<?xml version="1.0"?>

<PropertyList>

    <path>ipad.ac</path>


    <animation>
        <name>dropgroup</name>
        <object-name>charts</object-name>
        <object-name>chartsscreen</object-name>
        <object-name>heading</object-name>
        <object-name>checklists</object-name>
        <object-name>welcome</object-name>
        <object-name>checklistscreen</object-name>
        <object-name>time</object-name>
        <object-name>ipad</object-name>
        <object-name>homebutton</object-name>
        <object-name>infoscreen</object-name>
        <object-name>information</object-name>
        <object-name>settings</object-name>
        <object-name>mail</object-name>
        <object-name>photos</object-name>
        <object-name>camera</object-name>
        <object-name>gas</object-name>
        <object-name>checklist2</object-name>

        <object-name>cstartup</object-name>
        <object-name>cbatt</object-name>
        <object-name>cipad</object-name>
        <object-name>cfueltank</object-name>
        <object-name>cpark</object-name>
        <object-name>cdat</object-name>
        <object-name>cfuel</object-name>
        <object-name>czund</object-name>
        <object-name>cstart</object-name>
        <object-name>cflaps</object-name>

        <object-name>next</object-name>
        <object-name>prev</object-name>

        <object-name>cshutdown</object-name>
        <object-name>csbatt</object-name>
        <object-name>csipad</object-name>
        <object-name>cspark</object-name>
        <object-name>csdat</object-name>
        <object-name>csfuel</object-name>
        <object-name>cszund</object-name>
        <object-name>csflaps</object-name>

        <object-name>binformation</object-name>
        <object-name>baltft</object-name>
        <object-name>baltftv</object-name>
        <object-name>baltm</object-name>
        <object-name>baltmv</object-name>
        <object-name>baltftnn</object-name>
        <object-name>baltftvnn</object-name>
        <object-name>baltmnn</object-name>
        <object-name>baltmvnn</object-name>
        <object-name>biaskt</object-name>
        <object-name>biasktv</object-name>
        <object-name>biaskmh</object-name>
        <object-name>biaskmhv</object-name>
        <object-name>blackscreen</object-name>
    </animation>

    <animation>
        <object-name>charts</object-name>
        <object-name>chartsscreen</object-name>
        <object-name>heading</object-name>
        <object-name>checklists</object-name>
        <object-name>welcome</object-name>
        <object-name>checklistscreen</object-name>
        <object-name>time</object-name>
        <object-name>infoscreen</object-name>
        <object-name>information</object-name>
        <object-name>settings</object-name>
        <object-name>mail</object-name>
        <object-name>photos</object-name>
        <object-name>camera</object-name>
        <object-name>gas</object-name>
        <object-name>checklist2</object-name>

        <object-name>cstartup</object-name>
        <object-name>cbatt</object-name>
        <object-name>cipad</object-name>
        <object-name>cfueltank</object-name>
        <object-name>cpark</object-name>
        <object-name>cdat</object-name>
        <object-name>cfuel</object-name>
        <object-name>czund</object-name>
        <object-name>cstart</object-name>
        <object-name>cflaps</object-name>

        <object-name>next</object-name>
        <object-name>prev</object-name>

        <object-name>cshutdown</object-name>
        <object-name>csbatt</object-name>
        <object-name>csipad</object-name>
        <object-name>cspark</object-name>
        <object-name>csdat</object-name>
        <object-name>csfuel</object-name>
        <object-name>cszund</object-name>
        <object-name>csflaps</object-name>

        <object-name>binformation</object-name>
        <object-name>baltft</object-name>
        <object-name>baltftv</object-name>
        <object-name>baltm</object-name>
        <object-name>baltmv</object-name>
        <object-name>baltftnn</object-name>
        <object-name>baltftvnn</object-name>
        <object-name>baltmnn</object-name>
        <object-name>baltmvnn</object-name>
        <object-name>biaskt</object-name>
        <object-name>biasktv</object-name>
        <object-name>biaskmh</object-name>
        <object-name>biaskmhv</object-name>
        <type>select</type>
        <condition>
            <and>
                <equals>
                    <property>aircraft/ipad/ison</property>
                    <value>1</value>
                </equals>
                <equals>
                    <property>aircraft/ipad/error</property>
                    <value>0</value>
                </equals>
            </and>
        </condition>
    </animation>

    <animation>
        <object-name>blackscreen</object-name>
        <type>select</type>
        <condition>
            <and>
                <equals>
                    <property>aircraft/ipad/error</property>
                    <value>1</value>
                </equals>
                <equals>
                    <property>aircraft/ipad/ison</property>
                    <value>1</value>
                </equals>
            </and>
        </condition>
    </animation>

    <animation>
        <object-name>charts</object-name>
        <object-name>checklists</object-name>
        <object-name>information</object-name>
        <object-name>welcome</object-name>
        <object-name>settings</object-name>
        <object-name>mail</object-name>
        <object-name>photos</object-name>
        <object-name>camera</object-name>
        <object-name>gas</object-name>
        <object-name>checklist2</object-name>
        <type>select</type>
        <condition>
            <equals>
                <property>aircraft/ipad/screen</property>
                <value>1</value>
            </equals>
        </condition>
    </animation>

    <animation>
        <type>pick</type>
        <object-name>homebutton</object-name>
        <action>
            <button>0</button>
            <repeatable>false</repeatable>
            <binding>
                <command>property-assign</command>
                <property>aircraft/ipad/screen</property>
                <value>1</value>
            </binding>
            <binding>
                <command>property-assign</command>
                <property>aircraft/ipad/error</property>
                <value>0</value>
            </binding>
        </action>
    </animation>

    <animation>
        <type>pick</type>
        <object-name>settings</object-name>
        <object-name>mail</object-name>
        <object-name>photos</object-name>
        <object-name>gas</object-name>
        <action>
            <button>0</button>
            <repeatable>false</repeatable>
            <binding>
                <command>property-assign</command>
                <property>aircraft/ipad/error</property>
                <value>1</value>
            </binding>
        </action>
    </animation>

    <animation>
        <type>pick</type>
        <object-name>camera</object-name>
        <action>
            <button>0</button>
            <repeatable>false</repeatable>
            <binding>
                <command>property-toggle</command>
                <property>aircraft/transponder/show</property>
            </binding>
        </action>
    </animation>

    <animation>
        <type>pick</type>
        <object-name>charts</object-name>
        <action>
            <button>0</button>
            <repeatable>false</repeatable>
            <binding>
                <command>property-assign</command>
                <property>aircraft/ipad/screen</property>
                <value>2</value>
            </binding>
            <binding>
                <command>nasal</command>
                <script>canvas_map.update_timer.start();</script>
            </binding>
        </action>
    </animation>

    <animation>
        <type>pick</type>
        <object-name>checklists</object-name>
        <object-name>checklist2</object-name>
        <condition>
            <equals>
                <property>engines/engine/running</property>
                <value>false</value>
            </equals>
        </condition>
        <action>
            <button>0</button>
            <repeatable>false</repeatable>
            <binding>
                <command>property-assign</command>
                <property>aircraft/ipad/screen</property>
                <value>3</value>
            </binding>
        </action>
    </animation>

    <animation>
        <type>pick</type>
        <object-name>checklists</object-name>
        <object-name>checklist2</object-name>
        <condition>
            <equals>
                <property>engines/engine/running</property>
                <value>true</value>
            </equals>
        </condition>
        <action>
            <button>0</button>
            <repeatable>false</repeatable>
            <binding>
                <command>property-assign</command>
                <property>aircraft/ipad/screen</property>
                <value>4</value>
            </binding>
        </action>
    </animation>

    <animation>
        <type>pick</type>
        <object-name>next</object-name>
        <action>
            <button>0</button>
            <repeatable>false</repeatable>
            <binding>
                <command>property-assign</command>
                <property>aircraft/ipad/screen</property>
                <value>4</value>
            </binding>
        </action>
    </animation>

    <animation>
        <type>pick</type>
        <object-name>prev</object-name>
        <action>
            <button>0</button>
            <repeatable>false</repeatable>
            <binding>
                <command>property-assign</command>
                <property>aircraft/ipad/screen</property>
                <value>3</value>
            </binding>
        </action>
    </animation>

    <animation>
        <type>pick</type>
        <object-name>information</object-name>
        <action>
            <button>0</button>
            <repeatable>false</repeatable>
            <binding>
                <command>property-assign</command>
                <property>aircraft/ipad/screen</property>
                <value>5</value>
            </binding>
        </action>
    </animation>

    <animation>
        <object-name>chartsscreen</object-name>
        <object-name>heading</object-name>
        <type>select</type>
        <condition>
            <equals>
                <property>aircraft/ipad/screen</property>
                <value>2</value>
            </equals>
        </condition>
    </animation>

    <animation>

        <object-name>cstartup</object-name>
        <object-name>cbatt</object-name>
        <object-name>cipad</object-name>
        <object-name>cfueltank</object-name>
        <object-name>cpark</object-name>
        <object-name>cdat</object-name>
        <object-name>cfuel</object-name>
        <object-name>czund</object-name>
        <object-name>cstart</object-name>
        <object-name>cflaps</object-name>

        <object-name>next</object-name>
        <type>select</type>
        <condition>
            <equals>
                <property>aircraft/ipad/screen</property>
                <value>3</value>
            </equals>
        </condition>
    </animation>

    <animation>
        <object-name>checklistscreen</object-name>
        <type>select</type>
        <condition>
            <or>
                <equals>
                    <property>aircraft/ipad/screen</property>
                    <value>3</value>
                </equals>
                <equals>
                    <property>aircraft/ipad/screen</property>
                    <value>4</value>
                </equals>
            </or>
        </condition>
    </animation>

    <animation>


        <object-name>cshutdown</object-name>
        <object-name>csbatt</object-name>
        <object-name>csipad</object-name>
        <object-name>cspark</object-name>
        <object-name>csdat</object-name>
        <object-name>csfuel</object-name>
        <object-name>cszund</object-name>
        <object-name>csflaps</object-name>

        <object-name>prev</object-name>
        <type>select</type>
        <condition>
            <equals>
                <property>aircraft/ipad/screen</property>
                <value>4</value>
            </equals>
        </condition>
    </animation>

    <animation>
        <object-name>infoscreen</object-name>
        <object-name>binformation</object-name>
        <object-name>baltft</object-name>
        <object-name>baltftv</object-name>
        <object-name>baltm</object-name>
        <object-name>baltmv</object-name>
        <object-name>baltftnn</object-name>
        <object-name>baltftvnn</object-name>
        <object-name>baltmnn</object-name>
        <object-name>baltmvnn</object-name>
        <object-name>biaskt</object-name>
        <object-name>biasktv</object-name>
        <object-name>biaskmh</object-name>
        <object-name>biaskmhv</object-name>
        <type>select</type>
        <condition>
            <equals>
                <property>aircraft/ipad/screen</property>
                <value>5</value>
            </equals>
        </condition>
    </animation>

    <!--information
    board-->

    <text>
        <!-- It should have a name. Can be used for other animations -->
        <name>binformation</name>
        <!-- Use offsets for the initial placement -->
        <offsets>
            <pitch-deg>90</pitch-deg>
            <heading-deg>0</heading-deg>
            <roll-deg>90</roll-deg>
            <x-m>0.006335</x-m>
            <y-m>0</y-m>
            <z-m>0.198859</z-m>
        </offsets>

        <!-- what type of text to draw, use on of literal, text-value or number-value -->
        <!-- A simple constant, never changing string -->
        <type type="string">literal</type>
        <text type="string">Information</text>

        <layout>left-to-right</layout> <!-- default -->
        <!--
    <layout>right-to-left</layout>
    <layout>vertical</layout>
    -->

        <draw-text type="bool">true</draw-text> <!-- draw the text itself -->
        <draw-alignment type="bool">false</draw-alignment> <!-- draw crosshair at object center -->
        <draw-boundingbox type="bool">false</draw-boundingbox> <!-- draw a bounding box -->

        <font>Helvetica.txf</font> <!-- The font file name, relative to data/Fonts -->
        <character-size type="double">0.02</character-size> <!-- size (height) im meters -->
        <character-aspect-ratio type="double">1.0</character-aspect-ratio>
        <max-height>0.02202</max-height> <!-- the maximum height of the text -->
        <max-width>0.148738</max-width> <!-- the maximum width of the text -->
        <font-resolution>
            <width type="int">32</width>
            <height type="int">32</height>
        </font-resolution>

        <!-- chose one of the kerning types or omit for default -->
        <kerning>default</kerning>
        <!--
    <kerning>unfitted</kerning>
    <kerning>none</kerning>
    -->

        <alignment>center-center</alignment> <!-- alignment of the text itself -->
        <!-- possible values are
    <alignment>left-top</alignment>
    <alignment>left-center</alignment>
    <alignment>left-bottom</alignment>
    <alignment>center-top</alignment>
    <alignment>center-center</alignment>
    <alignment>center-bottom</alignment>
    <alignment>right-top</alignment>
    <alignment>right-center</alignment>
    <alignment>right-bottom</alignment>
    <alignment>left-baseline</alignment>
    <alignment>center-baseline</alignment>
    <alignment>right-baseline</alignment>
    <alignment>baseline</alignment>
    -->

    </text>

    <text>
        <!-- It should have a name. Can be used for other animations -->
        <name>baltft</name>
        <!-- Use offsets for the initial placement -->
        <offsets>
            <pitch-deg>90</pitch-deg>
            <heading-deg>0</heading-deg>
            <roll-deg>90</roll-deg>
            <x-m>0.006335</x-m>
            <y-m>-0.074369</y-m>
            <z-m>0.175744</z-m>
        </offsets>

        <!-- what type of text to draw, use on of literal, text-value or number-value -->
        <!-- A simple constant, never changing string -->
        <type type="string">literal</type>
        <text type="string">Altitude AGL (ft)</text>

        <layout>left-to-right</layout> <!-- default -->
        <!--
    <layout>right-to-left</layout>
    <layout>vertical</layout>
    -->

        <draw-text type="bool">true</draw-text> <!-- draw the text itself -->
        <draw-alignment type="bool">false</draw-alignment> <!-- draw crosshair at object center -->
        <draw-boundingbox type="bool">false</draw-boundingbox> <!-- draw a bounding box -->

        <font>Helvetica.txf</font> <!-- The font file name, relative to data/Fonts -->
        <character-size type="double">0.01</character-size> <!-- size (height) im meters -->
        <character-aspect-ratio type="double">1.0</character-aspect-ratio>
        <max-height>0.01136</max-height> <!-- the maximum height of the text -->
        <max-width>0.148738</max-width> <!-- the maximum width of the text -->
        <font-resolution>
            <width type="int">32</width>
            <height type="int">32</height>
        </font-resolution>

        <!-- chose one of the kerning types or omit for default -->
        <kerning>default</kerning>
        <!--
    <kerning>unfitted</kerning>
    <kerning>none</kerning>
    -->

        <alignment>left-center</alignment> <!-- alignment of the text itself -->
        <!-- possible values are
    <alignment>left-top</alignment>
    <alignment>left-center</alignment>
    <alignment>left-bottom</alignment>
    <alignment>center-top</alignment>
    <alignment>center-center</alignment>
    <alignment>center-bottom</alignment>
    <alignment>right-top</alignment>
    <alignment>right-center</alignment>
    <alignment>right-bottom</alignment>
    <alignment>left-baseline</alignment>
    <alignment>center-baseline</alignment>
    <alignment>right-baseline</alignment>
    <alignment>baseline</alignment>
    -->

    </text>

    <text>
        <!-- It should have a name. Can be used for other animations -->
        <name>baltftv</name>
        <!-- Use offsets for the initial placement -->
        <offsets>
            <pitch-deg>90</pitch-deg>
            <heading-deg>0</heading-deg>
            <roll-deg>90</roll-deg>
            <x-m>0.006335</x-m>
            <y-m>0.074369</y-m>
            <z-m>0.175744</z-m>
        </offsets>

        <!-- what type of text to draw, use on of literal, text-value or number-value -->
        <!-- A number from a property -->
        <type type="string">number-value</type>
        <property type="string">position/altitude-agl-ft</property>
        <factor type="double">1.0</factor> <!-- optional, scale the property's value -->
        <offset type="double">0.0</offset> <!-- optional, shift the property's value -->
        <format type="string">%.0f</format> <!-- sprintf() format to display -->
        <truncate type="bool">true</truncate> <!-- truncate to an integer value -->

        <layout>left-to-right</layout> <!-- default -->
        <!--
    <layout>right-to-left</layout>
    <layout>vertical</layout>
    -->

        <draw-text type="bool">true</draw-text> <!-- draw the text itself -->
        <draw-alignment type="bool">false</draw-alignment> <!-- draw crosshair at object center -->
        <draw-boundingbox type="bool">false</draw-boundingbox> <!-- draw a bounding box -->

        <font>Helvetica.txf</font> <!-- The font file name, relative to data/Fonts -->
        <character-size type="double">0.01</character-size> <!-- size (height) im meters -->
        <character-aspect-ratio type="double">1.0</character-aspect-ratio>
        <max-height>0.01136</max-height> <!-- the maximum height of the text -->
        <max-width>0.148738</max-width> <!-- the maximum width of the text -->
        <font-resolution>
            <width type="int">32</width>
            <height type="int">32</height>
        </font-resolution>

        <!-- chose one of the kerning types or omit for default -->
        <kerning>default</kerning>
        <!--
    <kerning>unfitted</kerning>
    <kerning>none</kerning>
    -->

        <alignment>right-center</alignment> <!-- alignment of the text itself -->
        <!-- possible values are
    <alignment>left-top</alignment>
    <alignment>left-center</alignment>
    <alignment>left-bottom</alignment>
    <alignment>center-top</alignment>
    <alignment>center-center</alignment>
    <alignment>center-bottom</alignment>
    <alignment>right-top</alignment>
    <alignment>right-center</alignment>
    <alignment>right-bottom</alignment>
    <alignment>left-baseline</alignment>
    <alignment>center-baseline</alignment>
    <alignment>right-baseline</alignment>
    <alignment>baseline</alignment>
    -->

    </text>

    <text>
        <!-- It should have a name. Can be used for other animations -->
        <name>baltm</name>
        <!-- Use offsets for the initial placement -->
        <offsets>
            <pitch-deg>90</pitch-deg>
            <heading-deg>0</heading-deg>
            <roll-deg>90</roll-deg>
            <x-m>0.006335</x-m>
            <y-m>-0.074369</y-m>
            <z-m>0.160977</z-m>
        </offsets>

        <!-- what type of text to draw, use on of literal, text-value or number-value -->
        <!-- A simple constant, never changing string -->
        <type type="string">literal</type>
        <text type="string">Altitude AGL (m)</text>

        <layout>left-to-right</layout> <!-- default -->
        <!--
    <layout>right-to-left</layout>
    <layout>vertical</layout>
    -->

        <draw-text type="bool">true</draw-text> <!-- draw the text itself -->
        <draw-alignment type="bool">false</draw-alignment> <!-- draw crosshair at object center -->
        <draw-boundingbox type="bool">false</draw-boundingbox> <!-- draw a bounding box -->

        <font>Helvetica.txf</font> <!-- The font file name, relative to data/Fonts -->
        <character-size type="double">0.01</character-size> <!-- size (height) im meters -->
        <character-aspect-ratio type="double">1.0</character-aspect-ratio>
        <max-height>0.01136</max-height> <!-- the maximum height of the text -->
        <max-width>0.148738</max-width> <!-- the maximum width of the text -->
        <font-resolution>
            <width type="int">32</width>
            <height type="int">32</height>
        </font-resolution>

        <!-- chose one of the kerning types or omit for default -->
        <kerning>default</kerning>
        <!--
    <kerning>unfitted</kerning>
    <kerning>none</kerning>
    -->

        <alignment>left-center</alignment> <!-- alignment of the text itself -->
        <!-- possible values are
    <alignment>left-top</alignment>
    <alignment>left-center</alignment>
    <alignment>left-bottom</alignment>
    <alignment>center-top</alignment>
    <alignment>center-center</alignment>
    <alignment>center-bottom</alignment>
    <alignment>right-top</alignment>
    <alignment>right-center</alignment>
    <alignment>right-bottom</alignment>
    <alignment>left-baseline</alignment>
    <alignment>center-baseline</alignment>
    <alignment>right-baseline</alignment>
    <alignment>baseline</alignment>
    -->

    </text>

    <text>
        <!-- It should have a name. Can be used for other animations -->
        <name>baltmv</name>
        <!-- Use offsets for the initial placement -->
        <offsets>
            <pitch-deg>90</pitch-deg>
            <heading-deg>0</heading-deg>
            <roll-deg>90</roll-deg>
            <x-m>0.006335</x-m>
            <y-m>0.074369</y-m>
            <z-m>0.160977</z-m>
        </offsets>

        <!-- what type of text to draw, use on of literal, text-value or number-value -->
        <!-- A number from a property -->
        <type type="string">number-value</type>
        <property type="string">position/altitude-agl-m</property>
        <factor type="double">1.0</factor> <!-- optional, scale the property's value -->
        <offset type="double">0.0</offset> <!-- optional, shift the property's value -->
        <format type="string">%.0f</format> <!-- sprintf() format to display -->
        <truncate type="bool">true</truncate> <!-- truncate to an integer value -->

        <layout>left-to-right</layout> <!-- default -->
        <!--
    <layout>right-to-left</layout>
    <layout>vertical</layout>
    -->

        <draw-text type="bool">true</draw-text> <!-- draw the text itself -->
        <draw-alignment type="bool">false</draw-alignment> <!-- draw crosshair at object center -->
        <draw-boundingbox type="bool">false</draw-boundingbox> <!-- draw a bounding box -->

        <font>Helvetica.txf</font> <!-- The font file name, relative to data/Fonts -->
        <character-size type="double">0.01</character-size> <!-- size (height) im meters -->
        <character-aspect-ratio type="double">1.0</character-aspect-ratio>
        <max-height>0.01136</max-height> <!-- the maximum height of the text -->
        <max-width>0.148738</max-width> <!-- the maximum width of the text -->
        <font-resolution>
            <width type="int">32</width>
            <height type="int">32</height>
        </font-resolution>

        <!-- chose one of the kerning types or omit for default -->
        <kerning>default</kerning>
        <!--
    <kerning>unfitted</kerning>
    <kerning>none</kerning>
    -->

        <alignment>right-center</alignment> <!-- alignment of the text itself -->
        <!-- possible values are
    <alignment>left-top</alignment>
    <alignment>left-center</alignment>
    <alignment>left-bottom</alignment>
    <alignment>center-top</alignment>
    <alignment>center-center</alignment>
    <alignment>center-bottom</alignment>
    <alignment>right-top</alignment>
    <alignment>right-center</alignment>
    <alignment>right-bottom</alignment>
    <alignment>left-baseline</alignment>
    <alignment>center-baseline</alignment>
    <alignment>right-baseline</alignment>
    <alignment>baseline</alignment>
    -->

    </text>

    <text>
        <!-- It should have a name. Can be used for other animations -->
        <name>baltftnn</name>
        <!-- Use offsets for the initial placement -->
        <offsets>
            <pitch-deg>90</pitch-deg>
            <heading-deg>0</heading-deg>
            <roll-deg>90</roll-deg>
            <x-m>0.006335</x-m>
            <y-m>-0.074369</y-m>
            <z-m>0.146209</z-m>
        </offsets>

        <!-- what type of text to draw, use on of literal, text-value or number-value -->
        <!-- A simple constant, never changing string -->
        <type type="string">literal</type>
        <text type="string">Altitude (ft)</text>

        <layout>left-to-right</layout> <!-- default -->
        <!--
    <layout>right-to-left</layout>
    <layout>vertical</layout>
    -->

        <draw-text type="bool">true</draw-text> <!-- draw the text itself -->
        <draw-alignment type="bool">false</draw-alignment> <!-- draw crosshair at object center -->
        <draw-boundingbox type="bool">false</draw-boundingbox> <!-- draw a bounding box -->

