<?xml version="1.0"?>
<PropertyList>

<!-- ==                                     == -->
<!-- == ROTOR LEFT & RIGHT PARTICLE SYSTEMS == -->
<!-- ==                                     == -->

  
<!-- == particles - left rotor DIRT == -->
	<animation>
		<name>dirt_left</name>
			<object-name>dirt_left_01</object-name>
			<object-name>dirt_left_02</object-name>
	</animation>
	
	
	<animation>
		<type>rotate</type>
		<object-name>dirt_left</object-name>
		<property>orientation/pitch-deg</property>
		<axis>
			<x>0</x>
			<y>-1</y>
			<z>0</z>
		</axis>
	</animation>

	<animation>
		<type>rotate</type>
		<object-name>dirt_left</object-name>
		<property>orientation/roll-deg</property>
		<axis>
			<x>1</x>
			<y>0</y>
			<z>0</z>
		</axis>
	</animation>

	<animation>
		<type>translate</type>
		<object-name>dirt_left</object-name>
		<!-- <property>position/gear-agl-m</property> -->
		<property>sim/multiplay/generic/float[10]</property>
		<axis>
			<x>0</x>
			<y>0</y>
			<z>-1</z>
		</axis>
	</animation>
	
<!-- left rotor DIRT - move particle system with engine tilt -->
	<animation>
		<type>translate</type>
		<object-name>dirt_left</object-name>
		<property>sim/model/v22/animation_tilt</property>
		<factor>0.05</factor>
		<axis>
			<x>1</x>
			<y>0</y>
			<z>0</z>
		</axis>
	</animation>

<!-- left rotor DIRT - roate particles experimental -->
	<animation>
		<type>rotate</type>
		<object-name>dirt_left_01</object-name>
		<property>rotors/tail/blade[0]/position-deg</property>
		<factor> 1 </factor>
		<center>
			<x-m>-1.5</x-m>
			<y-m>-6.8</y-m>
			<z-m>-2.9</z-m>
    </center>
		<axis>
			<x>0</x>
			<y>0</y>
			<z>-1</z>
		</axis>
	</animation>
	
<!-- left rotor DIRT - move particle system up over wather 
	<animation>
		<type>translate</type>
		<object-name>dirt_left</object-name>
		
		<condition>
					<not>
						<property>sim/paused</property>
					</not>
					<not>
						<property>sim/crashed</property>
					</not>
					<less-than>
						<property>position/altitude-agl-ft</property>
						<value>70</value>
					</less-than>
					<greater-than>
						<property>rotors/tail/rpm</property>
						<value>20</value>
					</greater-than>
		</condition>
		
		<property>/environment/terrain</property>
		<interpolation>
			<entry><ind> 0.0 </ind><dep>  1.000 </dep></entry>
			<entry><ind> 1.0 </ind><dep>  0.000 </dep></entry>
			<entry><ind> 3.0 </ind><dep>  0.000 </dep></entry>
			<entry><ind> 4.0 </ind><dep>  0.000 </dep></entry>
		</interpolation>
		
		<axis>
			<x>0</x>
			<y>0</y>
			<z>1</z>
		</axis>
	</animation>
	-->
	
	<!-- NORMAL GROUND left rotor DIRT - particle system controled by engines-->
	<particlesystem>
		<name>dirt_left_01</name>
		<texture>smoke_dirt.png</texture>
		<emissive>false</emissive>
		<lighting>false</lighting>

		<offsets>
			<x-m>-1.5</x-m>
			<y-m>-6.8</y-m>
			<z-m>-2.9</z-m>
			<roll-deg>90</roll-deg>
		</offsets>

		<attach>world</attach>

		<placer>
			<type>point</type>
		</placer>

		<condition>
			<!--<property>sim/model/bo105/particles/enabled</property> -->
			<not>
				<property>sim/paused</property>
			</not>
			<not>
				<property>sim/crashed</property>
			</not>
			<less-than>
				<!-- <property>position/altitude-agl-ft</property> -->
				<property>sim/multiplay/generic/float[10]</property>
				<!-- <value>100</value> value is canged to meter -->
				<value>30</value>
			</less-than>
			<greater-than>
				<property>rotors/tail/rpm</property>
				<value>7</value> switched of for test
				<!-- <value>10000</value> -->
			</greater-than>
		</condition>

		<shooter>
			<theta-min-deg>0</theta-min-deg>
			<theta-max-deg>360</theta-max-deg>
			<phi-min-deg>-0.5</phi-min-deg>
			<phi-max-deg>35.2</phi-max-deg>
			<speed-mps>
				<!-- <property>rotors/tail/rpm</property> -->
				<property>sim/multiplay/generic/float[13]</property>
				<factor>1</factor>
				<interpolation>
					<entry><ind>  0.0 </ind><dep> 200.00 </dep></entry>
					<entry><ind>  2.0 </ind><dep> 200.00 </dep></entry>
					<entry><ind> 25.0 </ind><dep> 600.00 </dep></entry>
				</interpolation>
				<spread>75</spread>
			</speed-mps>
			<rotation-speed>
				<x-max-deg-sec>15</x-max-deg-sec>
				<x-min-deg-sec>-15</x-min-deg-sec>
				<y-max-deg-sec>15</y-max-deg-sec>
				<y-min-deg-sec>-15</y-min-deg-sec>
				<z-max-deg-sec>15</z-max-deg-sec>
				<z-min-deg-sec>-15</z-min-deg-sec>
			</rotation-speed>
		</shooter>

		<counter>
			<particles-per-sec>
				<property>position/altitude-agl-ft</property> 
				<property>sim/multiplay/generic/float[10]</property>
				<factor>-40</factor>
				<offset-m>2000</offset-m>
			</particles-per-sec>
		</counter>

		<align>billboard</align>

		<particle>
			<start>
				<color>
					<red>
						<value>0.95</value>
					</red>
					<green>
						<value>0.95</value>
					</green>
					<blue>
						<value>0.95</value>
					</blue>
					<alpha>
						<property>rotors/tail/rpm</property>
						<factor>0.00004</factor>
						<max>0.02</max>
					</alpha>
				</color>
				<size>
					<value>0.5</value>
				</size>
			</start>

			<end>
				<color>
					<red>
						<value>1</value>
					</red>
					<green>
						<value>1</value>
					</green>
					<blue>
						<value>1</value>
					</blue>
					<alpha>
						<property>rotors/tail/rpm</property>
						<factor>0.0002</factor>
						<max>0.04</max>
					</alpha>
				</color>
				
				<size>
					<!-- <value>0.8</value> -->
					
					<!-- amount of Dust / end size of particle controlled by collective -->
					<!-- <property>sim/model/v22/rotor/left/collective</property> -->
					<property>sim/multiplay/generic/float[13]</property>
					<!-- <factor>0.2</factor>
					<min>0.8</min>
					<max>1.5</max>
					 -->
					<factor>1</factor>
					<interpolation>
						<entry><ind>  0.0 </ind><dep> 0.8 </dep></entry>
						<entry><ind>  2.0 </ind><dep> 1.8 </dep></entry>
						<entry><ind> 11.0 </ind><dep> 1.9 </dep></entry>
						<entry><ind> 25.0 </ind><dep> 3.0 </dep></entry>
					</interpolation>
					<!-- <interpolation>
						<entry><ind>  0.0 </ind><dep> 0.0 </dep></entry>
						<entry><ind>  2.0 </ind><dep> 0.8 </dep></entry>
						<entry><ind> 25.0 </ind><dep> 3.0 </dep></entry>
					</interpolation> -->
					<spread>0.4</spread>
				</size>
			</end>

			<life-sec>
				<!-- <value>2.27</value> -->
				<property>sim/multiplay/generic/float[13]</property>
				<factor>1</factor>
				<interpolation>
					<entry><ind>  0.0 </ind><dep> 1.00 </dep></entry>
					<entry><ind>  2.0 </ind><dep> 1.30 </dep></entry>
					<entry><ind> 11.0 </ind><dep> 2.27 </dep></entry>
					<entry><ind> 25.0 </ind><dep> 2.27 </dep></entry>
				</interpolation>
			</life-sec>
			<mass-kg>0.015</mass-kg>
			<radius-m>0.045</radius-m>
		</particle>

		<program>
			<fluid>air</fluid>
			<gravity>false</gravity>
			<wind>true</wind>
		</program>
	</particlesystem>
	
	
	<!-- Low GROUND left rotor DIRT - particle system controled by engines-->
	
	<particlesystem>
		<name>dirt_left_02</name>
		<texture>smoke_dirt.png</texture>
		<emissive>false</emissive>
		<lighting>false</lighting>

		<offsets>
			<x-m>-1.5</x-m>
			<y-m>-6.8</y-m>
			<z-m>-2.9</z-m>
			<roll-deg>90</roll-deg>
		</offsets>

		<attach>world</attach>

		<placer>
			<type>point</type>
		</placer>

		<condition>
			<!--<property>sim/model/bo105/particles/enabled</property> -->
			<not>
				<property>sim/paused</property>
			</not>
			<not>
				<property>sim/crashed</property>
			</not>
			<less-than>
				<!-- <property>position/altitude-agl-ft</property> -->
				<property>sim/multiplay/generic/float[10]</property>
				<!-- <value>100</value> value is canged to meter -->
				<value>30</value>
			</less-than>
			<greater-than>
				<property>rotors/tail/rpm</property>
				<value>7</value>
				<!-- <value>10000</value> -->
			</greater-than>
		</condition>

		<shooter>
			<theta-min-deg>0</theta-min-deg>
			<theta-max-deg>360</theta-max-deg>
			<phi-min-deg>-0.5</phi-min-deg>
			<phi-max-deg>3.2</phi-max-deg>
			<speed-mps>
				<!-- <property>rotors/tail/rpm</property> -->
				<property>sim/multiplay/generic/float[13]</property>
				<factor>1</factor>
				<interpolation>
					<entry><ind>  0.0 </ind><dep> 20.00 </dep></entry>
					<entry><ind>  2.0 </ind><dep> 20.00 </dep></entry>
					<entry><ind> 25.0 </ind><dep> 30.00 </dep></entry>
				</interpolation>
				<spread>50</spread>
			</speed-mps>
			<rotation-speed>
				<x-max-deg-sec>15</x-max-deg-sec>
				<x-min-deg-sec>-15</x-min-deg-sec>
				<y-max-deg-sec>15</y-max-deg-sec>
				<y-min-deg-sec>-15</y-min-deg-sec>
				<z-max-deg-sec>15</z-max-deg-sec>
				<z-min-deg-sec>-15</z-min-deg-sec>
			</rotation-speed>
		</shooter>

		<counter>
			<particles-per-sec>
				<property>position/altitude-agl-ft</property> 
				<property>sim/multiplay/generic/float[10]</property>
				<factor>-40</factor>
				<offset-m>500</offset-m>
			</particles-per-sec>
		</counter>

		<align>billboard</align>

		<particle>
			<start>
				<color>
					<red>
						<value>0.95</value>
					</red>
					<green>
						<value>0.95</value>
					</green>
					<blue>
						<value>0.95</value>
					</blue>
					<alpha>
						<property>rotors/tail/rpm</property>
						<factor>0.00004</factor>
						<max>0.02</max>
					</alpha>
				</color>
				<size>
					<value>0.5</value>
				</size>
			</start>

			<end>
				<color>
					<red>
						<value>1</value>
					</red>
					<green>
						<value>1</value>
					</green>
					<blue>
						<value>1</value>
					</blue>
					<alpha>
						<property>rotors/tail/rpm</property>
						<factor>0.0002</factor>
						<max>0.04</max>
					</alpha>
				</color>
				
				<size>
					<!-- <value>0.8</value> -->
					
					<!-- amount of Dust / end size of particle controlled by collective -->
					<!-- <property>sim/model/v22/rotor/left/collective</property> -->
					<property>sim/multiplay/generic/float[13]</property>
					<!-- <factor>0.2</factor>
					<min>0.8</min>
					<max>1.5</max>
					 -->
					<factor>1</factor>
					<interpolation>
						<entry><ind>  0.0 </ind><dep> 0.8 </dep></entry>
						<entry><ind>  2.0 </ind><dep> 1.8 </dep></entry>
						<entry><ind> 11.0 </ind><dep> 5.1 </dep></entry>
						<entry><ind> 25.0 </ind><dep> 7.2 </dep></entry>
					</interpolation>
					<!-- <interpolation>
						<entry><ind>  0.0 </ind><dep> 0.0 </dep></entry>
						<entry><ind>  2.0 </ind><dep> 0.8 </dep></entry>
						<entry><ind> 25.0 </ind><dep> 3.0 </dep></entry>
					</interpolation> -->
					<spread>0.4</spread>
				</size>
			</end>

			<life-sec>
				<!-- <value>2.27</value> -->
				<property>sim/multiplay/generic/float[13]</property>
				<factor>1</factor>
				<interpolation>
					<entry><ind>  0.0 </ind><dep> 1.00 </dep></entry>
					<entry><ind>  2.0 </ind><dep> 1.40 </dep></entry>
					<entry><ind> 11.0 </ind><dep> 2.57 </dep></entry>
					<entry><ind> 25.0 </ind><dep> 3.27 </dep></entry>
				</interpolation>
			</life-sec>
			<mass-kg>0.035</mass-kg>
			<radius-m>0.045</radius-m>
		</particle>

		<program>
			<fluid>air</fluid>
			<gravity>false</gravity>
			<wind>true</wind>
		</program>
	</particlesystem>
	
		<!-- OVER WATHER ONLY - left rotor DIRT - particle system controled by engines-->
		<!-- OVER WATHER ONLY - left rotor DIRT - particle system controled by engines-->
		<!-- OVER WATHER ONLY - left rotor DIRT - particle system controled by engines
	<particlesystem>
		<name>dirt_left_02</name>
		<texture>dirt.rgb</texture>
		<emissive>false</emissive>
		<lighting>false</lighting>

		<offsets>
			<x-m>-1.5</x-m>
			<y-m>-6.8</y-m>
			<z-m>-2.1</z-m>
			<roll-deg>90</roll-deg>
		</offsets>

		<attach>world</attach>

		<placer>
			<type>point</type>
		</placer>

		<condition>
			
			<not>
				<property>sim/paused</property>
			</not>
			<not>
				<property>sim/crashed</property>
			</not>
			<less-than>
				<property>position/altitude-agl-ft</property>
				<value>100</value>
			</less-than>
			<greater-than>
				<property>rotors/tail/rpm</property>
				<value>20</value>
			</greater-than>
				<equals>
				<property>environment/terrain</property>
				<value>0</value>
				</equals>
		</condition>

		<shooter>
			<theta-min-deg>0</theta-min-deg>
			<theta-max-deg>360</theta-max-deg>
			<phi-min-deg>-0.1</phi-min-deg>
			<phi-max-deg>0.1</phi-max-deg>
			<speed-mps>
				<property>rotors/tail/rpm</property>
				<factor>0.1</factor>
				<spread>2</spread>
			</speed-mps>
			<rotation-speed>
				<x-min-deg-sec>0</x-min-deg-sec>
				<y-min-deg-sec>0</y-min-deg-sec>
				<z-min-deg-sec>0</z-min-deg-sec>
				<x-max-deg-sec>0</x-max-deg-sec>
				<y-max-deg-sec>0</y-max-deg-sec>
				<z-max-deg-sec>0</z-max-deg-sec>
			</rotation-speed>
		</shooter>

		<counter>
			<particles-per-sec>
				<property>position/altitude-agl-ft</property>
				<factor>-40</factor>
				<offset-m>2000</offset-m>
			</particles-per-sec>
		</counter>

		<align>billboard</align>

		<particle>
			<start>
				<color>
					<red>
						<value>0.6</value>
					</red>
					<green>
						<value>0.6</value>
					</green>
					<blue>
						<value>0.6</value>
					</blue>
					<alpha>
						<property>rotors/tail/rpm</property>
						<factor>0.00004</factor>
						<max>0.02</max>
					</alpha>
				</color>
				<size>
					<value>0.8</value>
				</size>
			</start>

			<end>
				<color>
					<red>
						<value>0.6</value>
					</red>
					<green>
						<value>0.6</value>
					</green>
					<blue>
						<value>0.6</value>
					</blue>
					<alpha>
						<property>rotors/tail/rpm</property>
						<factor>0.0002</factor>
						<max>0.04</max>
					</alpha>
				</color>
				
				<size>
					
					<property>sim/model/v22/rotor/left/collective</property>
					<factor>0.5</factor>
					<min>0.8</min>
					<max>10.5</max>

				</size>
			</end>

			<life-sec>
				<value>0.50</value>
			</life-sec>
			<mass-kg>0.01</mass-kg>
			<radius-m>0.01</radius-m>
		</particle>

		<program>
			<fluid>water</fluid>
			<gravity>true</gravity>
			<wind>true</wind>
		</program>
	</particlesystem>
	-->
	
<!-- == particles - right rotor DIRT == -->

	<animation>
		<name>dirt_right</name>
			<object-name>dirt_right_01</object-name>
			<object-name>dirt_right_02</object-name>
	</animation>
	
	<animation>
		<type>rotate</type>
		<object-name>dirt_right</object-name>
		<property>orientation/pitch-deg</property>
		<axis>
			<x>0</x>
			<y>-1</y>
			<z>0</z>
		</axis>
	</animation>

	<animation>
		<type>rotate</type>
		<object-name>dirt_right</object-name>
		<property>orientation/roll-deg</property>
		<axis>
			<x>1</x>
			<y>0</y>
			<z>0</z>
		</axis>
	</animation>

	<animation>
		<type>translate</type>
		<object-name>dirt_right</object-name>
		<!-- <property>position/gear-agl-m</property> -->
		<property>sim/multiplay/generic/float[10]</property>
		<axis>
			<x>0</x>
			<y>0</y>
			<z>-1</z>
		</axis>
	</animation>

<!-- right rotor DIRT - move particle system with engine tilt -->
	
	<animation>
		<type>translate</type>
		<object-name>dirt_right</object-name>
		<property>sim/model/v22/animation_tilt</property>
		<factor>0.05</factor>
		<axis>
			<x>1</x>
			<y>0</y>
			<z>0</z>
		</axis>
	</animation>
	
	<!-- left rotor DIRT - roate particles experimental -->
	<animation>
		<type>rotate</type>
		<object-name>dirt_right_01</object-name>
		<property>rotors/main/blade[0]/position-deg</property>
		<factor> 1 </factor>
		<center>
			<x-m>-1.5</x-m>
			<y-m> 6.8</y-m>
			<z-m>-2.9</z-m>
    </center>
		<axis>
			<x>0</x>
			<y>0</y>
			<z>1</z>
		</axis>
	</animation>
	
<!-- right rotor DIRT - move particle system up over wather 
	<animation>
		<type>translate</type>
		<object-name>dirt_right</object-name>
		
		<condition>
					<not>
						<property>sim/paused</property>
					</not>
					<not>
						<property>sim/crashed</property>
					</not>
					<less-than>
						<property>position/altitude-agl-ft</property>
						<value>70</value>
					</less-than>
					<greater-than>
						<property>rotors/main/rpm</property>
						<value>20</value>
					</greater-than>
		</condition>
		
		<property>/environment/terrain</property>
		<interpolation>
			<entry><ind> 0.0 </ind><dep>  1.000 </dep></entry>
			<entry><ind> 1.0 </ind><dep>  0.000 </dep></entry>
			<entry><ind> 3.0 </ind><dep>  0.000 </dep></entry>
			<entry><ind> 4.0 </ind><dep>  0.000 </dep></entry>
		</interpolation>
		
		<axis>
			<x>0</x>
			<y>0</y>
			<z>1</z>
		</axis>
	</animation>
	-->
	
	<!-- NORMAL GROUND right rotor DIRT - particle system controled by engines-->
	<particlesystem>
		<name>dirt_right_01</name>
		<texture>smoke_dirt.png</texture>
		<emissive>false</emissive>
		<lighting>false</lighting>
		
		<offsets>
			<x-m>-1.5</x-m>
			<y-m>6.8</y-m>
			<z-m>-2.9</z-m>
			<roll-deg>90</roll-deg>
		</offsets>

		<attach>world</attach>

		<placer>
			<type>point</type>
		</placer>

		<condition>
			<!--<property>sim/model/bo105/particles/enabled</property> -->
			<not>
				<property>sim/paused</property>
			</not>
			<not>
				<property>sim/crashed</property>
			</not>
			<less-than>
				<!-- <property>position/altitude-agl-ft</property> -->
				<property>sim/multiplay/generic/float[10]</property>
				<!-- <value>100</value> value is canged to meter -->
				<value>30</value>
			</less-than>
			<greater-than>
				<property>rotors/tail/rpm</property>
				<value>7</value>
			</greater-than>
		</condition>

