OGRE  1.10.11
Object-Oriented Graphics Rendering Engine
OgrePlatformInformation.h File Reference

Classes

class  Ogre::PlatformInformation
 Class which provides the run-time platform information Ogre runs on. More...
 

Namespaces

 Ogre
 

This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/

 

Macros

#define __OGRE_HAVE_MSA   0
 
#define __OGRE_HAVE_NEON   0
 
#define __OGRE_HAVE_SSE   0
 
#define __OGRE_HAVE_VFP   0
 
#define OGRE_ALIGNED_DECL(type, var, alignment)   type var
 
#define OGRE_CPU   OGRE_CPU_UNKNOWN
 
#define OGRE_CPU_ARM   3
 
#define OGRE_CPU_MIPS   4
 
#define OGRE_CPU_PPC   2
 
#define OGRE_CPU_UNKNOWN   0
 
#define OGRE_CPU_X86   1
 
#define OGRE_SIMD_ALIGNED_DECL(type, var)   OGRE_ALIGNED_DECL(type, var, OGRE_SIMD_ALIGNMENT)
 
#define OGRE_SIMD_ALIGNMENT   16
 Find perfect alignment (should supports SIMD alignment if SIMD available) More...
 

Macro Definition Documentation

#define OGRE_CPU_UNKNOWN   0
#define OGRE_CPU_X86   1
#define OGRE_CPU_PPC   2
#define OGRE_CPU_ARM   3
#define OGRE_CPU_MIPS   4
#define OGRE_CPU   OGRE_CPU_UNKNOWN
#define OGRE_ALIGNED_DECL (   type,
  var,
  alignment 
)    type var
#define OGRE_SIMD_ALIGNMENT   16

Find perfect alignment (should supports SIMD alignment if SIMD available)

#define OGRE_SIMD_ALIGNED_DECL (   type,
  var 
)    OGRE_ALIGNED_DECL(type, var, OGRE_SIMD_ALIGNMENT)
#define __OGRE_HAVE_SSE   0
#define __OGRE_HAVE_VFP   0
#define __OGRE_HAVE_NEON   0
#define __OGRE_HAVE_MSA   0