|
| | DEFINE_VALUE ("CONVERT_EXPRESSION(value)", "ivec4(float_to_int(value.x), ivec3(0))") DEFINE_VALUE("CONVERT_EXPRESSION(value)" |
| |
| | ivec4 (float_to_int2(value.x), ivec2(0))") DEFINE_VALUE("CONVERT_EXPRESSION(value)" |
| |
| | vec4 (float_to_float2(value.x), vec2(0.0f))") DEFINE_VALUE("CONVERT_EXPRESSION(value)" |
| |
| | vec4 (float_to_float3(value.x), 0.0f)") DEFINE_VALUE("CONVERT_EXPRESSION(value)" |
| |
| | vec4 (float_to_color(value.x))") DEFINE_VALUE("CONVERT_EXPRESSION(value)" |
| |
| | vec4 (float_to_float4(value.x))") DEFINE_VALUE("CONVERT_EXPRESSION(value)" |
| |
| | ivec4 (float_to_bool(value.x))") DEFINE_VALUE("CONVERT_EXPRESSION(value)" |
| |
| | ivec4 (int_to_int2(value.x), ivec2(0))") DEFINE_VALUE("CONVERT_EXPRESSION(value)" |
| |
| | vec4 (int_to_float(value.x), vec3(0.0f))") DEFINE_VALUE("CONVERT_EXPRESSION(value)" |
| |
| | vec4 (int_to_float2(value.x), vec2(0.0f))") DEFINE_VALUE("CONVERT_EXPRESSION(value)" |
| |
| | vec4 (int_to_float3(value.x), 0.0f)") DEFINE_VALUE("CONVERT_EXPRESSION(value)" |
| |
| | vec4 (int_to_color(value.x))") DEFINE_VALUE("CONVERT_EXPRESSION(value)" |
| |
| | vec4 (int_to_float4(value.x))") DEFINE_VALUE("CONVERT_EXPRESSION(value)" |
| |
| | ivec4 (int_to_bool(value.x))") DEFINE_VALUE("CONVERT_EXPRESSION(value)" |
| |
| | ivec4 (int2_to_int(value.xy), ivec3(0))") DEFINE_VALUE("CONVERT_EXPRESSION(value)" |
| |
| | vec4 (int2_to_float(value.xy), vec3(0.0f))") DEFINE_VALUE("CONVERT_EXPRESSION(value)" |
| |
| | vec4 (int2_to_float2(value.xy), vec2(0.0f))") DEFINE_VALUE("CONVERT_EXPRESSION(value)" |
| |
| | vec4 (int2_to_float3(value.xy), 0.0f)") DEFINE_VALUE("CONVERT_EXPRESSION(value)" |
| |
| | vec4 (int2_to_color(value.xy))") DEFINE_VALUE("CONVERT_EXPRESSION(value)" |
| |
| | vec4 (int2_to_float4(value.xy))") DEFINE_VALUE("CONVERT_EXPRESSION(value)" |
| |
| | ivec4 (int2_to_bool(value.xy))") DEFINE_VALUE("CONVERT_EXPRESSION(value)" |
| |
| | vec4 (float2_to_float(value.xy), vec3(0.0f))") DEFINE_VALUE("CONVERT_EXPRESSION(value)" |
| |
| | ivec4 (float2_to_int(value.xy), ivec3(0))") DEFINE_VALUE("CONVERT_EXPRESSION(value)" |
| |
| | ivec4 (float2_to_int2(value.xy), ivec2(0))") DEFINE_VALUE("CONVERT_EXPRESSION(value)" |
| |
| | vec4 (float2_to_float3(value.xy), 0.0f)") DEFINE_VALUE("CONVERT_EXPRESSION(value)" |
| |
| | vec4 (float2_to_color(value.xy))") DEFINE_VALUE("CONVERT_EXPRESSION(value)" |
| |
| | vec4 (float2_to_float4(value.xy))") DEFINE_VALUE("CONVERT_EXPRESSION(value)" |
| |
| | ivec4 (float2_to_bool(value.xy))") DEFINE_VALUE("CONVERT_EXPRESSION(value)" |
| |
| | vec4 (float3_to_float(value.xyz), vec3(0.0f))") DEFINE_VALUE("CONVERT_EXPRESSION(value)" |
| |
| | ivec4 (float3_to_int(value.xyz), ivec3(0))") DEFINE_VALUE("CONVERT_EXPRESSION(value)" |
| |
| | ivec4 (float3_to_int2(value.xyz), ivec2(0))") DEFINE_VALUE("CONVERT_EXPRESSION(value)" |
| |
| | vec4 (float3_to_float2(value.xyz), vec2(0.0f))") DEFINE_VALUE("CONVERT_EXPRESSION(value)" |
| |
| | vec4 (float3_to_color(value.xyz))") DEFINE_VALUE("CONVERT_EXPRESSION(value)" |
| |
| | vec4 (float3_to_float4(value.xyz))") DEFINE_VALUE("CONVERT_EXPRESSION(value)" |
| |
| | ivec4 (float3_to_bool(value.xyz))") DEFINE_VALUE("CONVERT_EXPRESSION(value)" |
| |
| | vec4 (color_to_float(value, luminance_coefficients_u), vec3(0.0f))") DEFINE_VALUE("CONVERT_EXPRESSION(value)" |
| |
| | ivec4 (color_to_int(value, luminance_coefficients_u), ivec3(0))") DEFINE_VALUE("CONVERT_EXPRESSION(value)" |
| |
| | ivec4 (color_to_int2(value), ivec2(0))") DEFINE_VALUE("CONVERT_EXPRESSION(value)" |
| |
| | vec4 (color_to_float2(value), vec2(0.0f))") DEFINE_VALUE("CONVERT_EXPRESSION(value)" |
| |
| | vec4 (color_to_float3(value), 0.0f)") DEFINE_VALUE("CONVERT_EXPRESSION(value)" |
| |
| | vec4 (color_to_float4(value))") DEFINE_VALUE("CONVERT_EXPRESSION(value)" |
| |
| | ivec4 (color_to_bool(value, luminance_coefficients_u))") DEFINE_VALUE("CONVERT_EXPRESSION(value)" |
| |
| | vec4 (float4_to_float(value), vec3(0.0f))") DEFINE_VALUE("CONVERT_EXPRESSION(value)" |
| |
| | ivec4 (float4_to_int(value), ivec3(0))") DEFINE_VALUE("CONVERT_EXPRESSION(value)" |
| |
| | ivec4 (float4_to_int2(value), ivec2(0))") DEFINE_VALUE("CONVERT_EXPRESSION(value)" |
| |
| | vec4 (float4_to_float2(value), vec2(0.0f))") DEFINE_VALUE("CONVERT_EXPRESSION(value)" |
| |
| | vec4 (float4_to_float3(value), 0.0f)") DEFINE_VALUE("CONVERT_EXPRESSION(value)" |
| |
| | vec4 (float4_to_color(value))") DEFINE_VALUE("CONVERT_EXPRESSION(value)" |
| |
| | ivec4 (float4_to_bool(value))") DEFINE_VALUE("CONVERT_EXPRESSION(value)" |
| |
| | vec4 (bool_to_float(bool(value.x)), vec3(0.0f))") DEFINE_VALUE("CONVERT_EXPRESSION(value)" |
| |
| | ivec4 (bool_to_int(bool(value.x)), ivec3(0))") DEFINE_VALUE("CONVERT_EXPRESSION(value)" |
| |
| | ivec4 (bool_to_int2(bool(value.x)), ivec2(0))") DEFINE_VALUE("CONVERT_EXPRESSION(value)" |
| |
| | vec4 (bool_to_float2(bool(value.x)), vec2(0.0f))") DEFINE_VALUE("CONVERT_EXPRESSION(value)" |
| |
| | vec4 (bool_to_float3(bool(value.x)), 0.0f)") DEFINE_VALUE("CONVERT_EXPRESSION(value)" |
| |
| | vec4 (bool_to_color(bool(value.x)))") DEFINE_VALUE("CONVERT_EXPRESSION(value)" |
| |
| | vec4 (bool_to_float4(bool(value.x)))") DEFINE_VALUE("CONVERT_EXPRESSION(value)" |
| |