wxWindowDC(3)

NAME
wxWindowDC - A wxWindowDC must be constructed if an application wishes to paint on the whole area of a window (client and decorations).

DESCRIPTION

This should normally be constructed as a temporary stack object; don't store a wxWindowDC object.

To draw on a window from inside an EVT_PAINT() handler, construct a wxPaintDC object instead.

To draw on the client area of a window from outside an EVT_PAINT() handler, construct a wxClientDC object.

A wxWindowDC object is initialized to use the same font and colours as the window it is associated with.

See:

    • wxDC

    • wxMemoryDC

    • wxPaintDC

    • wxClientDC

    • wxScreenDC

This class is derived, and can use functions, from:

    • wxDC

wxWidgets docs: wxWindowDC

DATA TYPES

wxWindowDC() :: wx:wx_object().

FUNCTIONS

destroy(This :: wxWindowDC()) -> ok.

    Destroys the object
new(Window) -> wxWindowDC() when Window :: wxWindow:wxWindow().

    Constructor.

    Pass a pointer to the window on which you wish to paint.