<?xml version="1.0" encoding="ISO-8859-1"?>

<PropertyList>

  <path>dolphin.ac</path>

  <nasal>
    <load>
      var livery_update = aircraft.livery_update.new("Aircraft/Douglas-Dolphin/Models/Liveries", 10);
      
      var self = cmdarg();

      var float_0 = self.getNode("sim/multiplay/generic/float[0]", 1);
      var float_1 = self.getNode("sim/multiplay/generic/float[1]", 1);
      
      var crew_door = self.getNode("instrumentation/doors/crew/position-norm", 1);
      var passenger_door = self.getNode("instrumentation/doors/passenger/position-norm", 1);
    
      crew_door.alias(float_0);
      passenger_door.alias(float_1);
    </load>

    <unload>
      livery_update.stop();
      crew_door.unalias();
      passenger_door.unalias();
    </unload>
  </nasal>

  <animation>
    <object-name>fuselage</object-name>
    <object-name>coque</object-name>
    <object-name>ailes</object-name>
    <object-name>aileronG</object-name>
    <object-name>aileronD</object-name>
    <object-name>voletG</object-name>
    <object-name>voletD</object-name>
    <object-name>fuseaux</object-name>
    <object-name>caches</object-name>
    <object-name>derive</object-name>
    <object-name>direction</object-name>
    <object-name>profondeur</object-name>
    <object-name>supports</object-name>
    <object-name>flotteurs</object-name>
    <object-name>planmoteurs</object-name>
    <object-name>bolG</object-name>
    <object-name>bolD</object-name>
    <object-name>porte</object-name>

    <object-name>trous</object-name>
    <object-name>axeGB</object-name>
    <object-name>axeGH</object-name>
    <object-name>axeG</object-name>
    <object-name>roueG</object-name>
    <object-name>axeDB</object-name>
    <object-name>axeDH</object-name>
    <object-name>axeD</object-name>
    <object-name>roueD</object-name>
    <object-name>roueA</object-name>

    <!-- Transparence -->
    <object-name>vitres</object-name>
    <object-name>propdiscG</object-name>
    <object-name>propblurG</object-name>
    <object-name>propdiscD</object-name>
    <object-name>propblurD</object-name>
  </animation>

  <animation>
    <type>material</type>
    <object-name>fuselage</object-name>
    <object-name>coque</object-name>
    <object-name>ailes</object-name>
    <object-name>aileronG</object-name>
    <object-name>aileronD</object-name>
    <object-name>voletG</object-name>
    <object-name>voletD</object-name>
    <object-name>fuseaux</object-name>
    <object-name>caches</object-name>
    <object-name>derive</object-name>
    <object-name>direction</object-name>
    <object-name>profondeur</object-name>
    <object-name>supports</object-name>
    <object-name>flotteurs</object-name>
    <object-name>planmoteurs</object-name>
    <object-name>bolG</object-name>
    <object-name>bolD</object-name>
    <object-name>porte</object-name>

    <object-name>trous</object-name>
    <object-name>axeGB</object-name>
    <object-name>axeGH</object-name>
    <object-name>axeG</object-name>
    <object-name>roueG</object-name>
    <object-name>axeDB</object-name>
    <object-name>axeDH</object-name>
    <object-name>axeD</object-name>
    <object-name>roueD</object-name>
    <object-name>roueA</object-name>

    <property-base>sim/model/livery</property-base>
    <texture-prop>texture</texture-prop>
    <texture>texture.png</texture>
    <specular>
      <red-prop>specular/red</red-prop>
      <green-prop>specular/green</green-prop>
      <blue-prop>specular/blue</blue-prop>
    </specular>
    <emission>
      <red-prop>emission/red</red-prop>
      <green-prop>emission/green</green-prop>
      <blue-prop>emission/blue</blue-prop>
    </emission>
  </animation>

  <animation>
    <type>shader</type>
    <shader>chrome</shader>
    <texture>Aircraft/Generic/Effects/glass_shader.png</texture>
    <object-name>vitres</object-name>
  </animation>

  <animation>
    <type>noshadow</type>
    <object-name>vitres</object-name>
    <object-name>propdiscG</object-name>
    <object-name>propblurG</object-name>
    <object-name>propdiscD</object-name>
    <object-name>propblurD</object-name>
  </animation>

  <!-- working for Rembrandt -->
  <effect>
    <inherits-from>Effects/model-transparent</inherits-from>
    <condition>
      <property>sim/rendering/rembrandt/enabled</property>
    </condition>
    <object-name>vitres</object-name>
    <object-name>propdisc</object-name>
    <object-name>propblur</object-name>
  </effect>

  <!-- Une ombre pour OSG -->
  <model>
    <path>Aircraft/Douglas-Dolphin/Models/shadow.xml</path>
    <offsets>
      <x-m>  0 </x-m>
      <y-m>  0 </y-m>
      <z-m> -1 </z-m>
    </offsets>
  </model>
  
  <!-- Intérieur -->
  <model>
    <name>Interieur</name>
    <path>Aircraft/Douglas-Dolphin/Models/Interior/interior.xml</path>
  </model>

  <!-- For Rembrandt -->
  <animation>
    <type>noshadow</type>
    <object-name>Interieur</object-name>
  </animation>

  <!-- Les moteurs -->
  <!-- Gauche -->
  <model>
    <path>Aircraft/Douglas-Dolphin/Models/Engine/engine.xml</path>
    <offsets>
      <x-m> -3.794 </x-m>
      <y-m> -1.414 </y-m>
      <z-m>  1.276 </z-m>
      <roll-deg> 180 </roll-deg>
    </offsets>
  </model>

  <!-- Droit -->
  <model>
    <path>Aircraft/Douglas-Dolphin/Models/Engine/engine.xml</path>
    <offsets>
      <x-m> -3.794 </x-m>
      <y-m>  1.414 </y-m>
      <z-m>  1.276 </z-m>
      <roll-deg> 180 </roll-deg>
    </offsets>
  </model>

  <!-- Cranking effects -->
  <!-- Left -->
  <model>
    <path>Aircraft/Douglas-Dolphin/Models/Effects/cranking/crankingL.xml</path>
    <offsets>
      <x-m> -3.64498 </x-m>
      <y-m> -1.41384 </y-m>
      <z-m>  1.28711 </z-m>
    </offsets>
  </model>

  <!-- Right -->
  <model>
    <path>Aircraft/Douglas-Dolphin/Models/Effects/cranking/crankingR.xml</path>
    <offsets>
      <x-m> -3.64498 </x-m>
      <y-m>  1.41384 </y-m>
      <z-m>  1.28711 </z-m>
    </offsets>
  </model>

  <!-- Trainée Centrale -->
  <model>
    <path>Aircraft/Douglas-Dolphin/Models/Effects/wakes/wake.xml</path>
    <offsets>
      <x-m>  2.366 </x-m>
      <y-m>  0.000 </y-m>
      <z-m> -1.082 </z-m>
      <pitch-deg> -45 </pitch-deg>
    </offsets>
  </model> 

  <!-- Trainée flotteur gauche -->
  <model>
    <path>Aircraft/Douglas-Dolphin/Models/Effects/wakes/wakeG.xml</path>
    <offsets>
      <x-m> -0.410 </x-m>
      <y-m> -5.338 </y-m>
      <z-m> -1.144 </z-m>
      <pitch-deg> -45 </pitch-deg>
    </offsets>
  </model> 

  <!-- Trainée flotteur droite -->
  <model>
    <path>Aircraft/Douglas-Dolphin/Models/Effects/wakes/wakeD.xml</path>
    <offsets>
      <x-m> -0.410 </x-m>
      <y-m>  5.338 </y-m>
      <z-m> -1.144 </z-m>
      <pitch-deg> -45 </pitch-deg>
    </offsets>
  </model> 

  <!-- Effets sur le sol -->
  <!-- Roue gauche -->
  <model>
    <path>Aircraft/Douglas-Dolphin/Models/Effects/ground/ground0.xml</path>
    <offsets>
      <x-m> -2.551 </x-m>
      <y-m> -1.950 </y-m>
      <z-m> -2.184 </z-m>
    </offsets>
  </model>

