<?xml version="1.0"?>

<!--
Default turn coordinator instrument.

Started summer 2000 by David Megginson, david@megginson.com.

This is an instrument configuration file for the open-source flight
simulator FlightGear (www.flightgear.org).  The file is an XML-encoded
FlightGear property list defining the instrument's layers and actions.

Each instrument is composed of layers stacked on top of each other.
A layer may be a texture (with transparent parts to show the layers
underneath), text, or a special layer that switches between two
others (say, to turn an indicator light on or off).  Each layer can
move independently in proportion to a property value, and text
can be generated from property values as well: all of the layer's
movements are defined as transformations.

Actions are hotspots on the instrument that will respond to a mouse
click.  Actions always modify the values of properties, either by
adjusting them, toggling them, or swaping them with other
properties' values.
-->

<PropertyList>
 <name>Turn Coordinator</name>
 <w-base>128</w-base>
 <h-base>128</h-base>

 <layers>

  <layer>
   <name>gauge face</name>
   <texture>
    <path>Aircraft/Instruments/Textures/faces-1.rgb</path>
    <x1>0.51</x1>
    <y1>0.0</y1>
    <x2>1.0</x2>
    <y2>0.49</y2>
   </texture>
   <w>114</w>
   <h>114</h>
  </layer>

  <layer>
   <name>tube-back</name>
   <texture>
    <path>Aircraft/Instruments/Textures/maintc.rgb</path>
    <x1>0.01171875</x1>
    <x2>0.9921875</x2>
    <y1>0.7421875</y1>
    <y2>1.0</y2>
   </texture>
   <w>60</w>
   <h>20</h>
  <transformations>
  <transformation> 
    <type>y-shift</type>
	<offset>-25</offset>
   </transformation>
   </transformations>
  </layer>

  <layer>
   <name>ball</name>
   <texture>
    <path>Aircraft/Instruments/Textures/maintc.rgb</path>
    <x1>0.00390625</x1>
    <x2>0.16796875</x2>
    <y1>0.2890625</y1>
    <y2>0.453125</y2>
   </texture>
   <w>10</w>
   <h>11</h>
   <transformations>
    <transformation>
     <type>rotation</type>
     <property>/steam/slip-skid</property>
     <min>-0.1</min>
     <max>0.1</max>
     <scale>400.0</scale>
    </transformation>
    <transformation>
     <type>y-shift</type>
     <property>/steam/slip-skid</property>
      <min>-0.1</min>
      <max>0.0</max> 
      <scale>40.0</scale>
    </transformation>
    <transformation>
     <type>y-shift</type>
     <property>/steam/slip-skid</property>
      <min>0.0</min>
      <max>0.1</max> 
      <scale>-40.0</scale>
    </transformation>
    <transformation>
     <type>y-shift</type>
     <offset>-28</offset>
    </transformation> 
   </transformations>
  </layer>
  <layer>
   <name>tube</name>
   <texture>
    <path>Aircraft/Instruments/Textures/maintc.rgb</path>
    <x1>0.01171875</x1>
    <x2>0.9921875</x2>
    <y1>0.015625</y1>
    <y2>0.2890625</y2>
   </texture>
   <w>60</w>
   <h>20</h>
  <transformations>
  <transformation> 
    <type>y-shift</type>
	<offset>-25</offset>
   </transformation>
   </transformations>
  </layer>
  <layer>
   <name>plane</name>
   <texture>
    <path>Aircraft/Instruments/Textures/misc-1.rgb</path>
    <x1>0.0</x1>
    <y1>0.375</y1>
    <x2>0.375</x2>
    <y2>0.5</y2>
   </texture>
   <w>88</w>
   <h>32</h>
   <transformations>
    <transformation>
     <type>rotation</type>
     <property>/steam/turn-rate</property>
     <min>-2.5</min>
     <max>2.5</max>
     <scale>20.0</scale>
    </transformation>
    <transformation>
     <type>y-shift</type>
     <offset>8</offset>
    </transformation>
   </transformations>
  </layer>

  <layer>
   <name>glare shield</name>
   <texture>
    <path>Aircraft/Instruments/Textures/bezel1.rgb</path>
    <x1>0.5</x1>
    <y1>0.0</y1>
    <x2>1.0</x2>
    <y2>0.5</y2>
   </texture>
  <w>128</w>
  <h>128</h>
   <transformations>
    <transformation>
     <type>x-shift</type>
     <offset>2</offset>
    </transformation>
    <transformation>
     <type>y-shift</type>
     <offset>-2</offset>
    </transformation>
    </transformations>
  </layer>

 </layers>

</PropertyList>
