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Blender V4.5
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#include "node_shader_util.hh"#include "BLI_string.h"#include "UI_interface.hh"#include "UI_resources.hh"#include "BKE_node_runtime.hh"Go to the source code of this file.
Namespaces | |
| namespace | blender |
| namespace | blender::nodes |
| namespace | blender::nodes::node_shader_subsurface_scattering_cc |
| void register_node_type_sh_subsurface_scattering | ( | ) |
Definition at line 114 of file node_shader_subsurface_scattering.cc.
References blender::bke::bNodeType::add_ui_poll, blender::bke::bNodeType::declare, blender::bke::bNodeType::draw_buttons, blender::bke::bNodeType::enum_name_legacy, blender::bke::bNodeType::gpu_fn, blender::bke::bNodeType::initfunc, blender::bke::bNodeType::materialx_fn, blender::bke::Middle, blender::bke::bNodeType::nclass, NODE_CLASS_SHADER, blender::bke::node_register_type(), blender::bke::node_type_size_preset(), object_shader_nodes_poll(), SH_NODE_SUBSURFACE_SCATTERING, sh_node_type_base(), blender::bke::bNodeType::ui_description, blender::bke::bNodeType::ui_name, and blender::bke::bNodeType::updatefunc.
Referenced by register_shader_nodes().