		<shooter>
			<theta-min-deg>0</theta-min-deg>
			<theta-max-deg>360</theta-max-deg>
			<phi-min-deg>-0.5</phi-min-deg>
			<phi-max-deg>35.2</phi-max-deg>
			<speed-mps>
				<!-- <property>rotors/tail/rpm</property> -->
				<property>sim/multiplay/generic/float[14]</property>
				<factor>1</factor>
				<interpolation>
					<entry><ind>  0.0 </ind><dep> 200.00 </dep></entry>
					<entry><ind>  2.0 </ind><dep> 200.00 </dep></entry>
					<entry><ind> 25.0 </ind><dep> 600.00 </dep></entry>
				</interpolation>
				<spread>75</spread>
			</speed-mps>
			<rotation-speed>
				<x-max-deg-sec>15</x-max-deg-sec>
				<x-min-deg-sec>-15</x-min-deg-sec>
				<y-max-deg-sec>15</y-max-deg-sec>
				<y-min-deg-sec>-15</y-min-deg-sec>
				<z-max-deg-sec>15</z-max-deg-sec>
				<z-min-deg-sec>-15</z-min-deg-sec>
			</rotation-speed>
		</shooter>

		<counter>
			<particles-per-sec>
				<property>position/altitude-agl-ft</property> 
				<property>sim/multiplay/generic/float[10]</property>
				<factor>-40</factor>
				<offset-m>2000</offset-m>
			</particles-per-sec>
		</counter>

		<align>billboard</align>

		<particle>
			<start>
				<color>
					<red>
						<value>0.95</value>
					</red>
					<green>
						<value>0.95</value>
					</green>
					<blue>
						<value>0.95</value>
					</blue>
					<alpha>
						<property>rotors/tail/rpm</property>
						<factor>0.00004</factor>
						<max>0.02</max>
					</alpha>
				</color>
				<size>
					<value>0.5</value>
				</size>
			</start>

			<end>
				<color>
					<red>
						<value>1</value>
					</red>
					<green>
						<value>1</value>
					</green>
					<blue>
						<value>1</value>
					</blue>
					<alpha>
						<property>rotors/tail/rpm</property>
						<factor>0.0002</factor>
						<max>0.04</max>
					</alpha>
				</color>
				
				<size>
					<!-- <value>0.8</value> -->
					
					<!-- amount of Dust / end size of particle controlled by collective -->
					<!-- <property>sim/model/v22/rotor/left/collective</property> -->
					<property>sim/multiplay/generic/float[14]</property>
					<!-- <factor>0.2</factor>
					<min>0.8</min>
					<max>1.5</max>
					 -->
					<factor>1</factor>
					<interpolation>
						<entry><ind>  0.0 </ind><dep> 0.8 </dep></entry>
						<entry><ind>  2.0 </ind><dep> 1.8 </dep></entry>
						<entry><ind> 11.0 </ind><dep> 1.9 </dep></entry>
						<entry><ind> 25.0 </ind><dep> 3.0 </dep></entry>
					</interpolation>
					<!-- <interpolation>
						<entry><ind>  0.0 </ind><dep> 0.0 </dep></entry>
						<entry><ind>  2.0 </ind><dep> 0.8 </dep></entry>
						<entry><ind> 25.0 </ind><dep> 3.0 </dep></entry>
					</interpolation> -->
					<spread>0.4</spread>
				</size>
			</end>

			<life-sec>
				<!-- <value>2.27</value> -->
				<property>sim/multiplay/generic/float[14]</property>
				<factor>1</factor>
				<interpolation>
					<entry><ind>  0.0 </ind><dep> 1.00 </dep></entry>
					<entry><ind>  2.0 </ind><dep> 1.30 </dep></entry>
					<entry><ind> 11.0 </ind><dep> 2.27 </dep></entry>
					<entry><ind> 25.0 </ind><dep> 2.27 </dep></entry>
				</interpolation>
			</life-sec>
			<mass-kg>0.015</mass-kg>
			<radius-m>0.045</radius-m>
		</particle>

		<program>
			<fluid>air</fluid>
			<gravity>false</gravity>
			<wind>true</wind>
		</program>
	</particlesystem>
	
	
	<!-- Low GROUND left rotor DIRT - particle system controled by engines-->
	
	<particlesystem>
		<name>dirt_right_02</name>
		<texture>smoke_dirt.png</texture>
		<emissive>false</emissive>
		<lighting>false</lighting>