        <font>Helvetica.txf</font> <!-- The font file name, relative to data/Fonts -->
        <character-size type="double">0.01</character-size> <!-- size (height) im meters -->
        <character-aspect-ratio type="double">1.0</character-aspect-ratio>
        <max-height>0.01136</max-height> <!-- the maximum height of the text -->
        <max-width>0.148738</max-width> <!-- the maximum width of the text -->
        <font-resolution>
            <width type="int">32</width>
            <height type="int">32</height>
        </font-resolution>

        <!-- chose one of the kerning types or omit for default -->
        <kerning>default</kerning>
        <!--
    <kerning>unfitted</kerning>
    <kerning>none</kerning>
    -->

        <alignment>left-center</alignment> <!-- alignment of the text itself -->
        <!-- possible values are
    <alignment>left-top</alignment>
    <alignment>left-center</alignment>
    <alignment>left-bottom</alignment>
    <alignment>center-top</alignment>
    <alignment>center-center</alignment>
    <alignment>center-bottom</alignment>
    <alignment>right-top</alignment>
    <alignment>right-center</alignment>
    <alignment>right-bottom</alignment>
    <alignment>left-baseline</alignment>
    <alignment>center-baseline</alignment>
    <alignment>right-baseline</alignment>
    <alignment>baseline</alignment>
    -->

    </text>

    <text>
        <!-- It should have a name. Can be used for other animations -->
        <name>baltftvnn</name>
        <!-- Use offsets for the initial placement -->
        <offsets>
            <pitch-deg>90</pitch-deg>
            <heading-deg>0</heading-deg>
            <roll-deg>90</roll-deg>
            <x-m>0.006335</x-m>
            <y-m>0.074369</y-m>
            <z-m>0.146209</z-m>
        </offsets>

        <!-- what type of text to draw, use on of literal, text-value or number-value -->
        <!-- A number from a property -->
        <type type="string">number-value</type>
        <property type="string">position/altitude-ft</property>
        <factor type="double">1.0</factor> <!-- optional, scale the property's value -->
        <offset type="double">0.0</offset> <!-- optional, shift the property's value -->
        <format type="string">%.0f</format> <!-- sprintf() format to display -->
        <truncate type="bool">true</truncate> <!-- truncate to an integer value -->

        <layout>left-to-right</layout> <!-- default -->
        <!--
    <layout>right-to-left</layout>
    <layout>vertical</layout>
    -->

        <draw-text type="bool">true</draw-text> <!-- draw the text itself -->
        <draw-alignment type="bool">false</draw-alignment> <!-- draw crosshair at object center -->
        <draw-boundingbox type="bool">false</draw-boundingbox> <!-- draw a bounding box -->

        <font>Helvetica.txf</font> <!-- The font file name, relative to data/Fonts -->
        <character-size type="double">0.01</character-size> <!-- size (height) im meters -->
        <character-aspect-ratio type="double">1.0</character-aspect-ratio>
        <max-height>0.01136</max-height> <!-- the maximum height of the text -->
        <max-width>0.148738</max-width> <!-- the maximum width of the text -->
        <font-resolution>
            <width type="int">32</width>
            <height type="int">32</height>
        </font-resolution>

        <!-- chose one of the kerning types or omit for default -->
        <kerning>default</kerning>
        <!--
    <kerning>unfitted</kerning>
    <kerning>none</kerning>
    -->

        <alignment>right-center</alignment> <!-- alignment of the text itself -->
        <!-- possible values are
    <alignment>left-top</alignment>
    <alignment>left-center</alignment>
    <alignment>left-bottom</alignment>
    <alignment>center-top</alignment>
    <alignment>center-center</alignment>
    <alignment>center-bottom</alignment>
    <alignment>right-top</alignment>
    <alignment>right-center</alignment>
    <alignment>right-bottom</alignment>
    <alignment>left-baseline</alignment>
    <alignment>center-baseline</alignment>
    <alignment>right-baseline</alignment>
    <alignment>baseline</alignment>
    -->

    </text>

    <text>
        <!-- It should have a name. Can be used for other animations -->
        <name>baltmnn</name>
        <!-- Use offsets for the initial placement -->
        <offsets>
            <pitch-deg>90</pitch-deg>
            <heading-deg>0</heading-deg>
            <roll-deg>90</roll-deg>
            <x-m>0.006335</x-m>
            <y-m>-0.074369</y-m>
            <z-m>0.131442</z-m>
        </offsets>

        <!-- what type of text to draw, use on of literal, text-value or number-value -->
        <!-- A simple constant, never changing string -->
        <type type="string">literal</type>
        <text type="string">Altitude (m)</text>

        <layout>left-to-right</layout> <!-- default -->
        <!--
    <layout>right-to-left</layout>
    <layout>vertical</layout>
    -->

        <draw-text type="bool">true</draw-text> <!-- draw the text itself -->
        <draw-alignment type="bool">false</draw-alignment> <!-- draw crosshair at object center -->
        <draw-boundingbox type="bool">false</draw-boundingbox> <!-- draw a bounding box -->

        <font>Helvetica.txf</font> <!-- The font file name, relative to data/Fonts -->
        <character-size type="double">0.01</character-size> <!-- size (height) im meters -->
        <character-aspect-ratio type="double">1.0</character-aspect-ratio>
        <max-height>0.01136</max-height> <!-- the maximum height of the text -->
        <max-width>0.148738</max-width> <!-- the maximum width of the text -->
        <font-resolution>
            <width type="int">32</width>
            <height type="int">32</height>
        </font-resolution>

        <!-- chose one of the kerning types or omit for default -->
        <kerning>default</kerning>
        <!--
    <kerning>unfitted</kerning>
    <kerning>none</kerning>
    -->

        <alignment>left-center</alignment> <!-- alignment of the text itself -->
        <!-- possible values are
    <alignment>left-top</alignment>
    <alignment>left-center</alignment>
    <alignment>left-bottom</alignment>
    <alignment>center-top</alignment>
    <alignment>center-center</alignment>
    <alignment>center-bottom</alignment>
    <alignment>right-top</alignment>
    <alignment>right-center</alignment>
    <alignment>right-bottom</alignment>
    <alignment>left-baseline</alignment>
    <alignment>center-baseline</alignment>
    <alignment>right-baseline</alignment>
    <alignment>baseline</alignment>
    -->

    </text>

    <text>
        <!-- It should have a name. Can be used for other animations -->
        <name>baltmvnn</name>
        <!-- Use offsets for the initial placement -->
        <offsets>
            <pitch-deg>90</pitch-deg>
            <heading-deg>0</heading-deg>
            <roll-deg>90</roll-deg>
            <x-m>0.006335</x-m>
            <y-m>0.074369</y-m>
            <z-m>0.131442</z-m>
        </offsets>

        <!-- what type of text to draw, use on of literal, text-value or number-value -->
        <!-- A number from a property -->
        <type type="string">number-value</type>
        <property type="string">position/altitude-m</property>
        <factor type="double">1.0</factor> <!-- optional, scale the property's value -->
        <offset type="double">0.0</offset> <!-- optional, shift the property's value -->
        <format type="string">%.0f</format> <!-- sprintf() format to display -->
        <truncate type="bool">true</truncate> <!-- truncate to an integer value -->

        <layout>left-to-right</layout> <!-- default -->
        <!--
    <layout>right-to-left</layout>
    <layout>vertical</layout>
    -->

        <draw-text type="bool">true</draw-text> <!-- draw the text itself -->
        <draw-alignment type="bool">false</draw-alignment> <!-- draw crosshair at object center -->
        <draw-boundingbox type="bool">false</draw-boundingbox> <!-- draw a bounding box -->

        <font>Helvetica.txf</font> <!-- The font file name, relative to data/Fonts -->
        <character-size type="double">0.01</character-size> <!-- size (height) im meters -->
        <character-aspect-ratio type="double">1.0</character-aspect-ratio>
        <max-height>0.01136</max-height> <!-- the maximum height of the text -->
        <max-width>0.148738</max-width> <!-- the maximum width of the text -->
        <font-resolution>
            <width type="int">32</width>
            <height type="int">32</height>
        </font-resolution>

        <!-- chose one of the kerning types or omit for default -->
        <kerning>default</kerning>
        <!--
    <kerning>unfitted</kerning>
    <kerning>none</kerning>
    -->

        <alignment>right-center</alignment> <!-- alignment of the text itself -->
        <!-- possible values are
    <alignment>left-top</alignment>
    <alignment>left-center</alignment>
    <alignment>left-bottom</alignment>
    <alignment>center-top</alignment>
    <alignment>center-center</alignment>
    <alignment>center-bottom</alignment>
    <alignment>right-top</alignment>
    <alignment>right-center</alignment>
    <alignment>right-bottom</alignment>
    <alignment>left-baseline</alignment>
    <alignment>center-baseline</alignment>
    <alignment>right-baseline</alignment>
    <alignment>baseline</alignment>
    -->

    </text>

    <text>
        <!-- It should have a name. Can be used for other animations -->
        <name>biaskt</name>
        <!-- Use offsets for the initial placement -->
        <offsets>
            <pitch-deg>90</pitch-deg>
            <heading-deg>0</heading-deg>
            <roll-deg>90</roll-deg>
            <x-m>0.006335</x-m>
            <y-m>-0.074369</y-m>
            <z-m>0.116674</z-m>
        </offsets>

        <!-- what type of text to draw, use on of literal, text-value or number-value -->
        <!-- A simple constant, never changing string -->
        <type type="string">literal</type>
        <text type="string">Speed IAS (kts)</text>

        <layout>left-to-right</layout> <!-- default -->
        <!--
    <layout>right-to-left</layout>
    <layout>vertical</layout>
    -->

        <draw-text type="bool">true</draw-text> <!-- draw the text itself -->
        <draw-alignment type="bool">false</draw-alignment> <!-- draw crosshair at object center -->
        <draw-boundingbox type="bool">false</draw-boundingbox> <!-- draw a bounding box -->

        <font>Helvetica.txf</font> <!-- The font file name, relative to data/Fonts -->
        <character-size type="double">0.01</character-size> <!-- size (height) im meters -->
        <character-aspect-ratio type="double">1.0</character-aspect-ratio>
        <max-height>0.01136</max-height> <!-- the maximum height of the text -->
        <max-width>0.148738</max-width> <!-- the maximum width of the text -->
        <font-resolution>
            <width type="int">32</width>
            <height type="int">32</height>
        </font-resolution>

        <!-- chose one of the kerning types or omit for default -->
        <kerning>default</kerning>
        <!--
    <kerning>unfitted</kerning>
    <kerning>none</kerning>
    -->

        <alignment>left-center</alignment> <!-- alignment of the text itself -->
        <!-- possible values are
    <alignment>left-top</alignment>
    <alignment>left-center</alignment>
    <alignment>left-bottom</alignment>
    <alignment>center-top</alignment>
    <alignment>center-center</alignment>
    <alignment>center-bottom</alignment>
    <alignment>right-top</alignment>
    <alignment>right-center</alignment>
    <alignment>right-bottom</alignment>
    <alignment>left-baseline</alignment>
    <alignment>center-baseline</alignment>
    <alignment>right-baseline</alignment>
    <alignment>baseline</alignment>
    -->

    </text>

    <text>
        <!-- It should have a name. Can be used for other animations -->
        <name>biasktv</name>
        <!-- Use offsets for the initial placement -->
        <offsets>
            <pitch-deg>90</pitch-deg>
            <heading-deg>0</heading-deg>
            <roll-deg>90</roll-deg>
            <x-m>0.006335</x-m>
            <y-m>0.074369</y-m>
            <z-m>0.116674</z-m>
        </offsets>

        <!-- what type of text to draw, use on of literal, text-value or number-value -->
        <!-- A number from a property -->
        <type type="string">number-value</type>
        <property type="string">instrumentation/airspeed-indicator/indicated-speed-kt</property>
        <factor type="double">1.0</factor> <!-- optional, scale the property's value -->
        <offset type="double">0.0</offset> <!-- optional, shift the property's value -->
        <format type="string">%.0f</format> <!-- sprintf() format to display -->
        <truncate type="bool">true</truncate> <!-- truncate to an integer value -->

        <layout>left-to-right</layout> <!-- default -->
        <!--
    <layout>right-to-left</layout>
    <layout>vertical</layout>
    -->

        <draw-text type="bool">true</draw-text> <!-- draw the text itself -->
        <draw-alignment type="bool">false</draw-alignment> <!-- draw crosshair at object center -->
        <draw-boundingbox type="bool">false</draw-boundingbox> <!-- draw a bounding box -->

