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Open CASCADE Technology
7.3.1.dev
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Extends node insertion Delaunay meshing algo in order to control deflection of generated trianges. Splits triangles failing the check. More...
#include <BRepMesh_DelaunayDeflectionControlMeshAlgo.hxx>

Public Member Functions | |
| BRepMesh_DelaunayDeflectionControlMeshAlgo () | |
| Constructor. More... | |
| virtual | ~BRepMesh_DelaunayDeflectionControlMeshAlgo () |
| Destructor. More... | |
Public Member Functions inherited from BRepMesh_DelaunayNodeInsertionMeshAlgo< RangeSplitter > | |
| BRepMesh_DelaunayNodeInsertionMeshAlgo () | |
| Constructor. More... | |
| virtual | ~BRepMesh_DelaunayNodeInsertionMeshAlgo () |
| Destructor. More... | |
Public Member Functions inherited from BRepMesh_NodeInsertionMeshAlgo< RangeSplitter, BRepMesh_DelaunayBaseMeshAlgo > | |
| BRepMesh_NodeInsertionMeshAlgo () | |
| Constructor. More... | |
| virtual | ~BRepMesh_NodeInsertionMeshAlgo () |
| Destructor. More... | |
| virtual void | Perform (const IMeshData::IFaceHandle &theDFace, const IMeshTools_Parameters &theParameters) override |
| Performs processing of the given face. More... | |
Public Member Functions inherited from BRepMesh_DelaunayBaseMeshAlgo | |
| BRepMesh_DelaunayBaseMeshAlgo () | |
| Constructor. More... | |
| virtual | ~BRepMesh_DelaunayBaseMeshAlgo () |
| Destructor. More... | |
Public Member Functions inherited from BRepMesh_BaseMeshAlgo | |
| BRepMesh_BaseMeshAlgo () | |
| Constructor. More... | |
| virtual | ~BRepMesh_BaseMeshAlgo () |
| Destructor. More... | |
Public Member Functions inherited from IMeshTools_MeshAlgo | |
| virtual | ~IMeshTools_MeshAlgo () |
| Destructor. More... | |
Public Member Functions inherited from Standard_Transient | |
| Standard_Transient () | |
| Empty constructor. More... | |
| Standard_Transient (const Standard_Transient &) | |
| Copy constructor – does nothing. More... | |
| Standard_Transient & | operator= (const Standard_Transient &) |
| Assignment operator, needed to avoid copying reference counter. More... | |
| virtual | ~Standard_Transient () |
| Destructor must be virtual. More... | |
| virtual void | Delete () const |
| Memory deallocator for transient classes. More... | |
| virtual const opencascade::handle< Standard_Type > & | DynamicType () const |
| Returns a type descriptor about this object. More... | |
| Standard_Boolean | IsInstance (const opencascade::handle< Standard_Type > &theType) const |
| Returns a true value if this is an instance of Type. More... | |
| Standard_Boolean | IsInstance (const Standard_CString theTypeName) const |
| Returns a true value if this is an instance of TypeName. More... | |
| Standard_Boolean | IsKind (const opencascade::handle< Standard_Type > &theType) const |
| Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More... | |
| Standard_Boolean | IsKind (const Standard_CString theTypeName) const |
| Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More... | |
| Standard_Transient * | This () const |
| Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero. More... | |
| Standard_Integer | GetRefCount () const |
| Get the reference counter of this object. More... | |
| void | IncrementRefCounter () const |
| Increments the reference counter of this object. More... | |
| Standard_Integer | DecrementRefCounter () const |
| Decrements the reference counter of this object; returns the decremented value. More... | |
Protected Member Functions | |
| virtual void | postProcessMesh (BRepMesh_Delaun &theMesher) override |
| Perfroms processing of generated mesh. Generates surface nodes and inserts them into structure. More... | |
| virtual void | optimizeMesh (BRepMesh_Delaun &theMesher) |
| Checks deviation of a mesh from geometrical surface. Inserts additional nodes in case of huge deviation. More... | |
Protected Member Functions inherited from BRepMesh_DelaunayNodeInsertionMeshAlgo< RangeSplitter > | |
| virtual std::pair< Standard_Integer, Standard_Integer > | getCellsCount (const Standard_Integer theVerticesNb) override |
| Returns size of cell to be used by acceleration circles grid structure. More... | |
| Standard_Boolean | insertNodes (const Handle< IMeshData::ListOfPnt2d > &theNodes, BRepMesh_Delaun &theMesher) |
| Inserts nodes into mesh. More... | |
Protected Member Functions inherited from BRepMesh_NodeInsertionMeshAlgo< RangeSplitter, BRepMesh_DelaunayBaseMeshAlgo > | |
| virtual Standard_Boolean | initDataStructure () override |
| Performs initialization of data structure using existing model data. More... | |
| virtual Standard_Integer | addNodeToStructure (const gp_Pnt2d &thePoint, const Standard_Integer theLocation3d, const BRepMesh_DegreeOfFreedom theMovability, const Standard_Boolean isForceAdd) override |
| Adds the given 2d point to mesh data structure. Returns index of node in the structure. More... | |
| virtual gp_Pnt2d | getNodePoint2d (const BRepMesh_Vertex &theVertex) const override |
| Returns 2d point associated to the given vertex. More... | |
| const RangeSplitter & | getRangeSplitter () const |
| Returns range splitter. More... | |
| const Handle< BRepMesh_Classifier > & | getClassifier () const |
| Returns classifier. More... | |
Protected Member Functions inherited from BRepMesh_DelaunayBaseMeshAlgo | |
| virtual void | generateMesh () override |
| Generates mesh for the contour stored in data structure. More... | |
Protected Member Functions inherited from BRepMesh_BaseMeshAlgo | |
| const IMeshData::IFaceHandle & | getDFace () const |
| Gets discrete face. More... | |
| const IMeshTools_Parameters & | getParameters () const |
| Gets meshing parameters. More... | |
| const Handle< NCollection_IncAllocator > & | getAllocator () const |
| Gets common allocator. More... | |
| const Handle< BRepMesh_DataStructureOfDelaun > & | getStructure () const |
| Gets mesh structure. More... | |
| const Handle< VectorOfPnt > & | getNodesMap () const |
| Gets 3d nodes map. More... | |
| virtual Standard_Integer | registerNode (const gp_Pnt &thePoint, const gp_Pnt2d &thePoint2d, const BRepMesh_DegreeOfFreedom theMovability, const Standard_Boolean isForceAdd) |
| Registers the given point in vertex map and adds 2d point to mesh data structure. Returns index of node in the structure. More... | |
Protected Member Functions inherited from IMeshTools_MeshAlgo | |
| IMeshTools_MeshAlgo () | |
| Constructor. More... | |
Additional Inherited Members | |
Public Types inherited from BRepMesh_BaseMeshAlgo | |
| typedef NCollection_Shared< NCollection_Vector< gp_Pnt > > | VectorOfPnt |
Public Types inherited from Standard_Transient | |
| typedef void | base_type |
| Returns a type descriptor about this object. More... | |
Static Public Member Functions inherited from Standard_Transient | |
| static const char * | get_type_name () |
| Returns a type descriptor about this object. More... | |
| static const opencascade::handle< Standard_Type > & | get_type_descriptor () |
| Returns type descriptor of Standard_Transient class. More... | |
Protected Types inherited from BRepMesh_NodeInsertionMeshAlgo< RangeSplitter, BRepMesh_DelaunayBaseMeshAlgo > | |
| typedef NCollection_Shared< NCollection_Sequence< const gp_Pnt2d * > > | SequenceOfPnt2d |
Extends node insertion Delaunay meshing algo in order to control deflection of generated trianges. Splits triangles failing the check.
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inline |
Constructor.
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inlinevirtual |
Destructor.
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inlineprotectedvirtual |
Checks deviation of a mesh from geometrical surface. Inserts additional nodes in case of huge deviation.
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inlineoverrideprotectedvirtual |
Perfroms processing of generated mesh. Generates surface nodes and inserts them into structure.
Reimplemented from BRepMesh_DelaunayNodeInsertionMeshAlgo< RangeSplitter >.
1.8.15