		<offsets>
			<x-m>-1.5</x-m>
			<y-m> 6.8</y-m>
			<z-m>-2.9</z-m>
			<roll-deg>90</roll-deg>
		</offsets>

		<attach>world</attach>

		<placer>
			<type>point</type>
		</placer>

		<condition>
			<!--<property>sim/model/bo105/particles/enabled</property> -->
			<not>
				<property>sim/paused</property>
			</not>
			<not>
				<property>sim/crashed</property>
			</not>
			<less-than>
				<!-- <property>position/altitude-agl-ft</property> -->
				<property>sim/multiplay/generic/float[10]</property>
				<!-- <value>100</value> value is canged to meter -->
				<value>30</value>
			</less-than>
			<greater-than>
				<property>rotors/tail/rpm</property>
				<value>7</value>
				<!-- <value>10000</value> -->
			</greater-than>
		</condition>

		<shooter>
			<theta-min-deg>0</theta-min-deg>
			<theta-max-deg>360</theta-max-deg>
			<phi-min-deg>-0.5</phi-min-deg>
			<phi-max-deg>3.2</phi-max-deg>
			<speed-mps>
				<!-- <property>rotors/tail/rpm</property> -->
				<property>sim/multiplay/generic/float[14]</property>
				<factor>1</factor>
				<interpolation>
					<entry><ind>  0.0 </ind><dep> 20.00 </dep></entry>
					<entry><ind>  2.0 </ind><dep> 20.00 </dep></entry>
					<entry><ind> 25.0 </ind><dep> 30.00 </dep></entry>
				</interpolation>
				<spread>50</spread>
			</speed-mps>
			<rotation-speed>
				<x-max-deg-sec>15</x-max-deg-sec>
				<x-min-deg-sec>-15</x-min-deg-sec>
				<y-max-deg-sec>15</y-max-deg-sec>
				<y-min-deg-sec>-15</y-min-deg-sec>
				<z-max-deg-sec>15</z-max-deg-sec>
				<z-min-deg-sec>-15</z-min-deg-sec>
			</rotation-speed>
		</shooter>

		<counter>
			<particles-per-sec>
				<property>position/altitude-agl-ft</property> 
				<property>sim/multiplay/generic/float[10]</property>
				<factor>-40</factor>
				<offset-m>500</offset-m>
			</particles-per-sec>
		</counter>

		<align>billboard</align>

		<particle>
			<start>
				<color>
					<red>
						<value>0.95</value>
					</red>
					<green>
						<value>0.95</value>
					</green>
					<blue>
						<value>0.95</value>
					</blue>
					<alpha>
						<property>rotors/tail/rpm</property>
						<factor>0.00004</factor>
						<max>0.02</max>
					</alpha>
				</color>
				<size>
					<value>0.5</value>
				</size>
			</start>

			<end>
				<color>
					<red>
						<value>1</value>
					</red>
					<green>
						<value>1</value>
					</green>
					<blue>
						<value>1</value>
					</blue>
					<alpha>
						<property>rotors/tail/rpm</property>
						<factor>0.0002</factor>
						<max>0.04</max>
					</alpha>
				</color>
				
				<size>
					<!-- <value>0.8</value> -->
					
					<!-- amount of Dust / end size of particle controlled by collective -->
					<!-- <property>sim/model/v22/rotor/left/collective</property> -->
					<property>sim/multiplay/generic/float[14]</property>
					<!-- <factor>0.2</factor>
					<min>0.8</min>
					<max>1.5</max>
					 -->
					<factor>1</factor>
					<interpolation>
						<entry><ind>  0.0 </ind><dep> 0.8 </dep></entry>
						<entry><ind>  2.0 </ind><dep> 1.8 </dep></entry>
						<entry><ind> 11.0 </ind><dep> 5.1 </dep></entry>
						<entry><ind> 25.0 </ind><dep> 7.2 </dep></entry>
					</interpolation>
					<!-- <interpolation>
						<entry><ind>  0.0 </ind><dep> 0.0 </dep></entry>
						<entry><ind>  2.0 </ind><dep> 0.8 </dep></entry>
						<entry><ind> 25.0 </ind><dep> 3.0 </dep></entry>
					</interpolation> -->
					<spread>0.4</spread>
				</size>
			</end>

