OGRE  1.10.11
Object-Oriented Graphics Rendering Engine
Ogre::InstancedGeometry::QueuedSubMesh Struct Reference

Structure recording a queued submesh for the build. More...

#include <OgreInstancedGeometry.h>

+ Inheritance diagram for Ogre::InstancedGeometry::QueuedSubMesh:

Public Attributes

SubMeshLodGeometryLinkListgeometryLodList
 Link to LOD list of geometry, potentially optimised. More...
 
unsigned int ID
 
String materialName
 
Quaternion orientation
 
Vector3 position
 
Vector3 scale
 
SubMeshsubmesh
 
AxisAlignedBox worldBounds
 Pre-transformed world AABB. More...
 

Detailed Description

Structure recording a queued submesh for the build.

Member Data Documentation

SubMesh* Ogre::InstancedGeometry::QueuedSubMesh::submesh
SubMeshLodGeometryLinkList* Ogre::InstancedGeometry::QueuedSubMesh::geometryLodList

Link to LOD list of geometry, potentially optimised.

String Ogre::InstancedGeometry::QueuedSubMesh::materialName
Vector3 Ogre::InstancedGeometry::QueuedSubMesh::position
Quaternion Ogre::InstancedGeometry::QueuedSubMesh::orientation
Vector3 Ogre::InstancedGeometry::QueuedSubMesh::scale
AxisAlignedBox Ogre::InstancedGeometry::QueuedSubMesh::worldBounds

Pre-transformed world AABB.

unsigned int Ogre::InstancedGeometry::QueuedSubMesh::ID

The documentation for this struct was generated from the following file: