<?xml version="1.0" encoding="ISO-8859-1"?>

<PropertyList>

  <path>falcon50.ac</path>

  <!-- MP sound call -->
  <sound>
    <path>../Sounds/mp-sound.xml</path>
  </sound>

  <nasal>
    <load>
      var livery_update = aircraft.livery_update.new("Aircraft/Falcon-50/Models/Liveries", 10);
    </load>
    <unload>
      livery_update.stop();
    </unload>
  </nasal>

  <animation>
    <!-- Objets opaques -->
    <object-name>fuselage</object-name>
    <object-name>deflecteurG</object-name>
    <object-name>deflecteurD</object-name>
    <object-name>porteAG</object-name>
    <object-name>porteAD</object-name>
    <object-name>porteAA</object-name>
    <object-name>porteAB</object-name>
    <object-name>porteG1</object-name>
    <object-name>porteG2</object-name>
    <object-name>porteD1</object-name>
    <object-name>porteD2</object-name>
    <object-name>antennes</object-name>
    <object-name>porte</object-name>
    <object-name>ailes</object-name>
    <object-name>winglets</object-name>
    <object-name>slatG1</object-name>
    <object-name>slatG2</object-name>
    <object-name>slatD1</object-name>
    <object-name>slatD2</object-name>
    <object-name>aileronG</object-name>
    <object-name>aileronD</object-name>
    <object-name>voletG1</object-name>
    <object-name>voletG2</object-name>
    <object-name>voletD1</object-name>
    <object-name>voletD2</object-name>
    <object-name>freinG1</object-name>
    <object-name>freinG2</object-name>
    <object-name>freinD1</object-name>
    <object-name>freinD2</object-name>
    <object-name>ailes2</object-name>
    <object-name>profondeurG</object-name>
    <object-name>profondeurD</object-name>
    <object-name>direction</object-name>
    <object-name>entreailes</object-name>
    <object-name>entremoteurs</object-name>
    <object-name>moteurs</object-name>
    <object-name>Fintip</object-name>
    <object-name>Fairing</object-name>

    <object-name>contreaxeA</object-name>
    <object-name>axeAH</object-name>
    <object-name>axeAB</object-name>
    <object-name>roueA</object-name>
    <object-name>axeGH</object-name>
    <object-name>axeGB</object-name>
    <object-name>roueG</object-name>
    <object-name>axeDH</object-name>
    <object-name>axeDB</object-name>
    <object-name>roueD</object-name>
    <object-name>trous</object-name>
    <object-name>heliceG</object-name>
    <object-name>heliceD</object-name>
    <object-name>heliceC</object-name>

    <!-- Objets transparents -->
    <object-name>vitres</object-name>
    <!-- HDR mode -->
    <object-name>HDRvitres</object-name>
  </animation>

  <animation>
    <type>material</type>
    <object-name>fuselage</object-name>
    <object-name>deflecteurG</object-name>
    <object-name>deflecteurD</object-name>
    <object-name>porteAG</object-name>
    <object-name>porteAD</object-name>
    <object-name>porteAA</object-name>
    <object-name>porteAB</object-name>
    <object-name>porteG1</object-name>
    <object-name>porteG2</object-name>
    <object-name>porteD1</object-name>
    <object-name>porteD2</object-name>
    <object-name>antennes</object-name>
    <object-name>porte</object-name>
    <object-name>ailes</object-name>
    <object-name>winglets</object-name>
    <object-name>slatG1</object-name>
    <object-name>slatG2</object-name>
    <object-name>slatD1</object-name>
    <object-name>slatD2</object-name>
    <object-name>aileronG</object-name>
    <object-name>aileronD</object-name>
    <object-name>voletG1</object-name>
    <object-name>voletG2</object-name>
    <object-name>voletD1</object-name>
    <object-name>voletD2</object-name>
    <object-name>freinG1</object-name>
    <object-name>freinG2</object-name>
    <object-name>freinD1</object-name>
    <object-name>freinD2</object-name>
    <object-name>ailes2</object-name>
    <object-name>profondeurG</object-name>
    <object-name>profondeurD</object-name>
    <object-name>direction</object-name>
    <object-name>entreailes</object-name>
    <object-name>entremoteurs</object-name>
    <object-name>moteurs</object-name>
    <object-name>Fintip</object-name>
    <object-name>Fairing</object-name>
    <object-name>contreaxeA</object-name>
    <object-name>axeAH</object-name>
    <object-name>axeAB</object-name>
    <object-name>roueA</object-name>
    <object-name>axeGH</object-name>
    <object-name>axeGB</object-name>
    <object-name>roueG</object-name>
    <object-name>axeDH</object-name>
    <object-name>axeDB</object-name>
    <object-name>roueD</object-name>
    <object-name>trous</object-name>
    <object-name>heliceG</object-name>
    <object-name>heliceD</object-name>
    <object-name>heliceC</object-name>
    <object-name>vitres</object-name>
    <object-name>HDRvitres</object-name>

