gray op• データ種: voxel → voxel
• 呼び出し: import fullseye as fs; fs.ledger.vol_stretch(vol, p_low=1.0, p_high=99.0) (実装を直接呼ぶなら import volgray; volgray.vol_stretch(vol, p_low=1.0, p_high=99.0)、台帳から引くなら ops3d.get("vol_stretch"))
Percentile contrast stretch to `[0, 1] (robust scale_image_max`).
Computes the *p_low*-th and *p_high*-th intensity percentiles and maps
`[P(p_low), P(p_high)] linearly onto [0, 1]`, clipping outside — so a
handful of hot/cold outlier voxels (a metal artefact, a dead detector
element) no longer dictates the display range, unlike a plain min/max
normalisation. The defaults (1 % / 99 %) are the usual display-stretch
choice.
If the two percentile values coincide (a constant — or near-constant —
volume), the input is returned unchanged rather than divided by zero
(see the module docstring's flat-volume note).
Parameters
----------
vol : array_like, shape (D, H, W)
Input volume (coerced to float64; NaN/Inf rejected).
p_low, p_high : float
Percentiles in `[0, 100] with p_low < p_high` (fail-closed).
Returns
-------
ndarray, shape (D, H, W), float64
The stretched volume in `[0, 1]` (degenerate percentiles: the input
itself).
Raises
------
ValueError
Non-3-D / non-finite input, percentiles out of `[0, 100]`, or
`p_low >= p_high`.
• サンプルデータ カタログ(DL URL / ライセンス) — 2-D は skimage.data(BSD/public)+ 合成、3-D は実データ源(Stanford/PDS 等)の DL URL。
• 演算子の来歴・参考文献 — この op 族の元になった研究/手法の出典。
• gray_window_level — py -3.11 examples_3d/gray_window_level.py
voxel を入力に取れる)voxel_to_mips · voxel_to_mesh · signed_distance_field · to_points · sobel3d · hessian3d · curvature_maps · edt_jfa
gray)vol_window_level · vol_equalize · vol_gamma
*Provenance: volgray.py — 3D operator registry. この per-op ノートは tools/opdocs.py md が自動生成(手編集しない)。*
© 2026 Kazufumi Furuse — Fullseye operator documentation. Licensed under Apache-2.0.