<?xml version="1.0"?>

<PropertyList>

    <path>flydat.ac</path>


    <animation>
        <type>material</type>
        <object-name>status</object-name>
        <condition>
            <equals>
                <property>aircraft/flydat/ison</property>
                <value>1</value>
            </equals>
        </condition>
        <emission>
            <red>0</red>
            <green>1</green>
            <blue>0</blue>
        </emission>
    </animation>

    <animation>
        <type>material</type>
        <object-name>RPM</object-name>
        <object-name>EGT</object-name>
        <object-name>CGT</object-name>
        <object-name>oiltemp</object-name>
        <object-name>oilpress</object-name>
        <condition>
            <equals>
                <property>aircraft/flydat/ison</property>
                <value>1</value>
            </equals>
        </condition>
        <specular>
            <red>1</red>
            <green>1</green>
            <blue>1</blue>
        </specular>
    </animation>

    <animation>
        <object-name>RPM</object-name>
        <object-name>EGT</object-name>
        <object-name>CGT</object-name>
        <object-name>oiltemp</object-name>
        <object-name>oilpress</object-name>
        <type>select</type>
        <condition>
            <equals>
                <property>aircraft/flydat/ison</property>
                <value>1</value>
            </equals>
        </condition>
    </animation>


    <text>
        <!-- It should have a name. Can be used for other animations -->
        <name>RPM</name>
        <!-- Use offsets for the initial placement -->
        <offsets>
            <pitch-deg>0</pitch-deg>
            <heading-deg>90</heading-deg>
            <roll-deg>90</roll-deg>
            <x-m>0.003491</x-m>
            <y-m>-0.054122</y-m>
            <z-m>0.006556</z-m>
        </offsets>

        <!-- A number from a property -->
        <type type="string">number-value</type>
        <property type="string">sim/multiplay/generic/float[13]</property>
        <factor type="double">0.0</factor> <!-- optional, scale the property's value -->
        <format type="string">%.0f</format> <!-- sprintf() format to display -->
        <truncate type="bool">false</truncate> <!-- truncate to an integer value -->
        <layout>left-to-right</layout> <!-- default -->
        <!--
    <layout>right-to-left</layout>
    <layout>vertical</layout>
    -->

        <draw-text type="bool">true</draw-text> <!-- draw the text itself -->
        <draw-alignment type="bool">false</draw-alignment> <!-- draw crosshair at object center -->
        <draw-boundingbox type="bool">false</draw-boundingbox> <!-- draw a bounding box -->

        <font>LCDFont.ttf</font> <!-- The font file name, relative to data/Fonts -->
        <character-size type="double">0.01</character-size> <!-- size (height) im meters -->
        <character-aspect-ratio type="double">1.0</character-aspect-ratio>
        <max-height>0.012233</max-height> <!-- the maximum height of the text -->
        <max-width>0.03</max-width> <!-- the maximum width of the text -->
        <font-resolution>
            <width type="int">32</width>
            <height type="int">32</height>
        </font-resolution>

        <!-- chose one of the kerning types or omit for default -->
        <kerning>default</kerning>
        <!--
    <kerning>unfitted</kerning>
    <kerning>none</kerning>
    -->

        <alignment>center-center</alignment> <!-- alignment of the text itself -->
        <!-- possible values are
    <alignment>left-top</alignment>
    <alignment>left-center</alignment>
    <alignment>left-bottom</alignment>
    <alignment>center-top</alignment>
    <alignment>center-center</alignment>
    <alignment>center-bottom</alignment>
    <alignment>right-top</alignment>
    <alignment>right-center</alignment>
    <alignment>right-bottom</alignment>
    <alignment>left-baseline</alignment>
    <alignment>center-baseline</alignment>
    <alignment>right-baseline</alignment>
    <alignment>baseline</alignment>
    -->

    </text>

    <text>
        <!-- It should have a name. Can be used for other animations -->
        <name>EGT</name>
        <!-- Use offsets for the initial placement -->
        <offsets>
            <pitch-deg>0</pitch-deg>
            <heading-deg>90</heading-deg>
            <roll-deg>90</roll-deg>
            <x-m>0.003491</x-m>
            <y-m>-0.026939</y-m>
            <z-m>0.006556</z-m>
        </offsets>

        <!-- A number from a property -->
        <type type="string">number-value</type>
        <property type="string">engines/engine/egt-degc</property>
        <factor type="double">0.0</factor> <!-- optional, scale the property's value -->
        <format type="string">%.0f</format> <!-- sprintf() format to display -->
        <truncate type="bool">false</truncate> <!-- truncate to an integer value -->
        <layout>left-to-right</layout> <!-- default -->
        <!--
    <layout>right-to-left</layout>
    <layout>vertical</layout>
    -->

