local actions = {} actions["pause"] = { ["disabled"] = true, ["iconClass"] = "fa-solid fa-fw fa-pause" } actions["unpause-gradual"] = { ["disabled"] = true, ["displayName"] = "Unpause (gradual)", ["iconClass"] = "fa-solid fa-fw fa-play" } actions["unpause-fast"] = { ["disabled"] = true, ["displayName"] = "Unpause (fast)", ["iconClass"] = "fa-solid fa-fw fa-play" } -- pause/unpause local paused = false if obj.spec.monoVertex.spec.lifecycle ~= nil and obj.spec.monoVertex.spec.lifecycle.desiredPhase ~= nil and obj.spec.monoVertex.spec.lifecycle.desiredPhase == "Paused" then paused = true end if paused then if obj.spec.monoVertex.metadata ~= nil and obj.spec.monoVertex.metadata.annotations ~= nil and obj.spec.monoVertex.metadata.annotations["numaflow.numaproj.io/allowed-resume-strategies"] ~= nil then -- determine which unpausing strategies will be enabled -- if annotation not found, default will be resume slow if obj.spec.monoVertex.metadata.annotations["numaflow.numaproj.io/allowed-resume-strategies"] == "fast" then actions["unpause-fast"]["disabled"] = false elseif obj.spec.monoVertex.metadata.annotations["numaflow.numaproj.io/allowed-resume-strategies"] == "slow, fast" then actions["unpause-gradual"]["disabled"] = false actions["unpause-fast"]["disabled"] = false else actions["unpause-gradual"]["disabled"] = false end else actions["unpause-gradual"]["disabled"] = false end else actions["pause"]["disabled"] = false end return actions