    <property-base>sim/model/livery</property-base>
    <texture-prop>texture</texture-prop>
    <texture>texture.png</texture>
    <specular>
      <red-prop>specular/red</red-prop>
      <green-prop>specular/green</green-prop>
      <blue-prop>specular/blue</blue-prop>
    </specular>
  </animation>

  <effect>
    <inherits-from>Aircraft/Falcon-50/Models/Effects/Bump/bumpspec</inherits-from>
    <object-name>fuselage</object-name>
    <object-name>deflecteurG</object-name>
    <object-name>deflecteurD</object-name>
    <object-name>porteG1</object-name>
    <object-name>porteG2</object-name>
    <object-name>porteD1</object-name>
    <object-name>porteD2</object-name>
    <object-name>porteAG</object-name>
    <object-name>porteAD</object-name>
    <object-name>porteAA</object-name>
    <object-name>porteAB</object-name>
    <object-name>antennes</object-name>
    <object-name>porte</object-name>
    <object-name>ailes</object-name>
    <object-name>winglets</object-name>
    <object-name>slatG1</object-name>
    <object-name>slatG2</object-name>
    <object-name>slatD1</object-name>
    <object-name>slatD2</object-name>
    <object-name>aileronG</object-name>
    <object-name>aileronD</object-name>
    <object-name>voletG1</object-name>
    <object-name>voletG2</object-name>
    <object-name>voletD1</object-name>
    <object-name>voletD2</object-name>
    <object-name>freinG1</object-name>
    <object-name>freinG2</object-name>
    <object-name>freinD1</object-name>
    <object-name>freinD2</object-name>
    <object-name>ailes2</object-name>
    <object-name>profondeurG</object-name>
    <object-name>profondeurD</object-name>
    <object-name>direction</object-name>
    <object-name>entreailes</object-name>
    <object-name>entremoteurs</object-name>
    <object-name>moteurs</object-name>
    <object-name>Fintip</object-name>
    <object-name>Fairing</object-name>
  </effect>

  <!-- working for Compositor -->
  <effect>
    <inherits-from>Effects/Glass/glassrain</inherits-from>
    <object-name>vitres</object-name>
  </effect>

  <effect>
    <inherits-from>Effects/Glass/glass</inherits-from>
    <object-name>HDRvitres</object-name>
  </effect>

  <!-- Sélection des vitres en fonction de HDR ou pas -->
  <animation>
    <type>select</type>
    <condition>
      <!-- <property>sim/rendering/hdr/hdr-enabled</property> -->
      <property>sim/multiplay/generic/bool[2]</property>
    </condition>
    <object-name>HDRvitres</object-name>
  </animation>

  <animation>
    <type>select</type>
    <condition>
      <!-- <not><property>sim/rendering/hdr/hdr-enabled</property></not> -->
      <not><property>sim/multiplay/generic/bool[2]</property></not>
    </condition>
    <object-name>vitres</object-name>
  </animation>

  <model>
    <path>Interior/interior.xml</path>
  </model>

  <!-- Winglets -->
  <animation>
    <type>select</type>
    <object-name>winglets</object-name>
    <condition>
      <!-- <property>sim/model/show-winglets</property> -->
      <property>sim/multiplay/generic/bool[7]</property>
    </condition>
  </animation>

