require "./repl"

# This is the list of every VM instruction.
#
# An instruction consists of:
# - a name/opcode: the name is only for debugging purposes, in the bytecode
#   (bytes) it's just a number (a byte)
# - operands: (default: []) values in the bytecode following the opcode.
#   For example a `pop` instruction has an operand that tells it how many
#   bytes to pop from the stack.
# - pop_values: (default: []) the (typed) values to pop from the stack.
# - push: (default: false) if true, the return value of `code` will be pushed to the stack.
#   Some instructions have `push` set to false and manually push or
#   modify the stack.
# - overflow: (default: false) if true, rescue any OverflowError exception
#   in the interpreter and produce a call to raise an OverflowError in the
#   interpreted program.
# - disassemble: (optional) a named tupled where operands can be mapped to a nicer
#   string representation, when disassembling code.
#
# The instructions here are just "macro code" that's injected into several places:
# - the `Compiler` will define one method per instruction that receive the specified operands
# - the `Interpreter` will define code that reads operands and pops values, and executes `code`,
#   optionally pushing things to the stack if `push` is true.
# - the `Disassembler` will show a human friendly representation of the bytecode
{% begin %}
  Crystal::Repl::Instructions =
    {
      # <<< Put (3)

      # Puts a nil value at the top of the stack.
      # In reality, this doesn't push anything to the stack because
      # nil doesn't occupy any bytes, but it's still useful to have
      # this instruction so that `pry` stops on a `nil` value.
      # TODO: maybe not? We could reduce the bytecode then.
      put_nil: {
        code:       nil,
      },

      # Puts an Int64 at the top of the stack.
      put_i64: {
        operands:   [value : Int64],
        push:       true,
        code:       value,
      },
      # Puts an Int128 at the top of the stack.
      put_i128: {
        operands:   [value : Int128],
        push:       true,
        code:       value,
      },
      # >>> Put (3)

      # <<< Conversions (21)
      # These convert a value in the stack into another value.
      i64_to_i8: {
        pop_values: [value : Int64],
        push:       true,
        overflow:   true,
        code:       value.to_i8,
      },
      i64_to_i16: {
        pop_values: [value : Int64],
        push:       true,
        overflow:   true,
        code:       value.to_i16,
      },
      i64_to_i32: {
        pop_values: [value : Int64],
        push:       true,
        overflow:   true,
        code:       value.to_i32,
      },
      i64_to_u8: {
        pop_values: [value : Int64],
        push:       true,
        overflow:   true,
        code:       value.to_u8,
      },
      i64_to_u16: {
        pop_values: [value : Int64],
        push:       true,
        overflow:   true,
        code:       value.to_u16,
      },
      i64_to_u32: {
        pop_values: [value : Int64],
        push:       true,
        overflow:   true,
        code:       value.to_u32,
      },
      i64_to_u64: {
        pop_values: [value : Int64],
        push:       true,
        overflow:   true,
        code:       value.to_u64,
      },
      i64_to_f32: {
        pop_values: [value : Int64],
        push:       true,
        code:       value.to_f32,
      },
      i64_to_f64: {
        pop_values: [value : Int64],
        push:       true,
        code:       value.to_f64,
      },
      u64_to_i8: {
        pop_values: [value : UInt64],
        push:       true,
        overflow:   true,
        code:       value.to_i8,
      },
      u64_to_i16: {
        pop_values: [value : UInt64],
        push:       true,
        overflow:   true,
        code:       value.to_i16,
      },
      u64_to_i32: {
        pop_values: [value : UInt64],
        push:       true,
        overflow:   true,
        code:       value.to_i32,
      },
      u64_to_i64: {
        pop_values: [value : UInt64],
        push:       true,
        overflow:   true,
        code:       value.to_i64,
      },
      u64_to_u8: {
        pop_values: [value : UInt64],
        push:       true,
        overflow:   true,
        code:       value.to_u8,
      },
      u64_to_u16: {
        pop_values: [value : UInt64],
        push:       true,
        overflow:   true,
        code:       value.to_u16,
      },
      u64_to_u32: {
        pop_values: [value : UInt64],
        push:       true,
        overflow:   true,
        code:       value.to_u32,
      },
      u64_to_f32: {
        pop_values: [value : UInt64],
        push:       true,
        code:       value.to_f32,
      },
      u64_to_f64: {
        pop_values: [value : UInt64],
        push:       true,
        code:       value.to_f64,
      },
      i128_to_i8: {
        pop_values: [value : Int128],
        push:       true,
        overflow:   true,
        code:       value.to_i8,
      },
      i128_to_i16: {
        pop_values: [value : Int128],
        push:       true,
        overflow:   true,
        code:       value.to_i16,
      },
      i128_to_i32: {
        pop_values: [value : Int128],
        push:       true,
        overflow:   true,
        code:       value.to_i32,
      },
      i128_to_i64: {
        pop_values: [value : Int128],
        push:       true,
        overflow:   true,
        code:       value.to_i64,
      },
      i128_to_u8: {
        pop_values: [value : Int128],
        push:       true,
        overflow:   true,
        code:       value.to_u8,
      },
      i128_to_u16: {
        pop_values: [value : Int128],
        push:       true,
        overflow:   true,
        code:       value.to_u16,
      },
      i128_to_u32: {
        pop_values: [value : Int128],
        push:       true,
        overflow:   true,
        code:       value.to_u32,
      },
      i128_to_u64: {
        pop_values: [value : Int128],
        push:       true,
        overflow:   true,
        code:       value.to_u64,
      },
      i128_to_u128: {
        pop_values: [value : Int128],
        push:       true,
        overflow:   true,
        code:       value.to_u128,
      },
      i128_to_f32: {
        pop_values: [value : Int128],
        push:       true,
        code:       value.to_f32,
      },
      i128_to_f64: {
        pop_values: [value : Int128],
        push:       true,
        code:       value.to_f64,
      },
      u128_to_i8: {
        pop_values: [value : UInt128],
        push:       true,
        overflow:   true,
        code:       value.to_i8,
      },
      u128_to_i16: {
        pop_values: [value : UInt128],
        push:       true,
        overflow:   true,
        code:       value.to_i16,
      },
      u128_to_i32: {
        pop_values: [value : UInt128],
        push:       true,
        overflow:   true,
        code:       value.to_i32,
      },
      u128_to_i64: {
        pop_values: [value : UInt128],
        push:       true,
        overflow:   true,
        code:       value.to_i64,
      },
      u128_to_i128: {
        pop_values: [value : UInt128],
        push:       true,
        overflow:   true,
        code:       value.to_i128,
      },
      u128_to_u8: {
        pop_values: [value : UInt128],
        push:       true,
        overflow:   true,
        code:       value.to_u8,
      },
      u128_to_u16: {
        pop_values: [value : UInt128],
        push:       true,
        overflow:   true,
        code:       value.to_u16,
      },
      u128_to_u32: {
        pop_values: [value : UInt128],
        push:       true,
        overflow:   true,
        code:       value.to_u32,
      },
      u128_to_u64: {
        pop_values: [value : UInt128],
        push:       true,
        overflow:   true,
        code:       value.to_u64,
      },
      u128_to_f32: {
        pop_values: [value : UInt128],
        push:       true,
        overflow:   true,
        code:       value.to_f32,
      },
      u128_to_f64: {
        pop_values: [value : UInt128],
        push:       true,
        code:       value.to_f64,
      },
      u128_to_f32_bang: {
        pop_values: [value : UInt128],
        push:       true,
        code:       value.to_f32!,
      },
      f32_to_f64: {
        pop_values: [value : Float32],
        push:       true,
        code:       value.to_f64,
      },
      f32_to_u32_bang: {
        pop_values: [value : Float32],
        push:       true,
        code:       value.to_u32!,
      },
      f32_to_u64_bang: {
        pop_values: [value : Float32],
        push:       true,
        code:       value.to_u64!,
      },
      f64_to_i8: {
        pop_values: [value : Float64],
        push:       true,
        overflow:   true,
        code:       value.to_i8,
      },
      f64_to_i16: {
        pop_values: [value : Float64],
        push:       true,
        overflow:   true,
        code:       value.to_i16,
      },
      f64_to_i32: {
        pop_values: [value : Float64],
        push:       true,
        overflow:   true,
        code:       value.to_i32,
      },
      f64_to_i64: {
        pop_values: [value : Float64],
        push:       true,
        overflow:   true,
        code:       value.to_i64,
      },
      f64_to_i128: {
        pop_values: [value : Float64],
        push:       true,
        overflow:   true,
        code:       value.to_i128,
      },
      f64_to_i128_bang: {
        pop_values: [value : Float64],
        push:       true,
        code:       value.to_i128!,
      },
      f64_to_u128: {
        pop_values: [value : Float64],
        push:       true,
        overflow:   true,
        code:       value.to_u128,
      },
      f64_to_u8: {
        pop_values: [value : Float64],
        push:       true,
        overflow:   true,
        code:       value.to_u8,
      },
      f64_to_u16: {
        pop_values: [value : Float64],
        push:       true,
        overflow:   true,
        code:       value.to_u16,
      },
      f64_to_u32: {
        pop_values: [value : Float64],
        push:       true,
        overflow:   true,
        code:       value.to_u32,
      },
      f64_to_u32_bang: {
        pop_values: [value : Float64],
        push:       true,
        overflow:   false,
        code:       value.to_u32!,
      },
      f64_to_u64: {
        pop_values: [value : Float64],
        push:       true,
        overflow:   true,
        code:       value.to_u64,
      },
      f64_to_i64_bang: {
        pop_values: [value : Float64],
        push:       true,
        code:       value.to_i64!,
      },
      f64_to_u64_bang: {
        pop_values: [value : Float64],
        push:       true,
        code:       value.to_u64!,
      },
      f64_to_f32: {
        pop_values: [value : Float64],
        push:       true,
        overflow:   true,
        code:       value.to_f32,
      },
      f64_to_f32_bang: {
        pop_values: [value : Float64],
        push:       true,
        code:       value.to_f32!,
      },
      # Extend the sign of a signed number.
      # For example when converting an Int8 into an Int16, we actually
      # extend it to Int64 by changing the 7 bytes the follow the initial byte.
      sign_extend: {
        operands:   [amount : Int32],
        code:       begin
          # This is for 128 bits
          stack_grow_by(8) if amount >= 8

          if (stack - amount - 1).as(Int8*).value < 0
            Intrinsics.memset((stack - amount).as(Void*), 255_u8, amount, false)
          else
            (stack - amount).clear(amount)
          end
        end,
      },

      # Extend an unsigned number by filling it with zeros.
      zero_extend: {
        operands:   [amount : Int32],
        code:       begin
          # This is for 128 bits
          stack_grow_by(8) if amount >= 8

          (stack - amount).clear(amount)
        end,
      },
      # >>> Conversions (21)

      # <<< Math (36)
      add_i32: {
        pop_values: [a : Int32, b : Int32],
        push:       true,
        overflow:   true,
        code:       a + b,
      },
      add_wrap_i32: {
        pop_values: [a : Int32, b : Int32],
        push:       true,
        code:       a &+ b,
      },
      sub_i32: {
        pop_values: [a : Int32, b : Int32],
        push:       true,
        overflow:   true,
        code:       a - b,
      },
      sub_wrap_i32: {
        pop_values: [a : Int32, b : Int32],
        push:       true,
        code:       a &- b,
      },
      mul_i32: {
        pop_values: [a : Int32, b : Int32],
        push:       true,
        overflow:   true,
        code:       a * b,
      },
      mul_wrap_i32: {
        pop_values: [a : Int32, b : Int32],
        push:       true,
        code:       a &* b,
      },
      xor_i32: {
        pop_values: [a : Int32, b : Int32],
        push:       true,
        code:       a ^ b,
      },
      or_i32: {
        pop_values: [a : Int32, b : Int32],
        push:       true,
        code:       a | b,
      },
      and_i32: {
        pop_values: [a : Int32, b : Int32],
        push:       true,
        code:       a & b,
      },
      unsafe_shr_i32: {
        pop_values: [a : Int32, b : Int32],
        push:       true,
        code:       a.unsafe_shr(b),
      },
      unsafe_shl_i32: {
        pop_values: [a : Int32, b : Int32],
        push:       true,
        code:       a.unsafe_shl(b),
      },
      unsafe_div_i32: {
        pop_values: [a : Int32, b : Int32],
        push:       true,
        code:       a.unsafe_div(b),
      },
      unsafe_mod_i32: {
        pop_values: [a : Int32, b : Int32],
        push:       true,
        code:       a.unsafe_mod(b),
      },
      add_u32: {
        pop_values: [a : UInt32, b : UInt32],
        push:       true,
        overflow:   true,
        code:       a + b,
      },
      sub_u32: {
        pop_values: [a : UInt32, b : UInt32],
        push:       true,
        overflow:   true,
        code:       a - b,
      },
      mul_u32: {
        pop_values: [a : UInt32, b : UInt32],
        push:       true,
        overflow:   true,
        code:       a * b,
      },
      unsafe_shr_u32: {
        pop_values: [a : UInt32, b : UInt32],
        push:       true,
        code:       a.unsafe_shr(b),
      },
      unsafe_div_u32: {
        pop_values: [a : UInt32, b : UInt32],
        push:       true,
        code:       a.unsafe_div(b),
      },
      unsafe_mod_u32: {
        pop_values: [a : UInt32, b : UInt32],
        push:       true,
        code:       a.unsafe_mod(b),
      },
      add_i64: {
        pop_values: [a : Int64, b : Int64],
        push:       true,
        overflow:   true,
        code:       a + b,
      },
      add_wrap_i64: {
        pop_values: [a : Int64, b : Int64],
        push:       true,
        code:       a &+ b,
      },
      sub_i64: {
        pop_values: [a : Int64, b : Int64],
        push:       true,
        overflow:   true,
        code:       a - b,
      },
      sub_wrap_i64: {
        pop_values: [a : Int64, b : Int64],
        push:       true,
        code:       a &- b,
      },
      mul_i64: {
        pop_values: [a : Int64, b : Int64],
        push:       true,
        overflow:   true,
        code:       a * b,
      },
      mul_wrap_i64: {
        pop_values: [a : Int64, b : Int64],
        push:       true,
        code:       a &* b,
      },
      xor_i64: {
        pop_values: [a : Int64, b : Int64],
        push:       true,
        code:       a ^ b,
      },
      or_i64: {
        pop_values: [a : Int64, b : Int64],
        push:       true,
        code:       a | b,
      },
      and_i64: {
        pop_values: [a : Int64, b : Int64],
        push:       true,
        code:       a & b,
      },
      unsafe_shr_i64: {
        pop_values: [a : Int64, b : Int64],
        push:       true,
        code:       a.unsafe_shr(b),
      },
      unsafe_shl_i64: {
        pop_values: [a : Int64, b : Int64],
        push:       true,
        code:       a.unsafe_shl(b),
      },
      unsafe_div_i64: {
        pop_values: [a : Int64, b : Int64],
        push:       true,
        code:       a.unsafe_div(b),
      },
      unsafe_mod_i64: {
        pop_values: [a : Int64, b : Int64],
        push:       true,
        code:       a.unsafe_mod(b),
      },
      add_u64: {
        pop_values: [a : UInt64, b : UInt64],
        push:       true,
        overflow:   true,
        code:       a + b,
      },
      sub_u64: {
        pop_values: [a : UInt64, b : UInt64],
        push:       true,
        overflow:   true,
        code:       a - b,
      },
      mul_u64: {
        pop_values: [a : UInt64, b : UInt64],
        push:       true,
        overflow:   true,
        code:       a * b,
      },
      unsafe_shr_u64: {
        pop_values: [a : UInt64, b : UInt64],
        push:       true,
        code:       a.unsafe_shr(b),
      },
      unsafe_div_u64: {
        pop_values: [a : UInt64, b : UInt64],
        push:       true,
        code:       a.unsafe_div(b),
      },
      unsafe_mod_u64: {
        pop_values: [a : UInt64, b : UInt64],
        push:       true,
        code:       a.unsafe_mod(b),
      },
      add_i128: {
        pop_values: [a : Int128, b : Int128],
        push:       true,
        overflow:   true,
        code:       a + b,
      },
      add_wrap_i128: {
        pop_values: [a : Int128, b : Int128],
        push:       true,
        code:       a &+ b,
      },
      sub_i128: {
        pop_values: [a : Int128, b : Int128],
        push:       true,
        overflow:   true,
        code:       a - b,
      },
      sub_wrap_i128: {
        pop_values: [a : Int128, b : Int128],
        push:       true,
        code:       a &- b,
      },
      mul_i128: {
        pop_values: [a : Int128, b : Int128],
        push:       true,
        overflow:   true,
        code:       a * b,
      },
      mul_wrap_i128: {
