Blender V4.5
blender::gpu::VKDescriptorSetLayoutInfo Struct Reference

#include <vk_descriptor_set_layouts.hh>

Public Types

using Bindings = Vector<VkDescriptorType>
 

Public Member Functions

bool operator== (const VKDescriptorSetLayoutInfo &other) const
 

Public Attributes

Bindings bindings
 
VkShaderStageFlags vk_shader_stage_flags
 

Detailed Description

Key of descriptor set layout

Contains information to identify same descriptor set layouts.

Definition at line 36 of file vk_descriptor_set_layouts.hh.

Member Typedef Documentation

◆ Bindings

Definition at line 37 of file vk_descriptor_set_layouts.hh.

Member Function Documentation

◆ operator==()

bool blender::gpu::VKDescriptorSetLayoutInfo::operator== ( const VKDescriptorSetLayoutInfo & other) const
inline

Definition at line 42 of file vk_descriptor_set_layouts.hh.

References bindings, and vk_shader_stage_flags.

Member Data Documentation

◆ bindings

Bindings blender::gpu::VKDescriptorSetLayoutInfo::bindings

Definition at line 39 of file vk_descriptor_set_layouts.hh.

Referenced by operator==().

◆ vk_shader_stage_flags

VkShaderStageFlags blender::gpu::VKDescriptorSetLayoutInfo::vk_shader_stage_flags

Definition at line 40 of file vk_descriptor_set_layouts.hh.

Referenced by operator==().


The documentation for this struct was generated from the following file: