matrix_int4x3_sized.hpp
Go to the documentation of this file.
#pragma once
// Dependency:
#include "../mat4x3.hpp"
#include "../ext/scalar_int_sized.hpp"
#if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
# pragma message("GLM: GLM_EXT_matrix_int4x3_sized extension included")
#endif
namespace glm
{
typedef mat<4, 3, int8, defaultp> i8mat4x3;
typedef mat<4, 3, int16, defaultp> i16mat4x3;
typedef mat<4, 3, int32, defaultp> i32mat4x3;
typedef mat<4, 3, int64, defaultp> i64mat4x3;
}//namespace glm
glm::i64mat4x3
mat< 4, 3, int64, defaultp > i64mat4x3
64 bit signed integer 4x3 matrix.
Definition: matrix_int4x3_sized.hpp:46
glm::i32mat4x3
mat< 4, 3, int32, defaultp > i32mat4x3
32 bit signed integer 4x3 matrix.
Definition: matrix_int4x3_sized.hpp:41
glm::i8mat4x3
mat< 4, 3, int8, defaultp > i8mat4x3
8 bit signed integer 4x3 matrix.
Definition: matrix_int4x3_sized.hpp:31
glm::i16mat4x3
mat< 4, 3, int16, defaultp > i16mat4x3
16 bit signed integer 4x3 matrix.
Definition: matrix_int4x3_sized.hpp:36