Blender V4.5
blender::gpu::shader::CompilationConstant Struct Reference

#include <GPU_common_types.hh>

Public Member Functions

bool operator== (const CompilationConstant &b) const
 

Public Attributes

Type type
 
StringRefNull name
 
SpecializationConstant::Value value
 

Detailed Description

Definition at line 264 of file GPU_common_types.hh.

Member Function Documentation

◆ operator==()

bool blender::gpu::shader::CompilationConstant::operator== ( const CompilationConstant & b) const
inline

Definition at line 270 of file GPU_common_types.hh.

References b.

Member Data Documentation

◆ name

StringRefNull blender::gpu::shader::CompilationConstant::name

◆ type

Type blender::gpu::shader::CompilationConstant::type

◆ value

SpecializationConstant::Value blender::gpu::shader::CompilationConstant::value

The documentation for this struct was generated from the following file: