raw_demosaic_bilinear — GFX2D isp op

数据种类:image2drgb

调用: import fullseye as fs; fs.ledger.raw_demosaic_bilinear(raw, pattern='RGGB')(要直接调用实现,import gfx2d; gfx2d.raw_demosaic_bilinear(raw, pattern='RGGB');从台账取用则 opsgfx2d.get("raw_demosaic_bilinear"))

用法

用纯 NumPy 的双线性插值把 Bayer 马赛克变成 (H, W, 3) RGB。

> 以下的详细说明为原文 —— 摘要与标题已翻译。

Red and blue occupy one pixel in four, so a missing value is the mean of

the measured neighbours (`[[1,2,1],[2,4,2],[1,2,1]]/4` on the masked

plane); green occupies two in four (`[[0,1,0],[1,4,1],[0,1,0]]/4`). The

border mirrors the mosaic two pixels out with a non-duplicating

reflection, which keeps the 2x2 phase, so a uniform field is exact up to the

edge. This is the same estimate the OpenCV bridge `cfa_to_rgb` makes with

`cv2.COLOR_Bayer*2RGB`, without the 8-bit round trip and without OpenCV.

Ground truth: three affine planes mosaicked and demosaicked come back to

1e-12 away from the border (a bilinear estimate of an affine field is the

field). Bilinear is the textbook baseline: it blurs colour edges into

zipper artefacts; edge-directed methods are not provided here.

Raises `ValueError`: bad *raw* or *pattern*.

参考(示例数据・文献)

• 示例数据目录(下载 URL / 许可证) —— 2-D 用 skimage.data(BSD/公有领域)加合成图,3-D 给出真实数据源(Stanford/PDS 等)的下载 URL。

• 算子来历与参考文献 —— 该算子族所依据的研究/方法出处。

• 算法的正典(作者・年份)与用途见上面的族使用指南

可运行的示例(实际调用该算子并已验证的样例)

raw_to_display_isppy -3.11 examples/raw_to_display_isp.py

类型可衔接的下一个算子(可接受 rgb 作为输入)

srgb_to_linear · linear_to_srgb · blend_mode · light_mask · normal_map_decode · bloom · vignette · chromatic_aberration

同类别(isp)

raw_black_level · raw_dead_pixel_mask · raw_dead_pixel_correct · lens_shading_gain · lens_shading_correct · awb_gains · rgb_apply_gains · raw_apply_gains


*Provenance: gfx2d.py — GFX2D 算子登记表。本条目由 tools/opdocs.py md 自动生成(请勿手工编辑)。*

© 2026 Kazufumi Furuse — Fullseye operator documentation. Licensed under Apache-2.0.