<?xml version="1.0" encoding="ISO-8859-1"?>

<PropertyList>

  <path>f106.ac</path>

  <!-- MP sound call -->
  <sound>
    <path>Aircraft/F-106-dart/Sounds/mp-sound.xml</path>
  </sound>

  <nasal>
    <load>
      var livery_update = aircraft.livery_update.new("Aircraft/F-106-dart/Models/Liveries", 10);
    </load>
    <unload>
      livery_update.stop();
    </unload>
  </nasal>

  <animation>
    <!-- Objets opaques -->
    <object-name>fuselage</object-name>
    <object-name>ailes</object-name>
    <object-name>derive</object-name>
    <object-name>aileronG</object-name>
    <object-name>aileronD</object-name>
    <object-name>voletG</object-name>
    <object-name>voletD</object-name>
    <object-name>direction</object-name>
    <object-name>verriere</object-name>
    <object-name>spoilerG</object-name>
    <object-name>spoilerD</object-name>
    <object-name>porteA</object-name>
    <object-name>porteG1</object-name>
    <object-name>porteG2</object-name>
    <object-name>porteD1</object-name>
    <object-name>porteD2</object-name>
    <object-name>supports</object-name>
    <object-name>reservoirs</object-name>
    <object-name>plaques</object-name>

    <object-name>trous</object-name>
    <object-name>sortiemoteur</object-name>
    <object-name>axeAH</object-name>
    <object-name>axeAB</object-name>
    <object-name>articuleH</object-name>
    <object-name>articuleB</object-name>
    <object-name>roueA</object-name>
    <object-name>axeGH</object-name>
    <object-name>axeGB</object-name>
    <object-name>articuleGH</object-name>
    <object-name>articuleGB</object-name>
    <object-name>articuleG1</object-name>
    <object-name>articuleG2</object-name>
    <object-name>roueG</object-name>
    <object-name>axeDH</object-name>
    <object-name>axeDB</object-name>
    <object-name>articuleDH</object-name>
    <object-name>articuleDB</object-name>
    <object-name>articuleD1</object-name>
    <object-name>articuleD2</object-name>
    <object-name>roueD</object-name>

    <!-- Objets transparents -->
    <object-name>vitreA</object-name>
    <object-name>vitreB</object-name>
    <!-- HDR mode -->
    <object-name>HDRvitreA</object-name>
    <object-name>HDRvitreB</object-name>
  </animation>

  <animation>
    <type>material</type>
    <object-name>fuselage</object-name>
    <object-name>ailes</object-name>
    <object-name>derive</object-name>
    <object-name>aileronG</object-name>
    <object-name>aileronD</object-name>
    <object-name>voletG</object-name>
    <object-name>voletD</object-name>
    <object-name>direction</object-name>
    <object-name>verriere</object-name>
    <object-name>spoilerG</object-name>
    <object-name>spoilerD</object-name>
    <object-name>porteA</object-name>
    <object-name>porteG1</object-name>
    <object-name>porteG2</object-name>
    <object-name>porteD1</object-name>
    <object-name>porteD2</object-name>
    <object-name>supports</object-name>
    <object-name>reservoirs</object-name>
    <object-name>plaques</object-name>
    <object-name>trous</object-name>
    <object-name>sortiemoteur</object-name>
    <object-name>axeAH</object-name>
    <object-name>axeAB</object-name>
    <object-name>articuleH</object-name>
    <object-name>articuleB</object-name>
    <object-name>roueA</object-name>
    <object-name>axeGH</object-name>
    <object-name>axeGB</object-name>
    <object-name>articuleGH</object-name>
    <object-name>articuleGB</object-name>
    <object-name>roueG</object-name>
    <object-name>axeDH</object-name>
    <object-name>axeDB</object-name>
    <object-name>articuleDH</object-name>
    <object-name>articuleDB</object-name>
    <object-name>roueD</object-name>
    <object-name>vitreA</object-name>
    <object-name>vitreB</object-name>
    <object-name>HDRvitreA</object-name>
    <object-name>HDRvitreB</object-name>

    <property-base>sim/model/livery</property-base>
    <texture-prop>texture</texture-prop>
    <texture>texture.png</texture>
    <specular>
      <red-prop>specular/red</red-prop>
      <green-prop>specular/green</green-prop>
      <blue-prop>specular/blue</blue-prop>
    </specular>
  </animation>

  <effect>
    <inherits-from>Aircraft/F-106-dart/Models/Effects/Bump/bumpspec</inherits-from>
    <object-name>fuselage</object-name>
    <object-name>ailes</object-name>
    <object-name>derive</object-name>
    <object-name>aileronG</object-name>
    <object-name>aileronD</object-name>
    <object-name>voletG</object-name>
    <object-name>voletD</object-name>
    <object-name>direction</object-name>
    <object-name>verriere</object-name>
    <object-name>spoilerG</object-name>
    <object-name>spoilerD</object-name>
    <object-name>porteA</object-name>
    <object-name>porteG1</object-name>
    <object-name>porteG2</object-name>
    <object-name>porteD1</object-name>
    <object-name>porteD2</object-name>
    <object-name>supports</object-name>
    <object-name>reservoirs</object-name>
    <object-name>plaques</object-name>
  </effect>

  <!-- working for Compositor -->
  <effect>
    <inherits-from>Effects/Glass/glassrain</inherits-from>
    <object-name>vitreA</object-name>
    <object-name>vitreB</object-name>
  </effect>

  <effect>
    <inherits-from>Effects/Glass/glass</inherits-from>
    <object-name>HDRvitreA</object-name>
    <object-name>HDRvitreB</object-name>
  </effect>

  <!-- Sélection des vitres en fonction de HDR ou pas -->
  <animation>
    <type>select</type>
    <condition>
      <!-- <property>sim/rendering/hdr/hdr-enabled</property> -->
      <property>sim/multiplay/generic/bool[2]</property>
    </condition>
    <object-name>HDRvitreA</object-name>
    <object-name>HDRvitreB</object-name>
  </animation>

  <animation>
    <type>select</type>
    <condition>
      <!-- <not><property>sim/rendering/hdr/hdr-enabled</property></not> -->
      <not><property>sim/multiplay/generic/bool[2]</property></not>
    </condition>
    <object-name>vitreA</object-name>
    <object-name>vitreB</object-name>
  </animation>

  <model>
    <path>Interior/interior.xml</path>
  </model>

  <model>
    <path>Effects/flames/all-flames.xml</path>
  </model>

  <model>
    <path>Effects/trail/all-trails.xml</path>
  </model>

  <model>
    <path>Effects/smoke/all-smokes.xml</path>
  </model>

  <model>
    <path>Effects/tiptrail/all-tiptrails.xml</path>
  </model>

  <model>
    <path>Effects/ground/all-ground.xml</path>
  </model>

  <model>
    <path>lights/all-lights.xml</path>
  </model>

  <!-- Gouverne de direction -->
  <animation>
    <type>rotate</type>
    <object-name>direction</object-name>
    <!-- <property>controls/flight/rudder</property> -->
    <property>surface-positions/rudder-pos-norm</property>
    <factor> 15 </factor>
    <axis>
      <x1-m> 9.795 </x1-m>
      <y1-m> 0.000 </y1-m>
      <z1-m> 2.127 </z1-m>
      <x2-m> 9.342 </x2-m>
      <y2-m> 0.000 </y2-m>
      <z2-m> 0.975 </z2-m>
    </axis>
  </animation>

  <!-- Gouverne de profondeur -->
  <animation>
    <type>rotate</type>
    <object-name>voletG</object-name>
    <!-- <property>controls/flight/elevator</property> -->
    <property>surface-positions/elevator-pos-norm</property>
    <factor> 15 </factor>
    <axis>
      <x1-m>  7.096 </x1-m>
      <y1-m> -2.803 </y1-m>
      <z1-m> -1.185 </z1-m>
      <x2-m>  7.096 </x2-m>
      <y2-m> -0.896 </y2-m>
      <z2-m> -1.054 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>voletD</object-name>
    <!-- <property>controls/flight/elevator</property> -->
    <property>surface-positions/elevator-pos-norm</property>
    <factor> 15 </factor>
    <axis>
      <x1-m>  7.096 </x1-m>
      <y1-m>  0.896 </y1-m>
      <z1-m> -1.054 </z1-m>
      <x2-m>  7.096 </x2-m>
      <y2-m>  2.803 </y2-m>
      <z2-m> -1.185 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>aileronG</object-name>
    <!-- <property>controls/flight/elevator</property> -->
    <property>surface-positions/elevator-pos-norm</property>
    <factor> 15 </factor>
    <axis>
      <x1-m>  7.096 </x1-m>
      <y1-m> -4.805 </y1-m>
      <z1-m> -1.296 </z1-m>
      <x2-m>  7.096 </x2-m>
      <y2-m> -2.803 </y2-m>
      <z2-m> -1.154 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>aileronD</object-name>
    <!-- <property>controls/flight/elevator</property> -->
    <property>surface-positions/elevator-pos-norm</property>
    <factor> 15 </factor>
    <axis>
      <x1-m>  7.096 </x1-m>
      <y1-m>  2.803 </y1-m>
      <z1-m> -1.154 </z1-m>
      <x2-m>  7.096 </x2-m>
      <y2-m>  4.805 </y2-m>
      <z2-m> -1.296 </z2-m>
    </axis>
  </animation>

