boundary op• 資料種類:voxel → voxel
• 呼叫: import fullseye as fs; fs.ledger.vol_boundary(vol_binary, connectivity=6, side='inner')(要直接呼叫實作,import volops; volops.vol_boundary(vol_binary, connectivity=6, side='inner');從台帳取用則 ops3d.get("vol_boundary"))
二值體的邊界殼(3-D 版 `region_boundary`)。
> 以下的詳細說明為原文 —— 摘要與標題已翻譯。
`side='inner'` keeps the foreground voxels that touch background:
`mask & ~erode(mask). side='outer'` keeps the background voxels that
touch foreground: `dilate(mask) & ~mask`. *connectivity* (6/18/26) decides
which neighbours count as "touching" — 6 uses face neighbours only (the
thinnest shell); 26 also counts a diagonal background contact, so shells at
convex corners come out thicker. The volume border counts as background
for the *inner* shell (a mask reaching the border has a boundary there —
the same convention as the surface-area estimate in
:func:vol_region_props); the *outer* shell can only occupy voxels that
exist, so a mask filling the whole volume has an empty outer boundary.
A solid region's interior drops out entirely: the shell of a solid ball of
radius `r voxels is roughly a 3/r` fraction of it (surface over
volume), so the saving grows with size — which is exactly why boundary
representations (and :func:vol_boundary_points) are the memory-frugal way
to hand a shape to the point-cloud / metrology operators.
Returns a `(D, H, W) float64 {0, 1}` volume (chainable into
:func:vol_label, :func:vol_boundary_points, ...).
• 範例資料目錄(下載 URL / 授權) —— 2-D 用 skimage.data(BSD/公有領域)加合成圖,3-D 給出真實資料源(Stanford/PDS 等)的下載 URL。
• 運算子來歷與參考文獻 —— 該運算子族所依據的研究/方法出處。
• roi_domain_boundary — py -3.11 examples_3d/roi_domain_boundary.py
voxel 作為輸入)voxel_to_mips · voxel_to_mesh · signed_distance_field · to_points · sobel3d · hessian3d · curvature_maps · edt_jfa
boundary)*Provenance: volops.py — 3D 運算子登記表。本條目由 tools/opdocs.py md 自動產生(請勿手動編輯)。*
© 2026 Kazufumi Furuse — Fullseye operator documentation. Licensed under Apache-2.0.