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Blender V4.5
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#include <eevee_film.hh>
Public Attributes | |
| float | clear_value = 1.0f |
| DRWState | test_state = DRW_STATE_DEPTH_LESS_EQUAL |
Definition at line 58 of file eevee_film.hh.
| float blender::eevee::Film::DepthState::clear_value = 1.0f |
Set to 0 if reverse Z is supported, 1 otherwise.
Definition at line 60 of file eevee_film.hh.
Referenced by blender::eevee::PlanarProbePipeline::render(), blender::eevee::ShadingView::render(), and blender::eevee::CaptureView::render_probes().
| DRWState blender::eevee::Film::DepthState::test_state = DRW_STATE_DEPTH_LESS_EQUAL |
Set to DRW_STATE_DEPTH_GREATER_EQUAL if reverse Z is supported, DRW_STATE_DEPTH_LESS_EQUAL otherwise.
Definition at line 63 of file eevee_film.hh.
Referenced by blender::eevee::DeferredLayer::begin_sync(), blender::eevee::DeferredProbePipeline::begin_sync(), blender::eevee::PlanarProbePipeline::begin_sync(), blender::eevee::ShadowModule::debug_end_sync(), blender::eevee::ForwardPipeline::material_transparent_add(), blender::eevee::ForwardPipeline::prepass_transparent_add(), blender::eevee::ForwardPipeline::sync(), and blender::eevee::PlanarProbeModule::viewport_draw().