#include <OgreLodData.h>
void Ogre::LodData::Triangle::computeNormal |
( |
| ) |
|
Vertex ID in the buffer associated with the submeshID.
bool Ogre::LodData::Triangle::hasVertex |
( |
const Vertex * |
v | ) |
const |
unsigned int Ogre::LodData::Triangle::getVertexID |
( |
const Vertex * |
v | ) |
const |
bool Ogre::LodData::Triangle::isMalformed |
( |
| ) |
|
Vertex* Ogre::LodData::Triangle::vertex[3] |
Vector3 Ogre::LodData::Triangle::normal |
bool Ogre::LodData::Triangle::isRemoved |
size_t Ogre::LodData::Triangle::submeshID |
unsigned int Ogre::LodData::Triangle::vertexID[3] |
ID of the submesh. Usable with mMesh.getSubMesh() function.
The documentation for this struct was generated from the following file: