|
MVE - Multi-View Environment mve-devel
|
This is the complete list of members for ogl::VertexArray, including all inherited members.
| add_vbo(VertexBuffer::Ptr vbo, std::string const &name) | ogl::VertexArray | inline |
| assign_attrib(BoundVBO const &bound_vbo) | ogl::VertexArray | protected |
| BoundVBO typedef | ogl::VertexArray | |
| ConstPtr typedef | ogl::VertexArray | |
| create(void) | ogl::VertexArray | inlinestatic |
| draw(void) | ogl::VertexArray | |
| Ptr typedef | ogl::VertexArray | |
| remove_vbo(std::string const &name) | ogl::VertexArray | |
| reset_vertex_array(void) | ogl::VertexArray | inline |
| set_index_vbo(VertexBuffer::Ptr vbo) | ogl::VertexArray | inline |
| set_primitive(GLuint primitive) | ogl::VertexArray | inline |
| set_shader(ShaderProgram::Ptr shader) | ogl::VertexArray | inline |
| set_vertex_vbo(VertexBuffer::Ptr vbo) | ogl::VertexArray | inline |
| VBOList typedef | ogl::VertexArray | |
| VertexArray(void) | ogl::VertexArray | inlineprotected |
| ~VertexArray(void) | ogl::VertexArray | inlinevirtual |