| Safe Haskell | Safe |
|---|---|
| Language | Haskell98 |
Algebra.Additive
- class C a where
- zero :: C a => a
- (+), (-) :: C a => a -> a -> a
- (+), (-) :: C a => a -> a -> a
- negate :: C a => a -> a
- subtract :: C a => a -> a -> a
- sum :: C a => [a] -> a
- sum1 :: C a => [a] -> a
- sumNestedAssociative :: C a => [a] -> a
- sumNestedCommutative :: C a => [a] -> a
- elementAdd :: C x => (v -> x) -> T (v, v) x
- elementSub :: C x => (v -> x) -> T (v, v) x
- elementNeg :: C x => (v -> x) -> T v x
- (<*>.+) :: C x => T (v, v) (x -> a) -> (v -> x) -> T (v, v) a
- (<*>.-) :: C x => T (v, v) (x -> a) -> (v -> x) -> T (v, v) a
- (<*>.-$) :: C x => T v (x -> a) -> (v -> x) -> T v a
- propAssociative :: (Eq a, C a) => a -> a -> a -> Bool
- propCommutative :: (Eq a, C a) => a -> a -> Bool
- propIdentity :: (Eq a, C a) => a -> Bool
- propInverse :: (Eq a, C a) => a -> Bool
Class
Additive a encapsulates the notion of a commutative group, specified by the following laws:
a + b === b + a
(a + b) + c === a + (b + c)
zero + a === a
a + negate a === 0
Typical examples include integers, dollars, and vectors.
Methods
zero element of the vector space
(+), (-) :: a -> a -> a infixl 6 +, - #
add and subtract elements
inverse with respect to +
Instances
| C Double # | |
| C Float # | |
| C Int # | |
| C Int8 # | |
| C Int16 # | |
| C Int32 # | |
| C Int64 # | |
| C Integer # | |
| C Word # | |
| C Word8 # | |
| C Word16 # | |
| C Word32 # | |
| C Word64 # | |
| C T # | |
| C T # | |
| C T # | |
| C T # | |
| C v => C [v] # | The |
| Integral a => C (Ratio a) # | |
| RealFloat a => C (Complex a) # | |
| C a => C (T a) # | |
| Num a => C (T a) # | |
| (Eq a, C a) => C (T a) # | |
| C a => C (T a) # | |
| (Eq a, C a) => C (T a) # | |
| C a => C (T a) # | |
| C a => C (T a) # | |
| C a => C (T a) # | |
| C a => C (T a) # | |
| C a => C (T a) # | |
| C a => C (T a) # | |
| (C a, C a) => C (T a) # | |
| (C a, C a, C a) => C (T a) # | |
| C a => C (T a) # | |
| C a => C (T a) # | |
| C a => C (T a) # | |
| C a => C (T a) # | |
| C a => C (T a) # | |
| C v => C (b -> v) # | |
| (C v0, C v1) => C (v0, v1) # | |
| (Ord a, C b) => C (T a b) # | |
| C v => C (T a v) # | |
| (C u, C a) => C (T u a) # | |
| (Ord i, C a) => C (T i a) # | |
| C v => C (T a v) # | |
| (C v0, C v1, C v2) => C (v0, v1, v2) # | |
subtract :: C a => a -> a -> a #
subtract is (-) with swapped operand order.
This is the operand order which will be needed in most cases
of partial application.
Complex functions
Sum up all elements of a list. An empty list yields zero.
This function is inappropriate for number types like Peano.
Maybe we should make sum a method of Additive.
This would also make lengthLeft and lengthRight superfluous.
Sum up all elements of a non-empty list. This avoids including a zero which is useful for types where no universal zero is available. ToDo: Should have NonEmpty type.
sumNestedAssociative :: C a => [a] -> a #
Sum the operands in an order, such that the dependencies are minimized. Does this have a measurably effect on speed?
Requires associativity.
sumNestedCommutative :: C a => [a] -> a #
Instance definition helpers
elementAdd :: C x => (v -> x) -> T (v, v) x #
Instead of baking the add operation into the element function,
we could use higher rank types
and pass a generic uncurry (+) to the run function.
We do not do so in order to stay Haskell 98
at least for parts of NumericPrelude.
elementSub :: C x => (v -> x) -> T (v, v) x #
elementNeg :: C x => (v -> x) -> T v x #
(<*>.+) :: C x => T (v, v) (x -> a) -> (v -> x) -> T (v, v) a infixl 4 #
addPair :: (Additive.C a, Additive.C b) => (a,b) -> (a,b) -> (a,b) addPair = Elem.run2 $ Elem.with (,) <*>.+ fst <*>.+ snd
Instances for atomic types
propAssociative :: (Eq a, C a) => a -> a -> a -> Bool #
propCommutative :: (Eq a, C a) => a -> a -> Bool #
propIdentity :: (Eq a, C a) => a -> Bool #
propInverse :: (Eq a, C a) => a -> Bool #