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00020 #ifndef __JACKNETMANAGER_H__
00021 #define __JACKNETMANAGER_H__
00022
00023 #include "JackNetInterface.h"
00024 #include "jack.h"
00025 #include <list>
00026 #include <map>
00027
00028 namespace Jack
00029 {
00030 class JackNetMasterManager;
00031
00036 typedef std::list<std::pair<std::string, std::string> > connections_list_t;
00037
00038 class JackNetMaster : public JackNetMasterInterface
00039 {
00040 friend class JackNetMasterManager;
00041
00042 private:
00043
00044 static int SetProcess(jack_nframes_t nframes, void* arg);
00045 static int SetBufferSize(jack_nframes_t nframes, void* arg);
00046 static int SetSampleRate(jack_nframes_t nframes, void* arg);
00047 static void SetTimebaseCallback(jack_transport_state_t state, jack_nframes_t nframes, jack_position_t* pos, int new_pos, void* arg);
00048 static void SetConnectCallback(jack_port_id_t a, jack_port_id_t b, int connect, void* arg);
00049 static void LatencyCallback(jack_latency_callback_mode_t mode, void* arg);
00050
00051
00052 jack_client_t* fClient;
00053 const char* fName;
00054
00055
00056 jack_port_t** fAudioCapturePorts;
00057 jack_port_t** fAudioPlaybackPorts;
00058 jack_port_t** fMidiCapturePorts;
00059 jack_port_t** fMidiPlaybackPorts;
00060
00061
00062 int fLastTransportState;
00063
00064
00065 #ifdef JACK_MONITOR
00066 jack_time_t fPeriodUsecs;
00067 JackGnuPlotMonitor<float>* fNetTimeMon;
00068 #endif
00069
00070 bool Init(bool auto_connect);
00071 int AllocPorts();
00072 void FreePorts();
00073
00074
00075 void EncodeTransportData();
00076 void DecodeTransportData();
00077
00078 int Process();
00079 void TimebaseCallback(jack_position_t* pos);
00080 void ConnectPorts();
00081 void ConnectCallback(jack_port_id_t a, jack_port_id_t b, int connect);
00082
00083 void SaveConnections(connections_list_t& connections);
00084 void LoadConnections(const connections_list_t& connections);
00085
00086 public:
00087
00088 JackNetMaster(JackNetSocket& socket, session_params_t& params, const char* multicast_ip);
00089 ~JackNetMaster();
00090
00091 bool IsSlaveReadyToRoll();
00092 };
00093
00094 typedef std::list<JackNetMaster*> master_list_t;
00095 typedef master_list_t::iterator master_list_it_t;
00096 typedef std::map <std::string, connections_list_t> master_connections_list_t;
00097
00102 class JackNetMasterManager
00103 {
00104 friend class JackNetMaster;
00105
00106 private:
00107
00108 static void SetShutDown(void* arg);
00109 static int SetSyncCallback(jack_transport_state_t state, jack_position_t* pos, void* arg);
00110 static void* NetManagerThread(void* arg);
00111
00112 jack_client_t* fClient;
00113 const char* fName;
00114 char fMulticastIP[32];
00115 JackNetSocket fSocket;
00116 jack_native_thread_t fThread;
00117 master_list_t fMasterList;
00118 master_connections_list_t fMasterConnectionList;
00119 uint32_t fGlobalID;
00120 bool fRunning;
00121 bool fAutoConnect;
00122 bool fAutoSave;
00123
00124 void Run();
00125 JackNetMaster* InitMaster(session_params_t& params);
00126 master_list_it_t FindMaster(uint32_t client_id);
00127 int KillMaster(session_params_t* params);
00128 int SyncCallback(jack_transport_state_t state, jack_position_t* pos);
00129 int CountIO(const char* type, int flags);
00130 void ShutDown();
00131
00132 public:
00133
00134 JackNetMasterManager(jack_client_t* jack_client, const JSList* params);
00135 ~JackNetMasterManager();
00136 };
00137 }
00138
00139 #endif