			<life-sec>
				<!-- <value>2.27</value> -->
				<property>sim/multiplay/generic/float[14]</property>
				<factor>1</factor>
				<interpolation>
					<entry><ind>  0.0 </ind><dep> 1.00 </dep></entry>
					<entry><ind>  2.0 </ind><dep> 1.40 </dep></entry>
					<entry><ind> 11.0 </ind><dep> 2.57 </dep></entry>
					<entry><ind> 25.0 </ind><dep> 3.27 </dep></entry>
				</interpolation>
			</life-sec>
			<mass-kg>0.035</mass-kg>
			<radius-m>0.045</radius-m>
		</particle>

		<program>
			<fluid>air</fluid>
			<gravity>false</gravity>
			<wind>true</wind>
		</program>
	</particlesystem>
	
	
		<!-- OVER WATHER ONLY - right rotor DIRT - particle system controled by engines-->
		<!-- OVER WATHER ONLY - right rotor DIRT - particle system controled by engines-->
		<!-- OVER WATHER ONLY - right rotor DIRT - particle system controled by engines
	<particlesystem>
		<name>dirt_right_02</name>
		<texture>dirt.rgb</texture>
		<emissive>false</emissive>
		<lighting>false</lighting>

		<offsets>
			<x-m>-1.5</x-m>
			<y-m> 6.8</y-m>
			<z-m>-2.1</z-m>
			<roll-deg>90</roll-deg>
		</offsets>

		<attach>world</attach>

		<placer>
			<type>point</type>
		</placer>

		<condition>
			
			<not>
				<property>sim/paused</property>
			</not>
			<not>
				<property>sim/crashed</property>
			</not>
			<less-than>
				<property>position/altitude-agl-ft</property>
				<value>100</value>
			</less-than>
			<greater-than>
				<property>rotors/main/rpm</property>
				<value>20</value>
			</greater-than>
				<equals>
				<property>environment/terrain</property>
				<value>0</value>
				</equals>
		</condition>

		<shooter>
			<theta-min-deg>0</theta-min-deg>
			<theta-max-deg>360</theta-max-deg>
			<phi-min-deg>-0.1</phi-min-deg>
			<phi-max-deg>0.1</phi-max-deg>
			<speed-mps>
				<property>rotors/main/rpm</property>
				<factor>0.1</factor>
				<spread>2</spread>
			</speed-mps>
			<rotation-speed>
				<x-min-deg-sec>0</x-min-deg-sec>
				<y-min-deg-sec>0</y-min-deg-sec>
				<z-min-deg-sec>0</z-min-deg-sec>
				<x-max-deg-sec>0</x-max-deg-sec>
				<y-max-deg-sec>0</y-max-deg-sec>
				<z-max-deg-sec>0</z-max-deg-sec>
			</rotation-speed>
		</shooter>

		<counter>
			<particles-per-sec>
				<property>position/altitude-agl-ft</property>
				<factor>-40</factor>
				<offset-m>2000</offset-m>
			</particles-per-sec>
		</counter>

		<align>billboard</align>

		<particle>
			<start>
				<color>
					<red>
						<value>0.6</value>
					</red>
					<green>
						<value>0.6</value>
					</green>
					<blue>
						<value>0.6</value>
					</blue>
					<alpha>
						<property>rotors/main/rpm</property>
						<factor>0.00004</factor>
						<max>0.02</max>
					</alpha>
				</color>
				<size>
					<value>0.8</value>
				</size>
			</start>

			<end>
				<color>
					<red>
						<value>0.6</value>
					</red>
					<green>
						<value>0.6</value>
					</green>
					<blue>
						<value>0.6</value>
					</blue>
					<alpha>
						<property>rotors/main/rpm</property>
						<factor>0.0002</factor>
						<max>0.04</max>
					</alpha>
				</color>
				
				<size>
					
					<property>sim/model/v22/rotor/right/collective</property>
					<factor>0.5</factor>
					<min>0.8</min>
					<max>10.5</max>

				</size>
			</end>

			<life-sec>
				<value>0.50</value>
			</life-sec>
			<mass-kg>0.01</mass-kg>
			<radius-m>0.01</radius-m>
		</particle>

		<program>
			<fluid>water</fluid>
			<gravity>true</gravity>
			<wind>true</wind>
		</program>
	</particlesystem>
	-->


</PropertyList>