<?xml version="1.0" encoding="ISO-8859-1"?>

<PropertyList>

  <path>xf11.ac</path>

  <!-- MP sound call -->
  <sound>
    <path>../Sounds/mp-sound.xml</path>
  </sound>

  <nasal>
    <load>
      var livery_update = aircraft.livery_update.new("Aircraft/Hughes-XF11/Models/Liveries", 10);
    </load>
    <unload>
      livery_update.stop();
    </unload>
  </nasal>

  <animation>
    <!-- Objets opaques -->
    <object-name>fuselage</object-name>
    <object-name>moteurs</object-name>
    <object-name>ailes</object-name>
    <object-name>aileronG</object-name>
    <object-name>aileronG1</object-name>
    <object-name>aileronD</object-name>
    <object-name>aileronD1</object-name>
    <object-name>voletC</object-name>
    <object-name>voletG</object-name>
    <object-name>voletD</object-name>
    <object-name>spoilerG</object-name>
    <object-name>spoilerD</object-name>
    <object-name>derive</object-name>
    <object-name>directionG</object-name>
    <object-name>directionD</object-name>
    <object-name>profondeur</object-name>
    <object-name>prise-air</object-name>
    <object-name>porteAG</object-name>
    <object-name>porteAD</object-name>
    <object-name>porteG1</object-name>
    <object-name>porteG2</object-name>
    <object-name>porteD1</object-name>
    <object-name>porteD2</object-name>
    <object-name>bolG1</object-name>
    <object-name>bolG2</object-name>
    <object-name>bolD1</object-name>
    <object-name>bolD2</object-name>
    <object-name>ailetteL01</object-name>
    <object-name>ailetteL02</object-name>
    <object-name>ailetteL03</object-name>
    <object-name>ailetteL04</object-name>
    <object-name>ailetteL05</object-name>
    <object-name>ailetteL06</object-name>
    <object-name>ailetteL07</object-name>
    <object-name>ailetteL11</object-name>
    <object-name>ailetteL12</object-name>
    <object-name>ailetteL13</object-name>
    <object-name>ailetteL14</object-name>
    <object-name>ailetteL15</object-name>
    <object-name>ailetteL16</object-name>
    <object-name>ailetteR01</object-name>
    <object-name>ailetteR02</object-name>
    <object-name>ailetteR03</object-name>
    <object-name>ailetteR04</object-name>
    <object-name>ailetteR05</object-name>
    <object-name>ailetteR06</object-name>
    <object-name>ailetteR07</object-name>
    <object-name>ailetteR11</object-name>
    <object-name>ailetteR12</object-name>
    <object-name>ailetteR13</object-name>
    <object-name>ailetteR14</object-name>
    <object-name>ailetteR15</object-name>
    <object-name>ailetteR16</object-name>

    <object-name>axeA</object-name>
    <object-name>axeA1</object-name>
    <object-name>axeA2</object-name>
    <object-name>articuleA1</object-name>
    <object-name>articuleA2</object-name>
    <object-name>roueA</object-name>
    <object-name>axeG</object-name>
    <object-name>axeG1</object-name>
    <object-name>articuleG1</object-name>
    <object-name>articuleG2</object-name>
    <object-name>roueG</object-name>
    <object-name>axeD</object-name>
    <object-name>axeD1</object-name>
    <object-name>articuleD1</object-name>
    <object-name>articuleD2</object-name>
    <object-name>roueD</object-name>
    <object-name>trous</object-name>
    <object-name>heliceLL</object-name>
    <object-name>heliceLR</object-name>
    <object-name>heliceRL</object-name>
    <object-name>heliceRR</object-name>

    <!-- Objets transparents -->
    <object-name>canopy</object-name>
    <object-name>noze</object-name>
    <object-name>propdiscLL</object-name>
    <object-name>propblurLL</object-name>
    <object-name>propdiscLR</object-name>
    <object-name>propblurLR</object-name>
    <object-name>propdiscRL</object-name>
    <object-name>propblurRL</object-name>
    <object-name>propdiscRR</object-name>
    <object-name>propblurRR</object-name>
    <!-- HDR mode -->
    <object-name>HDRcanopy</object-name>
    <object-name>HDRnoze</object-name>
  </animation>

  <animation>
    <type>material</type>
    <object-name>fuselage</object-name>
    <object-name>moteurs</object-name>
    <object-name>ailes</object-name>
    <object-name>aileronG</object-name>
    <object-name>aileronG1</object-name>
    <object-name>aileronD</object-name>
    <object-name>aileronD1</object-name>
    <object-name>voletC</object-name>
    <object-name>voletG</object-name>
    <object-name>voletD</object-name>
    <object-name>spoilerG</object-name>
    <object-name>spoilerD</object-name>
    <object-name>derive</object-name>
    <object-name>directionG</object-name>
    <object-name>directionD</object-name>
    <object-name>profondeur</object-name>
    <object-name>prise-air</object-name>
    <object-name>porteAG</object-name>
    <object-name>porteAD</object-name>
    <object-name>porteG1</object-name>
    <object-name>porteG2</object-name>
    <object-name>porteD1</object-name>
    <object-name>porteD2</object-name>
    <object-name>bolG1</object-name>
    <object-name>bolG2</object-name>
    <object-name>bolD1</object-name>
    <object-name>bolD2</object-name>
    <object-name>ailetteL01</object-name>
    <object-name>ailetteL02</object-name>
    <object-name>ailetteL03</object-name>
    <object-name>ailetteL04</object-name>
    <object-name>ailetteL05</object-name>
    <object-name>ailetteL06</object-name>
    <object-name>ailetteL07</object-name>
    <object-name>ailetteL11</object-name>
    <object-name>ailetteL12</object-name>
    <object-name>ailetteL13</object-name>
    <object-name>ailetteL14</object-name>
    <object-name>ailetteL15</object-name>
    <object-name>ailetteL16</object-name>
    <object-name>ailetteR01</object-name>
    <object-name>ailetteR02</object-name>
    <object-name>ailetteR03</object-name>
    <object-name>ailetteR04</object-name>
    <object-name>ailetteR05</object-name>
    <object-name>ailetteR06</object-name>
    <object-name>ailetteR07</object-name>
    <object-name>ailetteR11</object-name>
    <object-name>ailetteR12</object-name>
    <object-name>ailetteR13</object-name>
    <object-name>ailetteR14</object-name>
    <object-name>ailetteR15</object-name>
    <object-name>ailetteR16</object-name>
    <object-name>axeA</object-name>
    <object-name>axeA1</object-name>
    <object-name>axeA2</object-name>
    <object-name>articuleA1</object-name>
    <object-name>articuleA2</object-name>
    <object-name>roueA</object-name>
    <object-name>axeG</object-name>
    <object-name>axeG1</object-name>
    <object-name>articuleG1</object-name>
    <object-name>articuleG2</object-name>
    <object-name>roueG</object-name>
    <object-name>axeD</object-name>
    <object-name>axeD1</object-name>
    <object-name>articuleD1</object-name>
    <object-name>articuleD2</object-name>
    <object-name>roueD</object-name>
    <object-name>trous</object-name>
    <object-name>heliceLL</object-name>
    <object-name>heliceLR</object-name>
    <object-name>heliceRL</object-name>
    <object-name>heliceRR</object-name>
    <object-name>canopy</object-name>
    <object-name>noze</object-name>
    <object-name>propdiscLL</object-name>
    <object-name>propblurLL</object-name>
    <object-name>propdiscLR</object-name>
    <object-name>propblurLR</object-name>
    <object-name>propdiscRL</object-name>
    <object-name>propblurRL</object-name>
    <object-name>propdiscRR</object-name>
    <object-name>propblurRR</object-name>
    <object-name>HDRcanopy</object-name>
    <object-name>HDRnoze</object-name>