  <!-- Fintip Satellite Antenna -->
  <animation>
    <type>select</type>
    <object-name>Fintip</object-name>
    <condition>
      <!-- <property>sim/model/show-fintip</property> -->
      <property>sim/multiplay/generic/bool[10]</property>
    </condition>
  </animation>

  <model>
    <path>Effects/flames/all-flames.xml</path>
  </model>

  <model>
    <path>Effects/smoke/all-smokes.xml</path>
  </model>

  <model>
    <path>Effects/trail/all-trails.xml</path>
  </model>

  <model>
    <path>Effects/tiptrail/all-tiptrails.xml</path>
  </model>

  <model>
    <path>Effects/ground/all-ground.xml</path>
  </model>

  <model>
    <path>lights/all-lights.xml</path>
  </model>

  <!-- Rotation des hélices des réacteurs -->
  <animation>
    <type>spin</type>
    <object-name>heliceG</object-name>
    <condition>
      <!-- <not><property>controls/engines/engine[0]/cutoff</property><not> -->
      <not><property>sim/multiplay/generic/bool[0]</property></not>
    </condition>
    <!-- <property>engines/engine[0]/n2</property> -->
    <property>sim/multiplay/generic/float[7]</property>
    <factor> 30 </factor>
    <center>
      <x-m>  3.098 </x-m>
      <y-m> -1.539 </y-m>
      <z-m> -1.059 </z-m>
    </center>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>spin</type>
    <object-name>heliceD</object-name>
    <condition>
      <!-- <not><property>controls/engines/engine[1]/cutoff</property><not> -->
      <not><property>sim/multiplay/generic/bool[1]</property></not>
    </condition>
    <!-- <property>engines/engine[1]/n2</property> -->
    <property>sim/multiplay/generic/float[8]</property>
    <factor> 30 </factor>
    <center>
      <x-m>  3.098 </x-m>
      <y-m>  1.539 </y-m>
      <z-m> -1.059 </z-m>
    </center>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>spin</type>
    <object-name>heliceC</object-name>
    <condition>
      <!-- <not><property>controls/engines/engine[2]/cutoff</property><not> -->
      <not><property>sim/multiplay/generic/bool[6]</property></not>
    </condition>
    <!-- <property>engines/engine[2]/n2</property> -->
    <property>sim/multiplay/generic/float[9]</property>
    <factor> 30 </factor>
    <center>
      <x-m>  7.867 </x-m>
      <y-m>  0.000 </y-m>
      <z-m> -0.947 </z-m>
    </center>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <!-- Gouverne de direction -->
  <animation>
    <type>rotate</type>
    <object-name>direction</object-name>
    <!-- <property>controls/flight/rudder</property> -->
    <property>surface-positions/rudder-pos-norm</property>
    <factor> -15 </factor>
    <axis>
      <x1-m> 7.200 </x1-m>
      <y1-m> 0.000 </y1-m>
      <z1-m> 0.789 </z1-m>
      <x2-m> 8.099 </x2-m>
      <y2-m> 0.000 </y2-m>
      <z2-m> 3.130 </z2-m>
    </axis>
  </animation>

  <!-- Gouverne de profondeur -->
  <animation>
    <type>rotate</type>
    <object-name>profondeurG</object-name>
    <!-- <property>controls/flight/elevator</property> -->
    <property>surface-positions/elevator-pos-norm</property>
    <factor> 15 </factor>
    <axis>
      <x1-m>  8.265 </x1-m>
      <y1-m> -2.466 </y1-m>
      <z1-m>  0.471 </z1-m>
      <x2-m>  7.106 </x2-m>
      <y2-m> -0.152 </y2-m>
      <z2-m>  0.536 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>profondeurD</object-name>
    <!-- <property>controls/flight/elevator</property> -->
    <property>surface-positions/elevator-pos-norm</property>
    <factor> 15 </factor>
    <axis>
      <x1-m> 7.106 </x1-m>
      <y1-m> 0.152 </y1-m>
      <z1-m> 0.536 </z1-m>
      <x2-m> 8.265 </x2-m>
      <y2-m> 2.466 </y2-m>
      <z2-m> 0.471 </z2-m>
    </axis>
  </animation>

  <!-- Animations des ailerons -->
  <animation>
    <type>rotate</type>
    <object-name>aileronG</object-name>
    <property>surface-positions/left-aileron-pos-norm</property>
    <factor> 20 </factor>
    <axis>
      <x1-m>  3.602 </x1-m>
      <y1-m> -9.023 </y1-m>
      <z1-m> -2.113 </z1-m>
      <x2-m>  2.779 </x2-m>
      <y2-m> -6.433 </y2-m>
      <z2-m> -2.120 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>aileronD</object-name>
    <property>surface-positions/right-aileron-pos-norm</property>
    <factor> 20 </factor>
    <axis>
      <x1-m>  2.779 </x1-m>
      <y1-m>  6.433 </y1-m>
      <z1-m> -2.120 </z1-m>
      <x2-m>  3.602 </x2-m>
      <y2-m>  9.023 </y2-m>
      <z2-m> -2.113 </z2-m>
    </axis>
  </animation>

  <!-- Volets -->
  <animation>
    <type>rotate</type>
    <object-name>voletG1</object-name>
    <property>surface-positions/flap-pos-norm</property>
    <factor> 48 </factor>
    <axis>
      <x1-m>  2.889 </x1-m>
      <y1-m> -6.242 </y1-m>
      <z1-m> -2.172 </z1-m>
      <x2-m>  1.979 </x2-m>
      <y2-m> -3.521 </y2-m>
      <z2-m> -2.202 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>voletG2</object-name>
    <property>surface-positions/flap-pos-norm</property>
    <factor> 48 </factor>
    <axis>
      <x1-m>  1.979 </x1-m>
      <y1-m> -3.521 </y1-m>
      <z1-m> -2.202 </z1-m>
      <x2-m>  1.636 </x2-m>
      <y2-m> -0.875 </y2-m>
      <z2-m> -2.348 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>voletD1</object-name>
    <property>surface-positions/flap-pos-norm</property>
    <factor> 48 </factor>
    <axis>
      <x1-m>  1.979 </x1-m>
      <y1-m>  3.521 </y1-m>
      <z1-m> -2.202 </z1-m>
      <x2-m>  2.889 </x2-m>
      <y2-m>  6.242 </y2-m>
      <z2-m> -2.172 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>voletD2</object-name>
    <property>surface-positions/flap-pos-norm</property>
    <factor> 48 </factor>
    <axis>
      <x1-m>  1.636 </x1-m>
      <y1-m>  0.875 </y1-m>
      <z1-m> -2.348 </z1-m>
      <x2-m>  1.979 </x2-m>
      <y2-m>  3.521 </y2-m>
      <z2-m> -2.202 </z2-m>
    </axis>
  </animation>

