quaternion_trigonometric.hpp
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#pragma once
// Dependency:
#include "../trigonometric.hpp"
#include "../exponential.hpp"
#include "scalar_constants.hpp"
#include "vector_relational.hpp"
#include <limits>
#if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
# pragma message("GLM: GLM_EXT_quaternion_trigonometric extension included")
#endif
namespace glm
{
template<typename T, qualifier Q>
GLM_FUNC_DECL T angle(qua<T, Q> const& x);
template<typename T, qualifier Q>
GLM_FUNC_DECL vec<3, T, Q> axis(qua<T, Q> const& x);
template<typename T, qualifier Q>
GLM_FUNC_DECL qua<T, Q> angleAxis(T const& angle, vec<3, T, Q> const& axis);
} //namespace glm
#include "quaternion_trigonometric.inl"
glm::angle
GLM_FUNC_DECL T angle(qua< T, Q > const &x)
Returns the quaternion rotation angle.
glm::axis
GLM_FUNC_DECL vec< 3, T, Q > axis(qua< T, Q > const &x)
Returns the q rotation axis.
vector_relational.hpp
Core features
scalar_constants.hpp
GLM_EXT_scalar_constants
glm::angleAxis
GLM_FUNC_DECL qua< T, Q > angleAxis(T const &angle, vec< 3, T, Q > const &axis)
Build a quaternion from an angle and a normalized axis.