    <property-base>sim/model/livery</property-base>
    <texture-prop>texture</texture-prop>
    <texture>texture.png</texture>
    <specular>
      <red-prop>specular/red</red-prop>
      <green-prop>specular/green</green-prop>
      <blue-prop>specular/blue</blue-prop>
    </specular>
  </animation>

  <effect>
    <inherits-from>Aircraft/Hughes-XF11/Models/Effects/Bump/bumpspec</inherits-from>
    <object-name>fuselage</object-name>
    <object-name>moteurs</object-name>
    <object-name>ailes</object-name>
    <object-name>aileronG</object-name>
    <object-name>aileronG1</object-name>
    <object-name>aileronD</object-name>
    <object-name>aileronD1</object-name>
    <object-name>voletC</object-name>
    <object-name>voletG</object-name>
    <object-name>voletD</object-name>
    <object-name>spoilerG</object-name>
    <object-name>spoilerD</object-name>
    <object-name>derive</object-name>
    <object-name>directionG</object-name>
    <object-name>directionD</object-name>
    <object-name>profondeur</object-name>
    <object-name>prise-air</object-name>
    <object-name>porteAG</object-name>
    <object-name>porteAD</object-name>
    <object-name>porteG1</object-name>
    <object-name>porteG2</object-name>
    <object-name>porteD1</object-name>
    <object-name>porteD2</object-name>
    <object-name>bolG1</object-name>
    <object-name>bolG2</object-name>
    <object-name>bolD1</object-name>
    <object-name>bolD2</object-name>
    <object-name>ailetteL01</object-name>
    <object-name>ailetteL02</object-name>
    <object-name>ailetteL03</object-name>
    <object-name>ailetteL04</object-name>
    <object-name>ailetteL05</object-name>
    <object-name>ailetteL06</object-name>
    <object-name>ailetteL07</object-name>
    <object-name>ailetteL11</object-name>
    <object-name>ailetteL12</object-name>
    <object-name>ailetteL13</object-name>
    <object-name>ailetteL14</object-name>
    <object-name>ailetteL15</object-name>
    <object-name>ailetteL16</object-name>
    <object-name>ailetteR01</object-name>
    <object-name>ailetteR02</object-name>
    <object-name>ailetteR03</object-name>
    <object-name>ailetteR04</object-name>
    <object-name>ailetteR05</object-name>
    <object-name>ailetteR06</object-name>
    <object-name>ailetteR07</object-name>
    <object-name>ailetteR11</object-name>
    <object-name>ailetteR12</object-name>
    <object-name>ailetteR13</object-name>
    <object-name>ailetteR14</object-name>
    <object-name>ailetteR15</object-name>
    <object-name>ailetteR16</object-name>
  </effect>

  <!-- working for Compositor -->
  <effect>
    <inherits-from>Effects/Glass/glassrain</inherits-from>
    <object-name>canopy</object-name>
    <object-name>noze</object-name>
  </effect>

  <effect>
    <inherits-from>Effects/Glass/glass</inherits-from>
    <object-name>HDRcanopy</object-name>
    <object-name>HDRnoze</object-name>
  </effect>

  <!-- Sélection des vitres en fonction de HDR ou pas -->
  <animation>
    <type>select</type>
    <condition>
      <!-- <property>sim/rendering/hdr/hdr-enabled</property> -->
      <property>sim/multiplay/generic/bool[2]</property>
    </condition>
    <object-name>HDRcanopy</object-name>
    <object-name>HDRnoze</object-name>
  </animation>

  <animation>
    <type>select</type>
    <condition>
      <!-- <not><property>sim/rendering/hdr/hdr-enabled</property></not> -->
      <not><property>sim/multiplay/generic/bool[2]</property></not>
    </condition>
    <object-name>canopy</object-name>
    <object-name>noze</object-name>
  </animation>

  <effect>
    <inherits-from>Effects/model-transparent</inherits-from>
    <object-name>propdiscLL</object-name>
    <object-name>propblurLL</object-name>
    <object-name>propdiscLR</object-name>
    <object-name>propblurLR</object-name>
    <object-name>propdiscRL</object-name>
    <object-name>propblurRL</object-name>
    <object-name>propdiscRR</object-name>
    <object-name>propblurRR</object-name>
  </effect>

  <model>
    <path>Effects/cranking/all-cranking.xml</path>
  </model>

  <model>
    <path>Effects/ground/all-ground.xml</path>
  </model>

  <model>
    <path>Effects/tiptrail/all-tiptrails.xml</path>
  </model>

  <model>
    <path>Interior/interior.xml</path>
  </model>

  <model>
    <path>Engines/all-engines.xml</path>
  </model>

  <model>
    <path>light/all-lights.xml</path>
  </model>

  <!-- Left Propellers -->
  <animation>
    <name>HeliceCompleteLL</name>
    <object-name>heliceLL</object-name>
    <object-name>propdiscLL</object-name>
    <object-name>propblurLL</object-name>
  </animation>

  <animation>
    <type>select</type>
    <object-name>propdiscLL</object-name>
    <condition>
      <greater-than>
        <property>engines/engine[0]/rpm</property>
        <value>1500</value>
      </greater-than>
    </condition>
  </animation>

  <animation>
    <type>select</type>
    <object-name>propblurLL</object-name>
    <condition>
      <and>
        <greater-than>
          <property>engines/engine[0]/rpm</property>
          <value>600.000</value>
        </greater-than>
        <less-than>
          <property>engines/engine[0]/rpm</property>
          <value>1500.001</value>
        </less-than>
      </and>
    </condition>
  </animation>

  <animation>
    <type>select</type>
    <object-name>heliceLL</object-name>
    <condition>
      <less-than>
        <property>engines/engine[0]/rpm</property>
        <value>1500</value>
      </less-than>
    </condition>
  </animation>

  <animation>
    <type>spin</type>
    <object-name>HeliceCompleteLL</object-name>
    <condition>
      <greater-than>
        <property>engines/engine[0]/rpm</property>
        <value> 100 </value>
      </greater-than>
    </condition>
    <property>engines/engine[0]/rpm</property>
    <factor> 1 </factor>
    <center>
      <x-m> -6.738 </x-m>
      <y-m> -4.152 </y-m>
      <z-m> -0.744 </z-m>
    </center>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <name>HeliceCompleteLR</name>
    <object-name>heliceLR</object-name>
    <object-name>propdiscLR</object-name>
    <object-name>propblurLR</object-name>
  </animation>

  <animation>
    <type>select</type>
    <object-name>propdiscLR</object-name>
    <condition>
      <greater-than>
        <property>engines/engine[0]/rpm</property>
        <value>1500</value>
      </greater-than>
    </condition>
  </animation>

  <animation>
    <type>select</type>
    <object-name>propblurLR</object-name>
    <condition>
      <and>
        <greater-than>
          <property>engines/engine[0]/rpm</property>
          <value>600.000</value>
        </greater-than>
        <less-than>
          <property>engines/engine[0]/rpm</property>
          <value>1500.001</value>
        </less-than>
      </and>
    </condition>
  </animation>

  <animation>
    <type>select</type>
    <object-name>heliceLR</object-name>
    <condition>
      <less-than>
        <property>engines/engine[0]/rpm</property>
        <value>1500</value>
      </less-than>
    </condition>
  </animation>

  <animation>
    <type>spin</type>
    <object-name>HeliceCompleteLR</object-name>
    <condition>
      <greater-than>
        <property>engines/engine[0]/rpm</property>
        <value> 100 </value>
      </greater-than>
    </condition>
    <property>engines/engine[0]/rpm</property>
    <factor> -1 </factor>
    <center>
      <x-m> -7.183 </x-m>
      <y-m> -4.152 </y-m>
      <z-m> -0.744 </z-m>
    </center>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <!-- Right Propellers -->
  <animation>
    <name>HeliceCompleteRL</name>
    <object-name>heliceRL</object-name>
    <object-name>propdiscRL</object-name>
    <object-name>propblurRL</object-name>
  </animation>

  <animation>
    <type>select</type>
    <object-name>propdiscRL</object-name>
    <condition>
      <greater-than>
        <property>engines/engine[1]/rpm</property>
        <value>1500</value>
      </greater-than>
    </condition>
  </animation>

  <animation>
    <type>select</type>
    <object-name>propblurRL</object-name>
    <condition>
      <and>
        <greater-than>
          <property>engines/engine[1]/rpm</property>
          <value>600.000</value>
        </greater-than>
        <less-than>
          <property>engines/engine[1]/rpm</property>
          <value>1500.001</value>
        </less-than>
      </and>
    </condition>
  </animation>

  <animation>
    <type>select</type>
    <object-name>heliceRL</object-name>
    <condition>
      <less-than>
        <property>engines/engine[1]/rpm</property>
        <value>1500</value>
      </less-than>
    </condition>
  </animation>

  <animation>
    <type>spin</type>
    <object-name>HeliceCompleteRL</object-name>
    <condition>
      <greater-than>
        <property>engines/engine[1]/rpm</property>
        <value> 100 </value>
      </greater-than>
    </condition>
    <property>engines/engine[1]/rpm</property>
    <factor> 1 </factor>
    <center>
      <x-m> -6.738 </x-m>
      <y-m>  4.152 </y-m>
      <z-m> -0.744 </z-m>
    </center>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <name>HeliceCompleteRR</name>
    <object-name>heliceRR</object-name>
    <object-name>propdiscRR</object-name>
    <object-name>propblurRR</object-name>
  </animation>

  <animation>
    <type>select</type>
    <object-name>propdiscRR</object-name>
    <condition>
      <greater-than>
        <property>engines/engine[1]/rpm</property>
        <value>1500</value>
      </greater-than>
    </condition>
  </animation>

  <animation>
    <type>select</type>
    <object-name>propblurRR</object-name>
    <condition>
      <and>
        <greater-than>
          <property>engines/engine[1]/rpm</property>
          <value>600.000</value>
        </greater-than>
        <less-than>
          <property>engines/engine[1]/rpm</property>
          <value>1500.001</value>
        </less-than>
      </and>
    </condition>
  </animation>

  <animation>
    <type>select</type>
    <object-name>heliceRR</object-name>
    <condition>
      <less-than>
        <property>engines/engine[1]/rpm</property>
        <value>1500</value>
      </less-than>
    </condition>
  </animation>

  <animation>
    <type>spin</type>
    <object-name>HeliceCompleteRR</object-name>
    <condition>
      <greater-than>
        <property>engines/engine[1]/rpm</property>
        <value> 100 </value>
      </greater-than>
    </condition>
    <property>engines/engine[1]/rpm</property>
    <factor> -1 </factor>
    <center>
      <x-m> -7.183 </x-m>
      <y-m>  4.152 </y-m>
      <z-m> -0.744 </z-m>
    </center>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <!-- Gouverne de profondeur -->
  <animation>
    <type>rotate</type>
    <object-name>profondeur</object-name>
    <!-- <property>controls/flight/elevator</property> -->
    <property>surface-positions/elevator-pos-norm</property>
    <factor> 15 </factor>
    <center>
      <x-m> 8.27724 </x-m>
      <y-m> 0.00000 </y-m>
      <z-m> 0.08593 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <!-- Gouverne de direction -->
  <animation>
    <type>rotate</type>
    <object-name>directionG</object-name>
    <!-- <property>controls/flight/rudder</property> -->
    <property>surface-positions/rudder-pos-norm</property>
    <factor> -15 </factor>
    <center>
      <x-m>  8.53207 </x-m>
      <y-m> -4.15200 </y-m>
      <z-m>  1.86345 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>directionD</object-name>
    <!-- <property>controls/flight/rudder</property> -->
    <property>surface-positions/rudder-pos-norm</property>
    <factor> -15 </factor>
    <center>
      <x-m> 8.53207 </x-m>
      <y-m> 4.15200 </y-m>
      <z-m> 1.86345 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <!-- Animations des ailerons -->
  <animation>
    <type>rotate</type>
    <object-name>aileronG</object-name>
    <property>surface-positions/left-aileron-pos-norm</property>
    <factor> 15 </factor>
    <axis>
      <x1-m>  -0.93681 </x1-m>
      <y1-m> -13.41203 </y1-m>
      <z1-m>  -0.11509 </z1-m>
      <x2-m>  -0.75795 </x2-m>
      <y2-m>  -9.06665 </y2-m>
      <z2-m>  -0.22350 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>aileronG1</object-name>
    <property>surface-positions/left-aileron-pos-norm</property>
    <factor> 15 </factor>
    <axis>
      <x1-m>  -0.82917 </x1-m>
      <y1-m> -15.15267 </y1-m>
      <z1-m>  -0.07209 </z1-m>
      <x2-m>  -0.82634 </x2-m>
      <y2-m> -13.61652 </y2-m>
      <z2-m>  -0.11245 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>spoilerG</object-name>
    <property>surface-positions/left-aileron-pos-norm</property>
    <interpolation>
      <entry><ind> -1 </ind><dep> -40 </dep></entry>
      <entry><ind>  0 </ind><dep>   0 </dep></entry>
      <entry><ind>  1 </ind><dep>   0 </dep></entry>
    </interpolation>
    <axis>
      <x1-m>  -1.25948 </x1-m>
      <y1-m> -13.19091 </y1-m>
      <z1-m>  -0.04205 </z1-m>
      <x2-m>  -1.06251 </x2-m>
      <y2-m>  -7.20002 </y2-m>
      <z2-m>  -0.13606 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>aileronD</object-name>
    <property>surface-positions/right-aileron-pos-norm</property>
    <factor> 15 </factor>
    <axis>
      <x1-m> -0.75795 </x1-m>
      <y1-m>  9.06665 </y1-m>
      <z1-m> -0.22350 </z1-m>
      <x2-m> -0.93681 </x2-m>
      <y2-m> 13.41203 </y2-m>
      <z2-m> -0.11509 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>aileronD1</object-name>
    <property>surface-positions/right-aileron-pos-norm</property>
    <factor> 15 </factor>
    <axis>
      <x1-m> -0.82634 </x1-m>
      <y1-m> 13.61652 </y1-m>
      <z1-m> -0.11245 </z1-m>
      <x2-m> -0.82917 </x2-m>
      <y2-m> 15.15267 </y2-m>
      <z2-m> -0.07209 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>spoilerD</object-name>
    <property>surface-positions/right-aileron-pos-norm</property>
    <interpolation>
      <entry><ind> -1 </ind><dep> -40 </dep></entry>
      <entry><ind>  0 </ind><dep>   0 </dep></entry>
      <entry><ind>  1 </ind><dep>   0 </dep></entry>
    </interpolation>
    <axis>
      <x1-m> -1.06251 </x1-m>
      <y1-m>  7.20002 </y1-m>
      <z1-m> -0.13606 </z1-m>
      <x2-m> -1.25948 </x2-m>
      <y2-m> 13.19091 </y2-m>
      <z2-m> -0.04205 </z2-m>
    </axis>
  </animation>

