Metadata-Version: 2.1
Name: ajc27_freemocap_blender_addon
Version: 0.2.3
Summary: A Blender Add-on for working with Freemocap Data (based on @ajc27's addon)
License: AGPLv3
Author: Skelly FreeMoCap
Author-email: info@freemocap.org
Classifier: License :: Other/Proprietary License
Classifier: Programming Language :: Python :: 2
Classifier: Programming Language :: Python :: 2.7
Classifier: Programming Language :: Python :: 3
Classifier: Programming Language :: Python :: 3.4
Classifier: Programming Language :: Python :: 3.5
Classifier: Programming Language :: Python :: 3.6
Classifier: Programming Language :: Python :: 3.7
Classifier: Programming Language :: Python :: 3.8
Classifier: Programming Language :: Python :: 3.9
Classifier: Programming Language :: Python :: 3.10
Classifier: Programming Language :: Python :: 3.11
Description-Content-Type: text/markdown

# Freemocap Adapter

Add-on to adapt the Freemocap Blender output. It can adjust the empties position, add a rig and a body mesh. The
resulting rig and animation can be imported in platforms like Unreal Engine.

# Requirements

1. Activate the Rigify add-on in Blender preferences.

# Installation

Install as a regular *.py add-on in Edit->Preferences-Add-ons.

# Considerations:

The rig has a TPose as rest pose for easier retargeting.
For best results, when the adjust empties function is executed the empties should be forming a standing still pose with
arms open similar to A or T Pose.
The body_mesh.ply file should be in the same folder as the Blender file before manually opening it.