        <draw-text type="bool">true</draw-text> <!-- draw the text itself -->
        <draw-alignment type="bool">false</draw-alignment> <!-- draw crosshair at object center -->
        <draw-boundingbox type="bool">false</draw-boundingbox> <!-- draw a bounding box -->

        <font>LCDFont.ttf</font> <!-- The font file name, relative to data/Fonts -->
        <character-size type="double">0.01</character-size> <!-- size (height) im meters -->
        <character-aspect-ratio type="double">1.0</character-aspect-ratio>
        <max-height>0.012233</max-height> <!-- the maximum height of the text -->
        <max-width>0.024819</max-width> <!-- the maximum width of the text -->
        <font-resolution>
            <width type="int">32</width>
            <height type="int">32</height>
        </font-resolution>

        <!-- chose one of the kerning types or omit for default -->
        <kerning>default</kerning>
        <!--
    <kerning>unfitted</kerning>
    <kerning>none</kerning>
    -->

        <alignment>center-center</alignment> <!-- alignment of the text itself -->
        <!-- possible values are
    <alignment>left-top</alignment>
    <alignment>left-center</alignment>
    <alignment>left-bottom</alignment>
    <alignment>center-top</alignment>
    <alignment>center-center</alignment>
    <alignment>center-bottom</alignment>
    <alignment>right-top</alignment>
    <alignment>right-center</alignment>
    <alignment>right-bottom</alignment>
    <alignment>left-baseline</alignment>
    <alignment>center-baseline</alignment>
    <alignment>right-baseline</alignment>
    <alignment>baseline</alignment>
    -->

    </text>

    <text>
        <!-- It should have a name. Can be used for other animations -->
        <name>CGT</name>
        <!-- Use offsets for the initial placement -->
        <offsets>
            <pitch-deg>0</pitch-deg>
            <heading-deg>90</heading-deg>
            <roll-deg>90</roll-deg>
            <x-m>0.003491</x-m>
            <y-m>0.000084</y-m>
            <z-m>0.006556</z-m>
        </offsets>

        <!-- A number from a property -->
        <type type="string">number-value</type>
        <property type="string">engines/engine/cht-degc</property>
        <factor type="double">0.0</factor> <!-- optional, scale the property's value -->
        <format type="string">%.0f</format> <!-- sprintf() format to display -->
        <truncate type="bool">false</truncate> <!-- truncate to an integer value -->
        <layout>left-to-right</layout> <!-- default -->
        <!--
    <layout>right-to-left</layout>
    <layout>vertical</layout>
    -->

        <draw-text type="bool">true</draw-text> <!-- draw the text itself -->
        <draw-alignment type="bool">false</draw-alignment> <!-- draw crosshair at object center -->
        <draw-boundingbox type="bool">false</draw-boundingbox> <!-- draw a bounding box -->

        <font>LCDFont.ttf</font> <!-- The font file name, relative to data/Fonts -->
        <character-size type="double">0.01</character-size> <!-- size (height) im meters -->
        <character-aspect-ratio type="double">1.0</character-aspect-ratio>
        <max-height>0.012233</max-height> <!-- the maximum height of the text -->
        <max-width>0.024819</max-width> <!-- the maximum width of the text -->
        <font-resolution>
            <width type="int">32</width>
            <height type="int">32</height>
        </font-resolution>

        <!-- chose one of the kerning types or omit for default -->
        <kerning>default</kerning>
        <!--
    <kerning>unfitted</kerning>
    <kerning>none</kerning>
    -->

        <alignment>center-center</alignment> <!-- alignment of the text itself -->
        <!-- possible values are
    <alignment>left-top</alignment>
    <alignment>left-center</alignment>
    <alignment>left-bottom</alignment>
    <alignment>center-top</alignment>
    <alignment>center-center</alignment>
    <alignment>center-bottom</alignment>
    <alignment>right-top</alignment>
    <alignment>right-center</alignment>
    <alignment>right-bottom</alignment>
    <alignment>left-baseline</alignment>
    <alignment>center-baseline</alignment>
    <alignment>right-baseline</alignment>
    <alignment>baseline</alignment>
    -->

    </text>

    <text>
        <!-- It should have a name. Can be used for other animations -->
        <name>oiltemp</name>
        <!-- Use offsets for the initial placement -->
        <offsets>
            <pitch-deg>0</pitch-deg>
            <heading-deg>90</heading-deg>
            <roll-deg>90</roll-deg>
            <x-m>0.003491</x-m>
            <y-m>0.027427</y-m>
            <z-m>0.006556</z-m>
        </offsets>

