<?xml version="1.0" encoding="UTF-8"?>

<PropertyList>

	<path>fighter_default.ac</path>
  
	<animation>
		<type>range</type>
		<min-m>0</min-m>
		<max-m>300</max-m>
	</animation>


	<animation>
		<!-- Objets opaques -->
		<object-name>tete</object-name>
		<object-name>corps</object-name>
		<object-name>bras</object-name>
		<object-name>avantbras</object-name>
		<object-name>main</object-name>

		<!-- Objets transparents -->
		<object-name>lunettes</object-name>
	</animation>

	<animation>
		<type>noshadow</type>
		<object-name>lunettes</object-name>
	</animation>

	<animation>
		<name>AnimeTete</name>
		<object-name>lunettes</object-name>
		<object-name>tete</object-name>
	</animation>

	<animation>
		<type>rotate</type>
		<object-name>lunettes</object-name>
		<property>instrumentation/doors/crew/position-norm</property>
		<factor> 45</factor>
		<center>
			<x-m> 0.080 </x-m>
			<y-m> 0.000 </y-m>
			<z-m> 0.486 </z-m>
		</center>
		<axis>
			<x> 0.000 </x>
			<y> 1.000 </y>
			<z> 0.000 </z>
		</axis>
	</animation>

	<animation>
		<type>rotate</type>
		<object-name>AnimeTete</object-name>
		<property>controls/flight/elevator</property>
		<factor> -15 </factor> 
		<center>
			<x-m> 0.074 </x-m>
			<y-m> 0.000 </y-m>
			<z-m> 0.359 </z-m>
		</center>
		<axis>
			<x> 0.000 </x>
			<y> 1.000 </y>
			<z> 0.000 </z>
		</axis>
	</animation>

	<animation>
		<type>rotate</type>
		<object-name>AnimeTete</object-name>
		<property>controls/flight/rudder</property>
		<factor>-25</factor>
		<center>
			<x-m> 0.074 </x-m>
			<y-m> 0.000 </y-m>
			<z-m> 0.359 </z-m>
		</center>
		<axis>
			<x> 0.000 </x>
			<y> 0.000 </y>
			<z> 1.000 </z>
		</axis>
	</animation>

	<animation>
		<type>rotate</type>
		<object-name>AnimeTete</object-name>
		<property>surface-positions/left-aileron-pos-norm</property>
		<factor> -10.0</factor>
		<center>
			<x-m> 0.074 </x-m>
			<y-m> 0.000 </y-m>
			<z-m> 0.359 </z-m>
		</center>
		<axis>
			<x> 1.000 </x>
			<y> 0.000 </y>
			<z> 0.000 </z>
		</axis>
	</animation> 

</PropertyList>