        <font>Helvetica.txf</font> <!-- The font file name, relative to data/Fonts -->
        <character-size type="double">0.01</character-size> <!-- size (height) im meters -->
        <character-aspect-ratio type="double">1.0</character-aspect-ratio>
        <max-height>0.01136</max-height> <!-- the maximum height of the text -->
        <max-width>0.148738</max-width> <!-- the maximum width of the text -->
        <font-resolution>
            <width type="int">32</width>
            <height type="int">32</height>
        </font-resolution>

        <!-- chose one of the kerning types or omit for default -->
        <kerning>default</kerning>
        <!--
    <kerning>unfitted</kerning>
    <kerning>none</kerning>
    -->

        <alignment>right-center</alignment> <!-- alignment of the text itself -->
        <!-- possible values are
    <alignment>left-top</alignment>
    <alignment>left-center</alignment>
    <alignment>left-bottom</alignment>
    <alignment>center-top</alignment>
    <alignment>center-center</alignment>
    <alignment>center-bottom</alignment>
    <alignment>right-top</alignment>
    <alignment>right-center</alignment>
    <alignment>right-bottom</alignment>
    <alignment>left-baseline</alignment>
    <alignment>center-baseline</alignment>
    <alignment>right-baseline</alignment>
    <alignment>baseline</alignment>
    -->

    </text>

    <text>
        <!-- It should have a name. Can be used for other animations -->
        <name>biaskmh</name>
        <!-- Use offsets for the initial placement -->
        <offsets>
            <pitch-deg>90</pitch-deg>
            <heading-deg>0</heading-deg>
            <roll-deg>90</roll-deg>
            <x-m>0.006335</x-m>
            <y-m>-0.074369</y-m>
            <z-m>0.101907</z-m>
        </offsets>

        <!-- what type of text to draw, use on of literal, text-value or number-value -->
        <!-- A simple constant, never changing string -->
        <type type="string">literal</type>
        <text type="string">Speed IAS (kmh)</text>

        <layout>left-to-right</layout> <!-- default -->
        <!--
    <layout>right-to-left</layout>
    <layout>vertical</layout>
    -->

        <draw-text type="bool">true</draw-text> <!-- draw the text itself -->
        <draw-alignment type="bool">false</draw-alignment> <!-- draw crosshair at object center -->
        <draw-boundingbox type="bool">false</draw-boundingbox> <!-- draw a bounding box -->

        <font>Helvetica.txf</font> <!-- The font file name, relative to data/Fonts -->
        <character-size type="double">0.01</character-size> <!-- size (height) im meters -->
        <character-aspect-ratio type="double">1.0</character-aspect-ratio>
        <max-height>0.01136</max-height> <!-- the maximum height of the text -->
        <max-width>0.148738</max-width> <!-- the maximum width of the text -->
        <font-resolution>
            <width type="int">32</width>
            <height type="int">32</height>
        </font-resolution>

        <!-- chose one of the kerning types or omit for default -->
        <kerning>default</kerning>
        <!--
    <kerning>unfitted</kerning>
    <kerning>none</kerning>
    -->

        <alignment>left-center</alignment> <!-- alignment of the text itself -->
        <!-- possible values are
    <alignment>left-top</alignment>
    <alignment>left-center</alignment>
    <alignment>left-bottom</alignment>
    <alignment>center-top</alignment>
    <alignment>center-center</alignment>
    <alignment>center-bottom</alignment>
    <alignment>right-top</alignment>
    <alignment>right-center</alignment>
    <alignment>right-bottom</alignment>
    <alignment>left-baseline</alignment>
    <alignment>center-baseline</alignment>
    <alignment>right-baseline</alignment>
    <alignment>baseline</alignment>
    -->

    </text>

    <text>
        <!-- It should have a name. Can be used for other animations -->
        <name>biaskmhv</name>
        <!-- Use offsets for the initial placement -->
        <offsets>
            <pitch-deg>90</pitch-deg>
            <heading-deg>0</heading-deg>
            <roll-deg>90</roll-deg>
            <x-m>0.006335</x-m>
            <y-m>0.074369</y-m>
            <z-m>0.101907</z-m>
        </offsets>

        <!-- what type of text to draw, use on of literal, text-value or number-value -->
        <!-- A number from a property -->
        <type type="string">number-value</type>
        <property type="string">instrumentation/airspeed-indicator/indicated-speed-kmh</property>
        <factor type="double">1.0</factor> <!-- optional, scale the property's value -->
        <offset type="double">0.0</offset> <!-- optional, shift the property's value -->
        <format type="string">%.0f</format> <!-- sprintf() format to display -->
        <truncate type="bool">true</truncate> <!-- truncate to an integer value -->

        <layout>left-to-right</layout> <!-- default -->
        <!--
    <layout>right-to-left</layout>
    <layout>vertical</layout>
    -->

        <draw-text type="bool">true</draw-text> <!-- draw the text itself -->
        <draw-alignment type="bool">false</draw-alignment> <!-- draw crosshair at object center -->
        <draw-boundingbox type="bool">false</draw-boundingbox> <!-- draw a bounding box -->

        <font>Helvetica.txf</font> <!-- The font file name, relative to data/Fonts -->
        <character-size type="double">0.01</character-size> <!-- size (height) im meters -->
        <character-aspect-ratio type="double">1.0</character-aspect-ratio>
        <max-height>0.01136</max-height> <!-- the maximum height of the text -->
        <max-width>0.148738</max-width> <!-- the maximum width of the text -->
        <font-resolution>
            <width type="int">32</width>
            <height type="int">32</height>
        </font-resolution>

        <!-- chose one of the kerning types or omit for default -->
        <kerning>default</kerning>
        <!--
    <kerning>unfitted</kerning>
    <kerning>none</kerning>
    -->

        <alignment>right-center</alignment> <!-- alignment of the text itself -->
        <!-- possible values are
    <alignment>left-top</alignment>
    <alignment>left-center</alignment>
    <alignment>left-bottom</alignment>
    <alignment>center-top</alignment>
    <alignment>center-center</alignment>
    <alignment>center-bottom</alignment>
    <alignment>right-top</alignment>
    <alignment>right-center</alignment>
    <alignment>right-bottom</alignment>
    <alignment>left-baseline</alignment>
    <alignment>center-baseline</alignment>
    <alignment>right-baseline</alignment>
    <alignment>baseline</alignment>
    -->

    </text>

    <!--checklist
    items-->
    <!--___________________________________________________________________________________________________________________________-->
    <text>
        <!-- It should have a name. Can be used for other animations -->
        <name>cstartup</name>
        <!-- Use offsets for the initial placement -->
        <offsets>
            <pitch-deg>90</pitch-deg>
            <heading-deg>0</heading-deg>
            <roll-deg>90</roll-deg>
            <x-m>0.006335</x-m>
            <y-m>0</y-m>
            <z-m>0.198859</z-m>
        </offsets>

        <!-- what type of text to draw, use on of literal, text-value or number-value -->
        <!-- A simple constant, never changing string -->
        <type type="string">literal</type>
        <text type="string">Startup</text>

        <layout>left-to-right</layout> <!-- default -->
        <!--
    <layout>right-to-left</layout>
    <layout>vertical</layout>
    -->

        <draw-text type="bool">true</draw-text> <!-- draw the text itself -->
        <draw-alignment type="bool">false</draw-alignment> <!-- draw crosshair at object center -->
        <draw-boundingbox type="bool">false</draw-boundingbox> <!-- draw a bounding box -->

        <font>Helvetica.txf</font> <!-- The font file name, relative to data/Fonts -->
        <character-size type="double">0.02</character-size> <!-- size (height) im meters -->
        <character-aspect-ratio type="double">1.0</character-aspect-ratio>
        <max-height>0.02202</max-height> <!-- the maximum height of the text -->
        <max-width>0.148738</max-width> <!-- the maximum width of the text -->
        <font-resolution>
            <width type="int">32</width>
            <height type="int">32</height>
        </font-resolution>

        <!-- chose one of the kerning types or omit for default -->
        <kerning>default</kerning>
        <!--
    <kerning>unfitted</kerning>
    <kerning>none</kerning>
    -->

        <alignment>center-center</alignment> <!-- alignment of the text itself -->
        <!-- possible values are
    <alignment>left-top</alignment>
    <alignment>left-center</alignment>
    <alignment>left-bottom</alignment>
    <alignment>center-top</alignment>
    <alignment>center-center</alignment>
    <alignment>center-bottom</alignment>
    <alignment>right-top</alignment>
    <alignment>right-center</alignment>
    <alignment>right-bottom</alignment>
    <alignment>left-baseline</alignment>
    <alignment>center-baseline</alignment>
    <alignment>right-baseline</alignment>
    <alignment>baseline</alignment>
    -->

    </text>

    <text>
        <!-- It should have a name. Can be used for other animations -->
        <name>cbatt</name>
        <!-- Use offsets for the initial placement -->
        <offsets>
            <pitch-deg>90</pitch-deg>
            <heading-deg>0</heading-deg>
            <roll-deg>90</roll-deg>
            <x-m>0.006335</x-m>
            <y-m>-0.074369</y-m>
            <z-m>0.175744</z-m>
        </offsets>

        <!-- what type of text to draw, use on of literal, text-value or number-value -->
        <!-- A simple constant, never changing string -->
        <type type="string">literal</type>
        <text type="string">Battery ................. On</text>

        <layout>left-to-right</layout> <!-- default -->
        <!--
    <layout>right-to-left</layout>
    <layout>vertical</layout>
    -->

        <draw-text type="bool">true</draw-text> <!-- draw the text itself -->
        <draw-alignment type="bool">false</draw-alignment> <!-- draw crosshair at object center -->
        <draw-boundingbox type="bool">false</draw-boundingbox> <!-- draw a bounding box -->

        <font>Helvetica.txf</font> <!-- The font file name, relative to data/Fonts -->
        <character-size type="double">0.01</character-size> <!-- size (height) im meters -->
        <character-aspect-ratio type="double">1.0</character-aspect-ratio>
        <max-height>0.01136</max-height> <!-- the maximum height of the text -->
        <max-width>0.148738</max-width> <!-- the maximum width of the text -->
        <font-resolution>
            <width type="int">32</width>
            <height type="int">32</height>
        </font-resolution>

        <!-- chose one of the kerning types or omit for default -->
        <kerning>default</kerning>
        <!--
    <kerning>unfitted</kerning>
    <kerning>none</kerning>
    -->

        <alignment>left-center</alignment> <!-- alignment of the text itself -->
        <!-- possible values are
    <alignment>left-top</alignment>
    <alignment>left-center</alignment>
    <alignment>left-bottom</alignment>
    <alignment>center-top</alignment>
    <alignment>center-center</alignment>
    <alignment>center-bottom</alignment>
    <alignment>right-top</alignment>
    <alignment>right-center</alignment>
    <alignment>right-bottom</alignment>
    <alignment>left-baseline</alignment>
    <alignment>center-baseline</alignment>
    <alignment>right-baseline</alignment>
    <alignment>baseline</alignment>
    -->

    </text>

    <text>
        <!-- It should have a name. Can be used for other animations -->
        <name>cipad</name>
        <!-- Use offsets for the initial placement -->
        <offsets>
            <pitch-deg>90</pitch-deg>
            <heading-deg>0</heading-deg>
            <roll-deg>90</roll-deg>
            <x-m>0.006335</x-m>
            <y-m>-0.074369</y-m>
            <z-m>0.160977</z-m>
        </offsets>

        <!-- what type of text to draw, use on of literal, text-value or number-value -->
        <!-- A simple constant, never changing string -->
        <type type="string">literal</type>
        <text type="string">iPad ...................... On</text>

        <layout>left-to-right</layout> <!-- default -->
        <!--
    <layout>right-to-left</layout>
    <layout>vertical</layout>
    -->

        <draw-text type="bool">true</draw-text> <!-- draw the text itself -->
        <draw-alignment type="bool">false</draw-alignment> <!-- draw crosshair at object center -->
        <draw-boundingbox type="bool">false</draw-boundingbox> <!-- draw a bounding box -->

        <font>Helvetica.txf</font> <!-- The font file name, relative to data/Fonts -->
        <character-size type="double">0.01</character-size> <!-- size (height) im meters -->
        <character-aspect-ratio type="double">1.0</character-aspect-ratio>
        <max-height>0.01136</max-height> <!-- the maximum height of the text -->
        <max-width>0.148738</max-width> <!-- the maximum width of the text -->
        <font-resolution>
            <width type="int">32</width>
            <height type="int">32</height>
        </font-resolution>

        <!-- chose one of the kerning types or omit for default -->
        <kerning>default</kerning>
        <!--
    <kerning>unfitted</kerning>
    <kerning>none</kerning>
    -->

        <alignment>left-center</alignment> <!-- alignment of the text itself -->
        <!-- possible values are
    <alignment>left-top</alignment>
    <alignment>left-center</alignment>
    <alignment>left-bottom</alignment>
    <alignment>center-top</alignment>
    <alignment>center-center</alignment>
    <alignment>center-bottom</alignment>
    <alignment>right-top</alignment>
    <alignment>right-center</alignment>
    <alignment>right-bottom</alignment>
    <alignment>left-baseline</alignment>
    <alignment>center-baseline</alignment>
    <alignment>right-baseline</alignment>
    <alignment>baseline</alignment>
    -->

    </text>

    <text>
        <!-- It should have a name. Can be used for other animations -->
        <name>cfueltank</name>
        <!-- Use offsets for the initial placement -->
        <offsets>
            <pitch-deg>90</pitch-deg>
            <heading-deg>0</heading-deg>
            <roll-deg>90</roll-deg>
            <x-m>0.006335</x-m>
            <y-m>-0.074369</y-m>
            <z-m>0.146209</z-m>
        </offsets>

        <!-- what type of text to draw, use on of literal, text-value or number-value -->
        <!-- A simple constant, never changing string -->
        <type type="string">literal</type>
        <text type="string">Fuel tank ............. Full</text>

        <layout>left-to-right</layout> <!-- default -->
        <!--
    <layout>right-to-left</layout>
    <layout>vertical</layout>
    -->

        <draw-text type="bool">true</draw-text> <!-- draw the text itself -->
        <draw-alignment type="bool">false</draw-alignment> <!-- draw crosshair at object center -->
        <draw-boundingbox type="bool">false</draw-boundingbox> <!-- draw a bounding box -->

        <font>Helvetica.txf</font> <!-- The font file name, relative to data/Fonts -->
        <character-size type="double">0.01</character-size> <!-- size (height) im meters -->
        <character-aspect-ratio type="double">1.0</character-aspect-ratio>
        <max-height>0.01136</max-height> <!-- the maximum height of the text -->
        <max-width>0.148738</max-width> <!-- the maximum width of the text -->
        <font-resolution>
            <width type="int">32</width>
            <height type="int">32</height>
        </font-resolution>

        <!-- chose one of the kerning types or omit for default -->
        <kerning>default</kerning>
        <!--
    <kerning>unfitted</kerning>
    <kerning>none</kerning>
    -->

        <alignment>left-center</alignment> <!-- alignment of the text itself -->
        <!-- possible values are
    <alignment>left-top</alignment>
    <alignment>left-center</alignment>
    <alignment>left-bottom</alignment>
    <alignment>center-top</alignment>
    <alignment>center-center</alignment>
    <alignment>center-bottom</alignment>
    <alignment>right-top</alignment>
    <alignment>right-center</alignment>
    <alignment>right-bottom</alignment>
    <alignment>left-baseline</alignment>
    <alignment>center-baseline</alignment>
    <alignment>right-baseline</alignment>
    <alignment>baseline</alignment>
    -->

    </text>

    <text>
        <!-- It should have a name. Can be used for other animations -->
        <name>cpark</name>
        <!-- Use offsets for the initial placement -->
        <offsets>
            <pitch-deg>90</pitch-deg>
            <heading-deg>0</heading-deg>
            <roll-deg>90</roll-deg>
            <x-m>0.006335</x-m>
            <y-m>-0.074369</y-m>
            <z-m>0.131442</z-m>
        </offsets>

        <!-- what type of text to draw, use on of literal, text-value or number-value -->
        <!-- A simple constant, never changing string -->
        <type type="string">literal</type>
        <text type="string">Park brake .......... Pulled</text>

        <layout>left-to-right</layout> <!-- default -->
        <!--
    <layout>right-to-left</layout>
    <layout>vertical</layout>
    -->

        <draw-text type="bool">true</draw-text> <!-- draw the text itself -->
        <draw-alignment type="bool">false</draw-alignment> <!-- draw crosshair at object center -->
        <draw-boundingbox type="bool">false</draw-boundingbox> <!-- draw a bounding box -->

        <font>Helvetica.txf</font> <!-- The font file name, relative to data/Fonts -->
        <character-size type="double">0.01</character-size> <!-- size (height) im meters -->
        <character-aspect-ratio type="double">1.0</character-aspect-ratio>
        <max-height>0.01136</max-height> <!-- the maximum height of the text -->
        <max-width>0.148738</max-width> <!-- the maximum width of the text -->
        <font-resolution>
            <width type="int">32</width>
            <height type="int">32</height>
        </font-resolution>

        <!-- chose one of the kerning types or omit for default -->
        <kerning>default</kerning>
        <!--
    <kerning>unfitted</kerning>
    <kerning>none</kerning>
    -->

        <alignment>left-center</alignment> <!-- alignment of the text itself -->
        <!-- possible values are
    <alignment>left-top</alignment>
    <alignment>left-center</alignment>
    <alignment>left-bottom</alignment>
    <alignment>center-top</alignment>
    <alignment>center-center</alignment>
    <alignment>center-bottom</alignment>
    <alignment>right-top</alignment>
    <alignment>right-center</alignment>
    <alignment>right-bottom</alignment>
    <alignment>left-baseline</alignment>
    <alignment>center-baseline</alignment>
    <alignment>right-baseline</alignment>
    <alignment>baseline</alignment>
    -->

    </text>

    <text>
        <!-- It should have a name. Can be used for other animations -->
        <name>cdat</name>
        <!-- Use offsets for the initial placement -->
        <offsets>
            <pitch-deg>90</pitch-deg>
            <heading-deg>0</heading-deg>
            <roll-deg>90</roll-deg>
            <x-m>0.006335</x-m>
            <y-m>-0.074369</y-m>
            <z-m>0.116674</z-m>
        </offsets>

        <!-- what type of text to draw, use on of literal, text-value or number-value -->
        <!-- A simple constant, never changing string -->
        <type type="string">literal</type>
        <text type="string">FlyDat ................... On</text>

        <layout>left-to-right</layout> <!-- default -->
        <!--
    <layout>right-to-left</layout>
    <layout>vertical</layout>
    -->

        <draw-text type="bool">true</draw-text> <!-- draw the text itself -->
        <draw-alignment type="bool">false</draw-alignment> <!-- draw crosshair at object center -->
        <draw-boundingbox type="bool">false</draw-boundingbox> <!-- draw a bounding box -->

        <font>Helvetica.txf</font> <!-- The font file name, relative to data/Fonts -->
        <character-size type="double">0.01</character-size> <!-- size (height) im meters -->
        <character-aspect-ratio type="double">1.0</character-aspect-ratio>
        <max-height>0.01136</max-height> <!-- the maximum height of the text -->
        <max-width>0.148738</max-width> <!-- the maximum width of the text -->
        <font-resolution>
            <width type="int">32</width>
            <height type="int">32</height>
        </font-resolution>

        <!-- chose one of the kerning types or omit for default -->
        <kerning>default</kerning>
        <!--
    <kerning>unfitted</kerning>
    <kerning>none</kerning>
    -->

        <alignment>left-center</alignment> <!-- alignment of the text itself -->
        <!-- possible values are
    <alignment>left-top</alignment>
    <alignment>left-center</alignment>
    <alignment>left-bottom</alignment>
    <alignment>center-top</alignment>
    <alignment>center-center</alignment>
    <alignment>center-bottom</alignment>
    <alignment>right-top</alignment>
    <alignment>right-center</alignment>
    <alignment>right-bottom</alignment>
    <alignment>left-baseline</alignment>
    <alignment>center-baseline</alignment>
    <alignment>right-baseline</alignment>
    <alignment>baseline</alignment>
    -->

    </text>

    <text>
        <!-- It should have a name. Can be used for other animations -->
        <name>cfuel</name>
        <!-- Use offsets for the initial placement -->
        <offsets>
            <pitch-deg>90</pitch-deg>
            <heading-deg>0</heading-deg>
            <roll-deg>90</roll-deg>
            <x-m>0.006335</x-m>
            <y-m>-0.074369</y-m>
            <z-m>0.101907</z-m>
        </offsets>

        <!-- what type of text to draw, use on of literal, text-value or number-value -->
        <!-- A simple constant, never changing string -->
        <type type="string">literal</type>
        <text type="string">Fuel lever ............ Open</text>

        <layout>left-to-right</layout> <!-- default -->
        <!--
    <layout>right-to-left</layout>
    <layout>vertical</layout>
    -->

        <draw-text type="bool">true</draw-text> <!-- draw the text itself -->
        <draw-alignment type="bool">false</draw-alignment> <!-- draw crosshair at object center -->
        <draw-boundingbox type="bool">false</draw-boundingbox> <!-- draw a bounding box -->

        <font>Helvetica.txf</font> <!-- The font file name, relative to data/Fonts -->
        <character-size type="double">0.01</character-size> <!-- size (height) im meters -->
        <character-aspect-ratio type="double">1.0</character-aspect-ratio>
        <max-height>0.01136</max-height> <!-- the maximum height of the text -->
        <max-width>0.148738</max-width> <!-- the maximum width of the text -->
        <font-resolution>
            <width type="int">32</width>
            <height type="int">32</height>
        </font-resolution>

        <!-- chose one of the kerning types or omit for default -->
        <kerning>default</kerning>
        <!--
    <kerning>unfitted</kerning>
    <kerning>none</kerning>
    -->

        <alignment>left-center</alignment> <!-- alignment of the text itself -->
        <!-- possible values are
    <alignment>left-top</alignment>
    <alignment>left-center</alignment>
    <alignment>left-bottom</alignment>
    <alignment>center-top</alignment>
    <alignment>center-center</alignment>
    <alignment>center-bottom</alignment>
    <alignment>right-top</alignment>
    <alignment>right-center</alignment>
    <alignment>right-bottom</alignment>
    <alignment>left-baseline</alignment>
    <alignment>center-baseline</alignment>
    <alignment>right-baseline</alignment>
    <alignment>baseline</alignment>
    -->

    </text>

    <text>
        <!-- It should have a name. Can be used for other animations -->
        <name>czund</name>
        <!-- Use offsets for the initial placement -->
        <offsets>
            <pitch-deg>90</pitch-deg>
            <heading-deg>0</heading-deg>
            <roll-deg>90</roll-deg>
            <x-m>0.006335</x-m>
            <y-m>-0.074369</y-m>
            <z-m>0.087139</z-m>
        </offsets>

        <!-- what type of text to draw, use on of literal, text-value or number-value -->
        <!-- A simple constant, never changing string -->
        <type type="string">literal</type>
        <text type="string">Magneto L/R ........ On</text>

        <layout>left-to-right</layout> <!-- default -->
        <!--
    <layout>right-to-left</layout>
    <layout>vertical</layout>
    -->

        <draw-text type="bool">true</draw-text> <!-- draw the text itself -->
        <draw-alignment type="bool">false</draw-alignment> <!-- draw crosshair at object center -->
        <draw-boundingbox type="bool">false</draw-boundingbox> <!-- draw a bounding box -->

        <font>Helvetica.txf</font> <!-- The font file name, relative to data/Fonts -->
        <character-size type="double">0.01</character-size> <!-- size (height) im meters -->
        <character-aspect-ratio type="double">1.0</character-aspect-ratio>
        <max-height>0.01136</max-height> <!-- the maximum height of the text -->
        <max-width>0.148738</max-width> <!-- the maximum width of the text -->
        <font-resolution>
            <width type="int">32</width>
            <height type="int">32</height>
        </font-resolution>