  <!-- Roue droite -->
  <model>
    <path>Aircraft/Douglas-Dolphin/Models/Effects/ground/ground1.xml</path>
    <offsets>
      <x-m> -2.551 </x-m>
      <y-m>  1.950 </y-m>
      <z-m> -2.184 </z-m>
    </offsets>
  </model>

  <!-- Roue de queue -->
  <model>
    <path>Aircraft/Douglas-Dolphin/Models/Effects/ground/ground2.xml</path>   
    <offsets>
      <x-m>  2.753 </x-m>
      <y-m>  0.000 </y-m>
      <z-m> -1.173 </z-m>
    </offsets>
  </model>
  
  <!-- Les hélices --> 
  <animation>
    <name>HeliceGauche</name>
    <object-name>bolG</object-name>
    <object-name>heliceG</object-name>
    <object-name>propdiscG</object-name>
    <object-name>propblurG</object-name>
  </animation>

  <animation>
    <name>HeliceDroite</name>
    <object-name>bolD</object-name>
    <object-name>heliceD</object-name>
    <object-name>propdiscD</object-name>
    <object-name>propblurD</object-name>
  </animation>

  <!-- Séléction de l'objet visible en fonction des rpm -->
  <animation>
    <type>select</type>
    <object-name>propdiscG</object-name>
    <condition>
      <greater-than>
        <property>/engines/engine[0]/rpm</property>
        <value>1500</value>
      </greater-than>
    </condition>
  </animation>

  <animation>
    <type>select</type>
    <object-name>propblurG</object-name>
    <condition>
    <and>
      <greater-than>
        <property>/engines/engine[0]/rpm</property>
        <value>600.000</value>
      </greater-than>
      <less-than>
        <property>/engines/engine[0]/rpm</property>
        <value>1500.001</value>
      </less-than>
    </and>
    </condition>
  </animation>

  <animation>
    <type>select</type>
    <object-name>heliceG</object-name>
    <condition>
      <less-than>
        <property>/engines/engine[0]/rpm</property>
	<value>1500</value>
      </less-than>
    </condition>
  </animation>

  <animation>
    <type>spin</type>
    <object-name>HeliceGauche</object-name>
    <condition>
      <greater-than>
        <property>engines/engine[0]/rpm</property>
        <value> 5 </value>
      </greater-than>
    </condition>
    <property>/engines/engine[0]/rpm</property>
    <factor> -1 </factor>
    <center>
      <x-m> -4.267 </x-m>
      <y-m> -1.414 </y-m>
      <z-m>  1.275 </z-m>
    </center>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <!-- Séléction de l'objet visible en fonction des rpm -->
  <animation>
    <type>select</type>
    <object-name>propdiscD</object-name>
    <condition>
      <greater-than>
        <property>/engines/engine[1]/rpm</property>
        <value>1500</value>
      </greater-than>
    </condition>
  </animation>

  <animation>
    <type>select</type>
    <object-name>propblurD</object-name>
    <condition>
    <and>
      <greater-than>
        <property>/engines/engine[1]/rpm</property>
        <value>600.000</value>
      </greater-than>
      <less-than>
        <property>/engines/engine[1]/rpm</property>
        <value>1500.001</value>
      </less-than>
    </and>
    </condition>
  </animation>

  <animation>
    <type>select</type>
    <object-name>heliceD</object-name>
    <condition>
      <less-than>
        <property>/engines/engine[1]/rpm</property>
	<value>1500</value>
      </less-than>
    </condition>
  </animation>

  <animation>
    <type>spin</type>
    <object-name>HeliceDroite</object-name>
    <condition>
      <greater-than>
        <property>engines/engine[1]/rpm</property>
        <value> 5 </value>
      </greater-than>
    </condition>
    <property>/engines/engine[1]/rpm</property>
    <factor> -1 </factor>
    <center>
      <x-m> -4.267 </x-m>
      <y-m>  1.414 </y-m>
      <z-m>  1.275 </z-m>
    </center>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <!-- Gouverne de direction -->
  <animation>
    <type>rotate</type>
    <object-name>direction</object-name>
    <property>surface-positions/rudder-pos-norm</property>
    <factor> -15 </factor>
    <center>
      <x-m> 5.97722 </x-m>
      <y-m> 0.00000 </y-m>
      <z-m> 1.20318 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 0 </y> 
      <z> 1 </z>
    </axis>
  </animation>
  
  <!-- Gouverne de profondeur -->
  <animation>
    <type>rotate</type>
    <object-name>profondeur</object-name>
    <property>surface-positions/elevator-pos-norm</property>
    <factor> 15 </factor>
    <center>
      <x-m> 5.61707 </x-m>
      <y-m> 0.00000 </y-m>
      <z-m> 0.76433 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y> 
      <z> 0 </z>
    </axis>
  </animation>

  <!-- Animations des ailerons -->
  <animation>
    <type>rotate</type>
    <object-name>aileronG</object-name>
    <property>/surface-positions/left-aileron-pos-norm</property>
    <factor> 15 </factor>
    <axis>
      <x1-m> -0.78667 </x1-m>
      <y1-m> -7.86776 </y1-m>
      <z1-m>  0.49709 </z1-m>
      <x2-m> -0.34465 </x2-m>
      <y2-m> -2.76678 </y2-m>
      <z2-m>  0.37273 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>aileronD</object-name>
    <property>/surface-positions/right-aileron-pos-norm</property>
    <factor> 15 </factor>
    <axis>
      <x1-m> -0.34465 </x1-m>
      <y1-m>  2.76678 </y1-m>
      <z1-m>  0.37273 </z1-m>
      <x2-m> -0.78667 </x2-m>
      <y2-m>  7.86776 </y2-m>
      <z2-m>  0.49709 </z2-m>
    </axis>
  </animation>

  <!-- Volets -->
  <animation>
    <type>rotate</type>
    <object-name>voletG</object-name>
    <property>surface-positions/flap-pos-norm</property>
    <factor> 40 </factor>
    <axis>
      <x1-m> -0.55400 </x1-m>
      <y1-m> -2.76106 </y1-m>
      <z1-m>  0.23916 </z1-m>
      <x2-m> -0.55392 </x2-m>
      <y2-m> -1.02078 </y2-m>
      <z2-m>  0.18298 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>voletD</object-name>
    <property>surface-positions/flap-pos-norm</property>
    <factor> 40 </factor>
    <axis>
      <x1-m> -0.55392 </x1-m>
      <y1-m>  1.02078 </y1-m>
      <z1-m>  0.18298 </z1-m>
      <x2-m> -0.55400 </x2-m>
      <y2-m>  2.76106 </y2-m>
      <z2-m>  0.23916 </z2-m>
    </axis>
  </animation>

  <!-- Rentrée des roues -->
  <animation>
    <name>RoueGauche</name>
    <object-name>axeG</object-name>
    <object-name>roueG</object-name>
  </animation>

  <animation>
    <name>AxeGauche</name>
    <object-name>axeGH</object-name>
    <object-name>axeGB</object-name>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>RoueGauche</object-name>
    <property>/gear/gear[0]/position-norm</property>
    <interpolation>
      <entry><ind> 0 </ind><dep> -50 </dep></entry>
      <entry><ind> 1 </ind><dep>   0 </dep></entry>
    </interpolation>
    <center>
      <x-m> -3.036 </x-m>
      <y-m> -0.982 </y-m>
      <z-m> -1.034 </z-m>
    </center>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>axeGB</object-name>
    <property>/gear/gear[0]/position-norm</property>
    <interpolation>
      <entry><ind> 0 </ind><dep> 0.52 </dep></entry>
      <entry><ind> 1 </ind><dep> 0.00 </dep></entry>
    </interpolation>
    <axis>
      <x> 0.000000 </x>
      <y> 0.352671 </y>
      <z> 0.966170 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>AxeGauche</object-name>
    <property>/gear/gear[0]/position-norm</property>
    <interpolation>
      <entry><ind> 0 </ind><dep> -20 </dep></entry>
      <entry><ind> 1 </ind><dep>   0 </dep></entry>
    </interpolation>
    <center>
      <x-m> -2.556 </x-m>
      <y-m> -1.039 </y-m>
      <z-m>  0.223 </z-m>
    </center>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <name>RoueDroite</name>
    <object-name>axeD</object-name>
    <object-name>roueD</object-name>
  </animation>