  <!-- Animation des volets -->
  <animation>
    <type>rotate</type>
    <object-name>voletC</object-name>
    <property>surface-positions/flap-pos-norm</property>
    <factor> -30 </factor>
    <center>
      <x-m> -0.631 </x-m>
      <y-m>  0.000 </y-m>
      <z-m> -0.582 </z-m>
    </center>
    <axis>
      <x>  0 </x>
      <y> -1 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>voletG</object-name>
    <property>surface-positions/flap-pos-norm</property>
    <factor> -30 </factor>
    <axis>
      <x1-m> -0.728 </x1-m>
      <y1-m> -5.086 </y1-m>
      <z1-m> -0.473 </z1-m>
      <x2-m> -0.859 </x2-m>
      <y2-m> -9.067 </y2-m>
      <z2-m> -0.335 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>voletD</object-name>
    <property>surface-positions/flap-pos-norm</property>
    <factor> -30 </factor>
    <axis>
      <x1-m> -0.859 </x1-m>
      <y1-m>  9.067 </y1-m>
      <z1-m> -0.335 </z1-m>
      <x2-m> -0.728 </x2-m>
      <y2-m>  5.086 </y2-m>
      <z2-m> -0.473 </z2-m>
    </axis>
  </animation>

  <!-- Animation des spoilers -->
  <animation>
    <type>rotate</type>
    <object-name>spoilerG</object-name>
    <property>surface-positions/speedbrake-norm</property>
    <factor> -60 </factor>
    <axis>
      <x1-m>  -1.25948 </x1-m>
      <y1-m> -13.19091 </y1-m>
      <z1-m>  -0.04205 </z1-m>
      <x2-m>  -1.06251 </x2-m>
      <y2-m>  -7.20002 </y2-m>
      <z2-m>  -0.13606 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>spoilerD</object-name>
    <property>surface-positions/speedbrake-norm</property>
    <factor> -60 </factor>
    <axis>
      <x1-m> -1.06251 </x1-m>
      <y1-m>  7.20002 </y1-m>
      <z1-m> -0.13606 </z1-m>
      <x2-m> -1.25948 </x2-m>
      <y2-m> 13.19091 </y2-m>
      <z2-m> -0.04205 </z2-m>
    </axis>
  </animation>

  <!-- Rentré des roues -->
  <animation>
    <name>TrainAvant</name>
    <object-name>roueA</object-name>
    <object-name>axeA</object-name>
    <object-name>axeA1</object-name>
    <object-name>axeA2</object-name>
    <object-name>articuleA1</object-name>
    <object-name>articuleA2</object-name>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>TrainAvant</object-name>
    <property>gear/gear[0]/position-norm</property>
    <interpolation>
      <entry><ind> 0.00 </ind><dep> -111 </dep></entry>
      <entry><ind> 0.15 </ind><dep> -111 </dep></entry>
      <entry><ind> 1.00 </ind><dep>    0 </dep></entry>
    </interpolation>
    <center>
      <x-m> -7.017 </x-m>
      <y-m>  0.000 </y-m>
      <z-m> -1.106 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <name>TrainGauche</name>
    <object-name>roueG</object-name>
    <object-name>axeG</object-name>
    <object-name>axeG1</object-name>
    <object-name>articuleG1</object-name>
    <object-name>articuleG2</object-name>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>TrainGauche</object-name>
    <property>gear/gear[1]/position-norm</property>
    <interpolation>
      <entry><ind> 0.00 </ind><dep> -105 </dep></entry>
      <entry><ind> 0.15 </ind><dep> -105 </dep></entry>
      <entry><ind> 1.00 </ind><dep>    0 </dep></entry>
    </interpolation>
    <center>
      <x-m> -1.272 </x-m>
      <y-m> -4.152 </y-m>
      <z-m> -1.394 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <name>TrainDroit</name>
    <object-name>roueD</object-name>
    <object-name>axeD</object-name>
    <object-name>axeD1</object-name>
    <object-name>articuleD1</object-name>
    <object-name>articuleD2</object-name>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>TrainDroit</object-name>
    <property>gear/gear[2]/position-norm</property>
    <interpolation>
      <entry><ind> 0.00 </ind><dep> -105 </dep></entry>
      <entry><ind> 0.15 </ind><dep> -105 </dep></entry>
      <entry><ind> 1.00 </ind><dep>    0 </dep></entry>
    </interpolation>
    <center>
      <x-m> -1.272 </x-m>
      <y-m>  4.152 </y-m>
      <z-m> -1.394 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <!-- Fermeture des portes des trains -->
  <animation>
    <type>rotate</type>
    <object-name>porteAG</object-name>
    <property>gear/gear[0]/position-norm</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep>   0 </dep></entry>
      <entry><ind> 0.3 </ind><dep> -80 </dep></entry>
      <entry><ind> 1.0 </ind><dep> -80 </dep></entry>
    </interpolation>
    <axis>
      <x1-m> -5.049 </x1-m>
      <y1-m> -0.393 </y1-m>
      <z1-m> -1.329 </z1-m>
      <x2-m> -4.409 </x2-m>
      <y2-m> -0.393 </y2-m>
      <z2-m> -1.333 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>porteAD</object-name>
    <property>gear/gear[0]/position-norm</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep>  0 </dep></entry>
      <entry><ind> 0.3 </ind><dep> 80 </dep></entry>
      <entry><ind> 1.0 </ind><dep> 80</dep></entry>
    </interpolation>
    <axis>
      <x1-m> -5.049 </x1-m>
      <y1-m>  0.393 </y1-m>
      <z1-m> -1.329 </z1-m>
      <x2-m> -4.409 </x2-m>
      <y2-m>  0.393 </y2-m>
      <z2-m> -1.333 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>porteG1</object-name>
    <property>gear/gear[1]/position-norm</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep>   0 </dep></entry>
      <entry><ind> 0.3 </ind><dep> -65 </dep></entry>
      <entry><ind> 1.0 </ind><dep> -65 </dep></entry>
    </interpolation>
    <axis>
      <x1-m> -1.384 </x1-m>
      <y1-m> -4.693 </y1-m>
      <z1-m> -1.468 </z1-m>
      <x2-m> -0.415 </x2-m>
      <y2-m> -4.727 </y2-m>
      <z2-m> -1.444 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>porteG2</object-name>
    <property>gear/gear[1]/position-norm</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep>  0 </dep></entry>
      <entry><ind> 0.3 </ind><dep> 65 </dep></entry>
      <entry><ind> 1.0 </ind><dep> 65 </dep></entry>
    </interpolation>
    <axis>
      <x1-m> -1.384 </x1-m>
      <y1-m> -3.610 </y1-m>
      <z1-m> -1.468 </z1-m>
      <x2-m> -0.415 </x2-m>
      <y2-m> -3.576 </y2-m>
      <z2-m> -1.444 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>porteD1</object-name>
    <property>gear/gear[2]/position-norm</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep>   0 </dep></entry>
      <entry><ind> 0.3 </ind><dep> -65 </dep></entry>
      <entry><ind> 1.0 </ind><dep> -65 </dep></entry>
    </interpolation>
    <axis>
      <x1-m> -0.415 </x1-m>
      <y1-m>  4.727 </y1-m>
      <z1-m> -1.444 </z1-m>
      <x2-m> -1.384 </x2-m>
      <y2-m>  4.693 </y2-m>
      <z2-m> -1.468 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>porteD2</object-name>
    <property>gear/gear[2]/position-norm</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep>  0 </dep></entry>
      <entry><ind> 0.3 </ind><dep> 65 </dep></entry>
      <entry><ind> 1.0 </ind><dep> 65 </dep></entry>
    </interpolation>
    <axis>
      <x1-m> -0.415 </x1-m>
      <y1-m>  3.576 </y1-m>
      <z1-m> -1.444 </z1-m>
      <x2-m> -1.384 </x2-m>
      <y2-m>  3.610 </y2-m>
      <z2-m> -1.468 </z2-m>
    </axis>
  </animation>

