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00020 #ifndef __JackLibClient__
00021 #define __JackLibClient__
00022
00023 #include "JackClient.h"
00024 #include "JackShmMem.h"
00025 #include "JackClientControl.h"
00026 #include "JackEngineControl.h"
00027
00028 namespace Jack
00029 {
00030
00035 class JackLibClient : public JackClient
00036 {
00037
00038 private:
00039
00040 JackShmReadWritePtr1<JackClientControl> fClientControl;
00042 public:
00043
00044 JackLibClient(JackSynchro* table);
00045 virtual ~JackLibClient();
00046
00047 int Open(const char* server_name, const char* name, int uuid, jack_options_t options, jack_status_t* status);
00048 void ShutDown(jack_status_t code, const char* message);
00049
00050 int ClientNotifyImp(int refnum, const char* name, int notify, int sync, const char* message, int value1, int value2);
00051
00052 JackGraphManager* GetGraphManager() const;
00053 JackEngineControl* GetEngineControl() const;
00054 JackClientControl* GetClientControl() const;
00055 };
00056
00057
00058 }
00059
00060 #endif
00061