Metadata-Version: 2.4
Name: NIGHTBOX
Version: 2025.0.2
Summary: Reach Inside The Box...
Home-page: https://github.com/r3shape/BLAKBOX
Author: Izaiyah Stokes
Author-email: d34d0s.dev@gmail.com
Classifier: Programming Language :: Python :: 3.12
Classifier: Operating System :: OS Independent
Description-Content-Type: text/markdown
License-File: LICENSE
Requires-Dist: pygame-ce
Dynamic: author
Dynamic: author-email
Dynamic: classifier
Dynamic: description
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<img src="https://github.com/r3shape/BLAKBOX/blob/NIGHTBOX/blakbox/assets/images/logo-5x.gif?raw=true" alt="BLAKBOX Logo"/>

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![Version](https://img.shields.io/pypi/v/BLAKBOX?style=for-the-badge&logo=pypi&logoColor=white&label=BLAKBOX&labelColor=black&color=white&link=https%3A%2F%2Fpypi.org%2Fproject%2FBLAKBOX%2F2025.0.2%2F) 
![Version](https://img.shields.io/pypi/v/NIGHTBOX?style=for-the-badge&logo=pypi&logoColor=white&label=NIGHTBOX&labelColor=black&color=white&link=https%3A%2F%2Fpypi.org%2Fproject%2FNIGHTBOX%2F2025.0.2%2F)  
![GitHub Stars](https://img.shields.io/github/stars/r3shape/BLAKBOX?style=for-the-badge&label=stars&labelColor=black&color=white)
![License](https://img.shields.io/badge/mit-badge?style=for-the-badge&logo=mit&logoColor=white&label=License&labelColor=black&color=white)  
![Build](https://github.com/r3shape/BLAKBOX/actions/workflows/NIGHTBOX.yml/badge.svg)  
![Build](https://github.com/r3shape/BLAKBOX/actions/workflows/BLAKBOX.yml/badge.svg)  

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---

# BLAKBOX

## What?
**BLAKBOX** is a game development framework designed to help developers **create more with less hassle**. It provides a structured foundation for handling scenes, objects, UI, input, and rendering, so you can focus on making games instead of reinventing the wheel.

## Why?
- **Save Time** – No need to build a game structure from scratch.
- **Better Organization** – Scenes, assets, and objects are neatly managed.
- **Pygame, but Better** – All the flexibility of Pygame, with added convenience.

## Content?
- **Modularity** – Manage your game with a clean and modular API.
- **Scene & Object Management** – Easily define and switch between game scenes.
- **Custom UI System** – Buttons, text fields, and interface-scripting made simple.
- **Asset Loading** – Load images and sprite sheets efficiently.
- **Input Handling** – Keyboard and mouse events with built-in support.
- **Partitioning Systems** – Efficient object management for game worlds of many sizes.

## Download?
Install **BLAKBOX** via pip:

```sh
pip install BLAKBOX
```

## Contributions?  
Want to help improve **BLAKBOX**? Feel free to contribute by submitting issues, suggesting features, or making pull requests!  

## License  
**BLAKBOX** is open-source under the **MIT License.**
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