self.properties.update(properties, self.configFileName)

        self.status.logCompressionLimit = logCompressionLimit
        self.status.logCompressionMethod = logCompressionMethod
        self.status.logMaxSize = logMaxSize
        self.status.logMaxTailSize = logMaxTailSize
        # Update any of our existing builders with the current log parameters.
        # This is required so that the new value is picked up after a
        # reconfig.
        for builder in self.botmaster.builders.values():
            builder.builder_status.setLogCompressionLimit(logCompressionLimit)
            builder.builder_status.setLogCompressionMethod(logCompressionMethod)
            builder.builder_status.setLogMaxSize(logMaxSize)
            builder.builder_status.setLogMaxTailSize(logMaxTailSize)

        if mergeRequests is not None:
            self.botmaster.mergeRequests = mergeRequests
        if prioritizeBuilders is not None:
            self.botmaster.prioritizeBuilders = prioritizeBuilders

        self.buildCacheSize = buildCacheSize
        self.changeCacheSize = changeCacheSize
        self.eventHorizon = eventHorizon
        self.logHorizon = logHorizon
        self.buildHorizon = buildHorizon

        # Set up the database
        d.addCallback(lambda res:
                      self.loadConfig_Database(db_url, db_poll_interval))

        # self.slaves: Disconnect any that were attached and removed from the
        # list. Update self.checker with the new list of passwords, including
        # debug/change/status.
        d.addCallback(lambda res: self.loadConfig_Slaves(slaves))

        # self.debugPassword
        if debugPassword:
            self.checker.addUser("debug", debugPassword)
            self.debugPassword = debugPassword

        # self.manhole
        if manhole != self.manhole:
            # changing
            if self.manhole:
                # disownServiceParent may return a Deferred
                d.addCallback(lambda res: self.manhole.disownServiceParent())
                def _remove(res):
                    self.manhole = None
                    return res
                d.addCallback(_remove)
            if manhole:
                def _add(res):
                    self.manhole = manhole
                    manhole.setServiceParent(self)
                d.addCallback(_add)

        # add/remove self.botmaster.builders to match builders. The
        # botmaster will handle startup/shutdown issues.
        d.addCallback(lambda res: self.loadConfig_Builders(builders))

        d.addCallback(lambda res: self.loadConfig_status(status))

        # Schedulers are added after Builders in case they start right away
        d.addCallback(lambda res:
                      self.scheduler_manager.updateSchedulers(schedulers))
        # and Sources go after Schedulers for the same reason
        d.addCallback(lambda res: self.loadConfig_Sources(change_sources))

        # self.slavePort
        if self.slavePortnum != slavePortnum:
            if self.slavePort:
                def closeSlavePort(res):
                    d1 = self.slavePort.disownServiceParent()
                    self.slavePort = None
                    return d1
                d.addCallback(closeSlavePort)
            if slavePortnum is not None:
                def openSlavePort(res):
                    self.slavePort = strports.service(slavePortnum,
                                                      self.slaveFactory)
                    self.slavePort.setServiceParent(self)
                d.addCallback(openSlavePort)
                log.msg("BuildMaster listening on port %s" % slavePortnum)
            self.slavePortnum = slavePortnum

        log.msg("configuration update started")
        def _done(res):
            self.readConfig = True
            log.msg("configuration update complete")
        d.addCallback(_done)
        d.addCallback(lambda res: self.botmaster.triggerNewBuildCheck())
        d.addErrback(log.err)
        return d

    def loadDatabase(self, db_spec, db_poll_interval=None):
        if self.db:
            return

        # make sure it's up to date
        sm = DBSchemaManager(db_spec, self.basedir)
        if not sm.is_current():
            raise exceptions.DatabaseNotReadyError, textwrap.dedent("""
                The Buildmaster database needs to be upgraded before this version of buildbot
                can run.  Use the following command-line
                    buildbot upgrade-master path/to/master
                to upgrade the database, and try starting the buildmaster again.  You may want
                to make a backup of your buildmaster before doing so.  If you are using MySQL,
                you must specify the connector string on the upgrade-master command line:
                    buildbot upgrade-master --db=<db-connector-string> path/to/master
                """)

        self.db = connector.DBConnector(db_spec)
        if self.changeCacheSize:
            self.db.setChangeCacheSize(self.changeCacheSize)
        self.db.start()

        self.botmaster.db = self.db
        self.status.setDB(self.db)

        self.db.subscribe_to("add-buildrequest",
                             self.botmaster.trigger_add_buildrequest)

        sm = SchedulerManager(self, self.db, self.change_svc)
        self.db.subscribe_to("add-change", sm.trigger_add_change)
        self.db.subscribe_to("modify-buildset", sm.trigger_modify_buildset)

        self.scheduler_manager = sm
        sm.setServiceParent(self)

        # Set db_poll_interval (perhaps to 30 seconds) if you are using
        # multiple buildmasters that share a common database, such that the
        # masters need to discover what each other is doing by polling the
        # database. TODO: this will be replaced by the DBNotificationServer.
        if db_poll_interval:
            # it'd be nice if TimerService let us set now=False
            t1 = TimerService(db_poll_interval, sm.trigger)
            t1.setServiceParent(self)
            t2 = TimerService(db_poll_interval, self.botmaster.loop.trigger)
            t2.setServiceParent(self)
        # adding schedulers (like when loadConfig happens) will trigger the
        # scheduler loop at least once, which we need to jump-start things
        # like Periodic.