  <!-- Compression -->
  <animation>
    <name>RoueAvant</name>
    <object-name>roueA</object-name>
    <object-name>axeA1</object-name>
    <object-name>articuleA1</object-name>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>RoueAvant</object-name>
    <!-- <property>gear/gear[0]/compression-norm</property> -->
    <property>sim/multiplay/generic/float[18]</property>
    <interpolation>
      <entry><ind> 0 </ind><dep> 0.00 </dep></entry>
      <entry><ind> 1 </ind><dep> 0.30 </dep></entry>
    </interpolation>
    <axis>
      <x> 0.284433 </x>
      <y> 0.000000 </y>
      <z> 0.823918 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>articuleA1</object-name>
    <!-- <property>gear/gear[0]/compression-norm</property> -->
    <property>sim/multiplay/generic/float[18]</property>
    <interpolation>
      <entry><ind> 0 </ind><dep>  0 </dep></entry>
      <entry><ind> 1 </ind><dep> 37 </dep></entry>
    </interpolation>
    <center>
      <x-m> -7.489 </x-m>
      <y-m>  0.000 </y-m>
      <z-m> -2.760 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>articuleA2</object-name>
    <!-- <property>gear/gear[0]/compression-norm</property> -->
    <property>sim/multiplay/generic/float[18]</property>
    <interpolation>
      <entry><ind> 0 </ind><dep>  0 </dep></entry>
      <entry><ind> 1 </ind><dep> 95 </dep></entry>
    </interpolation>
    <center>
      <x-m> -7.403 </x-m>
      <y-m>  0.000 </y-m>
      <z-m> -2.436 </z-m>
    </center>
    <axis>
      <x>  0 </x>
      <y> -1 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <name>TrainGauche</name>
    <object-name>roueG</object-name>
    <object-name>axeG1</object-name>
    <object-name>articuleG1</object-name>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>TrainGauche</object-name>
    <!-- <property>gear/gear[1]/compression-norm</property> -->
    <property>sim/multiplay/generic/float[19]</property>
    <interpolation>
      <entry><ind> 0 </ind><dep> 0.00 </dep></entry>
      <entry><ind> 1 </ind><dep> 0.30 </dep></entry>
    </interpolation>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>articuleG1</object-name>
    <!-- <property>gear/gear[1]/compression-norm</property> -->
    <property>sim/multiplay/generic/float[19]</property>
    <interpolation>
      <entry><ind> 0 </ind><dep>  0 </dep></entry>
      <entry><ind> 1 </ind><dep> 32 </dep></entry>
    </interpolation>
    <center>
      <x-m> -1.359 </x-m>
      <y-m> -4.152 </y-m>
      <z-m> -2.876 </z-m>
    </center>
    <axis>
      <x>  0 </x>
      <y> -1 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>articuleG2</object-name>
    <!-- <property>gear/gear[1]/compression-norm</property> -->
    <property>sim/multiplay/generic/float[19]</property>
    <interpolation>
      <entry><ind> 0 </ind><dep>  0 </dep></entry>
      <entry><ind> 1 </ind><dep> 32 </dep></entry>
    </interpolation>
    <center>
      <x-m> -1.369 </x-m>
      <y-m> -4.152 </y-m>
      <z-m> -2.460 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <name>TrainDroit</name>
    <object-name>roueD</object-name>
    <object-name>axeD1</object-name>
    <object-name>articuleD1</object-name>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>TrainDroit</object-name>
    <!-- <property>gear/gear[2]/compression-norm</property> -->
    <property>sim/multiplay/generic/float[20]</property>
    <interpolation>
      <entry><ind> 0 </ind><dep> 0.00 </dep></entry>
      <entry><ind> 1 </ind><dep> 0.30 </dep></entry>
    </interpolation>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>articuleD1</object-name>
    <!-- <property>gear/gear[2]/compression-norm</property> -->
    <property>sim/multiplay/generic/float[20]</property>
    <interpolation>
      <entry><ind> 0 </ind><dep>  0 </dep></entry>
      <entry><ind> 1 </ind><dep> 32 </dep></entry>
    </interpolation>
    <center>
      <x-m> -1.359 </x-m>
      <y-m>  4.152 </y-m>
      <z-m> -2.876 </z-m>
    </center>
    <axis>
      <x>  0 </x>
      <y> -1 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>articuleD2</object-name>
    <!-- <property>gear/gear[2]/compression-norm</property> -->
    <property>sim/multiplay/generic/float[20]</property>
    <interpolation>
      <entry><ind> 0 </ind><dep>  0 </dep></entry>
      <entry><ind> 1 </ind><dep> 32.0 </dep></entry>
    </interpolation>
    <center>
      <x-m> -1.369 </x-m>
      <y-m>  4.152 </y-m>
      <z-m> -2.460 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <!-- Rotation de la roue avant en fonction de la gouverne de direction -->
  <animation>
    <name>TourneAvant</name>
    <object-name>roueA</object-name>
    <object-name>axeA1</object-name>
    <object-name>axeA2</object-name>
    <object-name>articuleA1</object-name>
    <object-name>articuleA2</object-name>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>TourneAvant</object-name>
    <!-- <property>gear/gear[0]/caster-angle-deg</property> -->
    <property>sim/multiplay/generic/float[17]</property>
    <factor> -1.2 </factor>
    <center>
      <x-m> -7.724 </x-m>
      <y-m>  0.000 </y-m>
      <z-m> -3.154 </z-m>
    </center>
    <axis>
      <x> 0.284433 </x>
      <y> 0.000000 </y>
      <z> 0.823918 </z>
    </axis>
  </animation>

