<?xml version="1.0" encoding="ISO-8859-1"?>

<PropertyList>

  <path>immat.ac</path>

  <animation>
    <!-- Immatriculations -->
    <object-name>ImatFuselageL1</object-name>
    <object-name>ImatFuselageL2</object-name>
    <object-name>ImatFuselageL3</object-name>
    <object-name>ImatFuselageL4</object-name>
    <object-name>ImatFuselageL5</object-name>
    <object-name>ImatFuselageL6</object-name>
    <object-name>ImatFuselageR1</object-name>
    <object-name>ImatFuselageR2</object-name>
    <object-name>ImatFuselageR3</object-name>
    <object-name>ImatFuselageR4</object-name>
    <object-name>ImatFuselageR5</object-name>
    <object-name>ImatFuselageR6</object-name>
  </animation>

  <animation>
    <type>noshadow</type>
    <object-name>ImatFuselageL1</object-name>
    <object-name>ImatFuselageL2</object-name>
    <object-name>ImatFuselageL3</object-name>
    <object-name>ImatFuselageL4</object-name>
    <object-name>ImatFuselageL5</object-name>
    <object-name>ImatFuselageL6</object-name>
    <object-name>ImatFuselageR1</object-name>
    <object-name>ImatFuselageR2</object-name>
    <object-name>ImatFuselageR3</object-name>
    <object-name>ImatFuselageR4</object-name>
    <object-name>ImatFuselageR5</object-name>
    <object-name>ImatFuselageR6</object-name>
  </animation>

  <!-- Ne me demandez pas comment j'ai obtenu la formule du facteur, ce fut au feeling ;) -->
  <!--
       Largeur de l'image complète : 2048 pixels
       Largeur d'un caractère      :   50 pixels
       Nombre de cases             : 2048/50 = 40.96
       factor                      : 1/40.96 = 0.0244140625
  -->
  <!-- Fuselage gauche -->
  <animation> 
    <type>textranslate</type> 
    <object-name>ImatFuselageL1</object-name> 
    <property>sim/multiplay/generic/int[0]</property>
    <factor> 0.0244140625 </factor>
    <axis> 
      <x> 1 </x> 
      <y> 0 </y> 
      <z> 0 </z> 
    </axis> 
  </animation>

  <animation> 
    <type>textranslate</type> 
    <object-name>ImatFuselageL2</object-name> 
    <property>sim/multiplay/generic/int[1]</property>
    <factor> 0.0244140625 </factor>
    <axis> 
      <x> 1 </x> 
      <y> 0 </y> 
      <z> 0 </z> 
    </axis> 
  </animation>

  <animation> 
    <type>textranslate</type> 
    <object-name>ImatFuselageL3</object-name> 
    <property>sim/multiplay/generic/int[2]</property>
    <factor> 0.0244140625 </factor>
    <axis> 
      <x> 1 </x> 
      <y> 0 </y> 
      <z> 0 </z> 
    </axis> 
  </animation>

  <animation> 
    <type>textranslate</type> 
    <object-name>ImatFuselageL4</object-name> 
    <property>sim/multiplay/generic/int[3]</property>
    <factor> 0.0244140625 </factor>
    <axis> 
      <x> 1 </x> 
      <y> 0 </y> 
      <z> 0 </z> 
    </axis> 
  </animation>

  <animation> 
    <type>textranslate</type> 
    <object-name>ImatFuselageL5</object-name> 
    <property>sim/multiplay/generic/int[4]</property>
    <factor> 0.0244140625 </factor>
    <axis> 
      <x> 1 </x> 
      <y> 0 </y> 
      <z> 0 </z> 
    </axis> 
  </animation>

  <animation> 
    <type>textranslate</type> 
    <object-name>ImatFuselageL6</object-name> 
    <property>sim/multiplay/generic/int[5]</property>
    <factor> 0.0244140625 </factor>
    <axis> 
      <x> 1 </x> 
      <y> 0 </y> 
      <z> 0 </z> 
    </axis> 
  </animation>

  <!-- Fuselage droit -->
  <animation> 
    <type>textranslate</type> 
    <object-name>ImatFuselageR1</object-name> 
    <property>sim/multiplay/generic/int[0]</property>
    <factor> 0.0244140625 </factor>
    <axis> 
      <x> 1 </x> 
      <y> 0 </y> 
      <z> 0 </z> 
    </axis> 
  </animation>

  <animation> 
    <type>textranslate</type> 
    <object-name>ImatFuselageR2</object-name> 
    <property>sim/multiplay/generic/int[1]</property>
    <factor> 0.0244140625 </factor>
    <axis> 
      <x> 1 </x> 
      <y> 0 </y> 
      <z> 0 </z> 
    </axis> 
  </animation>

  <animation> 
    <type>textranslate</type> 
    <object-name>ImatFuselageR3</object-name> 
    <property>sim/multiplay/generic/int[2]</property>
    <factor> 0.0244140625 </factor>
    <axis> 
      <x> 1 </x> 
      <y> 0 </y> 
      <z> 0 </z> 
    </axis> 
  </animation>

  <animation> 
    <type>textranslate</type> 
    <object-name>ImatFuselageR4</object-name> 
    <property>sim/multiplay/generic/int[3]</property>
    <factor> 0.0244140625 </factor>
    <axis> 
      <x> 1 </x> 
      <y> 0 </y> 
      <z> 0 </z> 
    </axis> 
  </animation>

  <animation> 
    <type>textranslate</type> 
    <object-name>ImatFuselageR5</object-name> 
    <property>sim/multiplay/generic/int[4]</property>
    <factor> 0.0244140625 </factor>
    <axis> 
      <x> 1 </x> 
      <y> 0 </y> 
      <z> 0 </z> 
    </axis> 
  </animation>

  <animation> 
    <type>textranslate</type> 
    <object-name>ImatFuselageR6</object-name> 
    <property>sim/multiplay/generic/int[5]</property>
    <factor> 0.0244140625 </factor>
    <axis> 
      <x> 1 </x> 
      <y> 0 </y> 
      <z> 0 </z> 
    </axis> 
  </animation>

  <!-- Mouvement avec gouverne de direction -->
  <animation>
    <name>SurDirection</name>
    <object-name>ImatFuselageL3</object-name>
    <object-name>ImatFuselageL4</object-name>
    <object-name>ImatFuselageL5</object-name>
    <object-name>ImatFuselageL6</object-name>
    <object-name>ImatFuselageR1</object-name>
    <object-name>ImatFuselageR2</object-name>
    <object-name>ImatFuselageR3</object-name>
    <object-name>ImatFuselageR4</object-name>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>SurDirection</object-name>
    <property>surface-positions/rudder-pos-norm</property>
    <factor> 15 </factor>
    <center>
      <x-m> 2.18566 </x-m>
      <y-m> 0.00000 </y-m>
      <z-m> 0.32795 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

</PropertyList>