        <!-- chose one of the kerning types or omit for default -->
        <kerning>default</kerning>
        <!--
    <kerning>unfitted</kerning>
    <kerning>none</kerning>
    -->

        <alignment>left-center</alignment> <!-- alignment of the text itself -->
        <!-- possible values are
    <alignment>left-top</alignment>
    <alignment>left-center</alignment>
    <alignment>left-bottom</alignment>
    <alignment>center-top</alignment>
    <alignment>center-center</alignment>
    <alignment>center-bottom</alignment>
    <alignment>right-top</alignment>
    <alignment>right-center</alignment>
    <alignment>right-bottom</alignment>
    <alignment>left-baseline</alignment>
    <alignment>center-baseline</alignment>
    <alignment>right-baseline</alignment>
    <alignment>baseline</alignment>
    -->

    </text>

    <text>
        <!-- It should have a name. Can be used for other animations -->
        <name>cstart</name>
        <!-- Use offsets for the initial placement -->
        <offsets>
            <pitch-deg>90</pitch-deg>
            <heading-deg>0</heading-deg>
            <roll-deg>90</roll-deg>
            <x-m>0.006335</x-m>
            <y-m>-0.074369</y-m>
            <z-m>0.072372</z-m>
        </offsets>

        <!-- what type of text to draw, use on of literal, text-value or number-value -->
        <!-- A simple constant, never changing string -->
        <type type="string">literal</type>
        <text type="string">Starter ................... Pressed</text>

        <layout>left-to-right</layout> <!-- default -->
        <!--
    <layout>right-to-left</layout>
    <layout>vertical</layout>
    -->

        <draw-text type="bool">true</draw-text> <!-- draw the text itself -->
        <draw-alignment type="bool">false</draw-alignment> <!-- draw crosshair at object center -->
        <draw-boundingbox type="bool">false</draw-boundingbox> <!-- draw a bounding box -->

        <font>Helvetica.txf</font> <!-- The font file name, relative to data/Fonts -->
        <character-size type="double">0.01</character-size> <!-- size (height) im meters -->
        <character-aspect-ratio type="double">1.0</character-aspect-ratio>
        <max-height>0.01136</max-height> <!-- the maximum height of the text -->
        <max-width>0.148738</max-width> <!-- the maximum width of the text -->
        <font-resolution>
            <width type="int">32</width>
            <height type="int">32</height>
        </font-resolution>

        <!-- chose one of the kerning types or omit for default -->
        <kerning>default</kerning>
        <!--
    <kerning>unfitted</kerning>
    <kerning>none</kerning>
    -->

        <alignment>left-center</alignment> <!-- alignment of the text itself -->
        <!-- possible values are
    <alignment>left-top</alignment>
    <alignment>left-center</alignment>
    <alignment>left-bottom</alignment>
    <alignment>center-top</alignment>
    <alignment>center-center</alignment>
    <alignment>center-bottom</alignment>
    <alignment>right-top</alignment>
    <alignment>right-center</alignment>
    <alignment>right-bottom</alignment>
    <alignment>left-baseline</alignment>
    <alignment>center-baseline</alignment>
    <alignment>right-baseline</alignment>
    <alignment>baseline</alignment>
    -->

    </text>

    <text>
        <!-- It should have a name. Can be used for other animations -->
        <name>cflaps</name>
        <!-- Use offsets for the initial placement -->
        <offsets>
            <pitch-deg>90</pitch-deg>
            <heading-deg>0</heading-deg>
            <roll-deg>90</roll-deg>
            <x-m>0.006335</x-m>
            <y-m>-0.074369</y-m>
            <z-m>0.057605</z-m>
        </offsets>

        <!-- what type of text to draw, use on of literal, text-value or number-value -->
        <!-- A simple constant, never changing string -->
        <type type="string">literal</type>
        <text type="string">Flaps ..................... Down</text>

        <layout>left-to-right</layout> <!-- default -->
        <!--
    <layout>right-to-left</layout>
    <layout>vertical</layout>
    -->

        <draw-text type="bool">true</draw-text> <!-- draw the text itself -->
        <draw-alignment type="bool">false</draw-alignment> <!-- draw crosshair at object center -->
        <draw-boundingbox type="bool">false</draw-boundingbox> <!-- draw a bounding box -->

        <font>Helvetica.txf</font> <!-- The font file name, relative to data/Fonts -->
        <character-size type="double">0.01</character-size> <!-- size (height) im meters -->
        <character-aspect-ratio type="double">1.0</character-aspect-ratio>
        <max-height>0.01136</max-height> <!-- the maximum height of the text -->
        <max-width>0.148738</max-width> <!-- the maximum width of the text -->
        <font-resolution>
            <width type="int">32</width>
            <height type="int">32</height>
        </font-resolution>

        <!-- chose one of the kerning types or omit for default -->
        <kerning>default</kerning>
        <!--
    <kerning>unfitted</kerning>
    <kerning>none</kerning>
    -->

        <alignment>left-center</alignment> <!-- alignment of the text itself -->
        <!-- possible values are
    <alignment>left-top</alignment>
    <alignment>left-center</alignment>
    <alignment>left-bottom</alignment>
    <alignment>center-top</alignment>
    <alignment>center-center</alignment>
    <alignment>center-bottom</alignment>
    <alignment>right-top</alignment>
    <alignment>right-center</alignment>
    <alignment>right-bottom</alignment>
    <alignment>left-baseline</alignment>
    <alignment>center-baseline</alignment>
    <alignment>right-baseline</alignment>
    <alignment>baseline</alignment>
    -->

    </text>

    <animation>
        <type>material</type>
        <object-name>cstartup</object-name>
        <emission>
            <red>0.0</red>
            <green>1.0</green>
            <blue>0.0</blue>
        </emission>
        <condition>
            <and>
                <equals>
                    <property>controls/electric/battery-switch</property>
                    <value>true</value>
                </equals>
                <equals>
                    <property>aircraft/ipad/ison</property>
                    <value>1</value>
                </equals>
                <greater-than>
                    <property>consumables/fuel/tank/level-gal_us</property>
                    <value>9</value>
                </greater-than>
                <equals>
                    <property>controls/gear/brake-parking</property>
                    <value>1</value>
                </equals>
                <equals>
                    <property>aircraft/flydat/ison</property>
                    <value>1</value>
                </equals>
                <equals>
                    <property>controls/engines/engine/mixture</property>
                    <value>1</value>
                </equals>
                <equals>
                    <property>controls/engines/engine/magnetos</property>
                    <value>3</value>
                </equals>
                <equals>
                    <property>engines/engine/running</property>
                    <value>true</value>
                </equals>
                <greater-than-equals>
                    <property>surface-positions/flap-pos-norm</property>
                    <value>0.33</value>
                </greater-than-equals>
            </and>
        </condition>
    </animation>

    <animation>
        <type>material</type>
        <object-name>cbatt</object-name>
        <emission>
            <red>0.0</red>
            <green>1.0</green>
            <blue>0.0</blue>
        </emission>
        <condition>
            <equals>
                <property>controls/electric/battery-switch</property>
                <value>true</value>
            </equals>
        </condition>
    </animation>

    <animation>
        <type>material</type>
        <object-name>cipad</object-name>
        <emission>
            <red>0.0</red>
            <green>1.0</green>
            <blue>0.0</blue>
        </emission>
        <condition>
            <equals>
                <property>aircraft/ipad/ison</property>
                <value>1</value>
            </equals>
        </condition>
    </animation>

    <animation>
        <type>material</type>
        <object-name>cfueltank</object-name>
        <emission>
            <red>0.0</red>
            <green>1.0</green>
            <blue>0.0</blue>
        </emission>
        <condition>
            <greater-than>
                <property>consumables/fuel/tank/level-gal_us</property>
                <value>9</value>
            </greater-than>
        </condition>
    </animation>

    <animation>
        <type>material</type>
        <object-name>cpark</object-name>
        <emission>
            <red>0.0</red>
            <green>1.0</green>
            <blue>0.0</blue>
        </emission>
        <condition>
            <equals>
                <property>controls/gear/brake-parking</property>
                <value>1</value>
            </equals>
        </condition>
    </animation>

    <animation>
        <type>material</type>
        <object-name>cdat</object-name>
        <emission>
            <red>0.0</red>
            <green>1.0</green>
            <blue>0.0</blue>
        </emission>
        <condition>
            <equals>
                <property>aircraft/flydat/ison</property>
                <value>1</value>
            </equals>
        </condition>
    </animation>

    <animation>
        <type>material</type>
        <object-name>cfuel</object-name>
        <emission>
            <red>0.0</red>
            <green>1.0</green>
            <blue>0.0</blue>
        </emission>
        <condition>
            <equals>
                <property>controls/engines/engine/mixture</property>
                <value>1</value>
            </equals>
        </condition>
    </animation>

    <animation>
        <type>material</type>
        <object-name>czund</object-name>
        <emission>
            <red>0.0</red>
            <green>1.0</green>
            <blue>0.0</blue>
        </emission>
        <condition>
            <equals>
                <property>controls/engines/engine/magnetos</property>
                <value>3</value>
            </equals>
        </condition>
    </animation>

    <animation>
        <type>material</type>
        <object-name>cstart</object-name>
        <emission>
            <red>0.0</red>
            <green>1.0</green>
            <blue>0.0</blue>
        </emission>
        <condition>
            <equals>
                <property>engines/engine/running</property>
                <value>true</value>
            </equals>
        </condition>
    </animation>

    <animation>
        <type>material</type>
        <object-name>cflaps</object-name>
        <emission>
            <red>0.0</red>
            <green>1.0</green>
            <blue>0.0</blue>
        </emission>
        <condition>
            <greater-than-equals>
                <property>surface-positions/flap-pos-norm</property>
                <value>0.33</value>
            </greater-than-equals>
        </condition>
    </animation>


    <!--end
    of checklist items-->
    <!--___________________________________________________________________________________________________________________________-->

    <!--shutdown
    checklist items-->
    <!--___________________________________________________________________________________________________________________________-->
    <text>
        <!-- It should have a name. Can be used for other animations -->
        <name>cshutdown</name>
        <!-- Use offsets for the initial placement -->
        <offsets>
            <pitch-deg>90</pitch-deg>
            <heading-deg>0</heading-deg>
            <roll-deg>90</roll-deg>
            <x-m>0.006335</x-m>
            <y-m>0</y-m>
            <z-m>0.198859</z-m>
        </offsets>

        <!-- what type of text to draw, use on of literal, text-value or number-value -->
        <!-- A simple constant, never changing string -->
        <type type="string">literal</type>
        <text type="string">Shutdown</text>

        <layout>left-to-right</layout> <!-- default -->
        <!--
    <layout>right-to-left</layout>
    <layout>vertical</layout>
    -->

        <draw-text type="bool">true</draw-text> <!-- draw the text itself -->
        <draw-alignment type="bool">false</draw-alignment> <!-- draw crosshair at object center -->
        <draw-boundingbox type="bool">false</draw-boundingbox> <!-- draw a bounding box -->

        <font>Helvetica.txf</font> <!-- The font file name, relative to data/Fonts -->
        <character-size type="double">0.02</character-size> <!-- size (height) im meters -->
        <character-aspect-ratio type="double">1.0</character-aspect-ratio>
        <max-height>0.02202</max-height> <!-- the maximum height of the text -->
        <max-width>0.148738</max-width> <!-- the maximum width of the text -->
        <font-resolution>
            <width type="int">32</width>
            <height type="int">32</height>
        </font-resolution>

        <!-- chose one of the kerning types or omit for default -->
        <kerning>default</kerning>
        <!--
    <kerning>unfitted</kerning>
    <kerning>none</kerning>
    -->

        <alignment>center-center</alignment> <!-- alignment of the text itself -->
        <!-- possible values are
    <alignment>left-top</alignment>
    <alignment>left-center</alignment>
    <alignment>left-bottom</alignment>
    <alignment>center-top</alignment>
    <alignment>center-center</alignment>
    <alignment>center-bottom</alignment>
    <alignment>right-top</alignment>
    <alignment>right-center</alignment>
    <alignment>right-bottom</alignment>
    <alignment>left-baseline</alignment>
    <alignment>center-baseline</alignment>
    <alignment>right-baseline</alignment>
    <alignment>baseline</alignment>
    -->

    </text>

    <text>
        <!-- It should have a name. Can be used for other animations -->
        <name>cspark</name>
        <!-- Use offsets for the initial placement -->
        <offsets>
            <pitch-deg>90</pitch-deg>
            <heading-deg>0</heading-deg>
            <roll-deg>90</roll-deg>
            <x-m>0.006335</x-m>
            <y-m>-0.074369</y-m>
            <z-m>0.175744</z-m>
        </offsets>

        <!-- what type of text to draw, use on of literal, text-value or number-value -->
        <!-- A simple constant, never changing string -->
        <type type="string">literal</type>
        <text type="string">Park brake .......... Pulled</text>

        <layout>left-to-right</layout> <!-- default -->
        <!--
    <layout>right-to-left</layout>
    <layout>vertical</layout>
    -->

        <draw-text type="bool">true</draw-text> <!-- draw the text itself -->
        <draw-alignment type="bool">false</draw-alignment> <!-- draw crosshair at object center -->
        <draw-boundingbox type="bool">false</draw-boundingbox> <!-- draw a bounding box -->

        <font>Helvetica.txf</font> <!-- The font file name, relative to data/Fonts -->
        <character-size type="double">0.01</character-size> <!-- size (height) im meters -->
        <character-aspect-ratio type="double">1.0</character-aspect-ratio>
        <max-height>0.01136</max-height> <!-- the maximum height of the text -->
        <max-width>0.148738</max-width> <!-- the maximum width of the text -->
        <font-resolution>
            <width type="int">32</width>
            <height type="int">32</height>
        </font-resolution>

        <!-- chose one of the kerning types or omit for default -->
        <kerning>default</kerning>
        <!--
    <kerning>unfitted</kerning>
    <kerning>none</kerning>
    -->

        <alignment>left-center</alignment> <!-- alignment of the text itself -->
        <!-- possible values are
    <alignment>left-top</alignment>
    <alignment>left-center</alignment>
    <alignment>left-bottom</alignment>
    <alignment>center-top</alignment>
    <alignment>center-center</alignment>
    <alignment>center-bottom</alignment>
    <alignment>right-top</alignment>
    <alignment>right-center</alignment>
    <alignment>right-bottom</alignment>
    <alignment>left-baseline</alignment>
    <alignment>center-baseline</alignment>
    <alignment>right-baseline</alignment>
    <alignment>baseline</alignment>
    -->

    </text>

    <text>
        <!-- It should have a name. Can be used for other animations -->
        <name>csflaps</name>
        <!-- Use offsets for the initial placement -->
        <offsets>
            <pitch-deg>90</pitch-deg>
            <heading-deg>0</heading-deg>
            <roll-deg>90</roll-deg>
            <x-m>0.006335</x-m>
            <y-m>-0.074369</y-m>
            <z-m>0.160977</z-m>
        </offsets>

        <!-- what type of text to draw, use on of literal, text-value or number-value -->
        <!-- A simple constant, never changing string -->
        <type type="string">literal</type>
        <text type="string">Flaps .................... Up</text>

        <layout>left-to-right</layout> <!-- default -->
        <!--
    <layout>right-to-left</layout>
    <layout>vertical</layout>
    -->

        <draw-text type="bool">true</draw-text> <!-- draw the text itself -->
        <draw-alignment type="bool">false</draw-alignment> <!-- draw crosshair at object center -->
        <draw-boundingbox type="bool">false</draw-boundingbox> <!-- draw a bounding box -->

        <font>Helvetica.txf</font> <!-- The font file name, relative to data/Fonts -->
        <character-size type="double">0.01</character-size> <!-- size (height) im meters -->
        <character-aspect-ratio type="double">1.0</character-aspect-ratio>
        <max-height>0.01136</max-height> <!-- the maximum height of the text -->
        <max-width>0.148738</max-width> <!-- the maximum width of the text -->
        <font-resolution>
            <width type="int">32</width>
            <height type="int">32</height>
        </font-resolution>

        <!-- chose one of the kerning types or omit for default -->
        <kerning>default</kerning>
        <!--
    <kerning>unfitted</kerning>
    <kerning>none</kerning>
    -->

        <alignment>left-center</alignment> <!-- alignment of the text itself -->
        <!-- possible values are
    <alignment>left-top</alignment>
    <alignment>left-center</alignment>
    <alignment>left-bottom</alignment>
    <alignment>center-top</alignment>
    <alignment>center-center</alignment>
    <alignment>center-bottom</alignment>
    <alignment>right-top</alignment>
    <alignment>right-center</alignment>
    <alignment>right-bottom</alignment>
    <alignment>left-baseline</alignment>
    <alignment>center-baseline</alignment>
    <alignment>right-baseline</alignment>
    <alignment>baseline</alignment>
    -->

    </text>

    <text>
        <!-- It should have a name. Can be used for other animations -->
        <name>csfuel</name>
        <!-- Use offsets for the initial placement -->
        <offsets>
            <pitch-deg>90</pitch-deg>
            <heading-deg>0</heading-deg>
            <roll-deg>90</roll-deg>
            <x-m>0.006335</x-m>
            <y-m>-0.074369</y-m>
            <z-m>0.146209</z-m>
        </offsets>

        <!-- what type of text to draw, use on of literal, text-value or number-value -->
        <!-- A simple constant, never changing string -->
        <type type="string">literal</type>
        <text type="string">Fuel lever ............ Closed</text>

        <layout>left-to-right</layout> <!-- default -->
        <!--
    <layout>right-to-left</layout>
    <layout>vertical</layout>
    -->

        <draw-text type="bool">true</draw-text> <!-- draw the text itself -->
        <draw-alignment type="bool">false</draw-alignment> <!-- draw crosshair at object center -->
        <draw-boundingbox type="bool">false</draw-boundingbox> <!-- draw a bounding box -->

        <font>Helvetica.txf</font> <!-- The font file name, relative to data/Fonts -->
        <character-size type="double">0.01</character-size> <!-- size (height) im meters -->
        <character-aspect-ratio type="double">1.0</character-aspect-ratio>
        <max-height>0.01136</max-height> <!-- the maximum height of the text -->
        <max-width>0.148738</max-width> <!-- the maximum width of the text -->
        <font-resolution>
            <width type="int">32</width>
            <height type="int">32</height>
        </font-resolution>

        <!-- chose one of the kerning types or omit for default -->
        <kerning>default</kerning>
        <!--
    <kerning>unfitted</kerning>
    <kerning>none</kerning>
    -->

        <alignment>left-center</alignment> <!-- alignment of the text itself -->
        <!-- possible values are
    <alignment>left-top</alignment>
    <alignment>left-center</alignment>
    <alignment>left-bottom</alignment>
    <alignment>center-top</alignment>
    <alignment>center-center</alignment>
    <alignment>center-bottom</alignment>
    <alignment>right-top</alignment>
    <alignment>right-center</alignment>
    <alignment>right-bottom</alignment>
    <alignment>left-baseline</alignment>
    <alignment>center-baseline</alignment>
    <alignment>right-baseline</alignment>
    <alignment>baseline</alignment>
    -->

    </text>

    <text>
        <!-- It should have a name. Can be used for other animations -->
        <name>cszund</name>
        <!-- Use offsets for the initial placement -->
        <offsets>
            <pitch-deg>90</pitch-deg>
            <heading-deg>0</heading-deg>
            <roll-deg>90</roll-deg>
            <x-m>0.006335</x-m>
            <y-m>-0.074369</y-m>
            <z-m>0.131442</z-m>
        </offsets>

        <!-- what type of text to draw, use on of literal, text-value or number-value -->
        <!-- A simple constant, never changing string -->
        <type type="string">literal</type>
        <text type="string">Magneto L/R ........ Off</text>

        <layout>left-to-right</layout> <!-- default -->
        <!--
    <layout>right-to-left</layout>
    <layout>vertical</layout>
    -->

        <draw-text type="bool">true</draw-text> <!-- draw the text itself -->
        <draw-alignment type="bool">false</draw-alignment> <!-- draw crosshair at object center -->
        <draw-boundingbox type="bool">false</draw-boundingbox> <!-- draw a bounding box -->

        <font>Helvetica.txf</font> <!-- The font file name, relative to data/Fonts -->
        <character-size type="double">0.01</character-size> <!-- size (height) im meters -->
        <character-aspect-ratio type="double">1.0</character-aspect-ratio>
        <max-height>0.01136</max-height> <!-- the maximum height of the text -->
        <max-width>0.148738</max-width> <!-- the maximum width of the text -->
        <font-resolution>
            <width type="int">32</width>
            <height type="int">32</height>
        </font-resolution>

        <!-- chose one of the kerning types or omit for default -->
        <kerning>default</kerning>
        <!--
    <kerning>unfitted</kerning>
    <kerning>none</kerning>
    -->

        <alignment>left-center</alignment> <!-- alignment of the text itself -->
        <!-- possible values are
    <alignment>left-top</alignment>
    <alignment>left-center</alignment>
    <alignment>left-bottom</alignment>
    <alignment>center-top</alignment>
    <alignment>center-center</alignment>
    <alignment>center-bottom</alignment>
    <alignment>right-top</alignment>
    <alignment>right-center</alignment>
    <alignment>right-bottom</alignment>
    <alignment>left-baseline</alignment>
    <alignment>center-baseline</alignment>
    <alignment>right-baseline</alignment>
    <alignment>baseline</alignment>
    -->

    </text>

    <text>
        <!-- It should have a name. Can be used for other animations -->
        <name>csdat</name>
        <!-- Use offsets for the initial placement -->
        <offsets>
            <pitch-deg>90</pitch-deg>
            <heading-deg>0</heading-deg>
            <roll-deg>90</roll-deg>
            <x-m>0.006335</x-m>
            <y-m>-0.074369</y-m>
            <z-m>0.116674</z-m>
        </offsets>

        <!-- what type of text to draw, use on of literal, text-value or number-value -->
        <!-- A simple constant, never changing string -->
        <type type="string">literal</type>
        <text type="string">FlyDat ................... Off</text>

        <layout>left-to-right</layout> <!-- default -->
        <!--
    <layout>right-to-left</layout>
    <layout>vertical</layout>
    -->

        <draw-text type="bool">true</draw-text> <!-- draw the text itself -->
        <draw-alignment type="bool">false</draw-alignment> <!-- draw crosshair at object center -->
        <draw-boundingbox type="bool">false</draw-boundingbox> <!-- draw a bounding box -->

        <font>Helvetica.txf</font> <!-- The font file name, relative to data/Fonts -->
        <character-size type="double">0.01</character-size> <!-- size (height) im meters -->
        <character-aspect-ratio type="double">1.0</character-aspect-ratio>
        <max-height>0.01136</max-height> <!-- the maximum height of the text -->
        <max-width>0.148738</max-width> <!-- the maximum width of the text -->
        <font-resolution>
            <width type="int">32</width>
            <height type="int">32</height>
        </font-resolution>

        <!-- chose one of the kerning types or omit for default -->
        <kerning>default</kerning>
        <!--
    <kerning>unfitted</kerning>
    <kerning>none</kerning>
    -->

        <alignment>left-center</alignment> <!-- alignment of the text itself -->
        <!-- possible values are
    <alignment>left-top</alignment>
    <alignment>left-center</alignment>
    <alignment>left-bottom</alignment>
    <alignment>center-top</alignment>
    <alignment>center-center</alignment>
    <alignment>center-bottom</alignment>
    <alignment>right-top</alignment>
    <alignment>right-center</alignment>
    <alignment>right-bottom</alignment>
    <alignment>left-baseline</alignment>
    <alignment>center-baseline</alignment>
    <alignment>right-baseline</alignment>
    <alignment>baseline</alignment>
    -->

    </text>

    <text>
        <!-- It should have a name. Can be used for other animations -->
        <name>csipad</name>
        <!-- Use offsets for the initial placement -->
        <offsets>
            <pitch-deg>90</pitch-deg>
            <heading-deg>0</heading-deg>
            <roll-deg>90</roll-deg>
            <x-m>0.006335</x-m>
            <y-m>-0.074369</y-m>
            <z-m>0.101907</z-m>
        </offsets>

        <!-- what type of text to draw, use on of literal, text-value or number-value -->
        <!-- A simple constant, never changing string -->
        <type type="string">literal</type>
        <text type="string">iPad ...................... Off</text>

        <layout>left-to-right</layout> <!-- default -->
        <!--
    <layout>right-to-left</layout>
    <layout>vertical</layout>
    -->

        <draw-text type="bool">true</draw-text> <!-- draw the text itself -->
        <draw-alignment type="bool">false</draw-alignment> <!-- draw crosshair at object center -->
        <draw-boundingbox type="bool">false</draw-boundingbox> <!-- draw a bounding box -->

        <font>Helvetica.txf</font> <!-- The font file name, relative to data/Fonts -->
        <character-size type="double">0.01</character-size> <!-- size (height) im meters -->
        <character-aspect-ratio type="double">1.0</character-aspect-ratio>
        <max-height>0.01136</max-height> <!-- the maximum height of the text -->
        <max-width>0.148738</max-width> <!-- the maximum width of the text -->
        <font-resolution>
            <width type="int">32</width>
            <height type="int">32</height>
        </font-resolution>

        <!-- chose one of the kerning types or omit for default -->
        <kerning>default</kerning>
        <!--
    <kerning>unfitted</kerning>
    <kerning>none</kerning>
    -->

        <alignment>left-center</alignment> <!-- alignment of the text itself -->
        <!-- possible values are
    <alignment>left-top</alignment>
    <alignment>left-center</alignment>
    <alignment>left-bottom</alignment>
    <alignment>center-top</alignment>
    <alignment>center-center</alignment>
    <alignment>center-bottom</alignment>
    <alignment>right-top</alignment>
    <alignment>right-center</alignment>
    <alignment>right-bottom</alignment>
    <alignment>left-baseline</alignment>
    <alignment>center-baseline</alignment>
    <alignment>right-baseline</alignment>
    <alignment>baseline</alignment>
    -->

    </text>

    <text>
        <!-- It should have a name. Can be used for other animations -->
        <name>csbatt</name>
        <!-- Use offsets for the initial placement -->
        <offsets>
            <pitch-deg>90</pitch-deg>
            <heading-deg>0</heading-deg>
            <roll-deg>90</roll-deg>
            <x-m>0.006335</x-m>
            <y-m>-0.074369</y-m>
            <z-m>0.087139</z-m>
        </offsets>

        <!-- what type of text to draw, use on of literal, text-value or number-value -->
        <!-- A simple constant, never changing string -->
        <type type="string">literal</type>
        <text type="string">Battery .................. Off</text>

        <layout>left-to-right</layout> <!-- default -->
        <!--
    <layout>right-to-left</layout>
    <layout>vertical</layout>
    -->

        <draw-text type="bool">true</draw-text> <!-- draw the text itself -->
        <draw-alignment type="bool">false</draw-alignment> <!-- draw crosshair at object center -->
        <draw-boundingbox type="bool">false</draw-boundingbox> <!-- draw a bounding box -->

        <font>Helvetica.txf</font> <!-- The font file name, relative to data/Fonts -->
        <character-size type="double">0.01</character-size> <!-- size (height) im meters -->
        <character-aspect-ratio type="double">1.0</character-aspect-ratio>
        <max-height>0.01136</max-height> <!-- the maximum height of the text -->
        <max-width>0.148738</max-width> <!-- the maximum width of the text -->
        <font-resolution>
            <width type="int">32</width>
            <height type="int">32</height>
        </font-resolution>

        <!-- chose one of the kerning types or omit for default -->
        <kerning>default</kerning>
        <!--
    <kerning>unfitted</kerning>
    <kerning>none</kerning>
    -->

        <alignment>left-center</alignment> <!-- alignment of the text itself -->
        <!-- possible values are
    <alignment>left-top</alignment>
    <alignment>left-center</alignment>
    <alignment>left-bottom</alignment>
    <alignment>center-top</alignment>
    <alignment>center-center</alignment>
    <alignment>center-bottom</alignment>
    <alignment>right-top</alignment>
    <alignment>right-center</alignment>
    <alignment>right-bottom</alignment>
    <alignment>left-baseline</alignment>
    <alignment>center-baseline</alignment>
    <alignment>right-baseline</alignment>
    <alignment>baseline</alignment>
    -->

    </text>

    <animation>
        <type>material</type>
        <object-name>cshutdown</object-name>
        <emission>
            <red>0.0</red>
            <green>1.0</green>
            <blue>0.0</blue>
        </emission>
        <condition>
            <and>
                <equals>
                    <property>controls/gear/brake-parking</property>
                    <value>1</value>
                </equals>
                <equals>
                    <property>aircraft/flydat/ison</property>
                    <value>0</value>
                </equals>
                <equals>
                    <property>controls/engines/engine/mixture</property>
                    <value>0</value>
                </equals>
                <equals>
                    <property>controls/engines/engine/magnetos</property>
                    <value>0</value>
                </equals>
                <equals>
                    <property>surface-positions/flap-pos-norm</property>
                    <value>0</value>
                </equals>
            </and>
        </condition>
    </animation>

    <animation>
        <type>material</type>
        <object-name>csipad</object-name>
        <emission>
            <red>0.0</red>
            <green>1.0</green>
            <blue>0.0</blue>
        </emission>
    </animation>

    <animation>
        <type>material</type>
        <object-name>csbatt</object-name>
        <emission>
            <red>0.0</red>
            <green>1.0</green>
            <blue>0.0</blue>
        </emission>
    </animation>

    <animation>
        <type>material</type>
        <object-name>cspark</object-name>
        <emission>
            <red>0.0</red>
            <green>1.0</green>
            <blue>0.0</blue>
        </emission>
        <condition>
            <equals>
                <property>controls/gear/brake-parking</property>
                <value>1</value>
            </equals>
        </condition>
    </animation>

    <animation>
        <type>material</type>
        <object-name>csdat</object-name>
        <emission>
            <red>0.0</red>
            <green>1.0</green>
            <blue>0.0</blue>
        </emission>
        <condition>
            <equals>
                <property>aircraft/flydat/ison</property>
                <value>0</value>
            </equals>
        </condition>
    </animation>

    <animation>
        <type>material</type>
        <object-name>csfuel</object-name>
        <emission>
            <red>0.0</red>
            <green>1.0</green>
            <blue>0.0</blue>
        </emission>
        <condition>
            <equals>
                <property>controls/engines/engine/mixture</property>
                <value>0</value>
            </equals>
        </condition>
    </animation>

    <animation>
        <type>material</type>
        <object-name>cszund</object-name>
        <emission>
            <red>0.0</red>
            <green>1.0</green>
            <blue>0.0</blue>
        </emission>
        <condition>
            <equals>
                <property>controls/engines/engine/magnetos</property>
                <value>0</value>
            </equals>
        </condition>
    </animation>

    <animation>
        <type>material</type>
        <object-name>csflaps</object-name>
        <emission>
            <red>0.0</red>
            <green>1.0</green>
            <blue>0.0</blue>
        </emission>
        <condition>
            <equals>
                <property>surface-positions/flap-pos-norm</property>
                <value>0</value>
            </equals>
        </condition>
    </animation>


    <!--end
    of shutdown checklist items-->
    <!--___________________________________________________________________________________________________________________________-->


    <text>
        <!-- It should have a name. Can be used for other animations -->
        <name>time</name>
        <!-- Use offsets for the initial placement -->
        <offsets>
            <pitch-deg>90</pitch-deg>
            <heading-deg>0</heading-deg>
            <roll-deg>90</roll-deg>
            <x-m>0.007</x-m>
            <y-m>0</y-m>
            <z-m>0.218302</z-m>
        </offsets>


        <!-- The string value of a property -->
        <type type="string">text-value</type>
        <property type="string">sim/time/local-time-string</property>
        <format type="string">%s</format> <!-- the sprintf() format to display the value -->

        <layout>left-to-right</layout> <!-- default -->
        <!--
    <layout>right-to-left</layout>
    <layout>vertical</layout>
    -->

        <draw-text type="bool">true</draw-text> <!-- draw the text itself -->
        <draw-alignment type="bool">false</draw-alignment> <!-- draw crosshair at object center -->
        <draw-boundingbox type="bool">false</draw-boundingbox> <!-- draw a bounding box -->

        <font>Helvetica.txf</font> <!-- The font file name, relative to data/Fonts -->
        <character-size type="double">0.007157</character-size> <!-- size (height) im meters -->
        <character-aspect-ratio type="double">1.0</character-aspect-ratio>
        <max-height>0.01</max-height> <!-- the maximum height of the text -->
        <max-width>0.13</max-width> <!-- the maximum width of the text -->
        <font-resolution>
            <width type="int">32</width>
            <height type="int">32</height>
        </font-resolution>

        <!-- chose one of the kerning types or omit for default -->
        <kerning>default</kerning>
        <!--
    <kerning>unfitted</kerning>
    <kerning>none</kerning>
    -->

        <alignment>center-center</alignment> <!-- alignment of the text itself -->
        <!-- possible values are
    <alignment>left-top</alignment>
    <alignment>left-center</alignment>
    <alignment>left-bottom</alignment>
    <alignment>center-top</alignment>
    <alignment>center-center</alignment>
    <alignment>center-bottom</alignment>
    <alignment>right-top</alignment>
    <alignment>right-center</alignment>
    <alignment>right-bottom</alignment>
    <alignment>left-baseline</alignment>
    <alignment>center-baseline</alignment>
    <alignment>right-baseline</alignment>
    <alignment>baseline</alignment>
    -->

    </text>

    <animation>
        <type>material</type>
        <object-name>time</object-name>
        <diffuse>
            <red>0.0</red>
            <green>0.0</green>
            <blue>0.0</blue>
        </diffuse>
    </animation>

    <animation>
        <type>translate</type>
        <object-name>dropgroup</object-name>
        <property>aircraft/ipad/drop-current</property>
        <factor>0.1</factor>
        <offset-m>0</offset-m>
        <axis>
            <x>1</x>
            <y>0</y>
            <z>0</z>
        </axis>
    </animation>

    <animation>
        <type>translate</type>
        <object-name>dropgroup</object-name>
        <property>aircraft/ipad/drop-current</property>
        <factor>0.319663</factor>
        <offset-m>0</offset-m>
        <axis>
            <x>0</x>
            <y>1</y>
            <z>0</z>
        </axis>
    </animation>

    <animation>
        <type>translate</type>
        <object-name>dropgroup</object-name>
        <property>aircraft/ipad/drop-current</property>
        <factor>-0.41</factor>
        <offset-m>0</offset-m>
        <axis>
            <x>0</x>
            <y>0</y>
            <z>1</z>
        </axis>
    </animation>

    <animation>
        <object-name>dropgroup</object-name>
        <type>rotate</type>
        <property>aircraft/ipad/drop-current</property>
        <factor>-90</factor>
        <offset-deg>0</offset-deg>
        <center>
            <x-m>0</x-m>
            <y-m>0</y-m>
            <z-m>0</z-m>
        </center>
        <axis>
            <x>0</x>
            <y>1</y>
            <z>0</z>
        </axis>
    </animation>

    <animation>
        <object-name>dropgroup</object-name>
        <type>rotate</type>
        <property>aircraft/ipad/drop-current</property>
        <factor>45</factor>
        <offset-deg>0</offset-deg>
        <center>
            <x-m>0</x-m>
            <y-m>0</y-m>
            <z-m>0</z-m>
        </center>
        <axis>
            <x>1</x>
            <y>0</y>
            <z>0</z>
        </axis>
    </animation>

    <animation>
        <type>pick</type>
        <object-name>ipad</object-name>
        <action>
            <button>0</button>
            <repeatable>false</repeatable>
            <binding>
                <command>property-assign</command>
                <property>aircraft/ipad/drop-status</property>
                <value>false</value>
            </binding>
        </action>
    </animation>

    <animation>
        <object-name>heading</object-name>
        <type>rotate</type>
        <property>orientation/heading-deg</property>
        <factor>1</factor>
        <offset-deg>0</offset-deg>
        <center>
            <x-m>0.006402</x-m>
            <y-m> 0 </y-m>
            <z-m> 0.118504</z-m>
        </center>
        <axis>
            <x>-1</x>
            <y>0</y>
            <z>0</z>
        </axis>
    </animation>

</PropertyList>