  <animation>
    <name>AxeDroit</name>
    <object-name>axeDH</object-name>
    <object-name>axeDB</object-name>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>RoueDroite</object-name>
    <property>/gear/gear[1]/position-norm</property>
    <interpolation>
      <entry><ind> 0 </ind><dep> 50 </dep></entry>
      <entry><ind> 1 </ind><dep>  0 </dep></entry>
    </interpolation>
    <center>
      <x-m> -3.036 </x-m>
      <y-m>  0.982 </y-m>
      <z-m> -1.034 </z-m>
    </center>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>axeDB</object-name>
    <property>/gear/gear[1]/position-norm</property>
    <interpolation>
      <entry><ind> 0 </ind><dep> 0.52 </dep></entry>
      <entry><ind> 1 </ind><dep> 0.00 </dep></entry>
    </interpolation>
    <axis>
      <x>  0.000000 </x>
      <y> -0.352671 </y>
      <z>  0.966170 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>AxeDroit</object-name>
    <property>/gear/gear[0]/position-norm</property>
    <interpolation>
      <entry><ind> 0 </ind><dep> 20 </dep></entry>
      <entry><ind> 1 </ind><dep>  0 </dep></entry>
    </interpolation>
    <center>
      <x-m> -2.556 </x-m>
      <y-m>  1.039 </y-m>
      <z-m>  0.223 </z-m>
    </center>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <!-- Compression -->
  <animation>
    <type>rotate</type>
    <object-name>RoueGauche</object-name>
    <property>/gear/gear[0]/compression-norm</property>
    <interpolation>
      <entry><ind> 0.00 </ind><dep>  5 </dep></entry>
      <entry><ind> 0.60 </ind><dep>  0 </dep></entry>
      <entry><ind> 1.00 </ind><dep> -5 </dep></entry>
    </interpolation>
    <center>
      <x-m> -3.036 </x-m>
      <y-m> -0.982 </y-m>
      <z-m> -1.034 </z-m>
    </center>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>
 
  <animation>
    <type>rotate</type>
    <object-name>AxeGauche</object-name>
    <property>/gear/gear[0]/compression-norm</property>
    <interpolation>
      <entry><ind> 0.00 </ind><dep>  2 </dep></entry>
      <entry><ind> 0.60 </ind><dep>  0 </dep></entry>
      <entry><ind> 1.00 </ind><dep> -2 </dep></entry>
    </interpolation>
    <center>
      <x-m> -2.556 </x-m>
      <y-m> -1.039 </y-m>
      <z-m>  0.223 </z-m>
    </center>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>axeGB</object-name>
    <property>/gear/gear[0]/compression-norm</property>
    <interpolation>
      <entry><ind> 0.00 </ind><dep> -0.10 </dep></entry>
      <entry><ind> 0.60 </ind><dep>  0.00 </dep></entry>
      <entry><ind> 1.00 </ind><dep>  0.15 </dep></entry>
    </interpolation>
    <axis>
      <x> 0.000000 </x>
      <y> 0.352671 </y>
      <z> 0.966170 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>RoueDroite</object-name>
    <property>/gear/gear[1]/compression-norm</property>
    <interpolation>
      <entry><ind> 0.00 </ind><dep> -5 </dep></entry>
      <entry><ind> 0.60 </ind><dep>  0 </dep></entry>
      <entry><ind> 1.00 </ind><dep>  5 </dep></entry>
    </interpolation>
    <center>
      <x-m> -3.036 </x-m>
      <y-m>  0.982 </y-m>
      <z-m> -1.034 </z-m>
    </center>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>
 
  <animation>
    <type>rotate</type>
    <object-name>AxeDroit</object-name>
    <property>/gear/gear[1]/compression-norm</property>
    <interpolation>
      <entry><ind> 0.00 </ind><dep> -2 </dep></entry>
      <entry><ind> 0.60 </ind><dep>  0 </dep></entry>
      <entry><ind> 1.00 </ind><dep>  2 </dep></entry>
    </interpolation>
    <center>
      <x-m> -2.556 </x-m>
      <y-m>  1.039 </y-m>
      <z-m>  0.223 </z-m>
    </center>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>axeDB</object-name>
    <property>/gear/gear[1]/compression-norm</property>
    <interpolation>
      <entry><ind> 0.00 </ind><dep> -0.10 </dep></entry>
      <entry><ind> 0.60 </ind><dep>  0.00 </dep></entry>
      <entry><ind> 1.00 </ind><dep>  0.15 </dep></entry>
    </interpolation>
    <axis>
      <x>  0.000000 </x>
      <y> -0.352671 </y>
      <z>  0.966170 </z>
    </axis>
  </animation>

