| Interface | Description |
|---|---|
| Command |
A Command is a specific type of Signal that denotes an asynchronous
execution unit that must be performed by the CommandManager.
|
| CommandFailureHandler |
CommandFailureHandler is used by the CommandManager to handle any exceptions that might
be thrown by a Command.
|
| DelayedCommand |
A DelayedCommand is a specific type of Command that denotes a an execution
unit that will be delayed at least X number of milliseconds.
|
| EventPipeline |
An EventPipeline is used by the ThreadManager to manage the event Queue
and EventHandler relationship.
|
| RepeatedCommand |
A Signal is a specific type of QueueElement that denotes a Control code
for the Queue system.
|
| ThreadManager |
A ThreadManager handles the thread policies for EventPipelines.
|