matrix_float4x2_precision.hpp
#pragma once
#include "../detail/type_mat2x2.hpp"
namespace glm
{
typedef mat<4, 2, float, lowp> lowp_mat4x2;
typedef mat<4, 2, float, mediump> mediump_mat4x2;
typedef mat<4, 2, float, highp> highp_mat4x2;
}//namespace glm
glm::lowp_mat4x2
mat< 4, 2, float, lowp > lowp_mat4x2
4 columns of 2 components matrix of single-precision floating-point numbers using low precision arith...
Definition: matrix_float4x2_precision.hpp:16
glm::highp_mat4x2
mat< 4, 2, float, highp > highp_mat4x2
4 columns of 2 components matrix of single-precision floating-point numbers using high precision arit...
Definition: matrix_float4x2_precision.hpp:28
glm::mediump_mat4x2
mat< 4, 2, float, mediump > mediump_mat4x2
4 columns of 2 components matrix of single-precision floating-point numbers using medium precision ar...
Definition: matrix_float4x2_precision.hpp:22