  <!-- Animations des ailerons en fonction des volets -->
  <animation>
    <type>rotate</type>
    <object-name>aileronG</object-name>
    <property>surface-positions/flap-pos-norm</property>
    <factor> 15 </factor>
    <axis>
      <x1-m>  7.096 </x1-m>
      <y1-m> -4.805 </y1-m>
      <z1-m> -1.296 </z1-m>
      <x2-m>  7.096 </x2-m>
      <y2-m> -2.803 </y2-m>
      <z2-m> -1.154 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>aileronD</object-name>
    <property>surface-positions/flap-pos-norm</property>
    <factor> 15 </factor>
    <axis>
      <x1-m>  7.096 </x1-m>
      <y1-m>  4.805 </y1-m>
      <z1-m> -1.296 </z1-m>
      <x2-m>  7.096 </x2-m>
      <y2-m>  2.803 </y2-m>
      <z2-m> -1.154 </z2-m>
    </axis>
  </animation>

  <!-- Volets -->
  <animation>
    <type>rotate</type>
    <object-name>voletG</object-name>
    <!-- <property>surface-positions/slat-pos-norm</property> -->
    <property>sim/multiplay/generic/float[5]</property>
    <factor> -40 </factor>
    <axis>
      <x1-m>  7.096 </x1-m>
      <y1-m> -2.803 </y1-m>
      <z1-m> -1.185 </z1-m>
      <x2-m>  7.096 </x2-m>
      <y2-m> -0.896 </y2-m>
      <z2-m> -1.054 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>voletD</object-name>
    <!-- <property>surface-positions/slat-pos-norm</property> -->
    <property>sim/multiplay/generic/float[5]</property>
    <factor> -40 </factor>
    <axis>
      <x1-m>  7.096 </x1-m>
      <y1-m>  0.896 </y1-m>
      <z1-m> -1.054 </z1-m>
      <x2-m>  7.096 </x2-m>
      <y2-m>  2.803 </y2-m>
      <z2-m> -1.185 </z2-m>
    </axis>
  </animation>

  <!-- Aérofreins -->
  <animation>
    <type>rotate</type>
    <object-name>spoilerG</object-name>
    <property>surface-positions/speedbrake-pos-norm</property>
    <factor> 65 </factor>
    <axis>
      <x1-m>  9.315 </x1-m>
      <y1-m> -0.081 </y1-m>
      <z1-m>  0.804 </z1-m>
      <x2-m>  9.065 </x2-m>
      <y2-m> -0.106 </y2-m>
      <z2-m>  0.135 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>spoilerD</object-name>
    <property>surface-positions/speedbrake-pos-norm</property>
    <factor> 65 </factor>
    <axis>
      <x1-m> 9.065 </x1-m>
      <y1-m> 0.106 </y1-m>
      <z1-m> 0.135 </z1-m>
      <x2-m> 9.315 </x2-m>flammes
      <y2-m> 0.081 </y2-m>
      <z2-m> 0.804 </z2-m>
    </axis>
  </animation>

  <!-- portes des trains -->
  <animation>
    <type>rotate</type>
    <object-name>porteA</object-name>
    <property>gear/gear[0]/position-norm</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep>    0 </dep></entry>
      <entry><ind> 0.3 </ind><dep> -125 </dep></entry>
      <entry><ind> 1.0 </ind><dep> -125 </dep></entry>
    </interpolation>
    <axis>
      <x1-m> -4.960 </x1-m>
      <y1-m> -0.239 </y1-m>
      <z1-m> -1.847 </z1-m>
      <x2-m> -4.019 </x2-m>
      <y2-m> -0.239 </y2-m>
      <z2-m> -1.832 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>porteG1</object-name>
    <property>gear/gear[1]/position-norm</property>
    <factor>-110</factor>
    <center>
      <x-m>  3.263 </x-m>
      <y-m> -2.077 </y-m>
      <z-m> -1.312 </z-m>
    </center>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>porteD1</object-name>
    <property>gear/gear[2]/position-norm</property>
    <factor>110</factor>
    <center>
      <x-m>  3.263 </x-m>
      <y-m>  2.077 </y-m>
      <z-m> -1.312 </z-m>
    </center>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>porteG2</object-name>
    <property>gear/gear[1]/position-norm</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep>  0 </dep></entry>
      <entry><ind> 0.2 </ind><dep> 90 </dep></entry>
      <entry><ind> 1.0 </ind><dep> 90 </dep></entry>
    </interpolation>
    <center>
      <x-m>  3.234 </x-m>
      <y-m>  0.000 </y-m>
      <z-m> -1.656 </z-m>
    </center>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>porteD2</object-name>
    <property>gear/gear[2]/position-norm</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep>   0 </dep></entry>
      <entry><ind> 0.2 </ind><dep> -90 </dep></entry>
      <entry><ind> 1.0 </ind><dep> -90 </dep></entry>
    </interpolation>
    <center>
      <x-m>  3.234 </x-m>
      <y-m>  0.000 </y-m>
      <z-m> -1.656 </z-m>
    </center>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <!-- Rentrée des roues -->
  <animation>
    <name>TrainAvant</name>
    <object-name>axeAH</object-name>
    <object-name>axeAB</object-name>
    <object-name>articuleH</object-name>
    <object-name>articuleB</object-name>
    <object-name>roueA</object-name>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>TrainAvant</object-name>
    <property>gear/gear[0]/position-norm</property>
    <interpolation>
      <entry><ind> 0 </ind><dep> 110 </dep></entry>
      <entry><ind> 1 </ind><dep>   0 </dep></entry>
    </interpolation>
    <center>
      <x-m> -4.154 </x-m>
      <y-m>  0.000 </y-m>
      <z-m> -1.686 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <name>TrainGauche</name>
    <object-name>axeGH</object-name>
    <object-name>axeGB</object-name>
    <object-name>articuleG1</object-name>
    <object-name>articuleG2</object-name>
    <object-name>roueG</object-name>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>TrainGauche</object-name>
    <property>gear/gear[1]/position-norm</property>
    <interpolation>
      <entry><ind> 0 </ind><dep> 100 </dep></entry>
      <entry><ind> 1 </ind><dep>   0 </dep></entry>
    </interpolation>
    <center>
      <x-m>  3.326 </x-m>
      <y-m> -1.974 </y-m>
      <z-m> -1.205 </z-m>
    </center>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <name>ArticuleGauche</name>
    <object-name>articuleGH</object-name>
    <object-name>articuleGB</object-name>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>articuleGB</object-name>
    <property>gear/gear[1]/position-norm</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep> 175 </dep></entry>
      <entry><ind> 0.5 </ind><dep> 115 </dep></entry>
      <entry><ind> 1.0 </ind><dep>   0 </dep></entry>
    </interpolation>
    <center>
      <x-m>  3.326 </x-m>
      <y-m> -1.409 </y-m>
      <z-m> -1.649 </z-m>
    </center>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>ArticuleGauche</object-name>
    <property>gear/gear[1]/position-norm</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep> -44 </dep></entry>
      <entry><ind> 0.5 </ind><dep> -37 </dep></entry>
      <entry><ind> 1.0 </ind><dep>   0 </dep></entry>
    </interpolation>
    <center>
      <x-m>  3.326 </x-m>
      <y-m> -0.718 </y-m>
      <z-m> -1.068 </z-m>
    </center>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <name>TrainDroit</name>
    <object-name>axeDH</object-name>
    <object-name>axeDB</object-name>
    <object-name>articuleD1</object-name>
    <object-name>articuleD2</object-name>
    <object-name>roueD</object-name>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>TrainDroit</object-name>
    <property>gear/gear[2]/position-norm</property>
    <interpolation>
      <entry><ind> 0 </ind><dep> -100 </dep></entry>
      <entry><ind> 1 </ind><dep>    0 </dep></entry>
    </interpolation>
    <center>
      <x-m>  3.326 </x-m>
      <y-m>  1.974 </y-m>
      <z-m> -1.205 </z-m>
    </center>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <name>ArticuleDroit</name>
    <object-name>articuleDH</object-name>
    <object-name>articuleDB</object-name>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>articuleDB</object-name>
    <property>gear/gear[2]/position-norm</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep> -175 </dep></entry>
      <entry><ind> 0.5 </ind><dep> -115 </dep></entry>
      <entry><ind> 1.0 </ind><dep>    0 </dep></entry>
    </interpolation>
    <center>
      <x-m>  3.326 </x-m>
      <y-m>  1.409 </y-m>
      <z-m> -1.649 </z-m>
    </center>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>ArticuleDroit</object-name>
    <property>gear/gear[2]/position-norm</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep> 44 </dep></entry>
      <entry><ind> 0.5 </ind><dep> 37 </dep></entry>
      <entry><ind> 1.0 </ind><dep>  0 </dep></entry>
    </interpolation>
    <center>
      <x-m>  3.326 </x-m>
      <y-m>  0.718 </y-m>
      <z-m> -1.068 </z-m>
    </center>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <!-- Compression -->
  <animation>
    <name>RoueAvant</name>
    <object-name>roueA</object-name>
    <object-name>axeAB</object-name>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>RoueAvant</object-name>
    <!-- <property>gear/gear[0]/compression-norm</property> -->
    <property>sim/multiplay/generic/float[12]</property>
    <interpolation>
      <entry><ind> 0 </ind><dep>  0.00 </dep></entry>
      <entry><ind> 1 </ind><dep>  0.11 </dep></entry>
    </interpolation>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>articuleH</object-name>
    <object-name>articuleB</object-name>
    <!-- <property>gear/gear[0]/compression-norm</property> -->
    <property>sim/multiplay/generic/float[12]</property>
    <interpolation>
      <entry><ind> 0 </ind><dep>  0 </dep></entry>
      <entry><ind> 1 </ind><dep> 15 </dep></entry>
    </interpolation>
    <center>
      <x-m> -4.04904 </x-m>
      <y-m>  0.00000 </y-m>
      <z-m> -2.19631 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>articuleB</object-name>
    <!-- <property>gear/gear[0]/compression-norm</property> -->
    <property>sim/multiplay/generic/float[12]</property>
    <interpolation>
      <entry><ind> 0 </ind><dep>   0 </dep></entry>
      <entry><ind> 1 </ind><dep> -30 </dep></entry>
    </interpolation>
    <center>
      <x-m> -3.87591 </x-m>
      <y-m>  0.00000 </y-m>
      <z-m> -2.39118 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <name>RoueGauche</name>
    <object-name>roueG</object-name>
    <object-name>axeGB</object-name>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>RoueGauche</object-name>
    <!-- <property>gear/gear[1]/compression-norm</property> -->
    <property>sim/multiplay/generic/float[13]</property>
    <interpolation>
      <entry><ind> 0 </ind><dep>  0.00 </dep></entry>
      <entry><ind> 1 </ind><dep>  0.29 </dep></entry>
    </interpolation>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>articuleG1</object-name>
    <object-name>articuleG2</object-name>
    <!-- <property>gear/gear[1]/compression-norm</property> -->
    <property>sim/multiplay/generic/float[13]</property>
    <interpolation>
      <entry><ind> 0 </ind><dep>  0 </dep></entry>
      <entry><ind> 1 </ind><dep> 35 </dep></entry>
    </interpolation>
    <center>
      <x-m>  3.40930 </x-m>
      <y-m> -1.97394 </y-m>
      <z-m> -2.25090 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>articuleG2</object-name>
    <!-- <property>gear/gear[1]/compression-norm</property> -->
    <property>sim/multiplay/generic/float[13]</property>
    <interpolation>
      <entry><ind> 0 </ind><dep>   0 </dep></entry>
      <entry><ind> 1 </ind><dep> -60 </dep></entry>
    </interpolation>
    <center>
      <x-m>  3.59875 </x-m>
      <y-m> -1.97394 </y-m>
      <z-m> -2.42994 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <name>RoueDroite</name>
    <object-name>roueD</object-name>
    <object-name>axeDB</object-name>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>RoueDroite</object-name>
    <!-- <property>gear/gear[2]/compression-norm</property> -->
    <property>sim/multiplay/generic/float[14]</property>
    <interpolation>
      <entry><ind> 0 </ind><dep>  0.00 </dep></entry>
      <entry><ind> 1 </ind><dep>  0.29 </dep></entry>
    </interpolation>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>articuleD1</object-name>
    <object-name>articuleD2</object-name>
    <!-- <property>gear/gear[2]/compression-norm</property> -->
    <property>sim/multiplay/generic/float[14]</property>
    <interpolation>
      <entry><ind> 0 </ind><dep>  0 </dep></entry>
      <entry><ind> 1 </ind><dep> 35 </dep></entry>
    </interpolation>
    <center>
      <x-m>  3.40930 </x-m>
      <y-m>  1.97394 </y-m>
      <z-m> -2.25090 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>articuleD2</object-name>
    <!-- <property>gear/gear[2]/compression-norm</property> -->
    <property>sim/multiplay/generic/float[14]</property>
    <interpolation>
      <entry><ind> 0 </ind><dep>   0 </dep></entry>
      <entry><ind> 1 </ind><dep> -60 </dep></entry>
    </interpolation>
    <center>
      <x-m>  3.59875 </x-m>
      <y-m>  1.97394 </y-m>
      <z-m> -2.42994 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <!-- Rotation de la roue avant en fonction de la gouverne de direction -->
  <animation>
    <type>rotate</type>
    <object-name>TrainAvant</object-name>
    <!-- <property>gear/gear[0]/caster-angle-deg</property> -->
    <property>sim/multiplay/generic/float[15]</property>
    <factor> -0.6 </factor>
    <center>
      <x-m> -4.153 </x-m>
      <y-m>  0.000 </y-m>
      <z-m> -2.198 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <!-- Rotation des roues lors du roulage -->
  <animation>
    <type>spin</type>
    <object-name>roueA</object-name>
    <!-- <property>gear/gear[0]/rollspeed-ms</property> -->
    <property>sim/multiplay/generic/float[8]</property>
    <factor> 30 </factor>
    <center>
      <x-m> -4.028 </x-m>
      <y-m>  0.000 </y-m>
      <z-m> -2.840 </z-m>
    </center>
    <axis>
      <x>  0 </x>
      <y> -1 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>spin</type>
    <object-name>roueG</object-name>
    <!-- <property>gear/gear[1]/rollspeed-ms</property> -->
    <property>sim/multiplay/generic/float[9]</property>
    <factor> 30 </factor>
    <center>
      <x-m>  3.323 </x-m>
      <y-m> -2.169 </y-m>
      <z-m> -2.697 </z-m>
    </center>
    <axis>
      <x>  0 </x>
      <y> -1 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>spin</type>
    <object-name>roueD</object-name>
    <!-- <property>gear/gear[2]/rollspeed-ms</property> -->
    <property>sim/multiplay/generic/float[10]</property>
    <factor> 30 </factor>
    <center>
      <x-m>  3.323 </x-m>
      <y-m>  2.169 </y-m>
      <z-m> -2.697 </z-m>
    </center>
    <axis>
      <x>  0 </x>
      <y> -1 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <!-- Canopy -->
  <animation>
    <type>pick</type>
    <object-name>verriere</object-name>
    <object-name>vitreB</object-name>
    <object-name>HDRvitreB</object-name>
    <visible>true</visible>
    <action>
      <button>0</button>
      <repeatable>false</repeatable>
      <binding>
        <condition>
          <and>
            <property>gear/gear[0]/wow</property>
            <property>gear/gear[1]/wow</property>
            <property>gear/gear[2]/wow</property>
            <less-than>
              <property>gear/gear[0]/rollspeed-ms</property>
              <value>10</value>
            </less-than>
          </and>
        </condition>
        <command>nasal</command>
        <script>doors.crew.toggle();</script>
      </binding>
    </action>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>verriere</object-name>
    <object-name>vitreB</object-name>
    <object-name>HDRvitreB</object-name>
    <!-- <property>sim/model/door-positions/crew/position-norm</property> -->
    <property>sim/multiplay/generic/float[0]</property>
    <factor> 35 </factor>
    <center>
      <x-m> -2.940 </x-m>
      <y-m>  0.000 </y-m>
      <z-m>  0.129 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

</PropertyList>
