OGRE  1.10.11
Object-Oriented Graphics Rendering Engine
Ogre::LodData::Vertex Struct Reference

#include <OgreLodData.h>

Public Member Functions

void addEdge (const Edge &edge)
 Iterator pointing to the position in the mCollapseCostSet, which allows fast remove. More...
 
void removeEdge (const Edge &edge)
 

Public Attributes

VertexcollapseTo
 
CollapseCostHeap::iterator costHeapPosition
 
VEdges edges
 
Vector3 normal
 
Vector3 position
 
bool seam
 
VTriangles triangles
 

Member Function Documentation

void Ogre::LodData::Vertex::addEdge ( const Edge edge)

Iterator pointing to the position in the mCollapseCostSet, which allows fast remove.

void Ogre::LodData::Vertex::removeEdge ( const Edge edge)

Member Data Documentation

Vector3 Ogre::LodData::Vertex::position
VEdges Ogre::LodData::Vertex::edges
VTriangles Ogre::LodData::Vertex::triangles
Vector3 Ogre::LodData::Vertex::normal
Vertex* Ogre::LodData::Vertex::collapseTo
bool Ogre::LodData::Vertex::seam
CollapseCostHeap::iterator Ogre::LodData::Vertex::costHeapPosition

The documentation for this struct was generated from the following file: