37 if (pxr::UsdPrim proto =
prim_.GetPrototype()) {
38 return proto.GetPath();
41 return pxr::SdfPath();
General operations, lookup, etc. for blender objects.
Object * BKE_object_add_only_object(Main *bmain, int type, const char *name) ATTR_RETURNS_NONNULL
Object groups, one object can be in many groups at once.
Object is a sort of wrapper for general info.
constexpr const char * c_str() const
pxr::SdfPath proto_path() const
void create_object(Main *bmain) override
void set_instance_collection(Collection *coll)
struct Collection * instance_collection