  <!-- Slats -->
  <animation>
    <type>translate</type>
    <object-name>slatG1</object-name>
    <!-- <property>surface-positions/slats-pos-norm</property> -->
    <property>surface-positions/flap-pos-norm</property>
    <factor> -0.05 </factor>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>slatG1</object-name>
    <!-- <property>surface-positions/slats-pos-norm</property> -->
    <property>surface-positions/flap-pos-norm</property>
    <factor> -0.05 </factor>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>slatG1</object-name>
    <!-- <property>surface-positions/slats-pos-norm</property> -->
    <property>surface-positions/flap-pos-norm</property>
    <factor> -20 </factor>
    <axis>
      <x1-m> -0.109 </x1-m>
      <y1-m> -3.521 </y1-m>
      <z1-m> -2.099 </z1-m>
      <x2-m> -1.938 </x2-m>
      <y2-m> -0.880 </y2-m>
      <z2-m> -2.117 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>slatG2</object-name>
    <!-- <property>surface-positions/slats-pos-norm</property> -->
    <property>surface-positions/flap-pos-norm</property>
    <factor> -0.05 </factor>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>slatG2</object-name>
    <!-- <property>surface-positions/slats-pos-norm</property> -->
    <property>surface-positions/flap-pos-norm</property>
    <factor> -0.05 </factor>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>slatG2</object-name>
    <!-- <property>surface-positions/slats-pos-norm</property> -->
    <property>surface-positions/flap-pos-norm</property>
    <factor> -30 </factor>
    <axis>
      <x1-m>  2.676 </x1-m>
      <y1-m> -8.948 </y1-m>
      <z1-m> -2.106 </z1-m>
      <x2-m> -0.109 </x2-m>
      <y2-m> -3.521 </y2-m>
      <z2-m> -2.099 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>slatD1</object-name>
    <!-- <property>surface-positions/slats-pos-norm</property> -->
    <property>surface-positions/flap-pos-norm</property>
    <factor> -0.05 </factor>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>slatD1</object-name>
    <!-- <property>surface-positions/slats-pos-norm</property> -->
    <property>surface-positions/flap-pos-norm</property>
    <factor> -0.05 </factor>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>slatD1</object-name>
    <!-- <property>surface-positions/slats-pos-norm</property> -->
    <property>surface-positions/flap-pos-norm</property>
    <factor> -20 </factor>
    <axis>
      <x1-m> -1.938 </x1-m>
      <y1-m>  0.880 </y1-m>
      <z1-m> -2.117 </z1-m>
      <x2-m> -0.109 </x2-m>
      <y2-m>  3.521 </y2-m>
      <z2-m> -2.099 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>slatD2</object-name>
    <!-- <property>surface-positions/slats-pos-norm</property> -->
    <property>surface-positions/flap-pos-norm</property>
    <factor> -0.05 </factor>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>slatD2</object-name>
    <!-- <property>surface-positions/slats-pos-norm</property> -->
    <property>surface-positions/flap-pos-norm</property>
    <factor> -0.05 </factor>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>slatD2</object-name>
    <!-- <property>surface-positions/slats-pos-norm</property> -->
    <property>surface-positions/flap-pos-norm</property>
    <factor> -30 </factor>
    <axis>
      <x1-m> -0.109 </x1-m>
      <y1-m>  3.521 </y1-m>
      <z1-m> -2.099 </z1-m>
      <x2-m>  2.676 </x2-m>
      <y2-m>  8.948 </y2-m>
      <z2-m> -2.106 </z2-m>
    </axis>
  </animation>

  <!-- Aérofreins -->
  <animation>
    <type>rotate</type>
    <object-name>freinG1</object-name>
    <property>surface-positions/speedbrake-pos-norm</property>
    <factor> -75 </factor>
    <axis>
      <x1-m>  2.328 </x1-m>
      <y1-m> -5.788 </y1-m>
      <z1-m> -2.018 </z1-m>
      <x2-m>  1.621 </x2-m>
      <y2-m> -3.726 </y2-m>
      <z2-m> -1.998 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>freinG2</object-name>
    <property>surface-positions/speedbrake-pos-norm</property>
    <factor> -75 </factor>
    <axis>
      <x1-m>  1.567 </x1-m>
      <y1-m> -3.521 </y1-m>
      <z1-m> -1.998 </z1-m>
      <x2-m>  1.388 </x2-m>
      <y2-m> -2.250 </y2-m>
      <z2-m> -1.993 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>freinD1</object-name>
    <property>surface-positions/speedbrake-pos-norm</property>
    <factor> -75 </factor>
    <axis>
      <x1-m>  1.621 </x1-m>
      <y1-m>  3.726 </y1-m>
      <z1-m> -1.998 </z1-m>
      <x2-m>  2.328 </x2-m>
      <y2-m>  5.788 </y2-m>
      <z2-m> -2.018 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>freinD2</object-name>
    <property>surface-positions/speedbrake-pos-norm</property>
    <factor> -75 </factor>
    <axis>
      <x1-m>  1.388 </x1-m>
      <y1-m>  2.250 </y1-m>
      <z1-m> -1.993 </z1-m>
      <x2-m>  1.567 </x2-m>
      <y2-m>  3.521 </y2-m>
      <z2-m> -1.998 </z2-m>
    </axis>
  </animation>

  <!-- Fermeture des portes des trains -->
  <animation>
    <type>rotate</type>
    <object-name>porteAG</object-name>
    <property>gear/gear[0]/position-norm</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep>    0 </dep></entry>
      <entry><ind> 0.1 </ind><dep> -118 </dep></entry>
      <entry><ind> 1.0 </ind><dep> -120 </dep></entry>
    </interpolation>
    <axis>
      <x1-m> -7.899 </x1-m>
      <y1-m> -0.237 </y1-m>
      <z1-m> -2.211 </z1-m>
      <x2-m> -7.160 </x2-m>
      <y2-m> -0.237 </y2-m>
      <z2-m> -2.295 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>porteAD</object-name>
    <property>gear/gear[0]/position-norm</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep>    0 </dep></entry>
      <entry><ind> 0.1 </ind><dep> -118 </dep></entry>
      <entry><ind> 1.0 </ind><dep> -120 </dep></entry>
    </interpolation>
    <axis>
      <x1-m> -7.160 </x1-m>
      <y1-m>  0.237 </y1-m>
      <z1-m> -2.295 </z1-m>
      <x2-m> -7.899 </x2-m>
      <y2-m>  0.237 </y2-m>
      <z2-m> -2.211 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>porteAA</object-name>
    <property>gear/gear[0]/position-norm</property>
    <interpolation>
      <entry><ind> 0 </ind><dep>    0 </dep></entry>
      <entry><ind> 1 </ind><dep> -125 </dep></entry>
    </interpolation>
    <center>
      <x-m> -6.180 </x-m>
      <y-m>  0.000 </y-m>
      <z-m> -2.389 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>porteAB</object-name>
    <property>gear/gear[0]/position-norm</property>
    <interpolation>
      <entry><ind> 0 </ind><dep>    0 </dep></entry>
      <entry><ind> 1 </ind><dep> -135 </dep></entry>
    </interpolation>
    <center>
      <x-m> -6.333 </x-m>
      <y-m>  0.000 </y-m>
      <z-m> -2.419 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>porteG1</object-name>
    <property>gear/gear[1]/position-norm</property>
    <interpolation>
      <entry><ind> 0 </ind><dep>    0 </dep></entry>
      <entry><ind> 1 </ind><dep> -110 </dep></entry>
    </interpolation>
    <center>
      <x-m>  0.988 </x-m>
      <y-m> -2.097 </y-m>
      <z-m> -2.377 </z-m>
    </center>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>porteG2</object-name>
    <property>gear/gear[1]/position-norm</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep>   0 </dep></entry>
      <entry><ind> 0.2 </ind><dep> 118 </dep></entry>
      <entry><ind> 0.8 </ind><dep> 120 </dep></entry>
      <entry><ind> 1.0 </ind><dep>   0 </dep></entry>
    </interpolation>
    <center>
      <x-m>  0.977 </x-m>
      <y-m> -0.569 </y-m>
      <z-m> -2.490 </z-m>
    </center>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>porteD1</object-name>
    <property>gear/gear[2]/position-norm</property>
    <interpolation>
      <entry><ind> 0 </ind><dep>   0 </dep></entry>
      <entry><ind> 1 </ind><dep> 110 </dep></entry>
    </interpolation>
    <center>
      <x-m>  0.988 </x-m>
      <y-m>  2.097 </y-m>
      <z-m> -2.377 </z-m>
    </center>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>porteD2</object-name>
    <property>gear/gear[2]/position-norm</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep>    0 </dep></entry>
      <entry><ind> 0.2 </ind><dep> -118 </dep></entry>
      <entry><ind> 0.8 </ind><dep> -120 </dep></entry>
      <entry><ind> 1.0 </ind><dep>    0 </dep></entry>
    </interpolation>
    <center>
      <x-m>  0.977 </x-m>
      <y-m>  0.569 </y-m>
      <z-m> -2.490 </z-m>
    </center>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <!-- Rentrée des roues -->
  <animation>
    <name>EnsembleAvant</name>
    <object-name>roueA</object-name>
    <object-name>axeAH</object-name>
    <object-name>axeAB</object-name>
    <object-name>contreaxeA</object-name>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>EnsembleAvant</object-name>
    <property>gear/gear[0]/position-norm</property>
    <interpolation>
      <entry><ind> 0 </ind><dep> 100 </dep></entry>
      <entry><ind> 1 </ind><dep>   0 </dep></entry>
    </interpolation>
