39 for ([[maybe_unused]]
const int i : i_range) {
43 else if (pix[3] == 0) {
44 pix[0] = backcol[0] * 255;
45 pix[1] = backcol[1] * 255;
46 pix[2] = backcol[2] * 255;
49 float alpha = pix[3] / 255.0;
50 float mul = 1.0f - alpha;
52 pix[0] = (pix[0] * alpha) +
mul * backcol[0];
53 pix[1] = (pix[1] * alpha) +
mul * backcol[1];
54 pix[2] = (pix[2] * alpha) +
mul * backcol[2];
static void mul(btAlignedObjectArray< T > &items, const Q &value)