Blender V4.5
blender::gpu::VKTexture Class Reference

#include <vk_texture.hh>

Inherits blender::gpu::Texture.

Public Member Functions

 VKTexture (const char *name)
 
virtual ~VKTexture () override
 
void generate_mipmap () override
 
void copy_to (Texture *tex) override
 
void copy_to (VKTexture &dst_texture, VkImageAspectFlags vk_image_aspect)
 
void clear (eGPUDataFormat format, const void *data) override
 
void clear_depth_stencil (const eGPUFrameBufferBits buffer, float clear_depth, uint clear_stencil, std::optional< int > layer)
 
void swizzle_set (const char swizzle_mask[4]) override
 
void mip_range_set (int min, int max) override
 
void * read (int mip, eGPUDataFormat format) override
 
void read_sub (int mip, eGPUDataFormat format, const int region[6], IndexRange layers, void *r_data)
 
void update_sub (int mip, int offset[3], int extent[3], eGPUDataFormat format, const void *data, VKPixelBuffer *pixel_buffer)
 
void update_sub (int mip, int offset[3], int extent[3], eGPUDataFormat format, const void *data) override
 
void update_sub (int offset[3], int extent[3], eGPUDataFormat format, GPUPixelBuffer *pixbuf) override
 
uint gl_bindcode_get () const override
 
VKMemoryExport export_memory (VkExternalMemoryHandleTypeFlagBits handle_type)
 
VkImage vk_image_handle () const
 
eGPUTextureFormat device_format_get () const
 
- Public Member Functions inherited from blender::gpu::Texture
int width_get () const
 
int height_get () const
 
int depth_get () const
 
eGPUTextureUsage usage_get () const
 
void mip_size_get (int mip, int r_size[3]) const
 
int mip_width_get (int mip) const
 
int mip_height_get (int mip) const
 
int mip_depth_get (int mip) const
 
int dimensions_count () const
 
int layer_count () const
 
int mip_count () const
 
eGPUTextureFormat format_get () const
 
eGPUTextureFormatFlag format_flag_get () const
 
eGPUTextureType type_get () const
 
GPUAttachmentType attachment_type (int slot) const
 
 Texture (const char *name)
 
virtual ~Texture ()
 
bool init_1D (int w, int layers, int mip_len, eGPUTextureFormat format)
 
bool init_2D (int w, int h, int layers, int mip_len, eGPUTextureFormat format)
 
bool init_3D (int w, int h, int d, int mip_len, eGPUTextureFormat format)
 
bool init_cubemap (int w, int layers, int mip_len, eGPUTextureFormat format)
 
bool init_buffer (VertBuf *vbo, eGPUTextureFormat format)
 
bool init_view (GPUTexture *src, eGPUTextureFormat format, eGPUTextureType type, int mip_start, int mip_len, int layer_start, int layer_len, bool cube_as_array, bool use_stencil)
 
void usage_set (eGPUTextureUsage usage_flags)
 
void attach_to (FrameBuffer *fb, GPUAttachmentType type)
 
void detach_from (FrameBuffer *fb)
 
void update (eGPUDataFormat format, const void *data)
 

Protected Member Functions

bool init_internal () override
 
bool init_internal (VertBuf *vbo) override
 
bool init_internal (GPUTexture *src, int mip_offset, int layer_offset, bool use_stencil) override
 

Friends

class VKDescriptorSetUpdator
 

Image Views

const VKImageViewimage_view_get (const VKImageViewInfo &info)
 
const VKImageViewimage_view_get (VKImageViewArrayed arrayed, VKImageViewFlags flags)
 

Additional Inherited Members

- Public Attributes inherited from blender::gpu::Texture
GPUSamplerState sampler_state = GPUSamplerState::default_sampler()
 
int refcount = 1
 
int src_w = 0
 
int src_h = 0
 
void ** py_ref = nullptr
 
- Protected Attributes inherited from blender::gpu::Texture
int w_
 
int h_
 
int d_
 
eGPUTextureFormat format_
 
eGPUTextureFormatFlag format_flag_
 
eGPUTextureType type_
 
eGPUTextureUsage gpu_image_usage_flags_
 
int mipmaps_ = -1
 
int mip_min_ = 0
 
int mip_max_ = 0
 
char name_ [DEBUG_NAME_LEN]
 
GPUAttachmentType fb_attachment_ [GPU_TEX_MAX_FBO_ATTACHED]
 
FrameBufferfb_ [GPU_TEX_MAX_FBO_ATTACHED]
 

Detailed Description

Definition at line 31 of file vk_texture.hh.