        pop_values: [a : Int128, b : Int128],
        push:       true,
        code:       a &* b,
      },
      xor_i128: {
        pop_values: [a : Int128, b : Int128],
        push:       true,
        code:       a ^ b,
      },
      or_i128: {
        pop_values: [a : Int128, b : Int128],
        push:       true,
        code:       a | b,
      },
      and_i128: {
        pop_values: [a : Int128, b : Int128],
        push:       true,
        code:       a & b,
      },
      unsafe_shr_i128: {
        pop_values: [a : Int128, b : Int128],
        push:       true,
        code:       a.unsafe_shr(b),
      },
      unsafe_shl_i128: {
        pop_values: [a : Int128, b : Int128],
        push:       true,
        code:       a.unsafe_shl(b),
      },
      unsafe_div_i128: {
        pop_values: [a : Int128, b : Int128],
        push:       true,
        code:       a.unsafe_div(b),
      },
      unsafe_mod_i128: {
        pop_values: [a : Int128, b : Int128],
        push:       true,
        code:       a.unsafe_mod(b),
      },
      add_u128: {
        pop_values: [a : UInt128, b : UInt128],
        push:       true,
        overflow:   true,
        code:       a + b,
      },
      sub_u128: {
        pop_values: [a : UInt128, b : UInt128],
        push:       true,
        overflow:   true,
        code:       a - b,
      },
      mul_u128: {
        pop_values: [a : UInt128, b : UInt128],
        push:       true,
        overflow:   true,
        code:       a * b,
      },
      unsafe_shr_u128: {
        pop_values: [a : UInt128, b : UInt128],
        push:       true,
        code:       a.unsafe_shr(b),
      },
      unsafe_div_u128: {
        pop_values: [a : UInt128, b : UInt128],
        push:       true,
        code:       a.unsafe_div(b),
      },
      unsafe_mod_u128: {
        pop_values: [a : UInt128, b : UInt128],
        push:       true,
        code:       a.unsafe_mod(b),
      },
      add_f32: {
        pop_values: [a : Float32, b : Float32],
        push:       true,
        code:       a + b,
      },
      sub_f32: {
        pop_values: [a : Float32, b : Float32],
        push:       true,
        code:       a - b,
      },
      mul_f32: {
        pop_values: [a : Float32, b : Float32],
        push:       true,
        code:       a * b,
      },
      div_f32: {
        pop_values: [a : Float32, b : Float32],
        push:       true,
        code:       a / b,
      },
      add_f64: {
        pop_values: [a : Float64, b : Float64],
        push:       true,
        code:       a + b,
      },
      sub_f64: {
        pop_values: [a : Float64, b : Float64],
        push:       true,
        code:       a - b,
      },
      mul_f64: {
        pop_values: [a : Float64, b : Float64],
        push:       true,
        code:       a * b,
      },
      div_f64: {
        pop_values: [a : Float64, b : Float64],
        push:       true,
        code:       a / b,
      },
      add_u64_i64: {
        pop_values: [a : UInt64, b : Int64],
        push:       true,
        overflow:   true,
        code:       a + b,
      },
      sub_u64_i64: {
        pop_values: [a : UInt64, b : Int64],
        push:       true,
        overflow:   true,
        code:       a - b,
      },
      mul_u64_i64: {
        pop_values: [a : UInt64, b : Int64],
        push:       true,
        overflow:   true,
        code:       a * b,
      },
      unsafe_shr_u64_i64: {
        pop_values: [a : UInt64, b : Int64],
        push:       true,
        code:       a.unsafe_shr(b),
      },
      unsafe_div_u64_i64: {
        pop_values: [a : UInt64, b : Int64],
        push:       true,
        code:       a.unsafe_div(b),
      },
      unsafe_mod_u64_i64: {
        pop_values: [a : UInt64, b : Int64],
        push:       true,
        code:       a.unsafe_mod(b),
      },
      add_i64_u64: {
        pop_values: [a : Int64, b : UInt64],
        push:       true,
        overflow:   true,
        code:       a + b,
      },
      sub_i64_u64: {
        pop_values: [a : Int64, b : UInt64],
        push:       true,
        overflow:   true,
        code:       a - b,
      },
      mul_i64_u64: {
        pop_values: [a : Int64, b : UInt64],
        push:       true,
        overflow:   true,
        code:       a * b,
      },
      unsafe_shr_i64_u64: {
        pop_values: [a : Int64, b : UInt64],
        push:       true,
        code:       a.unsafe_shr(b),
      },
      unsafe_div_i64_u64: {
        pop_values: [a : Int64, b : UInt64],
        push:       true,
        code:       a.unsafe_div(b),
      },
      unsafe_mod_i64_u64: {
        pop_values: [a : Int64, b : UInt64],
        push:       true,
        code:       a.unsafe_mod(b),
      },
      add_u128_i128: {
        pop_values: [a : UInt128, b : Int128],
        push:       true,
        overflow:   true,
        code:       a + b,
      },
      sub_u128_i128: {
        pop_values: [a : UInt128, b : Int128],
        push:       true,
        overflow:   true,
        code:       a - b,
      },
      mul_u128_i128: {
        pop_values: [a : UInt128, b : Int128],
        push:       true,
        overflow:   true,
        code:       a * b,
      },
      unsafe_shr_u128_i128: {
        pop_values: [a : UInt128, b : Int128],
        push:       true,
        code:       a.unsafe_shr(b),
      },
      unsafe_div_u128_i128: {
        pop_values: [a : UInt128, b : Int128],
        push:       true,
        code:       a.unsafe_div(b),
      },
      unsafe_mod_u128_i128: {
        pop_values: [a : UInt128, b : Int128],
        push:       true,
        code:       a.unsafe_mod(b),
      },
      add_i128_u128: {
        pop_values: [a : Int128, b : UInt128],
        push:       true,
        overflow:   true,
        code:       a + b,
      },
      sub_i128_u128: {
        pop_values: [a : Int128, b : UInt128],
        push:       true,
        overflow:   true,
        code:       a - b,
      },
      mul_i128_u128: {
        pop_values: [a : Int128, b : UInt128],
        push:       true,
        overflow:   true,
        code:       a * b,
      },
      unsafe_shr_i128_u128: {
        pop_values: [a : Int128, b : UInt128],
        push:       true,
        code:       a.unsafe_shr(b),
      },
      unsafe_div_i128_u128: {
        pop_values: [a : Int128, b : UInt128],
        push:       true,
        code:       a.unsafe_div(b),
      },
      unsafe_mod_i128_u128: {
        pop_values: [a : Int128, b : UInt128],
        push:       true,
        code:       a.unsafe_mod(b),
      },
      # >>> Math (36)

      # <<< Comparisons (14)
      cmp_i32: {
        pop_values: [a : Int32, b : Int32],
        push:       true,
        code:       a == b ? 0 : (a < b ? -1 : 1),
      },
      cmp_u32: {
        pop_values: [a : UInt32, b : UInt32],
        push:       true,
        code:       a == b ? 0 : (a < b ? -1 : 1),
      },
      cmp_i64: {
        pop_values: [a : Int64, b : Int64],
        push:       true,
        code:       a == b ? 0 : (a < b ? -1 : 1),
      },
      cmp_u64: {
        pop_values: [a : UInt64, b : UInt64],
        push:       true,
        code:       a == b ? 0 : (a < b ? -1 : 1),
      },
      cmp_i128: {
        pop_values: [a : Int128, b : Int128],
        push:       true,
        code:       a == b ? 0 : (a < b ? -1 : 1),
      },
      cmp_u128: {
        pop_values: [a : UInt128, b : UInt128],
        push:       true,
        code:       a == b ? 0 : (a < b ? -1 : 1),
      },
      cmp_u64_i64: {
        pop_values: [a : UInt64, b : Int64],
        push:       true,
        code:       a == b ? 0 : (a < b ? -1 : 1),
      },
      cmp_i64_u64: {
        pop_values: [a : Int64, b : UInt64],
        push:       true,
        code:       a == b ? 0 : (a < b ? -1 : 1),
      },
      cmp_u128_i128: {
        pop_values: [a : UInt128, b : Int128],
        push:       true,
        code:       a == b ? 0 : (a < b ? -1 : 1),
      },
      cmp_i128_u128: {
        pop_values: [a : Int128, b : UInt128],
        push:       true,
        code:       a == b ? 0 : (a < b ? -1 : 1),
      },
      cmp_f32: {
        operands:   [predicate : Compiler::FloatPredicate],
        pop_values: [a : Float32, b : Float32],
        push:       true,
        code:       predicate.compare(a, b),
      },
      cmp_f64: {
        operands:   [predicate : Compiler::FloatPredicate],
        pop_values: [a : Float64, b : Float64],
        push:       true,
        code:       predicate.compare(a, b),
      },
      cmp_eq: {
        pop_values: [cmp : Int32],
        push:       true,
        code:       cmp == 0,
      },
      cmp_neq: {
        pop_values: [cmp : Int32],
        push:       true,
        code:       cmp != 0,
      },
      cmp_lt: {
        pop_values: [cmp : Int32],
        push:       true,
        code:       cmp < 0,
      },
      cmp_le: {
        pop_values: [cmp : Int32],
        push:       true,
        code:       cmp <= 0,
      },
      cmp_gt: {
        pop_values: [cmp : Int32],
        push:       true,
        code:       cmp > 0,
      },
      cmp_ge: {
        pop_values: [cmp : Int32],
        push:       true,
        code:       cmp >= 0,
      },
      # <<< Comparisons (14)

      # <<< Not (1)
      logical_not: {
        pop_values: [value : Bool],
        push:       true,
        code:       !value,
      },
      # >>> Not (1)

      # <<< Pointers (9)
      pointer_malloc: {
        operands:   [element_size : Int32],
        pop_values: [size : UInt64],
        push:       true,
        code:       Pointer(Void).malloc(size * element_size).as(UInt8*),
      },
      pointer_realloc: {
        operands:   [element_size : Int32],
        pop_values: [pointer : Pointer(UInt8), size : UInt64],
        push:       true,
        code:       pointer.realloc(size * element_size),
      },
      pointer_set: {
        operands:   [element_size : Int32],
        pop_values: [pointer : Pointer(UInt8)],
        code:       stack_move_to(pointer, element_size),
      },
      pointer_get: {
        operands:   [element_size : Int32],
        pop_values: [pointer : Pointer(UInt8)],
        code:       stack_move_from(pointer, element_size),
      },
      pointer_new: {
        pop_values: [type_id : Int32, address : UInt64],
        push:       true,
        code:       Pointer(UInt8).new(address),
      },
      pointer_address: {
        pop_values: [pointer : Pointer(UInt8)],
        push:       true,
        code:       pointer.address,
      },
      pointer_diff: {
        operands:   [element_size : Int32],
        pop_values: [pointer1 : Pointer(UInt8), pointer2 : Pointer(UInt8)],
        push:       true,
        code: if pointer1.address > pointer2.address
          (pointer1 - pointer2) // element_size
        else
          -((pointer2.address - pointer1.address).to_i64! // element_size)
        end,
      },
      pointer_add: {
        operands:   [element_size : Int32],
        pop_values: [pointer : Pointer(UInt8), offset : Int64],
        push:       true,
        code:       pointer + (offset * element_size),
      },
      pointer_is_null: {
        pop_values: [pointer : Pointer(UInt8)],
        push:       true,
        code:       pointer.null?,
      },
      # TODO: maybe remove this and use logical_not
      pointer_is_not_null: {
        pop_values: [pointer : Pointer(UInt8)],
        push:       true,
        code:       !pointer.null?,
      },
      # >>> Pointers (9)

      # <<< Local variables (2)
      set_local: {
        operands:   [index : Int32, size : Int32],
        code:       set_local_var(index, size),
        # TODO: how to know the local var name?
        disassemble: {
          index: case node
                 when Var
                   "#{node}@#{index}"
                 when Assign
                   "#{node.target}@#{index}"
                 else
                   "@#{index}"
                 end,
        },
      },
      get_local: {
        operands:   [index : Int32, size : Int32],
        code:       get_local_var(index, size),
        # TODO: how to know the local var name?
        disassemble: {
          index: case node
                 when Var
                   "#{node}@#{index}"
                 when Assign
                   "#{node.target}@#{index}"
                 else
                   "@#{index}"
                 end,
        },
      },
      # >>> Local variables (2)

      # <<< Instance vars (4)
      get_self_ivar: {
        operands:   [offset : Int32, size : Int32],
        code:       stack_move_from(self_class_pointer + offset, size),
      },
      set_self_ivar: {
        operands:   [offset : Int32, size : Int32],
        code:       stack_move_to(self_class_pointer + offset, size),
      },
      get_class_ivar: {
        operands:   [offset : Int32, size : Int32],
        pop_values: [pointer : Pointer(UInt8)],
        code:       stack_move_from(pointer + offset, size),
      },
      get_struct_ivar: {
        operands:   [offset : Int32, size : Int32, total_size : Int32],
        code:       begin
          # a, b, c
          # --|_|--
          (stack - total_size).move_from(stack - total_size + offset, size)
          stack_shrink_by(total_size - size)
          stack_grow_by(align(size) - size)
        end,
      },
      # >>> Instance vars (4)

      # <<< Constants (4)
      const_initialized: {
        operands:   [index : Int32],
        push:       true,
        code:       const_initialized?(index),
      },
      get_const: {
        operands:   [index : Int32, size : Int32],
        code:       get_const(index, size),
      },
      set_const: {
        operands:   [index : Int32, size : Int32],
        code:       set_const(index, size),
      },
      get_const_pointer: {
        operands:   [index : Int32],
        push:       true,
        code:       get_const_pointer(index),
      },
      # >>> Constants (4)

      # <<< Class vars (3)
      class_var_initialized: {
        operands:   [index : Int32],
        push:       true,
        code:       class_var_initialized?(index),
      },
      get_class_var: {
        operands:   [index : Int32, size : Int32],
        code:       get_class_var(index, size),
      },
      set_class_var: {
        operands:   [index : Int32, size : Int32],
        code:       set_class_var(index, size),
      },
      # >>> Class vars (3)

      # <<< Stack manipulation (5)
      pop: {
        operands:   [size : Int32],
        code:       stack_shrink_by(size),
      },
      # pops size bytes past offset from the stack
      pop_from_offset: {
        operands:   [size : Int32, offset : Int32],
        code:       begin
          (stack - offset - size).move_from(stack - offset, offset)
          stack_shrink_by(size)
        end,
      },
      dup: {
        operands:   [size : Int32],
        code:       stack_move_from(stack - size, size),
      },
      push_zeros: {
        operands:   [amount : Int32],
        code:       stack_grow_by(amount),
      },
      put_stack_top_pointer: {
        operands:   [size : Int32],
        push:       true,
        code:       stack - size,
      },
      # >>> Stack manipulation (5)

      # <<< Jumps (3)
      branch_if: {
        operands:   [index : Int32],
        pop_values: [cond : Bool],
        code:       (set_ip(index) if cond),
      },
      branch_unless: {
        operands:   [index : Int32],
        pop_values: [cond : Bool],
        code:       (set_ip(index) unless cond),
      },
      jump: {
        operands:   [index : Int32],
        code:       set_ip(index),
      },
      # >>> Jumps (3)

      # <<< Pointerof (3)
      pointerof_var: {
        operands:   [index : Int32],
        push:       true,
        code:       get_local_var_pointer(index),
      },
      pointerof_ivar: {
        operands:   [offset : Int32],
        push:       true,
        code:       get_ivar_pointer(offset),
      },
      pointerof_class_var: {
        operands:   [index : Int32],
        push:       true,
        code:       get_class_var_pointer(index),
      },
      # >>> Pointerof (3)

      # <<< Calls (5)
      call: {
        operands:    [compiled_def : CompiledDef],
        code:        call(compiled_def),
        disassemble: {
          compiled_def: "#{compiled_def.owner}##{compiled_def.def.name}",
        },
      },
      call_with_block: {
        operands:    [compiled_def : CompiledDef],
        code:        call_with_block(compiled_def),
        disassemble: {
          compiled_def: "#{compiled_def.owner}##{compiled_def.def.name}",
        },
      },
      call_block: {
        operands:   [compiled_block : CompiledBlock],
        code:       call_block(compiled_block),
      },
      lib_call: {
        operands:   [lib_function : LibFunction],
        code:       lib_call(lib_function),
      },
      leave: {
        operands:   [size : Int32],
        code:       leave(size),
      },
      leave_def: {
        operands:   [size : Int32],
        code:       leave_def(size),
      },
      break_block: {
        operands:   [size : Int32],
        code:       break_block(size),
      },
      # >>> Calls (4)

      # <<< Classes (2)
      allocate_class: {
        operands:   [size : Int32, type_id : Int32],
        push:       true,
        code:       begin
          ptr = Pointer(Void).malloc(size).as(UInt8*)
          ptr.as(Int32*).value = type_id
          ptr
        end,
      },
      reset_class: {
        operands:   [size : Int32, type_id : Int32],
        pop_values: [pointer : Pointer(UInt8)],
        push:       true,
        code:       begin
          pointer.clear(size)
          pointer.as(Int32*).value = type_id
          pointer
        end,
      },
      put_metaclass: {
        operands:   [size : Int32, union_type : Bool],
        push:       true,
        code:       begin
          type_id =
            if union_type
              (stack - size).as(Int32*).value
            else
              (stack - size).as(Void**).value.as(Int32*).value
            end
          stack_shrink_by(size)
          type = context.type_from_id(type_id)
          context.type_id(type.metaclass)
        end,
      },
      # >>> Allocate (2)

      # <<< Unions (7)
      put_in_union: {
        operands:   [type_id : Int32, from_size : Int32, union_size : Int32],
        code:       begin
          tmp_stack = stack
          stack_grow_by(union_size - from_size)
          (tmp_stack - from_size).move_to(tmp_stack - from_size + type_id_bytesize, from_size)
          (tmp_stack - from_size).as(Int64*).value = type_id.to_i64!
        end,
        disassemble: {
          type_id: context.type_from_id(type_id),
        },
      },
      put_reference_type_in_union: {
        operands:   [union_size : Int32],
        code:       begin
          # `copy_to` here is valid only when `from_size <= type_id_bytesize`,
          # which is always true
          from_size = sizeof(Pointer(UInt8))
          reference = (stack - from_size).as(UInt8**).value
          type_id =
            if reference.null?
              0
            else
              reference.as(Int32*).value
            end

          tmp_stack = stack
          stack_grow_by(union_size - from_size)
          (tmp_stack - from_size).copy_to(tmp_stack - from_size + type_id_bytesize, from_size)
          (tmp_stack - from_size).as(Int64*).value = type_id.to_i64!
        end,
      },
      # TODO: maybe avoid introducing one instruction per cast
      put_nilable_type_in_union: {
        operands:   [union_size : Int32],
        pop_values: [pointer : Pointer(UInt8)],
        code:       begin
          if pointer.null?
            # All zeros since this is putting nil inside a union
            stack_grow_by(union_size)
          else
            type_id = pointer.as(Int32*).value

            # Put the type id
            stack_push(type_id)

            # Put the pointer
            stack_push(pointer)

            # Fill with zeros until we reach union_size
            remaining = union_size - sizeof(Pointer(Void)) - type_id_bytesize
            stack_grow_by(remaining) if remaining > 0
          end
        end,
      },
      remove_from_union: {
        operands:   [union_size : Int32, from_size : Int32],
        code:       begin
          (stack - union_size).move_from(stack - union_size + type_id_bytesize, from_size)
          stack_shrink_by(union_size - from_size)
        end,
      },
      union_to_bool: {
        operands:   [union_size : Int32],
        push:       true,
        code:       begin
          type_id = (stack - union_size).as(Int32*).value
          type = type_from_type_id(type_id)

          value = case type
                  when NilType
                    false
                  when BoolType
                    # TODO: union type id size
                    (stack - union_size + 8).as(Bool*).value
                  when PointerInstanceType
                    !(stack - union_size + 8).as(UInt8**).value.null?
                  else
                    true
                  end
          stack_shrink_by(union_size)

          value
        end,
      },
      get_union_type_id: {
        operands:   [union_size : Int32],
        push:       true,
        code:       (stack - union_size).as(Int32*).value,
      },
      put_union_type_id: {
        operands:   [type_id : Int32, union_size : Int32],
        push:       false,
        code:       (stack - union_size).as(Int32*).value = type_id,
      },
      # >>> Unions (7)

      # <<< is_a? (3)
      reference_is_a: {
        operands:   [filter_type_id : Int32],
        pop_values: [pointer : Pointer(UInt8)],
        push:       true,
        code:       begin
          if pointer.null?
            false
          else
            type_id = pointer.as(Int32*).value
            type = type_from_type_id(type_id)

            filter_type = type_from_type_id(filter_type_id)

            !!type.filter_by(filter_type)
          end
        end,
        disassemble: {
          filter_type_id: context.type_from_id(filter_type_id),
        },
      },
      metaclass_is_a: {
        operands:   [filter_type_id : Int32],
        pop_values: [metaclass_id : Int32],
        push:       true,
        code:       begin
          type = type_from_type_id(metaclass_id)
          filter_type = type_from_type_id(filter_type_id)
          if type.is_a?(VirtualMetaclassType)
            # This can happen when using `typeof`.
            # In this case we only match a `Foo+.class` to `Foo.class`,
            # never to subtypes of `Foo.class`.
            type.devirtualize == filter_type
          else
            !!type.filter_by(filter_type)
          end
        end,
        disassemble: {
          filter_type_id: context.type_from_id(filter_type_id),
        },
      },
      union_is_a: {
        operands:   [union_size : Int32, filter_type_id : Int32],
        push:       true,
        code:       begin
          type_id = (stack - union_size).as(Int32*).value
          type = type_from_type_id(type_id)
          stack_shrink_by(union_size)

          filter_type = type_from_type_id(filter_type_id)

          !!type.filter_by(filter_type)
        end,
        disassemble: {
          filter_type_id: context.type_from_id(filter_type_id),
        },
      },
      # >>> is_a? (3)

      # <<< Tuples (3)
      tuple_indexer_known_index: {
        operands:   [tuple_size : Int32, offset : Int32, value_size : Int32],
        code:       begin
          (stack - tuple_size).move_from(stack - tuple_size + offset, value_size)
          aligned_value_size = align(value_size)
          stack_shrink_by(tuple_size - value_size)
          stack_grow_by(aligned_value_size - value_size)
        end,
      },
      copy_from: {
        operands:   [offset : Int32, size : Int32],
        code:       stack_move_from(stack - offset, size),
      },
      tuple_copy_element: {
        operands:   [tuple_size : Int32, old_offset : Int32, new_offset : Int32, element_size : Int32],
        code:       (stack - tuple_size + new_offset).move_from(stack - tuple_size + old_offset, element_size),
      },
      # >>> Tuples (3)

      # <<< Symbol (1)
      symbol_to_s: {
        pop_values: [index : Int32],
        push:       true,
        code:       @context.index_to_symbol(index).object_id.to_u64!,
      },
      # >>> Symbol (1)

      # <<< Proc (1)
      proc_call: {
        pop_values: [compiled_def : CompiledDef, closure_data : Pointer(Void)],
        push:       true,
        code:       begin
          # Push closure data, if any, as the last call argument
          stack_push(closure_data) unless closure_data.null?

          call(compiled_def)
        end
      },
      # Turns a Crystal proc into a C function pointer, using libffi's FFI::Closure
      proc_to_c_fun: {
        operands:   [ffi_call_interface : FFI::CallInterface],
        pop_values: [compiled_def : CompiledDef, closure_data : Void*],
        push:       true,
        code:       begin
          # TODO: check that the closure data is not null, otherwise raise
          ffi_closure = FFI::Closure.new(
            ffi_call_interface,
            @context.ffi_closure_fun,
            @context.ffi_closure_context(self, compiled_def).as(Void*),
          )

          # Associate the FFI::Closure's code pointer with a CompileDef
          # in case we need to call it later.
          # TODO: this probably leaks memory. Figure out what to do here...
          @context.ffi_closure_to_compiled_def[ffi_closure.to_unsafe] = compiled_def

          ffi_closure.to_unsafe.unsafe_as(Int64)
        end,
        disassemble: {
          ffi_call_interface: "<ffi_call_interface>",
        },
      },
      c_fun_to_proc: {
        pop_values: [ffi_closure_code : Void*],
        push:       true,
        code:       begin
          compiled_def = @context.ffi_closure_to_compiled_def[ffi_closure_code]
          {Pointer(Void).new(compiled_def.object_id), Pointer(Void).null}
        end
      },
      # >>> Proc (1)

      # <<< Atomic (3)
      load_atomic: {
        operands:   [element_size : Int32],
        pop_values: [ptr : Pointer(UInt8), ordering : Symbol, volatile : Bool],
        code:       begin
          # TODO: don't hardcode ordering and volatile
          # TODO: not tested
          case element_size
          when 1
            i8 = Atomic::Ops.load(ptr, :sequentially_consistent, true)
            stack_push(i8)
          when 2
            i16 = Atomic::Ops.load(ptr.as(Int16*), :sequentially_consistent, true)
            stack_push(i16)
          when 4
            i32 = Atomic::Ops.load(ptr.as(Int32*), :sequentially_consistent, true)
            stack_push(i32)
          when 8
            i64 = Atomic::Ops.load(ptr.as(Int64*), :sequentially_consistent, true)
            stack_push(i64)
          else
            raise "BUG: unhandled element size for load_atomic instruction: #{element_size}"
          end
        end,
      },
      store_atomic: {
        operands:   [element_size : Int32],
        pop_values: [ptr : Pointer(UInt8), value : UInt64, ordering : Symbol, volatile : Bool],
        code:       begin
          # TODO: don't hardcode ordering and volatile
          # TODO: not tested
          case element_size
          when 1
            i8 = Atomic::Ops.store(ptr, value.to_u8!, :sequentially_consistent, true)
            stack_push(i8)
          when 2
            i16 = Atomic::Ops.store(ptr.as(Int16*), value.to_i16!, :sequentially_consistent, true)
            stack_push(i16)
          when 4
            i32 = Atomic::Ops.store(ptr.as(Int32*), value.to_i32!, :sequentially_consistent, true)
            stack_push(i32)
          when 8
            i64 = Atomic::Ops.store(ptr.as(Int64*), value.to_i64!, :sequentially_consistent, true)
            stack_push(i64)
          else
            raise "BUG: unhandled element size for store_atomic instruction: #{element_size}"
          end
        end,
      },
      atomicrmw: {
        operands:   [element_size : Int32],
        pop_values: [op_i : Int32, ptr : Pointer(UInt8), value : UInt64, ordering : Symbol, singlethread : Bool],
        code:       begin
          # TODO: don't hardcode ordering
          # TODO: not tested
          # TODO: optimize, don't case over string
          op = @context.index_to_symbol(op_i)
          case op
          when "add"  then atomicrmw_op(:add)
          when "sub"  then atomicrmw_op(:sub)
          when "and"  then atomicrmw_op(:and)
          when "nand" then atomicrmw_op(:nand)
          when "or"   then atomicrmw_op(:or)
          when "xor"  then atomicrmw_op(:xor)
          when "max"  then atomicrmw_op(:max)
          when "umax" then atomicrmw_op(:umax)
          when "min"  then atomicrmw_op(:min)
          when "umin" then atomicrmw_op(:umin)
          when "xchg" then atomicrmw_op(:xchg)
          else
            raise "BUG: missing atomicrmw #{op}"
          end
        end,
      },
      cmpxchg: {
        operands:   [element_size : Int32],
        pop_values: [ptr : Pointer(UInt8), cmp : UInt64, new : UInt64, success_ordering : Symbol, failure_ordering : Symbol],
        code:       begin
          # TODO: don't assume ordering is :sequentially_consistent
          # TODO: not tested
          case element_size
          when 1
            i8 = Atomic::Ops.cmpxchg(ptr, cmp.to_u8!, new.to_u8!, :sequentially_consistent, :sequentially_consistent)
            stack_push(i8)
          when 2
            i16 = Atomic::Ops.cmpxchg(ptr.as(Int16*), cmp.to_i16!, new.to_i16!, :sequentially_consistent, :sequentially_consistent)
            stack_push(i16)
          when 4
            i32 = Atomic::Ops.cmpxchg(ptr.as(Int32*), cmp.to_i32!, new.to_i32!, :sequentially_consistent, :sequentially_consistent)
            stack_push(i32)
          when 8
            i64 = Atomic::Ops.cmpxchg(ptr.as(Int64*), cmp.to_i64!, new.to_i64!, :sequentially_consistent, :sequentially_consistent)
            stack_push(i64)
          else
            raise "BUG: unhandled element size for cmpxchg instruction: #{element_size}"
          end
        end,
      },
      # >>> Proc (3)

      # <<< ARGV (2)
      argc_unsafe: {
        push:       true,
        code:       argc_unsafe,
      },
      argv_unsafe: {
        push:       true,
        code:       argv_unsafe,
      },
      # >>> ARGV (2)

      # <<< Overrides (6)
      interpreter_call_stack_unwind: {
        push:       true,
        code:       backtrace,
      },
      interpreter_raise_without_backtrace: {
        pop_values: [exception : UInt8*],
        code:       raise_exception(exception),
      },
      throw: {
        code:       throw,
      },
      interpreter_current_fiber: {
        push:       true,
        code:       Fiber.current.as(Void*),
      },
      interpreter_spawn: {
        pop_values: [fiber : Void*, fiber_main : Void*],
        push:       true,
        code:       spawn_interpreter(fiber, fiber_main),
      },
      interpreter_fiber_swapcontext: {
        pop_values: [current_context : Void*, new_context : Void*],
        code:       swapcontext(current_context, new_context),
      },
      interpreter_fiber_resumable: {
        pop_values: [context : Void*],
        push:       true,
        code:       fiber_resumable(context),
      },

      interpreter_signal_descriptor: {
        pop_values: [fd : Int32],
        code:       signal_descriptor(fd),
      },
      interpreter_signal: {
        pop_values: [signum : Int32, handler : Int32],
        code:       signal(signum, handler),
      },

      {% if flag?(:bits64) %}
        interpreter_intrinsics_memcpy: {
          pop_values: [dest : Pointer(Void), src : Pointer(Void), len : UInt64, is_volatile : Bool],
          code:       begin
            # This is a pretty weird `if`, but the `memcpy` intrinsic requires the last argument to be a constant
            if is_volatile
              LibIntrinsics.memcpy(dest, src, len, true)
            else
              LibIntrinsics.memcpy(dest, src, len, false)
            end
          end,
        },
        interpreter_intrinsics_memmove: {
          pop_values: [dest : Pointer(Void), src : Pointer(Void), len : UInt64, is_volatile : Bool],
          code:       begin
            # This is a pretty weird `if`, but the `memmove` intrinsic requires the last argument to be a constant
            if is_volatile
              LibIntrinsics.memmove(dest, src, len, true)
            else
              LibIntrinsics.memmove(dest, src, len, false)
            end
          end,
        },
        interpreter_intrinsics_memset: {
          pop_values: [dest : Pointer(Void), val : UInt8, len : UInt64, is_volatile : Bool],
          code:       begin
            # This is a pretty weird `if`, but the `memset` intrinsic requires the last argument to be a constant
            if is_volatile
              LibIntrinsics.memset(dest, val, len, true)
            else
              LibIntrinsics.memset(dest, val, len, false)
            end
          end,
        },
      {% else %}
        interpreter_intrinsics_memcpy: {
          pop_values: [dest : Pointer(Void), src : Pointer(Void), len : UInt32, is_volatile : Bool],
          code:       begin
            # This is a pretty weird `if`, but the `memcpy` intrinsic requires the last argument to be a constant
            if is_volatile
              LibIntrinsics.memcpy(dest, src, len, true)
            else
              LibIntrinsics.memcpy(dest, src, len, false)
            end
          end,
        },
        interpreter_intrinsics_memmove: {
          pop_values: [dest : Pointer(Void), src : Pointer(Void), len : UInt32, is_volatile : Bool],
          code:       begin
            # This is a pretty weird `if`, but the `memmove` intrinsic requires the last argument to be a constant
            if is_volatile
              LibIntrinsics.memmove(dest, src, len, true)
            else
              LibIntrinsics.memmove(dest, src, len, false)
            end
          end,
        },
        interpreter_intrinsics_memset: {
          pop_values: [dest : Pointer(Void), val : UInt8, len : UInt32, is_volatile : Bool],
          code:       begin
            # This is a pretty weird `if`, but the `memset` intrinsic requires the last argument to be a constant
            if is_volatile
              LibIntrinsics.memset(dest, val, len, true)
            else
              LibIntrinsics.memset(dest, val, len, false)
            end
          end,
        },
      {% end %}

      interpreter_intrinsics_debugtrap: {
        code:       pry,
      },

      {% if flag?(:i386) || flag?(:x86_64) %}
        interpreter_intrinsics_pause: {
          code:       LibIntrinsics.pause,
        },
      {% end %}

      interpreter_intrinsics_read_cycle_counter: {
        push:       true,
        code:       LibIntrinsics.read_cycle_counter,
      },

      {% for n in [8, 16, 32, 64, 128] %}
        interpreter_intrinsics_bitreverse{{n}}: {
          pop_values: [value : UInt{{n}}],
          push:       true,
          code:       LibIntrinsics.bitreverse{{n}}(value),
        },
        {% unless n == 8 %}
          interpreter_intrinsics_bswap{{n}}: {
            pop_values: [value : UInt{{n}}],
            push:       true,
            code:       LibIntrinsics.bswap{{n}}(value),
          },
        {% end %}
        interpreter_intrinsics_popcount{{n}}: {
          pop_values: [value : Int{{n}}],
          push:       true,
          code:       LibIntrinsics.popcount{{n}}(value),
        },
        interpreter_intrinsics_countleading{{n}}: {
          pop_values: [src : Int{{n}}, zero_is_undef : Bool],
          push:       true,
          code:       begin
            if zero_is_undef
              LibIntrinsics.countleading{{n}}(src, true)
            else
              LibIntrinsics.countleading{{n}}(src, false)
            end
          end,
        },
        interpreter_intrinsics_counttrailing{{n}}: {
          pop_values: [src : Int{{n}}, zero_is_undef : Bool],
          push:       true,
          code:       begin
            if zero_is_undef
              LibIntrinsics.counttrailing{{n}}(src, true)
            else
              LibIntrinsics.counttrailing{{n}}(src, false)
            end
          end,
        },
        interpreter_intrinsics_fshl{{n}}: {
          pop_values: [a : UInt{{n}}, b : UInt{{n}}, count : UInt{{n}}],
          push:       true,
          code:       LibIntrinsics.fshl{{n}}(a, b, count),
        },
        interpreter_intrinsics_fshr{{n}}: {
          pop_values: [a : UInt{{n}}, b : UInt{{n}}, count : UInt{{n}}],
          push:       true,
          code:       LibIntrinsics.fshr{{n}}(a, b, count),
        },
      {% end %}

      libm_ceil_f32: {
        pop_values: [value : Float32],
        push:       true,
        code:       LibM.ceil_f32(value),
      },
      libm_ceil_f64: {
        pop_values: [value : Float64],
        push:       true,
        code:       LibM.ceil_f64(value),
      },
      libm_cos_f32: {
        pop_values: [value : Float32],
        push:       true,
        code:       LibM.cos_f32(value),
      },
      libm_cos_f64: {
        pop_values: [value : Float64],
        push:       true,
        code:       LibM.cos_f64(value),
      },
      libm_exp_f32: {
        pop_values: [value : Float32],
        push:       true,
        code:       LibM.exp_f32(value),
      },
      libm_exp_f64: {
        pop_values: [value : Float64],
        push:       true,
        code:       LibM.exp_f64(value),
      },
      libm_exp2_f32: {
        pop_values: [value : Float32],
        push:       true,
        code:       LibM.exp2_f32(value),
      },
      libm_exp2_f64: {
        pop_values: [value : Float64],
        push:       true,
        code:       LibM.exp2_f64(value),
      },
      libm_floor_f32: {
        pop_values: [value : Float32],
        push:       true,
        code:       LibM.floor_f32(value),
      },
      libm_floor_f64: {
        pop_values: [value : Float64],
        push:       true,
        code:       LibM.floor_f64(value),
      },
      libm_fma_f32: {
        pop_values: [value1 : Float32, value2 : Float32, value3 : Float32],
        push:       true,
        code:       LibM.fma_f32(value1, value2, value3),
      },
      libm_fma_f64: {
        pop_values: [value1 : Float64, value2 : Float64, value3 : Float64],
        push:       true,
        code:       LibM.fma_f64(value1, value2, value3),
      },
      libm_log_f32: {
        pop_values: [value : Float32],
        push:       true,
        code:       LibM.log_f32(value),
      },
      libm_log_f64: {
        pop_values: [value : Float64],
        push:       true,
        code:       LibM.log_f64(value),
      },
      libm_log2_f32: {
        pop_values: [value : Float32],
        push:       true,
        code:       LibM.log2_f32(value),
      },
      libm_log2_f64: {
        pop_values: [value : Float64],
        push:       true,
        code:       LibM.log2_f64(value),
      },
      libm_log10_f32: {
        pop_values: [value : Float32],
        push:       true,
        code:       LibM.log10_f32(value),
      },
      libm_log10_f64: {
        pop_values: [value : Float64],
        push:       true,
        code:       LibM.log10_f64(value),
      },
      libm_round_f32: {
        pop_values: [value : Float32],
        push:       true,
        code:       LibM.round_f32(value),
      },
      libm_round_f64: {
        pop_values: [value : Float64],
        push:       true,
        code:       LibM.round_f64(value),
      },
      libm_rint_f32: {
        pop_values: [value : Float32],
        push:       true,
        code:       LibM.rint_f32(value),
      },
      libm_rint_f64: {
        pop_values: [value : Float64],
        push:       true,
        code:       LibM.rint_f64(value),
      },
      libm_sin_f32: {
        pop_values: [value : Float32],
        push:       true,
        code:       LibM.sin_f32(value),
      },
      libm_sin_f64: {
        pop_values: [value : Float64],
        push:       true,
        code:       LibM.sin_f64(value),
      },
      libm_sqrt_f32: {
        pop_values: [value : Float32],
        push:       true,
        code:       LibM.sqrt_f32(value),
      },
      libm_sqrt_f64: {
        pop_values: [value : Float64],
        push:       true,
        code:       LibM.sqrt_f64(value),
      },
      libm_trunc_f32: {
        pop_values: [value : Float32],
        push:       true,
        code:       LibM.trunc_f32(value),
      },
      libm_trunc_f64: {
        pop_values: [value : Float64],
        push:       true,
        code:       LibM.trunc_f64(value),
      },
      libm_powi_f32: {
        pop_values: [value : Float32, power : Int32],
        push:       true,
        code:       {% if flag?(:win32) %} LibM.pow_f32(value, power.to_f32) {% else %} LibM.powi_f32(value, power) {% end %},
      },
      libm_powi_f64: {
        pop_values: [value : Float64, power : Int32],
        push:       true,
        code:       {% if flag?(:win32) %} LibM.pow_f64(value, power.to_f64) {% else %} LibM.powi_f64(value, power) {% end %},
      },
      libm_min_f32: {
        pop_values: [value1 : Float32, value2 : Float32],
        push:       true,
        code:       LibM.min_f32(value1, value2),
      },
      libm_min_f64: {
        pop_values: [value1 : Float64, value2 : Float64],
        push:       true,
        code:       LibM.min_f64(value1, value2),
      },
      libm_max_f32: {
        pop_values: [value1 : Float32, value2 : Float32],
        push:       true,
        code:       LibM.max_f32(value1, value2),
      },
      libm_max_f64: {
        pop_values: [value1 : Float64, value2 : Float64],
        push:       true,
        code:       LibM.max_f64(value1, value2),
      },
      libm_pow_f32: {
        pop_values: [value : Float32, power : Float32],
        push:       true,
        code:       LibM.pow_f32(value, power),
      },
      libm_pow_f64: {
        pop_values: [value : Float64, power : Float64],
        push:       true,
        code:       LibM.pow_f64(value, power),
      },
      libm_copysign_f32: {
        pop_values: [magnitude : Float32, sign : Float32],
        push:       true,
        code:       LibM.copysign_f32(magnitude, sign),
      },
      libm_copysign_f64: {
        pop_values: [magnitude : Float64, sign : Float64],
        push:       true,
        code:       LibM.copysign_f64(magnitude, sign),
      },
      unreachable: {
        operands:   [message : String],
        code:       raise message,
      },
      # >>> Overrides (6)

    }
{% end %}
