transform.hpp File Reference

GLM_GTX_transform More...

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## Functions

template<typename T , qualifier Q>
GLM_FUNC_DECL mat< 4, 4, T, Q > | rotate (T angle, vec< 3, T, Q > const &v)
| Builds a rotation 4 * 4 matrix created from an axis of 3 scalars and an angle expressed in radians. More...
template<typename T , qualifier Q>
GLM_FUNC_DECL mat< 4, 4, T, Q > | scale (vec< 3, T, Q > const &v)
| Transforms a matrix with a scale 4 * 4 matrix created from a vector of 3 components. More...
template<typename T , qualifier Q>
GLM_FUNC_DECL mat< 4, 4, T, Q > | translate (vec< 3, T, Q > const &v)
| Transforms a matrix with a translation 4 * 4 matrix created from 3 scalars. More...

## Detailed Description

GLM_GTX_transform

See also
  Core features (dependence)
  GLM_GTC_matrix_transform (dependence)
  GLM_GTX_transform
  GLM_GTX_transform2

Definition in file transform.hpp.