  <!-- Rotation des roues lors du roulage -->
  <animation>
    <type>spin</type>
    <object-name>roueA</object-name>
    <!-- <property>gear/gear[0]/rollspeed-ms</property> -->
    <property>sim/multiplay/generic/float[11]</property>
    <factor> 30 </factor>
    <center>
      <x-m> -7.724 </x-m>
      <y-m>  0.000 </y-m>
      <z-m> -3.154 </z-m>
    </center>
    <axis>
      <x>  0 </x>
      <y> -1 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>spin</type>
    <object-name>roueG</object-name>
    <!-- <property>gear/gear[1]/rollspeed-ms</property> -->
    <property>sim/multiplay/generic/float[12]</property>
    <factor> 30 </factor>
    <center>
      <x-m> -1.272 </x-m>
      <y-m> -4.152 </y-m>
      <z-m> -2.888 </z-m>
    </center>
    <axis>
      <x>  0 </x>
      <y> -1 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>spin</type>
    <object-name>roueD</object-name>
    <!-- <property>gear/gear[2]/rollspeed-ms</property> -->
    <property>sim/multiplay/generic/float[13]</property>
    <factor> 30 </factor>
    <center>
      <x-m> -1.272 </x-m>
      <y-m>  4.152 </y-m>
      <z-m> -2.888 </z-m>
    </center>
    <axis>
      <x>  0 </x>
      <y> -1 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <!-- Left -->
  <animation>
    <type>rotate</type>
    <object-name>ailetteL01</object-name>
    <!-- <property>velocities/airspeed-kt</property> -->
    <property>sim/multiplay/generic/float[6]</property>
    <interpolation>
      <entry><ind>    0 </ind><dep> -30 </dep></entry>
      <entry><ind>   70 </ind><dep> -25 </dep></entry>
      <entry><ind>   80 </ind><dep> -15 </dep></entry>
      <entry><ind>   90 </ind><dep>  -5 </dep></entry>
      <entry><ind>  100 </ind><dep>  -3 </dep></entry>
      <entry><ind> 1000 </ind><dep>  -3 </dep></entry>
    </interpolation>
    <axis>
      <x1-m> -5.04189 </x1-m>
      <y1-m> -4.29359 </y1-m>
      <z1-m> -0.03250 </z1-m>
      <x2-m> -5.04189 </x2-m>
      <y2-m> -4.01058 </y2-m>
      <z2-m> -0.03250 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>ailetteL02</object-name>
    <!-- <property>velocities/airspeed-kt</property> -->
    <property>sim/multiplay/generic/float[6]</property>
    <interpolation>
      <entry><ind>    0 </ind><dep> -30 </dep></entry>
      <entry><ind>   70 </ind><dep> -25 </dep></entry>
      <entry><ind>   80 </ind><dep> -15 </dep></entry>
      <entry><ind>   90 </ind><dep>  -5 </dep></entry>
      <entry><ind>  100 </ind><dep>  -3 </dep></entry>
      <entry><ind> 1000 </ind><dep>  -3 </dep></entry>
    </interpolation>
    <axis>
      <x1-m> -5.04189 </x1-m>
      <y1-m> -4.01058 </y1-m>
      <z1-m> -0.03250 </z1-m>
      <x2-m> -5.04189 </x2-m>
      <y2-m> -3.74910 </y2-m>
      <z2-m> -0.14081 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>ailetteL03</object-name>
    <!-- <property>velocities/airspeed-kt</property> -->
    <property>sim/multiplay/generic/float[6]</property>
    <interpolation>
      <entry><ind>    0 </ind><dep> -30 </dep></entry>
      <entry><ind>   70 </ind><dep> -25 </dep></entry>
      <entry><ind>   80 </ind><dep> -15 </dep></entry>
      <entry><ind>   90 </ind><dep>  -5 </dep></entry>
      <entry><ind>  100 </ind><dep>  -3 </dep></entry>
      <entry><ind> 1000 </ind><dep>  -3 </dep></entry>
    </interpolation>
    <axis>
      <x1-m> -5.04189 </x1-m>
      <y1-m> -3.74910 </y1-m>
      <z1-m> -0.14081 </z1-m>
      <x2-m> -5.04189 </x2-m>
      <y2-m> -3.54898 </y2-m>
      <z2-m> -0.34093 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>ailetteL04</object-name>
    <!-- <property>velocities/airspeed-kt</property> -->
    <property>sim/multiplay/generic/float[6]</property>
    <interpolation>
      <entry><ind>    0 </ind><dep> -30 </dep></entry>
      <entry><ind>   70 </ind><dep> -25 </dep></entry>
      <entry><ind>   80 </ind><dep> -15 </dep></entry>
      <entry><ind>   90 </ind><dep>  -5 </dep></entry>
      <entry><ind>  100 </ind><dep>  -3 </dep></entry>
      <entry><ind> 1000 </ind><dep>  -3 </dep></entry>
    </interpolation>
    <axis>
      <x1-m> -5.04189 </x1-m>
      <y1-m> -3.74910 </y1-m>
      <z1-m> -0.14081 </z1-m>
      <x2-m> -5.04189 </x2-m>
      <y2-m> -3.44068 </y2-m>
      <z2-m> -0.60240 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>ailetteL05</object-name>
    <!-- <property>velocities/airspeed-kt</property> -->
    <property>sim/multiplay/generic/float[6]</property>
    <interpolation>
      <entry><ind>    0 </ind><dep> -30 </dep></entry>
      <entry><ind>   70 </ind><dep> -25 </dep></entry>
      <entry><ind>   80 </ind><dep> -15 </dep></entry>
      <entry><ind>   90 </ind><dep>  -5 </dep></entry>
      <entry><ind>  100 </ind><dep>  -3 </dep></entry>
      <entry><ind> 1000 </ind><dep>  -3 </dep></entry>
    </interpolation>
    <axis>
      <x1-m> -5.04189 </x1-m>
      <y1-m> -3.44068 </y1-m>
      <z1-m> -0.60240 </z1-m>
      <x2-m> -5.04189 </x2-m>
      <y2-m> -3.44068 </y2-m>
      <z2-m> -0.88542 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>ailetteL06</object-name>
    <!-- <property>velocities/airspeed-kt</property> -->
    <property>sim/multiplay/generic/float[6]</property>
    <interpolation>
      <entry><ind>    0 </ind><dep> -30 </dep></entry>
      <entry><ind>   70 </ind><dep> -25 </dep></entry>
      <entry><ind>   80 </ind><dep> -15 </dep></entry>
      <entry><ind>   90 </ind><dep>  -5 </dep></entry>
      <entry><ind>  100 </ind><dep>  -3 </dep></entry>
      <entry><ind> 1000 </ind><dep>  -3 </dep></entry>
    </interpolation>
    <axis>
      <x1-m> -5.04189 </x1-m>
      <y1-m> -3.44068 </y1-m>
      <z1-m> -0.88542 </z1-m>
      <x2-m> -5.04189 </x2-m>
      <y2-m> -3.54899 </y2-m>
      <z2-m> -1.14689 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>ailetteL07</object-name>
    <!-- <property>velocities/airspeed-kt</property> -->
    <property>sim/multiplay/generic/float[6]</property>
    <interpolation>
      <entry><ind>    0 </ind><dep> -30 </dep></entry>
      <entry><ind>   70 </ind><dep> -25 </dep></entry>
      <entry><ind>   80 </ind><dep> -15 </dep></entry>
      <entry><ind>   90 </ind><dep>  -5 </dep></entry>
      <entry><ind>  100 </ind><dep>  -3 </dep></entry>
      <entry><ind> 1000 </ind><dep>  -3 </dep></entry>
    </interpolation>
    <axis>
      <x1-m> -5.04189 </x1-m>
      <y1-m> -3.54899 </y1-m>
      <z1-m> -1.14689 </z1-m>
      <x2-m> -5.04189 </x2-m>
      <y2-m> -3.74911 </y2-m>
      <z2-m> -1.34702 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>ailetteL11</object-name>
    <!-- <property>velocities/airspeed-kt</property> -->
    <property>sim/multiplay/generic/float[6]</property>
    <interpolation>
      <entry><ind>    0 </ind><dep> -30 </dep></entry>
      <entry><ind>   70 </ind><dep> -25 </dep></entry>
      <entry><ind>   80 </ind><dep> -15 </dep></entry>
      <entry><ind>   90 </ind><dep>  -5 </dep></entry>
      <entry><ind>  100 </ind><dep>  -3 </dep></entry>
      <entry><ind> 1000 </ind><dep>  -3 </dep></entry>
    </interpolation>
    <axis>
      <x1-m> -5.04189 </x1-m>
      <y1-m> -4.55507 </y1-m>
      <z1-m> -1.34702 </z1-m>
      <x2-m> -5.04189 </x2-m>
      <y2-m> -4.75520 </y2-m>
      <z2-m> -1.14689 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>ailetteL12</object-name>
    <!-- <property>velocities/airspeed-kt</property> -->
    <property>sim/multiplay/generic/float[6]</property>
    <interpolation>
      <entry><ind>    0 </ind><dep> -30 </dep></entry>
      <entry><ind>   70 </ind><dep> -25 </dep></entry>
      <entry><ind>   80 </ind><dep> -15 </dep></entry>
      <entry><ind>   90 </ind><dep>  -5 </dep></entry>
      <entry><ind>  100 </ind><dep>  -3 </dep></entry>
      <entry><ind> 1000 </ind><dep>  -3 </dep></entry>
    </interpolation>
    <axis>
      <x1-m> -5.04189 </x1-m>
      <y1-m> -4.75520 </y1-m>
      <z1-m> -1.75520 </z1-m>
      <x2-m> -5.04189 </x2-m>
      <y2-m> -4.86350 </y2-m>
      <z2-m> -0.88542 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>ailetteL13</object-name>
    <!-- <property>velocities/airspeed-kt</property> -->
    <property>sim/multiplay/generic/float[6]</property>
    <interpolation>
      <entry><ind>    0 </ind><dep> -30 </dep></entry>
      <entry><ind>   70 </ind><dep> -25 </dep></entry>
      <entry><ind>   80 </ind><dep> -15 </dep></entry>
      <entry><ind>   90 </ind><dep>  -5 </dep></entry>
      <entry><ind>  100 </ind><dep>  -3 </dep></entry>
      <entry><ind> 1000 </ind><dep>  -3 </dep></entry>
    </interpolation>
    <axis>
      <x1-m> -5.04189 </x1-m>
      <y1-m> -4.86350 </y1-m>
      <z1-m> -0.88542 </z1-m>
      <x2-m> -5.04189 </x2-m>
      <y2-m> -4.86350 </y2-m>
      <z2-m> -0.60240 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>ailetteL14</object-name>
    <!-- <property>velocities/airspeed-kt</property> -->
    <property>sim/multiplay/generic/float[6]</property>
    <interpolation>
      <entry><ind>    0 </ind><dep> -30 </dep></entry>
      <entry><ind>   70 </ind><dep> -25 </dep></entry>
      <entry><ind>   80 </ind><dep> -15 </dep></entry>
      <entry><ind>   90 </ind><dep>  -5 </dep></entry>
      <entry><ind>  100 </ind><dep>  -3 </dep></entry>
      <entry><ind> 1000 </ind><dep>  -3 </dep></entry>
    </interpolation>
    <axis>
      <x1-m> -5.04189 </x1-m>
      <y1-m> -4.86350 </y1-m>
      <z1-m> -0.60240 </z1-m>
      <x2-m> -5.04189 </x2-m>
      <y2-m> -4.75520 </y2-m>
      <z2-m> -0.34093 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>ailetteL15</object-name>
    <!-- <property>velocities/airspeed-kt</property> -->
    <property>sim/multiplay/generic/float[6]</property>
    <interpolation>
      <entry><ind>    0 </ind><dep> -30 </dep></entry>
      <entry><ind>   70 </ind><dep> -25 </dep></entry>
      <entry><ind>   80 </ind><dep> -15 </dep></entry>
      <entry><ind>   90 </ind><dep>  -5 </dep></entry>
      <entry><ind>  100 </ind><dep>  -3 </dep></entry>
      <entry><ind> 1000 </ind><dep>  -3 </dep></entry>
    </interpolation>
    <axis>
      <x1-m> -5.04189 </x1-m>
      <y1-m> -4.75520 </y1-m>
      <z1-m> -0.34093 </z1-m>
      <x2-m> -5.04189 </x2-m>
      <y2-m> -4.55507 </y2-m>
      <z2-m> -0.14080 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>ailetteL16</object-name>
    <!-- <property>velocities/airspeed-kt</property> -->
    <property>sim/multiplay/generic/float[6]</property>
    <interpolation>
      <entry><ind>    0 </ind><dep> -30 </dep></entry>
      <entry><ind>   70 </ind><dep> -25 </dep></entry>
      <entry><ind>   80 </ind><dep> -15 </dep></entry>
      <entry><ind>   90 </ind><dep>  -5 </dep></entry>
      <entry><ind>  100 </ind><dep>  -3 </dep></entry>
      <entry><ind> 1000 </ind><dep>  -3 </dep></entry>
    </interpolation>
    <axis>
      <x1-m> -5.04189 </x1-m>
      <y1-m> -4.55507 </y1-m>
      <z1-m> -0.14080 </z1-m>
      <x2-m> -5.04189 </x2-m>
      <y2-m> -4.29359 </y2-m>
      <z2-m> -0.03250 </z2-m>
    </axis>
  </animation>

  <!-- Right -->
  <animation>
    <type>rotate</type>
    <object-name>ailetteR01</object-name>
    <!-- <property>velocities/airspeed-kt</property> -->
    <property>sim/multiplay/generic/float[6]</property>
    <interpolation>
      <entry><ind>    0 </ind><dep> -30 </dep></entry>
      <entry><ind>   70 </ind><dep> -25 </dep></entry>
      <entry><ind>   80 </ind><dep> -15 </dep></entry>
      <entry><ind>   90 </ind><dep>  -5 </dep></entry>
      <entry><ind>  100 </ind><dep>  -3 </dep></entry>
      <entry><ind> 1000 </ind><dep>  -3 </dep></entry>
    </interpolation>
    <axis>
      <x1-m> -5.04189 </x1-m>
      <y1-m>  4.01058 </y1-m>
      <z1-m> -0.03250 </z1-m>
      <x2-m> -5.04189 </x2-m>
      <y2-m>  4.29359 </y2-m>
      <z2-m> -0.03250 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>ailetteR02</object-name>
    <!-- <property>velocities/airspeed-kt</property> -->
    <property>sim/multiplay/generic/float[6]</property>
    <interpolation>
      <entry><ind>    0 </ind><dep> -30 </dep></entry>
      <entry><ind>   70 </ind><dep> -25 </dep></entry>
      <entry><ind>   80 </ind><dep> -15 </dep></entry>
      <entry><ind>   90 </ind><dep>  -5 </dep></entry>
      <entry><ind>  100 </ind><dep>  -3 </dep></entry>
      <entry><ind> 1000 </ind><dep>  -3 </dep></entry>
    </interpolation>
    <axis>
      <x1-m> -5.04189 </x1-m>
      <y1-m>  3.74910 </y1-m>
      <z1-m> -0.14081 </z1-m>
      <x2-m> -5.04189 </x2-m>
      <y2-m>  4.01058 </y2-m>
      <z2-m> -0.03250 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>ailetteR03</object-name>
    <!-- <property>velocities/airspeed-kt</property> -->
    <property>sim/multiplay/generic/float[6]</property>
    <interpolation>
      <entry><ind>    0 </ind><dep> -30 </dep></entry>
      <entry><ind>   70 </ind><dep> -25 </dep></entry>
      <entry><ind>   80 </ind><dep> -15 </dep></entry>
      <entry><ind>   90 </ind><dep>  -5 </dep></entry>
      <entry><ind>  100 </ind><dep>  -3 </dep></entry>
      <entry><ind> 1000 </ind><dep>  -3 </dep></entry>
    </interpolation>
    <axis>
      <x1-m> -5.04189 </x1-m>
      <y1-m>  3.54898 </y1-m>
      <z1-m> -0.34093 </z1-m>
      <x2-m> -5.04189 </x2-m>
      <y2-m>  3.74910 </y2-m>
      <z2-m> -0.14081 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>ailetteR04</object-name>
    <!-- <property>velocities/airspeed-kt</property> -->
    <property>sim/multiplay/generic/float[6]</property>
    <interpolation>
      <entry><ind>    0 </ind><dep> -30 </dep></entry>
      <entry><ind>   70 </ind><dep> -25 </dep></entry>
      <entry><ind>   80 </ind><dep> -15 </dep></entry>
      <entry><ind>   90 </ind><dep>  -5 </dep></entry>
      <entry><ind>  100 </ind><dep>  -3 </dep></entry>
      <entry><ind> 1000 </ind><dep>  -3 </dep></entry>
    </interpolation>
    <axis>
      <x1-m> -5.04189 </x1-m>
      <y1-m>  3.44068 </y1-m>
      <z1-m> -0.60240 </z1-m>
      <x2-m> -5.04189 </x2-m>
      <y2-m>  3.74910 </y2-m>
      <z2-m> -0.14081 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>ailetteR05</object-name>
    <!-- <property>velocities/airspeed-kt</property> -->
    <property>sim/multiplay/generic/float[6]</property>
    <interpolation>
      <entry><ind>    0 </ind><dep> -30 </dep></entry>
      <entry><ind>   70 </ind><dep> -25 </dep></entry>
      <entry><ind>   80 </ind><dep> -15 </dep></entry>
      <entry><ind>   90 </ind><dep>  -5 </dep></entry>
      <entry><ind>  100 </ind><dep>  -3 </dep></entry>
      <entry><ind> 1000 </ind><dep>  -3 </dep></entry>
    </interpolation>
    <axis>
      <x1-m> -5.04189 </x1-m>
      <y1-m>  3.44068 </y1-m>
      <z1-m> -0.88542 </z1-m>
      <x2-m> -5.04189 </x2-m>
      <y2-m>  3.44068 </y2-m>
      <z2-m> -0.60240 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>ailetteR06</object-name>
    <!-- <property>velocities/airspeed-kt</property> -->
    <property>sim/multiplay/generic/float[6]</property>
    <interpolation>
      <entry><ind>    0 </ind><dep> -30 </dep></entry>
      <entry><ind>   70 </ind><dep> -25 </dep></entry>
      <entry><ind>   80 </ind><dep> -15 </dep></entry>
      <entry><ind>   90 </ind><dep>  -5 </dep></entry>
      <entry><ind>  100 </ind><dep>  -3 </dep></entry>
      <entry><ind> 1000 </ind><dep>  -3 </dep></entry>
    </interpolation>
    <axis>
      <x1-m> -5.04189 </x1-m>
      <y1-m>  3.54899 </y1-m>
      <z1-m> -1.14689 </z1-m>
      <x2-m> -5.04189 </x2-m>
      <y2-m>  3.44068 </y2-m>
      <z2-m> -0.88542 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>ailetteR07</object-name>
    <!-- <property>velocities/airspeed-kt</property> -->
    <property>sim/multiplay/generic/float[6]</property>
    <interpolation>
      <entry><ind>    0 </ind><dep> -30 </dep></entry>
      <entry><ind>   70 </ind><dep> -25 </dep></entry>
      <entry><ind>   80 </ind><dep> -15 </dep></entry>
      <entry><ind>   90 </ind><dep>  -5 </dep></entry>
      <entry><ind>  100 </ind><dep>  -3 </dep></entry>
      <entry><ind> 1000 </ind><dep>  -3 </dep></entry>
    </interpolation>
    <axis>
      <x1-m> -5.04189 </x1-m>
      <y1-m>  3.74911 </y1-m>
      <z1-m> -1.34702 </z1-m>
      <x2-m> -5.04189 </x2-m>
      <y2-m>  3.54899 </y2-m>
      <z2-m> -1.14689 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>ailetteR11</object-name>
    <!-- <property>velocities/airspeed-kt</property> -->
    <property>sim/multiplay/generic/float[6]</property>
    <interpolation>
      <entry><ind>    0 </ind><dep> -30 </dep></entry>
      <entry><ind>   70 </ind><dep> -25 </dep></entry>
      <entry><ind>   80 </ind><dep> -15 </dep></entry>
      <entry><ind>   90 </ind><dep>  -5 </dep></entry>
      <entry><ind>  100 </ind><dep>  -3 </dep></entry>
      <entry><ind> 1000 </ind><dep>  -3 </dep></entry>
    </interpolation>
    <axis>
      <x1-m> -5.04189 </x1-m>
      <y1-m>  4.75520 </y1-m>
      <z1-m> -1.14689 </z1-m>
      <x2-m> -5.04189 </x2-m>
      <y2-m>  4.55507 </y2-m>
      <z2-m> -1.34702 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>ailetteR12</object-name>
    <!-- <property>velocities/airspeed-kt</property> -->
    <property>sim/multiplay/generic/float[6]</property>
    <interpolation>
      <entry><ind>    0 </ind><dep> -30 </dep></entry>
      <entry><ind>   70 </ind><dep> -25 </dep></entry>
      <entry><ind>   80 </ind><dep> -15 </dep></entry>
      <entry><ind>   90 </ind><dep>  -5 </dep></entry>
      <entry><ind>  100 </ind><dep>  -3 </dep></entry>
      <entry><ind> 1000 </ind><dep>  -3 </dep></entry>
    </interpolation>
    <axis>
      <x1-m> -5.04189 </x1-m>
      <y1-m>  4.86350 </y1-m>
      <z1-m> -0.88542 </z1-m>
      <x2-m> -5.04189 </x2-m>
      <y2-m>  4.75520 </y2-m>
      <z2-m> -1.75520 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>ailetteR13</object-name>
    <!-- <property>velocities/airspeed-kt</property> -->
    <property>sim/multiplay/generic/float[6]</property>
    <interpolation>
      <entry><ind>    0 </ind><dep> -30 </dep></entry>
      <entry><ind>   70 </ind><dep> -25 </dep></entry>
      <entry><ind>   80 </ind><dep> -15 </dep></entry>
      <entry><ind>   90 </ind><dep>  -5 </dep></entry>
      <entry><ind>  100 </ind><dep>  -3 </dep></entry>
      <entry><ind> 1000 </ind><dep>  -3 </dep></entry>
    </interpolation>
    <axis>
      <x1-m> -5.04189 </x1-m>
      <y1-m>  4.86350 </y1-m>
      <z1-m> -0.60240 </z1-m>
      <x2-m> -5.04189 </x2-m>
      <y2-m>  4.86350 </y2-m>
      <z2-m> -0.88542 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>ailetteR14</object-name>
    <!-- <property>velocities/airspeed-kt</property> -->
    <property>sim/multiplay/generic/float[6]</property>
    <interpolation>
      <entry><ind>    0 </ind><dep> -30 </dep></entry>
      <entry><ind>   70 </ind><dep> -25 </dep></entry>
      <entry><ind>   80 </ind><dep> -15 </dep></entry>
      <entry><ind>   90 </ind><dep>  -5 </dep></entry>
      <entry><ind>  100 </ind><dep>  -3 </dep></entry>
      <entry><ind> 1000 </ind><dep>  -3 </dep></entry>
    </interpolation>
    <axis>
      <x1-m> -5.04189 </x1-m>
      <y1-m>  4.75520 </y1-m>
      <z1-m> -0.34093 </z1-m>
      <x2-m> -5.04189 </x2-m>
      <y2-m>  4.86350 </y2-m>
      <z2-m> -0.60240 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>ailetteR15</object-name>
    <!-- <property>velocities/airspeed-kt</property> -->
    <property>sim/multiplay/generic/float[6]</property>
    <interpolation>
      <entry><ind>    0 </ind><dep> -30 </dep></entry>
      <entry><ind>   70 </ind><dep> -25 </dep></entry>
      <entry><ind>   80 </ind><dep> -15 </dep></entry>
      <entry><ind>   90 </ind><dep>  -5 </dep></entry>
      <entry><ind>  100 </ind><dep>  -3 </dep></entry>
      <entry><ind> 1000 </ind><dep>  -3 </dep></entry>
    </interpolation>
    <axis>
      <x1-m> -5.04189 </x1-m>
      <y1-m>  4.55507 </y1-m>
      <z1-m> -0.14080 </z1-m>
      <x2-m> -5.04189 </x2-m>
      <y2-m>  4.75520 </y2-m>
      <z2-m> -0.34093 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>ailetteR16</object-name>
    <!-- <property>velocities/airspeed-kt</property> -->
    <property>sim/multiplay/generic/float[6]</property>
    <interpolation>
      <entry><ind>    0 </ind><dep> -30 </dep></entry>
      <entry><ind>   70 </ind><dep> -25 </dep></entry>
      <entry><ind>   80 </ind><dep> -15 </dep></entry>
      <entry><ind>   90 </ind><dep>  -5 </dep></entry>
      <entry><ind>  100 </ind><dep>  -3 </dep></entry>
      <entry><ind> 1000 </ind><dep>  -3 </dep></entry>
    </interpolation>
    <axis>
      <x1-m> -5.04189 </x1-m>
      <y1-m>  4.29359 </y1-m>
      <z1-m> -0.03250 </z1-m>
      <x2-m> -5.04189 </x2-m>
      <y2-m>  4.55507 </y2-m>
      <z2-m> -0.14080 </z2-m>
    </axis>
  </animation>

</PropertyList>
