Blender V4.5
TextureInfo Struct Reference

#include <texture.h>

Public Attributes

uint64_t data = 0
 
uint data_type = IMAGE_DATA_NUM_TYPES
 
uint interpolation = INTERPOLATION_NONE
 
uint extension = EXTENSION_REPEAT
 
uint width = 0
 
uint height = 0
 
uint depth = 0
 
uint use_transform_3d = false
 
Transform transform_3d = transform_zero()
 

Detailed Description

Definition at line 76 of file util/texture.h.

Member Data Documentation

◆ data

uint64_t TextureInfo::data = 0

Definition at line 78 of file util/texture.h.

◆ data_type

uint TextureInfo::data_type = IMAGE_DATA_NUM_TYPES

Definition at line 80 of file util/texture.h.

Referenced by device_texture::device_texture().

◆ depth

uint TextureInfo::depth = 0

Definition at line 87 of file util/texture.h.

Referenced by device_texture::alloc().

◆ extension

uint TextureInfo::extension = EXTENSION_REPEAT

Definition at line 83 of file util/texture.h.

Referenced by device_texture::device_texture().

◆ height

uint TextureInfo::height = 0

Definition at line 86 of file util/texture.h.

Referenced by device_texture::alloc().

◆ interpolation

uint TextureInfo::interpolation = INTERPOLATION_NONE

Definition at line 82 of file util/texture.h.

Referenced by device_texture::device_texture().

◆ transform_3d

Transform TextureInfo::transform_3d = transform_zero()

Definition at line 90 of file util/texture.h.

◆ use_transform_3d

uint TextureInfo::use_transform_3d = false

Definition at line 89 of file util/texture.h.

◆ width

uint TextureInfo::width = 0

Definition at line 85 of file util/texture.h.

Referenced by device_texture::alloc().


The documentation for this struct was generated from the following file: