geom_transform op• Data kinds: voxel → voxel
• Call: import fullseye as fs; fs.ledger.vol_affine(vol, matrix, offset=(0, 0, 0), order=1, output_shape=None, mode='constant', cval=0.0) (to call the implementation directly, import volxform; volxform.vol_affine(vol, matrix, offset=(0, 0, 0), order=1, output_shape=None, mode='constant', cval=0.0); from the registry, ops3d.get("vol_affine"))
General affine resampling (`scipy.ndimage.affine_transform`).
Convention (pinned — read this before writing a matrix): this is
scipy's pull (output -> input) resampler. For every output voxel at
integer coordinate `o = (z, y, x)` the result is the input interpolated
at `matrix @ o + offset`::
out[o] = vol[ matrix @ o + offset ] # (z, y, x) order, voxels
Consequences: `matrix = 2*I` makes the object appear half size (each
output step strides two input voxels); `offset = (1, 2, 3)` moves the
object by `(-1, -2, -3)`. To *push* content through a forward transform
`T (the pose from a registration), pass the **inverse** of T`. The
test suite machine-pins this direction.
*matrix* is either a `(3, 3)` linear part (with *offset* a separate
length-3 translation) or a `(4, 4)` homogeneous matrix
`[[A, t], [0, 0, 0, 1]] — then A / t` are taken from the matrix,
the bottom row must be exactly `(0, 0, 0, 1)`, and *offset* must stay at
its zero default (a second translation would be ambiguous). Any other
shape raises `ValueError`.
*output_shape* defaults to the input shape; an explicit one is cap-checked
against `MAX_VOXELS` before allocation. *order* is the spline degree
(exact integer 0..5). Voxels whose source coordinate falls outside the
input are filled per *mode*/*cval*.
Returns a float64 volume of *output_shape*.
• Sample-data catalog (download URLs / licences) — 2-D uses skimage.data (BSD/public domain) plus synthetic images; 3-D lists download URLs for real data sources (Stanford, PDS, …).
• Operator provenance and references — the sources of the research/methods this op family came from.
• vol_geometry_transform — py -3.11 examples_3d/vol_geometry_transform.py
voxel as input)voxel_to_mips · voxel_to_mesh · signed_distance_field · to_points · sobel3d · hessian3d · curvature_maps · edt_jfa
geom_transform)*Provenance: volxform.py — 3D operator registry. This per-op note is generated by tools/opdocs.py md (do not hand-edit).*
© 2026 Kazufumi Furuse — Fullseye operator documentation. Licensed under Apache-2.0.