  <!-- Rotation des roues lors du roulage -->
  <animation>
    <type>spin</type>
    <object-name>roueG</object-name>
    <property>gear/gear[0]/rollspeed-ms</property>
    <factor> 30 </factor>
    <center>
      <x-m> -2.551 </x-m>
      <y-m> -1.590 </y-m>
      <z-m> -1.734 </z-m>
    </center>
    <axis>
      <x>  0 </x>
      <y> -1 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>spin</type>
    <object-name>roueD</object-name>
    <property>gear/gear[1]/rollspeed-ms</property>
    <factor> 30 </factor>
    <center>
      <x-m> -2.551 </x-m>
      <y-m>  1.590 </y-m>
      <z-m> -1.734 </z-m>
    </center>
    <axis>
      <x>  0 </x>
      <y> -1 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>spin</type>
    <object-name>roueA</object-name>
    <property>gear/gear[2]/rollspeed-ms</property>
    <factor> 30 </factor>
    <center>
      <x-m>  2.753 </x-m>
      <y-m>  0.000 </y-m>
      <z-m> -1.031 </z-m>
    </center>
    <axis>
      <x>  0 </x>
      <y> -1 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <!-- Doors --> 
  <animation>
    <name>LaPorte</name>
    <object-name>porte</object-name>
  </animation>
 
  <animation>
    <type>pick</type>
    <object-name>LaPorte</object-name>
    <visible>true</visible>
    <action>
      <button>0</button>
      <repeatable>false</repeatable>
      <binding>
        <command>nasal</command>
        <script>doors.crew.toggle();</script>
      </binding>
    </action>
  </animation>
 
  <animation>
    <type>rotate</type>
    <object-name>LaPorte</object-name>
    <property>sim/model/door-positions/crew/position-norm</property>
    <factor> -180 </factor>
    <axis>
      <x1-m>  0.45848 </x1-m>
      <y1-m> -0.15342 </y1-m>
      <z1-m>  0.29261 </z1-m>
      <x2-m>  1.18506 </x2-m>
      <y2-m> -0.15342 </y2-m>
      <z2-m>  0.28652 </z2-m>
    </axis>
  </animation>

  <!-- Ajout des effets lumineux -->
  <model>
    <path>Aircraft/Douglas-Dolphin/Models/lights/beacon.xml</path>
    <offsets>
      <x-m> 5.66524 </x-m>
      <y-m> 0.00000 </y-m>
      <z-m> 2.21057 </z-m>
    </offsets>
  </model>

  <model>
    <path>Aircraft/Douglas-Dolphin/Models/lights/RedLight.xml</path>
    <offsets>
      <x-m> -1.57923 </x-m>
      <y-m> -9.13944 </y-m>
      <z-m>  0.64467 </z-m>
    </offsets>
  </model>

  <model>
    <path>Aircraft/Douglas-Dolphin/Models/lights/StrobeLight.xml</path>
    <offsets>
      <x-m> -1.56981 </x-m>
      <y-m> -9.13944 </y-m>
      <z-m>  0.64466 </z-m>
    </offsets>
  </model>

  <model>
    <path>Aircraft/Douglas-Dolphin/Models/lights/GreenLight.xml</path>
    <offsets>
      <x-m> -1.57923 </x-m>
      <y-m>  9.13944 </y-m>
      <z-m>  0.64467 </z-m>
    </offsets>
  </model>

  <model>
    <path>Aircraft/Douglas-Dolphin/Models/lights/StrobeLight.xml</path>
    <offsets>
      <x-m> -1.56981 </x-m>
      <y-m>  9.13944 </y-m>
      <z-m>  0.64466 </z-m>
    </offsets>
  </model>

</PropertyList>