        <!-- A number from a property -->
        <type type="string">number-value</type>
        <property type="string">engines/engine/oil-temperature-degc</property>
        <factor type="double">0.0</factor> <!-- optional, scale the property's value -->
        <format type="string">%.0f</format> <!-- sprintf() format to display -->
        <truncate type="bool">false</truncate> <!-- truncate to an integer value -->
        <layout>left-to-right</layout> <!-- default -->
        <!--
    <layout>right-to-left</layout>
    <layout>vertical</layout>
    -->

        <draw-text type="bool">true</draw-text> <!-- draw the text itself -->
        <draw-alignment type="bool">false</draw-alignment> <!-- draw crosshair at object center -->
        <draw-boundingbox type="bool">false</draw-boundingbox> <!-- draw a bounding box -->

        <font>LCDFont.ttf</font> <!-- The font file name, relative to data/Fonts -->
        <character-size type="double">0.01</character-size> <!-- size (height) im meters -->
        <character-aspect-ratio type="double">1.0</character-aspect-ratio>
        <max-height>0.012233</max-height> <!-- the maximum height of the text -->
        <max-width>0.024819</max-width> <!-- the maximum width of the text -->
        <font-resolution>
            <width type="int">32</width>
            <height type="int">32</height>
        </font-resolution>

        <!-- chose one of the kerning types or omit for default -->
        <kerning>default</kerning>
        <!--
    <kerning>unfitted</kerning>
    <kerning>none</kerning>
    -->

        <alignment>center-center</alignment> <!-- alignment of the text itself -->
        <!-- possible values are
    <alignment>left-top</alignment>
    <alignment>left-center</alignment>
    <alignment>left-bottom</alignment>
    <alignment>center-top</alignment>
    <alignment>center-center</alignment>
    <alignment>center-bottom</alignment>
    <alignment>right-top</alignment>
    <alignment>right-center</alignment>
    <alignment>right-bottom</alignment>
    <alignment>left-baseline</alignment>
    <alignment>center-baseline</alignment>
    <alignment>right-baseline</alignment>
    <alignment>baseline</alignment>
    -->

    </text>

    <text>
        <!-- It should have a name. Can be used for other animations -->
        <name>oilpress</name>
        <!-- Use offsets for the initial placement -->
        <offsets>
            <pitch-deg>0</pitch-deg>
            <heading-deg>90</heading-deg>
            <roll-deg>90</roll-deg>
            <x-m>0.003491</x-m>
            <y-m>0.027427</y-m>
            <z-m>-0.004317</z-m>
        </offsets>

        <!-- A number from a property -->
        <type type="string">number-value</type>
        <property type="string">engines/engine/oil-pressure-bar01</property>
        <factor type="double">0.0</factor> <!-- optional, scale the property's value -->
        <format type="string">%.0f</format> <!-- sprintf() format to display -->
        <truncate type="bool">false</truncate> <!-- truncate to an integer value -->
        <layout>left-to-right</layout> <!-- default -->
        <!--
    <layout>right-to-left</layout>
    <layout>vertical</layout>
    -->

        <draw-text type="bool">true</draw-text> <!-- draw the text itself -->
        <draw-alignment type="bool">false</draw-alignment> <!-- draw crosshair at object center -->
        <draw-boundingbox type="bool">false</draw-boundingbox> <!-- draw a bounding box -->

        <font>LCDFont.ttf</font> <!-- The font file name, relative to data/Fonts -->
        <character-size type="double">0.01</character-size> <!-- size (height) im meters -->
        <character-aspect-ratio type="double">1.0</character-aspect-ratio>
        <max-height>0.012233</max-height> <!-- the maximum height of the text -->
        <max-width>0.024819</max-width> <!-- the maximum width of the text -->
        <font-resolution>
            <width type="int">32</width>
            <height type="int">32</height>
        </font-resolution>

        <!-- chose one of the kerning types or omit for default -->
        <kerning>default</kerning>
        <!--
    <kerning>unfitted</kerning>
    <kerning>none</kerning>
    -->

        <alignment>center-center</alignment> <!-- alignment of the text itself -->
        <!-- possible values are
    <alignment>left-top</alignment>
    <alignment>left-center</alignment>
    <alignment>left-bottom</alignment>
    <alignment>center-top</alignment>
    <alignment>center-center</alignment>
    <alignment>center-bottom</alignment>
    <alignment>right-top</alignment>
    <alignment>right-center</alignment>
    <alignment>right-bottom</alignment>
    <alignment>left-baseline</alignment>
    <alignment>center-baseline</alignment>
    <alignment>right-baseline</alignment>
    <alignment>baseline</alignment>
    -->

    </text>

</PropertyList>