25 _overloadFrsMaterial =
false;
40 _FrsMaterial = iMaterial;
41 _overloadFrsMaterial =
true;
51 bool _overloadFrsMaterial;
53 MEM_CXX_CLASS_ALLOC_FUNCS(
"Freestyle:StrokeTesselator")
Class to define the representation of 3D Line.
Read Guarded memory(de)allocation.
Classes to define a stroke.
void setDiffuse(float r, float g, float b, float a)
LineRep * Tesselate(Stroke *iStroke)
NodeGroup * Tesselate(StrokeIterator begin, StrokeIterator end)
void setFrsMaterial(const FrsMaterial &iMaterial)
const FrsMaterial & frs_material() const
virtual ~StrokeTesselator()