    <center>
      <x-m> -6.381 </x-m>
      <y-m>  0.000 </y-m>
      <z-m> -2.074 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>contreaxeA</object-name>
    <property>gear/gear[0]/position-norm</property>
    <interpolation>
      <entry><ind> 0 </ind><dep> -125 </dep></entry>
      <entry><ind> 1 </ind><dep>    0 </dep></entry>
    </interpolation>
    <center>
      <x-m> -6.473 </x-m>
      <y-m>  0.000 </y-m>
      <z-m> -2.420 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <name>EnsembleGauche</name>
    <object-name>roueG</object-name>
    <object-name>axeGH</object-name>
    <object-name>axeGB</object-name>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>EnsembleGauche</object-name>
    <property>gear/gear[1]/position-norm</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep> 87 </dep></entry>
      <entry><ind> 0.2 </ind><dep> 87 </dep></entry>
      <entry><ind> 1.0 </ind><dep>  0 </dep></entry>
    </interpolation>
    <center>
      <x-m>  0.976 </x-m>
      <y-m> -1.888 </y-m>
      <z-m> -2.179 </z-m>
    </center>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <name>EnsembleDroit</name>
    <object-name>roueD</object-name>
    <object-name>axeDH</object-name>
    <object-name>axeDB</object-name>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>EnsembleDroit</object-name>
    <property>gear/gear[2]/position-norm</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep> -87 </dep></entry>
      <entry><ind> 0.2 </ind><dep> -87 </dep></entry>
      <entry><ind> 1.0 </ind><dep>   0 </dep></entry>
    </interpolation>
    <center>
      <x-m>  0.976 </x-m>
      <y-m>  1.888 </y-m>
      <z-m> -2.179 </z-m>
    </center>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <!-- Compression -->
  <animation>
    <name>RoueAvant</name>
    <object-name>roueA</object-name>
    <object-name>axeAB</object-name>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>RoueAvant</object-name>
    <!-- <property>gear/gear[0]/compression-norm</property> -->
    <property>sim/multiplay/generic/float[16]</property>
    <interpolation>
      <entry><ind> 0.00 </ind><dep> -0.08 </dep></entry>
      <entry><ind> 0.13 </ind><dep>  0.00 </dep></entry>
      <entry><ind> 1.00 </ind><dep>  0.29 </dep></entry>
    </interpolation>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <name>RoueGauche</name>
    <object-name>roueG</object-name>
    <object-name>axeGB</object-name>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>RoueGauche</object-name>
    <!-- <property>gear/gear[1]/compression-norm</property> -->
    <property>sim/multiplay/generic/float[17]</property>
    <interpolation>
      <entry><ind> 0.00 </ind><dep> -0.08 </dep></entry>
      <entry><ind> 0.13 </ind><dep>  0.00 </dep></entry>
      <entry><ind> 1.00 </ind><dep>  0.29 </dep></entry>
    </interpolation>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <name>RoueDroite</name>
    <object-name>roueD</object-name>
    <object-name>axeDB</object-name>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>RoueDroite</object-name>
    <!-- <property>gear/gear[2]/compression-norm</property> -->
    <property>sim/multiplay/generic/float[18]</property>
    <interpolation>
      <entry><ind> 0.00 </ind><dep> -0.08 </dep></entry>
      <entry><ind> 0.13 </ind><dep>  0.00 </dep></entry>
      <entry><ind> 1.00 </ind><dep>  0.29 </dep></entry>
    </interpolation>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <!-- Rotation de la roue avant en fonction de la gouverne de direction -->
  <animation>
    <name>RoueAvant</name>
    <object-name>roueA</object-name>
    <object-name>contreaxeA</object-name>
    <object-name>axeAH</object-name>
    <object-name>axeAB</object-name>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>RoueAvant</object-name>
    <!-- <property>gear/gear[0]/caster-angle-deg</property> -->
    <property>sim/multiplay/generic/float[15]</property>
    <factor> -0.6 </factor>
    <center>
      <x-m> -6.38103 </x-m>
      <y-m>  0.00000 </y-m>
      <z-m> -2.07421 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <!-- Rotation des roues lors du roulage -->
  <animation>
    <type>spin</type>
    <object-name>roueA</object-name>
    <!-- <property>gear/gear[0]/rollspeed-ms</property> -->
    <property>sim/multiplay/generic/float[10]</property>
    <factor> 30 </factor>
    <center>
      <x-m> -6.201 </x-m>
      <y-m>  0.000 </y-m>
      <z-m> -3.279 </z-m>
    </center>
    <axis>
      <x>  0 </x>
      <y> -1 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>spin</type>
    <object-name>roueG</object-name>
    <!-- <property>gear/gear[1]/rollspeed-ms</property> -->
    <property>sim/multiplay/generic/float[11]</property>
    <factor> 30 </factor>
    <center>
      <x-m>  0.976 </x-m>
      <y-m> -1.888 </y-m>
      <z-m> -3.140 </z-m>
    </center>
    <axis>
      <x>  0 </x>
      <y> -1 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>spin</type>
    <object-name>roueD</object-name>
    <!-- <property>gear/gear[2]/rollspeed-ms</property> -->
    <property>sim/multiplay/generic/float[12]</property>
    <factor> 30 </factor>
    <center>
      <x-m>  0.976 </x-m>
      <y-m>  1.888 </y-m>
      <z-m> -3.140 </z-m>
    </center>
    <axis>
      <x>  0 </x>
      <y> -1 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <!-- Porte -->
  <animation>
    <type>pick</type>
    <object-name>porte</object-name>
    <visible>true</visible>
    <action>
      <button>0</button>
      <repeatable>false</repeatable>
      <binding>
        <condition>
          <and>
            <property>gear/gear[0]/wow</property>
            <property>gear/gear[1]/wow</property>
            <property>gear/gear[2]/wow</property>
            <less-than>
              <property>gear/gear[0]/rollspeed-ms</property>
              <value>10</value>
            </less-than>
          </and>
        </condition>
        <command>nasal</command>
        <script>doors.crew.toggle();</script>
      </binding>
    </action>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>porte</object-name>
    <!-- <property>sim/model/door-positions/crew/position-norm</property> -->
    <property>sim/multiplay/generic/float[0]</property>
    <factor> 130 </factor>
    <center>
      <x-m> -5.209 </x-m>
      <y-m> -0.741 </y-m>
      <z-m> -2.075 </z-m>
    </center>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <!-- Déflecteurs de l'inverseur de poussée -->
  <animation>
    <name>LesDeflecteur</name>
    <object-name>deflecteurG</object-name>
    <object-name>deflecteurD</object-name>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>LesDeflecteur</object-name>
    <!-- <property>surface-positions/reverser-norm</property> -->
    <property>sim/multiplay/generic/float[20]</property>
    <interpolation>
      <entry><ind> 0.000 </ind><dep> 0.0 </dep></entry>
      <entry><ind> 0.125 </ind><dep> 0.2 </dep></entry>
      <entry><ind> 1.000 </ind><dep> 0.2 </dep></entry>
    </interpolation>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>deflecteurG</object-name>
    <!-- <property>surface-positions/reverser-norm</property> -->
    <property>sim/multiplay/generic/float[20]</property>
    <interpolation>
      <entry><ind> 0.000 </ind><dep>  0 </dep></entry>
      <entry><ind> 0.125 </ind><dep>  0 </dep></entry>
      <entry><ind> 1.000 </ind><dep> 60 </dep></entry>
    </interpolation>
    <center>
      <x-m>  8.181 </x-m>
      <y-m> -0.172 </y-m>
      <z-m> -0.953 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>deflecteurD</object-name>
    <!-- <property>surface-positions/reverser-norm</property> -->
    <property>sim/multiplay/generic/float[20]</property>
    <interpolation>
      <entry><ind> 0.000 </ind><dep>   0 </dep></entry>
      <entry><ind> 0.125 </ind><dep>   0 </dep></entry>
      <entry><ind> 1.000 </ind><dep> -60 </dep></entry>
    </interpolation>
    <center>
      <x-m>  8.181 </x-m>
      <y-m>  0.172 </y-m>
      <z-m> -0.953 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

</PropertyList>