Constructor & Destructor Documentation

◆ VKTexture()

blender::gpu::VKTexture::VKTexture ( const char * name)
inline

Definition at line 76 of file vk_texture.hh.

◆ ~VKTexture()

blender::gpu::VKTexture::~VKTexture ( )
overridevirtual

Member Function Documentation

◆ clear()

◆ clear_depth_stencil()

◆ copy_to() [1/2]

◆ copy_to() [2/2]

◆ device_format_get()

eGPUTextureFormat blender::gpu::VKTexture::device_format_get ( ) const
inline

◆ export_memory()

VKMemoryExport blender::gpu::VKTexture::export_memory ( VkExternalMemoryHandleTypeFlagBits handle_type)

◆ generate_mipmap()

◆ gl_bindcode_get()

uint blender::gpu::VKTexture::gl_bindcode_get ( ) const
overridevirtual

Implements blender::gpu::Texture.

Definition at line 391 of file vk_texture.cc.

◆ image_view_get() [1/2]

const VKImageView & blender::gpu::VKTexture::image_view_get ( const VKImageViewInfo & info)

Get a specific image view for this texture. The specification of the image view are passed inside the info parameter.

Definition at line 697 of file vk_texture.cc.

References blender::gpu::DEFAULT, image_view_get(), info, and blender::gpu::Texture::name_.

Referenced by image_view_get(), image_view_get(), blender::gpu::VKFrameBuffer::rendering_ensure_dynamic_rendering(), and blender::gpu::VKFrameBuffer::rendering_ensure_render_pass().

◆ image_view_get() [2/2]

◆ init_internal() [1/3]

◆ init_internal() [2/3]

bool blender::gpu::VKTexture::init_internal ( GPUTexture * src,
int mip_offset,
int layer_offset,
bool use_stencil )
overrideprotectedvirtual

◆ init_internal() [3/3]

bool blender::gpu::VKTexture::init_internal ( VertBuf * vbo)
overrideprotectedvirtual

◆ mip_range_set()

void blender::gpu::VKTexture::mip_range_set ( int min,
int max )
overridevirtual

Implements blender::gpu::Texture.

Definition at line 182 of file vk_texture.cc.

References max, min, blender::gpu::Texture::mip_max_, and blender::gpu::Texture::mip_min_.

Referenced by init_internal().

◆ read()

◆ read_sub()

◆ swizzle_set()

void blender::gpu::VKTexture::swizzle_set ( const char swizzle_mask[4])
overridevirtual

Implements blender::gpu::Texture.

Definition at line 177 of file vk_texture.cc.

◆ update_sub() [1/3]

void blender::gpu::VKTexture::update_sub ( int mip,
int offset[3],
int extent[3],
eGPUDataFormat format,
const void * data )
overridevirtual

Implements blender::gpu::Texture.

Definition at line 376 of file vk_texture.cc.

References data, and update_sub().

◆ update_sub() [2/3]

◆ update_sub() [3/3]

void blender::gpu::VKTexture::update_sub ( int offset[3],
int extent[3],
eGPUDataFormat format,
GPUPixelBuffer * pixbuf )
overridevirtual

Implements blender::gpu::Texture.

Definition at line 382 of file vk_texture.cc.

References blender::gpu::unwrap(), and update_sub().

◆ vk_image_handle()

Friends And Related Symbol Documentation

◆ VKDescriptorSetUpdator

Definition at line 32 of file vk_texture.hh.


The documentation for this class was generated from the following files: