A way of recording the way each LODs is recorded this Mesh.
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#include <OgreMesh.h>
A way of recording the way each LODs is recorded this Mesh.
Ogre::MeshLodUsage::MeshLodUsage |
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inline |
Real Ogre::MeshLodUsage::userValue |
User-supplied values used to determine on which distance the lod is applies.
Real Ogre::MeshLodUsage::value |
Value used by to determine when this LOD applies.
String Ogre::MeshLodUsage::manualName |
Only relevant if mIsLodManual is true, the name of the alternative mesh to use.
MeshPtr Ogre::MeshLodUsage::manualMesh |
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mutable |
Hard link to mesh to avoid looking up each time.
Edge list for this LOD level (may be derived from manual mesh).
The documentation for this struct was generated from the following file: