local hs = { status="Progressing", message="No status available"} if obj.status ~= nil then if obj.status.phase ~= nil then hs.message = obj.status.phase if hs.message == "Succeeded" then hs.status = "Healthy" return hs elseif hs.message == "Failed" or hs.message == "Unknown" then hs.status = "Degraded" elseif hs.message == "Paused" then hs.status = "Suspended" return hs end end if obj.status.conditions ~= nil then for i, condition in ipairs(obj.status.conditions) do if condition.type == "Running" and condition.status == "False" and condition.reason == "Error" then hs.status = "Degraded" hs.message = condition.message return hs end end end end return hs