    def loadConfig_Database(self, db_url, db_poll_interval):
        self.db_url = db_url
        self.db_poll_interval = db_poll_interval
        db_spec = DBSpec.from_url(db_url, self.basedir)
        self.loadDatabase(db_spec, db_poll_interval)

    def loadConfig_Slaves(self, new_slaves):
        # set up the Checker with the names and passwords of all valid slaves
        self.checker.users = {} # violates abstraction, oh well
        for s in new_slaves:
            self.checker.addUser(s.slavename, s.password)
        self.checker.addUser("change", "changepw")
        # let the BotMaster take care of the rest
        return self.botmaster.loadConfig_Slaves(new_slaves)

    def loadConfig_Sources(self, sources):
        if not sources:
            log.msg("warning: no ChangeSources specified in c['change_source']")
        # shut down any that were removed, start any that were added
        deleted_sources = [s for s in self.change_svc if s not in sources]
        added_sources = [s for s in sources if s not in self.change_svc]
        log.msg("adding %d new changesources, removing %d" %
                (len(added_sources), len(deleted_sources)))
        dl = [self.change_svc.removeSource(s) for s in deleted_sources]
        def addNewOnes(res):
            [self.change_svc.addSource(s) for s in added_sources]
        d = defer.DeferredList(dl, fireOnOneErrback=1, consumeErrors=0)
        d.addCallback(addNewOnes)
        return d

    def allSchedulers(self):
        return list(self.scheduler_manager)

    def loadConfig_Builders(self, newBuilderData):
        somethingChanged = False
        newList = {}
        newBuilderNames = []
        allBuilders = self.botmaster.builders.copy()
        for data in newBuilderData:
            name = data['name']
            newList[name] = data
            newBuilderNames.append(name)

        # identify all that were removed
        for oldname in self.botmaster.getBuildernames():
            if oldname not in newList:
                log.msg("removing old builder %s" % oldname)
                del allBuilders[oldname]
                somethingChanged = True
                # announce the change
                self.status.builderRemoved(oldname)

        # everything in newList is either unchanged, changed, or new
        for name, data in newList.items():
            old = self.botmaster.builders.get(name)
            basedir = data['builddir']
            #name, slave, builddir, factory = data
            if not old: # new
                # category added after 0.6.2
                category = data.get('category', None)
                log.msg("adding new builder %s for category %s" %
                        (name, category))
                statusbag = self.status.builderAdded(name, basedir, category)
                builder = Builder(data, statusbag)
                allBuilders[name] = builder
                somethingChanged = True
            elif old.compareToSetup(data):
                # changed: try to minimize the disruption and only modify the
                # pieces that really changed
                diffs = old.compareToSetup(data)
                log.msg("updating builder %s: %s" % (name, "\n".join(diffs)))

                statusbag = old.builder_status
                statusbag.saveYourself() # seems like a good idea
                # TODO: if the basedir was changed, we probably need to make
                # a new statusbag
                new_builder = Builder(data, statusbag)
                new_builder.consumeTheSoulOfYourPredecessor(old)
                # that migrates any retained slavebuilders too

                # point out that the builder was updated. On the Waterfall,
                # this will appear just after any currently-running builds.
                statusbag.addPointEvent(["config", "updated"])

                allBuilders[name] = new_builder
                somethingChanged = True
            else:
                # unchanged: leave it alone
                log.msg("builder %s is unchanged" % name)
                pass

        # regardless of whether anything changed, get each builder status
        # to update its config
        for builder in allBuilders.values():
            builder.builder_status.reconfigFromBuildmaster(self)

        # and then tell the botmaster if anything's changed
        if somethingChanged:
            sortedAllBuilders = [allBuilders[name] for name in newBuilderNames]
            d = self.botmaster.setBuilders(sortedAllBuilders)
            return d
        return None

    def loadConfig_status(self, status):
        dl = []

        # remove old ones
        for s in self.statusTargets[:]:
            if not s in status:
                log.msg("removing IStatusReceiver", s)
                d = defer.maybeDeferred(s.disownServiceParent)
                dl.append(d)
                self.statusTargets.remove(s)
        # after those are finished going away, add new ones
        def addNewOnes(res):
            for s in status:
                if not s in self.statusTargets:
                    log.msg("adding IStatusReceiver", s)
                    s.setServiceParent(self)
                    self.statusTargets.append(s)
        d = defer.DeferredList(dl, fireOnOneErrback=1)
        d.addCallback(addNewOnes)
        return d


    def addChange(self, change):
        self.db.addChangeToDatabase(change)
        self.status.changeAdded(change)

    def triggerSlaveManager(self):
        self.botmaster.triggerNewBuildCheck()

    def submitBuildSet(self, builderNames, ss, reason, props=None, now=False):
        # determine the set of Builders to use
        for name in builderNames:
            b = self.botmaster.builders.get(name)
            if not b:
                raise KeyError("no such builder named '%s'" % name)
            if now and not b.slaves:
                raise interfaces.NoSlaveError
        if props is None:
            props = Properties()
        bsid = self.db.runInteractionNow(self._txn_submitBuildSet,
                                         builderNames, ss, reason, props)
        return BuildSetStatus(bsid, self.status, self.db)

    def _txn_submitBuildSet(self, t, builderNames, ss, reason, props):
        ssid = self.db.get_sourcestampid(ss, t)
        bsid = self.db.create_buildset(ssid, reason, props, builderNames, t)
        return bsid


class Control:
    implements(interfaces.IControl)

    def __init__(self, master):
        self.master = master

    def addChange(self, change):
        self.master.addChange(change)

    def submitBuildSet(self, builderNames, ss, reason, props=None, now=False):
        return self.master.submitBuildSet(builderNames, ss, reason, props, now)

    def getBuilder(self, name):
        b = self.master.botmaster.builders[name]
        return BuilderControl(b, self)

components.registerAdapter(Control, BuildMaster, interfaces.IControl)
