render op• Data kinds: image2d → image2d
• Call: import fullseye as fs; fs.ledger.antialias(hi_res_image, ss, filter: 'str' = 'box') -> 'np.ndarray' (to call the implementation directly, import render_ssaa; render_ssaa.antialias(hi_res_image, ss, filter: 'str' = 'box') -> 'np.ndarray'; from the registry, ops3d.get("antialias"))
Downscale a high-resolution image by an integer factor `ss` (area-average anti-aliasing).
> The detailed description below is the original text — the summary and the headings are translated.
`hi_res_image は (H*ss, W*ss) または (H*ss, W*ss, C)` の float 画像。各
`ss×ss ブロックを重み付き平均して (H, W[, C]) を返す。filter`:
• `"box"` — 等重み平均(正確な面積平均、SSAA の標準)。
• `"gauss"` — ブロック中心を重く見るガウス重み(σ = ss/2、僅かに柔らかい)。
Fail-closed: `ss は 1 以上の整数、入力は 2D / 3D、各辺は ss` で割り切れること。
非有限値があれば `ValueError`(平均で NaN が伝播しないよう確保前に拒否)。
• blender_interop — Blender との併用 — 形を作って fullseye で測る(軸・単位・正解データの罠)
• Sample-data catalog (download URLs / licences) — 2-D uses skimage.data (BSD/public domain) plus synthetic images; 3-D lists download URLs for real data sources (Stanford, PDS, …).
• Operator provenance and references — the sources of the research/methods this op family came from.
• render_ssaa — py -3.11 examples_3d/render_ssaa.py
image2d as input)fuse_to_voxel · fit_poly_surface · eval_poly_surface · surface_form_error · background_flatten · polar_unwrap · fit_zernike · matcap_shade
render)project_points · render_point_depth · render_volume_projection · render_shaded · ambient_occlusion · cast_shadow · phong_shade · matcap_shade
*Provenance: render_ssaa.py — 3D operator registry. This per-op note is generated by tools/opdocs.py md (do not hand-edit).*
© 2026 Kazufumi Furuse — Fullseye operator documentation. Licensed under Apache-2.0.